///
class OneOf {
private possibilities = [];
private availablePossibilites;
private randomMode : number;
public static PURELY_AT_RANDOM : number = 0;
public static ROTATING_RANDOM : number = 1;
public static CYCLING : number = 2;
private cyclingOrder : number = 0;
public constructor (randomMode : number, ...poss : Array) {
this.randomMode = randomMode;
this.possibilities = poss;
if (this.randomMode == OneOf.ROTATING_RANDOM) {
this.availablePossibilites = this.possibilities.slice();
}
}
public getOne () {
if (this.randomMode == OneOf.PURELY_AT_RANDOM) {
return this.possibilities[Math.floor(Math.random() * this.possibilities.length)];
} else if (this.randomMode == OneOf.ROTATING_RANDOM) {
if (this.availablePossibilites.length < 1) {
this.availablePossibilites = this.possibilities.slice();
}
return this.availablePossibilites.splice(Math.floor(Math.random() * this.availablePossibilites.length), 1)[0]
} else if (this.randomMode == OneOf.CYCLING) {
var r = this.possibilities[this.cyclingOrder++];
if (this.cyclingOrder > this.possibilities.length) {
this.cyclingOrder = 0;
}
return r;
}
}
}