Reddo
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8b4d137793
Preformat GIT Push for safety
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5 年之前 |
Reddo
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aab543c0b9
Update dist
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5 年之前 |
Reddo
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0efcec5da6
Stress-testing 800 in-fighting Orcs with all the new Combat rules. Game still runs at under 200ms per action. Given we will never have 800 angry orcs in the same rooms, I think it's fair to assume the game will NEVER be so big that it slows down, specially since normal demand increase will happen with sparse NPCs, where each NPC does not increase the processing demand of the other NPCs (mostly linear increase, while in this case each NPC not only brought its own rules, but also made everyone else's rules harder to execute). Quite happy with results. Blog over.
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5 年之前 |
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5161c5d9dc
Aggressive action processing correctly handled by the AI.
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5 年之前 |
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05523e1ede
Actually working descriptions.
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5 年之前 |
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6848a3e08d
Animation Support done...
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5 年之前 |
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66d0763194
Initial work on animations
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5 年之前 |
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c4aad35fcb
????
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5 年之前 |
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d051139a0f
Markers not final, since the actual implementation of those systems is still not in.
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5 年之前 |
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10f46d3774
I no longer understand this. However, it works, so I'll just never look at it again.
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5 年之前 |
Reddo
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acba99cd4c
Fix attributes on loading
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6 年之前 |
Reddo
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96f5cd24be
Todo: Figure out why carried things are being Lost. something with saving locations? Figure out why orcs are not getting moved properly.
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6 年之前 |
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84d5f9ae42
Character Creation Part 1: Done
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6 年之前 |
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e1724abced
trying new git
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6 年之前 |
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074f9f713e
???
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6 年之前 |
Reddo
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09341a1153
Stop stresstesting AI
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6 年之前 |
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9c6a3c9dde
Testing Dialogue created by Dialogger
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6 年之前 |
Reddo
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6e84a1a4c2
Create a gazillion orcs with a gazillion rules to test AI speed
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6 年之前 |
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10ede720a3
Testing AI
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6 年之前 |
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14c64f54db
Debug coinsacks
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6 年之前 |
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4e8e2bdbc5
Something about testing or something
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6 年之前 |
Reddo
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032042478f
Remove block test
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6 年之前 |
Reddo
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27f237be67
First Git
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6 年之前 |