///
///
module Forest{
export let OminousCave = new RoomRandom("Ominous Cave", false, true);
export let CaveCoordinates = Forest.rnc.generate(Forest.OrcCoordinates[0],Forest.OrcCoordinates[0] + 2, Forest.OrcCoordinates[0] + 3, Forest.OrcCoordinates[0] + 5);
OminousCave.backgroundImage = "roomOminousCave";
OminousCave.connectableOn = [Direction.SOUTH];
}
Forest.region.place(Forest.OminousCave);
Forest.OminousCave.trickyCode = (options : TrickyOptions) => {
let blocked = !options.map.isFree(Forest.CaveCoordinates[0], Forest.CaveCoordinates[1]);
while (blocked) {
Forest.CaveCoordinates[1] += 1;
blocked = !options.map.isFree(Forest.CaveCoordinates[0], Forest.CaveCoordinates[1]);
}
return options.x == Forest.CaveCoordinates[0] && options.y == Forest.CaveCoordinates[1];
};