/// /// /// OrcVillage.region.map.emptyCache(); OrcVillage.region.placeAt(OrcVillage.NorthEntrance, 0, 2); OrcVillage.region.placeAt(OrcVillage.Barracks, 0, 1); OrcVillage.region.placeAt(OrcVillage.SouthEntrance, 0, 0); OrcVillage.SouthEntrance.mapRoom(OrcVillage.Barracks, Direction.NORTH); OrcVillage.Barracks.mapRoom(OrcVillage.NorthEntrance, Direction.NORTH);