Commit History

Author SHA1 Message Date
  Reddo e41bf8f7d4 Transition animation for when animations show up 5 years ago
  Reddo c4e18b2ff7 I don't know why I was trying to make a shadow system, I mean it'd be cool and stuff but I'm far too sleep deprived to figure out the math because of how the scaling affects it and I no longer care abgout it 5 years ago
  Reddo 8f0367d815 Only do scaling once on animations, allowing for pixel-perfect precision in the odd case the space available fits exactly the size of the sprite (scale(1)). Might also do scaling in spaces later (like 0.5, 0.6, 0.7 etc, to make for less blurring). 5 years ago
  Reddo 7ab6f83544 Also allows sprites to be whatever size and scales each of them up appropriately. If we get a better artist we can slowly replace everything rather than do it all in one go. 5 years ago
  Reddo 65d5d20c35 Utilize scaling to make sprites fit on whatever space they have available. 5 years ago
  Reddo 026d09cab7 Fix ancient error that resulted in only half of old passages being marked as "old". 5 years ago
  Reddo 8732afb3d6 Move animations to bottom of the screen 5 years ago
  Reddo 5d04cb4c9d Fix awful bugs from awful update 5 years ago
  Reddo f5e72c3f15 Shoddy, terrible work to make textboxes show all the text all the time. 5 years ago
  Reddo 085d1f1dc6 Separate Animation code from Elements for tidyness 5 years ago
  Reddo 46f7ff03f0 Make animation thingy optional because there's no way in hell it's gestting done on the first version 5 years ago
  Reddo f055b17573 Exits need to shade differently again... 5 years ago
  Reddo bad1c1ee31 Make inventory display play nice with non-infinite space. 5 years ago
  Reddo 587ad67c9e Move animations on top of the Appearance tab and also make it so they aren't blurred by the turn effect since they'd be blurred during sex due to those happening in turn. 5 years ago
  Reddo 6daef2f7f7 Having a maximum FPS does not seem to increase processing time, probably because the animations themselves are low fps anyhow. 5 years ago
  Reddo 6848a3e08d Animation Support done... 5 years ago
  Reddo 70192f0119 How did that stay here for so long!? 5 years ago
  Reddo bea8113684 Modularize Stylesheet reader 5 years ago
  Reddo 66d0763194 Initial work on animations 5 years ago
  Reddo 98220e3d97 A lot of stuff seems to have broken due to encoding issues. Fix what was found. 5 years ago
  Reddo 6fbeb89fb1 Update dist 5 years ago
  Reddo 7ca343218b Encoding errors with the typescript file? No idea why 5 years ago
  Reddo 1edbffb972 Update Dists 5 years ago
  Reddo 341e8b6e52 Lower precision when handling Description scores. 5 years ago
  Reddo c4aad35fcb ???? 5 years ago
  Reddo 8880cadda8 Cleaner right side gradient 5 years ago
  Reddo 54ad802a8e Remove Focus if Focus is no longer visible 5 years ago
  Reddo cb63001282 Remove ! from title 5 years ago
  Reddo efe6249e31 Failing the Go and Retrace actions no longer consumes a turn. 5 years ago
  Reddo d051139a0f Markers not final, since the actual implementation of those systems is still not in. 5 years ago