/// module AIRules { export var PickShiny = AI.rules.createAndAddRule({ name : "Pick Shinies", firstPriority : AIRules.PRIORITY_ACTING_ON_PLACE, conditions : (runner : RulebookRunner) => { let person = runner.noun; return person.AI.picksShinies; }, code : (runner : RulebookRunner) => { let person = runner.noun; let room = person.getRoom(); let visibleThings = room.getContainedAndVisibleTo(person); if (visibleThings.length > 0) { for (let i = 0; i < visibleThings.length; i++) { if (!visibleThings[i].fixedInPlace && visibleThings[i].getShiny()) { return new ActionTake(person, visibleThings[i]); } } } } }); }