Commit History

Auteur SHA1 Bericht Datum
  Reddo d49b2c5261 30 levels? I think this code is broken, because it's failing when it shouldn't. THe inform code didn't fail. Maybe I should rewrite it without the optimizations, since they're not needed here anyway. 5 jaren geleden
  Reddo c21c0bb201 Something I'm too lazy to check right now 5 jaren geleden
  Reddo 1cbf39121b remove debug 5 jaren geleden
  Reddo 5617ba8f8c For some reason still not triggering on 100% chance all the time, no idea why 5 jaren geleden
  Reddo 0b55ae58cf More utility 5 jaren geleden
  Reddo 06a0b03758 Higher fodder level limit 5 jaren geleden
  Reddo 02733fed44 Shortcut to adding rooms at specific coordinates. 5 jaren geleden
  Reddo 98220e3d97 A lot of stuff seems to have broken due to encoding issues. Fix what was found. 5 jaren geleden
  Reddo ae3825b1f2 Use enums for directions. 6 jaren geleden
  Reddo 0f55c20a37 I actually had no idea how promises worked. Lots of needless code being written. 6 jaren geleden
  Reddo dced93e541 Use weighted dice for tricky rooms 6 jaren geleden
  Reddo 27f237be67 First Git 6 jaren geleden