Commit History

Autor SHA1 Mensaxe Data
  Reddo 341e8b6e52 Lower precision when handling Description scores. %!s(int64=5) %!d(string=hai) anos
  Reddo c4aad35fcb ???? %!s(int64=5) %!d(string=hai) anos
  Reddo 8880cadda8 Cleaner right side gradient %!s(int64=5) %!d(string=hai) anos
  Reddo 54ad802a8e Remove Focus if Focus is no longer visible %!s(int64=5) %!d(string=hai) anos
  Reddo cb63001282 Remove ! from title %!s(int64=5) %!d(string=hai) anos
  Reddo efe6249e31 Failing the Go and Retrace actions no longer consumes a turn. %!s(int64=5) %!d(string=hai) anos
  Reddo d051139a0f Markers not final, since the actual implementation of those systems is still not in. %!s(int64=5) %!d(string=hai) anos
  Reddo 10f46d3774 I no longer understand this. However, it works, so I'll just never look at it again. %!s(int64=5) %!d(string=hai) anos
  Reddo 65527f395b I will never be able to finish this, but I would have loved to see this to the end: the ability to quickly add new content without having to code too much. It would have been perfect. Good bye. %!s(int64=6) %!d(string=hai) anos
  Reddo 7b0167b749 Remove the necessity to define Carries and Checks on every new action type by using .constructor and getPrototypeOf. %!s(int64=6) %!d(string=hai) anos
  Reddo 2c9126113d I HAVE NO MEMORY OF DOING ANY OF THIS BUT IT STILL WORKS SO I GUESS IT MUST BE OKAY %!s(int64=6) %!d(string=hai) anos
  Reddo 72dd90f1fb placeholders to quickly change between inline/relative/hotlinked pictures. %!s(int64=6) %!d(string=hai) anos
  Reddo f028e5a7d5 Go back to relative .js for dev %!s(int64=6) %!d(string=hai) anos
  Reddo 10bcd66e01 Even with NWJS, it's better to deliver as a single file. %!s(int64=6) %!d(string=hai) anos
  Reddo 78ce1a6b9b Remove unnecessary %!s(int64=6) %!d(string=hai) anos
  Reddo e2fea916d2 Relative files? Good for nwjs... %!s(int64=6) %!d(string=hai) anos
  Reddo e86d70d48d Hide parser on mobile. Not like it works there anyway. %!s(int64=6) %!d(string=hai) anos
  Reddo 4397705bec Clearer Memories, Allow Saving to file %!s(int64=6) %!d(string=hai) anos
  Reddo becb789e64 update compiled files %!s(int64=6) %!d(string=hai) anos
  Reddo 918ef83e2a Move UI elements around as to better use screen space. Not sure about having the exits on the right, though. %!s(int64=6) %!d(string=hai) anos
  Reddo f272d2f2c2 Remove space from "parser"..... %!s(int64=6) %!d(string=hai) anos
  Reddo 7d20769113 Show space on "parser" %!s(int64=6) %!d(string=hai) anos
  Reddo 0c3cca2e9d Better handling of saving locations %!s(int64=6) %!d(string=hai) anos
  Reddo acba99cd4c Fix attributes on loading %!s(int64=6) %!d(string=hai) anos
  Reddo 62a90686fc Store remembered rooms in the save file. Then when play begins forget all remembered rooms that don't connect. %!s(int64=6) %!d(string=hai) anos
  Reddo 3d88294e82 Default image sizes %!s(int64=6) %!d(string=hai) anos
  Reddo 49f498a3c6 Sometimes things can be left in rooms that will never exist again... %!s(int64=6) %!d(string=hai) anos
  Reddo 0be4850953 Allow hiding link key %!s(int64=6) %!d(string=hai) anos
  Reddo 26aa4fb732 Make intro menu be the first When Play Begins rule. This way, loading is all done before setting up everything else. %!s(int64=6) %!d(string=hai) anos
  Reddo 6e07817923 Update compiled files %!s(int64=6) %!d(string=hai) anos