Historique des commits

Auteur SHA1 Message Date
  Reddo c4e18b2ff7 I don't know why I was trying to make a shadow system, I mean it'd be cool and stuff but I'm far too sleep deprived to figure out the math because of how the scaling affects it and I no longer care abgout it il y a 5 ans
  Reddo 8f0367d815 Only do scaling once on animations, allowing for pixel-perfect precision in the odd case the space available fits exactly the size of the sprite (scale(1)). Might also do scaling in spaces later (like 0.5, 0.6, 0.7 etc, to make for less blurring). il y a 5 ans
  Reddo 7ab6f83544 Also allows sprites to be whatever size and scales each of them up appropriately. If we get a better artist we can slowly replace everything rather than do it all in one go. il y a 5 ans
  Reddo 8732afb3d6 Move animations to bottom of the screen il y a 5 ans
  Reddo 46f7ff03f0 Make animation thingy optional because there's no way in hell it's gestting done on the first version il y a 5 ans
  Reddo f055b17573 Exits need to shade differently again... il y a 5 ans
  Reddo bad1c1ee31 Make inventory display play nice with non-infinite space. il y a 5 ans
  Reddo 587ad67c9e Move animations on top of the Appearance tab and also make it so they aren't blurred by the turn effect since they'd be blurred during sex due to those happening in turn. il y a 5 ans
  Reddo 6848a3e08d Animation Support done... il y a 5 ans
  Reddo 66d0763194 Initial work on animations il y a 5 ans
  Reddo 8880cadda8 Cleaner right side gradient il y a 5 ans
  Reddo e86d70d48d Hide parser on mobile. Not like it works there anyway. il y a 6 ans
  Reddo 918ef83e2a Move UI elements around as to better use screen space. Not sure about having the exits on the right, though. il y a 6 ans
  Reddo 53104c1500 Improvements for mobile players il y a 6 ans
  Reddo 050e7c3ed0 Character Creation changes il y a 6 ans
  Reddo 93dfdf3473 Reduce status line to a single line il y a 6 ans
  Reddo 27f237be67 First Git il y a 6 ans