Reddo efe6249e31 Failing the Go and Retrace actions no longer consumes a turn. 5 anni fa
..
AI 7ee11dd169 AI 6 anni fa
Action efe6249e31 Failing the Go and Retrace actions no longer consumes a turn. 5 anni fa
Container 9a77037048 Out of play and corpses. 6 anni fa
ContentPicker d051139a0f Markers not final, since the actual implementation of those systems is still not in. 5 anni fa
Dialogue 4397705bec Clearer Memories, Allow Saving to file 6 anni fa
RandomDungeons e2fea916d2 Relative files? Good for nwjs... 6 anni fa
Relations 2c9126113d I HAVE NO MEMORY OF DOING ANY OF THIS BUT IT STILL WORKS SO I GUESS IT MUST BE OKAY 6 anni fa
Save 100f060488 Fixing unused variables... 6 anni fa
Tests b95391ce1e debug line 6 anni fa
Things 10f46d3774 I no longer understand this. However, it works, so I'll just never look at it again. 5 anni fa
AI.ts 0f55c20a37 I actually had no idea how promises worked. Lots of needless code being written. 6 anni fa
Action.ts 7b0167b749 Remove the necessity to define Carries and Checks on every new action type by using .constructor and getPrototypeOf. 6 anni fa
Measure.ts 27f237be67 First Git 6 anni fa
Region.ts 7ee11dd169 AI 6 anni fa
Relation.ts 27f237be67 First Git 6 anni fa
Room.ts 0c3cca2e9d Better handling of saving locations 6 anni fa
Rule.ts 0f55c20a37 I actually had no idea how promises worked. Lots of needless code being written. 6 anni fa
Rulebook.ts 2c9126113d I HAVE NO MEMORY OF DOING ANY OF THIS BUT IT STILL WORKS SO I GUESS IT MUST BE OKAY 6 anni fa
Shuffler.ts 27f237be67 First Git 6 anni fa
Thing.ts 0c3cca2e9d Better handling of saving locations 6 anni fa