module Tests { export var MIN_DICE = 0; // Dices can be < 0 export var MAX_DICE = 3; // Dices can go real high export function rollDice () { return Math.floor(Math.random() * (MAX_DICE - MIN_DICE)) + 1 + MIN_DICE; } export function test (attr : number, difficulty : number) { return (attr + rollDice()) >= difficulty; } }