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0a0a2a6b01
A lot was done:
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há 5 anos atrás |
Reddo
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c4e18b2ff7
I don't know why I was trying to make a shadow system, I mean it'd be cool and stuff but I'm far too sleep deprived to figure out the math because of how the scaling affects it and I no longer care abgout it
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há 5 anos atrás |
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8f0367d815
Only do scaling once on animations, allowing for pixel-perfect precision in the odd case the space available fits exactly the size of the sprite (scale(1)). Might also do scaling in spaces later (like 0.5, 0.6, 0.7 etc, to make for less blurring).
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há 5 anos atrás |
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7ab6f83544
Also allows sprites to be whatever size and scales each of them up appropriately. If we get a better artist we can slowly replace everything rather than do it all in one go.
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há 5 anos atrás |
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085d1f1dc6
Separate Animation code from Elements for tidyness
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há 5 anos atrás |
Reddo
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6848a3e08d
Animation Support done...
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há 5 anos atrás |