Reddo
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6a5d8ad380
Dooooooooooooooooooor
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5 years ago |
Reddo
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be2ea28702
Shortcut
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5 years ago |
Reddo
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00c0d9f3c6
Multiple choices in the same line (good for small choices)
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5 years ago |
Reddo
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fae6ab1201
Conditional line breaks?
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5 years ago |
Reddo
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a303ba30ed
Dont start dialogue if nothing to say. Correctly finish dialogue if something was said.
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5 years ago |
Reddo
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2401d54dd5
Speak helper function
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5 years ago |
Reddo
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a200689347
Do not keep going if a dialogue happened
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5 years ago |
Reddo
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307f549c94
Automatically count DialogueTree usage (and save it!)
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5 years ago |
Reddo
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ddfb8f7269
Clearer AI Hooks
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5 years ago |
Reddo
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36537f10be
Halfway through actual dialogue
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5 years ago |
Reddo
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d856402647
Allow AIHooks for conversations
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5 years ago |
Reddo
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e2ae7ecbbd
Clearer Priority
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5 years ago |
Reddo
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4b564416eb
Nothing much
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5 years ago |
Reddo
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a45aadd082
There we have it. Proper reactions.
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5 years ago |
Reddo
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aab543c0b9
Update dist
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5 years ago |
Reddo
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81b67e8568
Start passing AI stuff to where it belongs
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5 years ago |
Reddo
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4690d54899
Turn duration no longer necessary for debug - turn duration was solved forever.
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5 years ago |
Reddo
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c200472d21
Autmoatically throttle AI in the event of the game becoming too slow. Should never trigger outside of stress testing, though.
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5 years ago |
Reddo
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0efcec5da6
Stress-testing 800 in-fighting Orcs with all the new Combat rules. Game still runs at under 200ms per action. Given we will never have 800 angry orcs in the same rooms, I think it's fair to assume the game will NEVER be so big that it slows down, specially since normal demand increase will happen with sparse NPCs, where each NPC does not increase the processing demand of the other NPCs (mostly linear increase, while in this case each NPC not only brought its own rules, but also made everyone else's rules harder to execute). Quite happy with results. Blog over.
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5 years ago |
Reddo
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5161c5d9dc
Aggressive action processing correctly handled by the AI.
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5 years ago |
Reddo
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93e2698569
Cleaning up
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5 years ago |
Reddo
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0c2b39fb44
Update dists
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5 years ago |
Reddo
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07efc2ede8
Correctly say the stance needed for the action.
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5 years ago |
Reddo
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b8a44b275b
Utilize stances in combat.
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5 years ago |
Reddo
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f25698c2f7
Crouching message
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5 years ago |
Reddo
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eefde051c2
Awkward
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5 years ago |
Reddo
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7953ddeff2
???
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5 years ago |
Reddo
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05523e1ede
Actually working descriptions.
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5 years ago |
Reddo
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4cae92da6c
Don't mention the contents of carried Coin Pouches
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5 years ago |
Reddo
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bf18a05518
A lot about combat, some text is not working and can't figure out why
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5 years ago |