Reddo
|
aab543c0b9
Update dist
|
5 rokov pred |
Reddo
|
0efcec5da6
Stress-testing 800 in-fighting Orcs with all the new Combat rules. Game still runs at under 200ms per action. Given we will never have 800 angry orcs in the same rooms, I think it's fair to assume the game will NEVER be so big that it slows down, specially since normal demand increase will happen with sparse NPCs, where each NPC does not increase the processing demand of the other NPCs (mostly linear increase, while in this case each NPC not only brought its own rules, but also made everyone else's rules harder to execute). Quite happy with results. Blog over.
|
5 rokov pred |
Reddo
|
5161c5d9dc
Aggressive action processing correctly handled by the AI.
|
5 rokov pred |
Reddo
|
0c2b39fb44
Update dists
|
5 rokov pred |
Reddo
|
0a0a2a6b01
A lot was done:
|
5 rokov pred |
Reddo
|
c4e18b2ff7
I don't know why I was trying to make a shadow system, I mean it'd be cool and stuff but I'm far too sleep deprived to figure out the math because of how the scaling affects it and I no longer care abgout it
|
5 rokov pred |
Reddo
|
8f0367d815
Only do scaling once on animations, allowing for pixel-perfect precision in the odd case the space available fits exactly the size of the sprite (scale(1)). Might also do scaling in spaces later (like 0.5, 0.6, 0.7 etc, to make for less blurring).
|
5 rokov pred |
Reddo
|
7ab6f83544
Also allows sprites to be whatever size and scales each of them up appropriately. If we get a better artist we can slowly replace everything rather than do it all in one go.
|
5 rokov pred |
Reddo
|
8732afb3d6
Move animations to bottom of the screen
|
5 rokov pred |
Reddo
|
f055b17573
Exits need to shade differently again...
|
5 rokov pred |
Reddo
|
bad1c1ee31
Make inventory display play nice with non-infinite space.
|
5 rokov pred |
Reddo
|
587ad67c9e
Move animations on top of the Appearance tab and also make it so they aren't blurred by the turn effect since they'd be blurred during sex due to those happening in turn.
|
5 rokov pred |
Reddo
|
6848a3e08d
Animation Support done...
|
5 rokov pred |
Reddo
|
66d0763194
Initial work on animations
|
5 rokov pred |
Reddo
|
98220e3d97
A lot of stuff seems to have broken due to encoding issues. Fix what was found.
|
5 rokov pred |
Reddo
|
6fbeb89fb1
Update dist
|
5 rokov pred |
Reddo
|
1edbffb972
Update Dists
|
5 rokov pred |
Reddo
|
10f46d3774
I no longer understand this. However, it works, so I'll just never look at it again.
|
5 rokov pred |
Reddo
|
e2fea916d2
Relative files? Good for nwjs...
|
6 rokov pred |
Reddo
|
becb789e64
update compiled files
|
6 rokov pred |
Reddo
|
6e07817923
Update compiled files
|
6 rokov pred |
Reddo
|
d4042f96e5
Updated compiled files
|
6 rokov pred |
Reddo
|
5b96dc73e2
Try git now
|
6 rokov pred |
Reddo
|
e1724abced
trying new git
|
6 rokov pred |
Reddo
|
929ff5f2d7
update compilations
|
6 rokov pred |
Reddo
|
ac8296995b
Update compiled files
|
6 rokov pred |
Reddo
|
21232ecad2
Updates
|
6 rokov pred |
Reddo
|
f4410698d7
Updated releases
|
6 rokov pred |
Reddo
|
a4fe4285e4
Updated compiled files
|
6 rokov pred |
Reddo
|
a78ebc21fd
Update compiled files
|
6 rokov pred |