Reddo
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aab543c0b9
Update dist
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5 yıl önce |
Reddo
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81b67e8568
Start passing AI stuff to where it belongs
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5 yıl önce |
Reddo
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4690d54899
Turn duration no longer necessary for debug - turn duration was solved forever.
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5 yıl önce |
Reddo
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c200472d21
Autmoatically throttle AI in the event of the game becoming too slow. Should never trigger outside of stress testing, though.
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5 yıl önce |
Reddo
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0efcec5da6
Stress-testing 800 in-fighting Orcs with all the new Combat rules. Game still runs at under 200ms per action. Given we will never have 800 angry orcs in the same rooms, I think it's fair to assume the game will NEVER be so big that it slows down, specially since normal demand increase will happen with sparse NPCs, where each NPC does not increase the processing demand of the other NPCs (mostly linear increase, while in this case each NPC not only brought its own rules, but also made everyone else's rules harder to execute). Quite happy with results. Blog over.
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5 yıl önce |
Reddo
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5161c5d9dc
Aggressive action processing correctly handled by the AI.
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5 yıl önce |
Reddo
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93e2698569
Cleaning up
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5 yıl önce |
Reddo
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0c2b39fb44
Update dists
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5 yıl önce |
Reddo
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07efc2ede8
Correctly say the stance needed for the action.
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5 yıl önce |
Reddo
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b8a44b275b
Utilize stances in combat.
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5 yıl önce |
Reddo
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f25698c2f7
Crouching message
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5 yıl önce |
Reddo
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eefde051c2
Awkward
|
5 yıl önce |
Reddo
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7953ddeff2
???
|
5 yıl önce |
Reddo
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05523e1ede
Actually working descriptions.
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5 yıl önce |
Reddo
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4cae92da6c
Don't mention the contents of carried Coin Pouches
|
5 yıl önce |
Reddo
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bf18a05518
A lot about combat, some text is not working and can't figure out why
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5 yıl önce |
Reddo
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efbaa6a59f
We getting combat now bois
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5 yıl önce |
Reddo
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21b8a86208
Save damage
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5 yıl önce |
Reddo
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be79b814b2
Simplify
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5 yıl önce |
Reddo
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0299c940ba
Simplify
|
5 yıl önce |
Reddo
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17cb62e307
Add Follow Action
|
5 yıl önce |
Reddo
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50904dbf8f
...
|
5 yıl önce |
Reddo
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b315cccea5
Hopefully final version of this list.
|
5 yıl önce |
Reddo
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1b77131347
Support playing songs from youtube
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5 yıl önce |
Reddo
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0a0a2a6b01
A lot was done:
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5 yıl önce |
Reddo
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8934ac600b
Tips that only show up 5 fives
|
5 yıl önce |
Reddo
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e41bf8f7d4
Transition animation for when animations show up
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5 yıl önce |
Reddo
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c4e18b2ff7
I don't know why I was trying to make a shadow system, I mean it'd be cool and stuff but I'm far too sleep deprived to figure out the math because of how the scaling affects it and I no longer care abgout it
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5 yıl önce |
Reddo
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8f0367d815
Only do scaling once on animations, allowing for pixel-perfect precision in the odd case the space available fits exactly the size of the sprite (scale(1)). Might also do scaling in spaces later (like 0.5, 0.6, 0.7 etc, to make for less blurring).
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5 yıl önce |
Reddo
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7ab6f83544
Also allows sprites to be whatever size and scales each of them up appropriately. If we get a better artist we can slowly replace everything rather than do it all in one go.
|
5 yıl önce |