Reddo
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341e8b6e52
Lower precision when handling Description scores.
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%!s(int64=5) %!d(string=hai) anos |
Reddo
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c4aad35fcb
????
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%!s(int64=5) %!d(string=hai) anos |
Reddo
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8880cadda8
Cleaner right side gradient
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%!s(int64=5) %!d(string=hai) anos |
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54ad802a8e
Remove Focus if Focus is no longer visible
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%!s(int64=5) %!d(string=hai) anos |
Reddo
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cb63001282
Remove ! from title
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%!s(int64=5) %!d(string=hai) anos |
Reddo
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efe6249e31
Failing the Go and Retrace actions no longer consumes a turn.
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%!s(int64=5) %!d(string=hai) anos |
Reddo
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d051139a0f
Markers not final, since the actual implementation of those systems is still not in.
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%!s(int64=5) %!d(string=hai) anos |
Reddo
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10f46d3774
I no longer understand this. However, it works, so I'll just never look at it again.
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%!s(int64=5) %!d(string=hai) anos |
Reddo
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65527f395b
I will never be able to finish this, but I would have loved to see this to the end: the ability to quickly add new content without having to code too much. It would have been perfect. Good bye.
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%!s(int64=6) %!d(string=hai) anos |
Reddo
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7b0167b749
Remove the necessity to define Carries and Checks on every new action type by using .constructor and getPrototypeOf.
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%!s(int64=6) %!d(string=hai) anos |
Reddo
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2c9126113d
I HAVE NO MEMORY OF DOING ANY OF THIS BUT IT STILL WORKS SO I GUESS IT MUST BE OKAY
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%!s(int64=6) %!d(string=hai) anos |
Reddo
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72dd90f1fb
placeholders to quickly change between inline/relative/hotlinked pictures.
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%!s(int64=6) %!d(string=hai) anos |
Reddo
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f028e5a7d5
Go back to relative .js for dev
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%!s(int64=6) %!d(string=hai) anos |
Reddo
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10bcd66e01
Even with NWJS, it's better to deliver as a single file.
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%!s(int64=6) %!d(string=hai) anos |
Reddo
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78ce1a6b9b
Remove unnecessary
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%!s(int64=6) %!d(string=hai) anos |
Reddo
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e2fea916d2
Relative files? Good for nwjs...
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%!s(int64=6) %!d(string=hai) anos |
Reddo
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e86d70d48d
Hide parser on mobile. Not like it works there anyway.
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%!s(int64=6) %!d(string=hai) anos |
Reddo
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4397705bec
Clearer Memories, Allow Saving to file
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%!s(int64=6) %!d(string=hai) anos |
Reddo
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becb789e64
update compiled files
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%!s(int64=6) %!d(string=hai) anos |
Reddo
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918ef83e2a
Move UI elements around as to better use screen space. Not sure about having the exits on the right, though.
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%!s(int64=6) %!d(string=hai) anos |
Reddo
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f272d2f2c2
Remove space from "parser".....
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%!s(int64=6) %!d(string=hai) anos |
Reddo
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7d20769113
Show space on "parser"
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%!s(int64=6) %!d(string=hai) anos |
Reddo
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0c3cca2e9d
Better handling of saving locations
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%!s(int64=6) %!d(string=hai) anos |
Reddo
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acba99cd4c
Fix attributes on loading
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%!s(int64=6) %!d(string=hai) anos |
Reddo
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62a90686fc
Store remembered rooms in the save file. Then when play begins forget all remembered rooms that don't connect.
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%!s(int64=6) %!d(string=hai) anos |
Reddo
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3d88294e82
Default image sizes
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%!s(int64=6) %!d(string=hai) anos |
Reddo
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49f498a3c6
Sometimes things can be left in rooms that will never exist again...
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%!s(int64=6) %!d(string=hai) anos |
Reddo
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0be4850953
Allow hiding link key
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%!s(int64=6) %!d(string=hai) anos |
Reddo
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26aa4fb732
Make intro menu be the first When Play Begins rule. This way, loading is all done before setting up everything else.
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%!s(int64=6) %!d(string=hai) anos |
Reddo
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6e07817923
Update compiled files
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%!s(int64=6) %!d(string=hai) anos |