Reddo
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07efc2ede8
Correctly say the stance needed for the action.
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%!s(int64=5) %!d(string=hai) anos |
Reddo
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b8a44b275b
Utilize stances in combat.
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%!s(int64=5) %!d(string=hai) anos |
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f25698c2f7
Crouching message
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%!s(int64=5) %!d(string=hai) anos |
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eefde051c2
Awkward
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%!s(int64=5) %!d(string=hai) anos |
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7953ddeff2
???
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%!s(int64=5) %!d(string=hai) anos |
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05523e1ede
Actually working descriptions.
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%!s(int64=5) %!d(string=hai) anos |
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4cae92da6c
Don't mention the contents of carried Coin Pouches
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%!s(int64=5) %!d(string=hai) anos |
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bf18a05518
A lot about combat, some text is not working and can't figure out why
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%!s(int64=5) %!d(string=hai) anos |
Reddo
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efbaa6a59f
We getting combat now bois
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%!s(int64=5) %!d(string=hai) anos |
Reddo
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21b8a86208
Save damage
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%!s(int64=5) %!d(string=hai) anos |
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be79b814b2
Simplify
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%!s(int64=5) %!d(string=hai) anos |
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0299c940ba
Simplify
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%!s(int64=5) %!d(string=hai) anos |
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17cb62e307
Add Follow Action
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%!s(int64=5) %!d(string=hai) anos |
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50904dbf8f
...
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%!s(int64=5) %!d(string=hai) anos |
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b315cccea5
Hopefully final version of this list.
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%!s(int64=5) %!d(string=hai) anos |
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1b77131347
Support playing songs from youtube
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%!s(int64=5) %!d(string=hai) anos |
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0a0a2a6b01
A lot was done:
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%!s(int64=5) %!d(string=hai) anos |
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8934ac600b
Tips that only show up 5 fives
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%!s(int64=5) %!d(string=hai) anos |
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e41bf8f7d4
Transition animation for when animations show up
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%!s(int64=5) %!d(string=hai) anos |
Reddo
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c4e18b2ff7
I don't know why I was trying to make a shadow system, I mean it'd be cool and stuff but I'm far too sleep deprived to figure out the math because of how the scaling affects it and I no longer care abgout it
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%!s(int64=5) %!d(string=hai) anos |
Reddo
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8f0367d815
Only do scaling once on animations, allowing for pixel-perfect precision in the odd case the space available fits exactly the size of the sprite (scale(1)). Might also do scaling in spaces later (like 0.5, 0.6, 0.7 etc, to make for less blurring).
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%!s(int64=5) %!d(string=hai) anos |
Reddo
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7ab6f83544
Also allows sprites to be whatever size and scales each of them up appropriately. If we get a better artist we can slowly replace everything rather than do it all in one go.
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%!s(int64=5) %!d(string=hai) anos |
Reddo
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65d5d20c35
Utilize scaling to make sprites fit on whatever space they have available.
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%!s(int64=5) %!d(string=hai) anos |
Reddo
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026d09cab7
Fix ancient error that resulted in only half of old passages being marked as "old".
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%!s(int64=5) %!d(string=hai) anos |
Reddo
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8732afb3d6
Move animations to bottom of the screen
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%!s(int64=5) %!d(string=hai) anos |
Reddo
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5d04cb4c9d
Fix awful bugs from awful update
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%!s(int64=5) %!d(string=hai) anos |
Reddo
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f5e72c3f15
Shoddy, terrible work to make textboxes show all the text all the time.
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%!s(int64=5) %!d(string=hai) anos |
Reddo
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085d1f1dc6
Separate Animation code from Elements for tidyness
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%!s(int64=5) %!d(string=hai) anos |
Reddo
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46f7ff03f0
Make animation thingy optional because there's no way in hell it's gestting done on the first version
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%!s(int64=5) %!d(string=hai) anos |
Reddo
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f055b17573
Exits need to shade differently again...
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%!s(int64=5) %!d(string=hai) anos |