Historique des commits

Auteur SHA1 Message Date
  Reddo 7953ddeff2 ??? il y a 5 ans
  Reddo 05523e1ede Actually working descriptions. il y a 5 ans
  Reddo 4cae92da6c Don't mention the contents of carried Coin Pouches il y a 5 ans
  Reddo bf18a05518 A lot about combat, some text is not working and can't figure out why il y a 5 ans
  Reddo efbaa6a59f We getting combat now bois il y a 5 ans
  Reddo 21b8a86208 Save damage il y a 5 ans
  Reddo be79b814b2 Simplify il y a 5 ans
  Reddo 0299c940ba Simplify il y a 5 ans
  Reddo 17cb62e307 Add Follow Action il y a 5 ans
  Reddo 50904dbf8f ... il y a 5 ans
  Reddo b315cccea5 Hopefully final version of this list. il y a 5 ans
  Reddo 1b77131347 Support playing songs from youtube il y a 5 ans
  Reddo 0a0a2a6b01 A lot was done: il y a 5 ans
  Reddo 8934ac600b Tips that only show up 5 fives il y a 5 ans
  Reddo e41bf8f7d4 Transition animation for when animations show up il y a 5 ans
  Reddo c4e18b2ff7 I don't know why I was trying to make a shadow system, I mean it'd be cool and stuff but I'm far too sleep deprived to figure out the math because of how the scaling affects it and I no longer care abgout it il y a 5 ans
  Reddo 8f0367d815 Only do scaling once on animations, allowing for pixel-perfect precision in the odd case the space available fits exactly the size of the sprite (scale(1)). Might also do scaling in spaces later (like 0.5, 0.6, 0.7 etc, to make for less blurring). il y a 5 ans
  Reddo 7ab6f83544 Also allows sprites to be whatever size and scales each of them up appropriately. If we get a better artist we can slowly replace everything rather than do it all in one go. il y a 5 ans
  Reddo 65d5d20c35 Utilize scaling to make sprites fit on whatever space they have available. il y a 5 ans
  Reddo 026d09cab7 Fix ancient error that resulted in only half of old passages being marked as "old". il y a 5 ans
  Reddo 8732afb3d6 Move animations to bottom of the screen il y a 5 ans
  Reddo 5d04cb4c9d Fix awful bugs from awful update il y a 5 ans
  Reddo f5e72c3f15 Shoddy, terrible work to make textboxes show all the text all the time. il y a 5 ans
  Reddo 085d1f1dc6 Separate Animation code from Elements for tidyness il y a 5 ans
  Reddo 46f7ff03f0 Make animation thingy optional because there's no way in hell it's gestting done on the first version il y a 5 ans
  Reddo f055b17573 Exits need to shade differently again... il y a 5 ans
  Reddo bad1c1ee31 Make inventory display play nice with non-infinite space. il y a 5 ans
  Reddo 587ad67c9e Move animations on top of the Appearance tab and also make it so they aren't blurred by the turn effect since they'd be blurred during sex due to those happening in turn. il y a 5 ans
  Reddo 6daef2f7f7 Having a maximum FPS does not seem to increase processing time, probably because the animations themselves are low fps anyhow. il y a 5 ans
  Reddo 6848a3e08d Animation Support done... il y a 5 ans