Historial de Commits

Autor SHA1 Mensaje Fecha
  Reddo c4e18b2ff7 I don't know why I was trying to make a shadow system, I mean it'd be cool and stuff but I'm far too sleep deprived to figure out the math because of how the scaling affects it and I no longer care abgout it hace 5 años
  Reddo 8f0367d815 Only do scaling once on animations, allowing for pixel-perfect precision in the odd case the space available fits exactly the size of the sprite (scale(1)). Might also do scaling in spaces later (like 0.5, 0.6, 0.7 etc, to make for less blurring). hace 5 años
  Reddo 7ab6f83544 Also allows sprites to be whatever size and scales each of them up appropriately. If we get a better artist we can slowly replace everything rather than do it all in one go. hace 5 años
  Reddo 085d1f1dc6 Separate Animation code from Elements for tidyness hace 5 años
  Reddo 6848a3e08d Animation Support done... hace 5 años