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AnimationHandler.ts
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8f0367d815
Only do scaling once on animations, allowing for pixel-perfect precision in the odd case the space available fits exactly the size of the sprite (scale(1)). Might also do scaling in spaces later (like 0.5, 0.6, 0.7 etc, to make for less blurring).
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5 years ago |
AppearanceHandler.ts
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d0014822b4
corect some bugs
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6 years ago |
CurrentTurnHandler.ts
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026d09cab7
Fix ancient error that resulted in only half of old passages being marked as "old".
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5 years ago |
FontSize.ts
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27f237be67
First Git
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6 years ago |
Fullscreen.ts
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562527425b
Maybe add this button for mobile players later on
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6 years ago |
HoverInfo.ts
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27f237be67
First Git
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6 years ago |
HyperlinkHandler.ts
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54ad802a8e
Remove Focus if Focus is no longer visible
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5 years ago |
InventoryHandler.ts
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073976a1a3
Taking inventory - now the game is playable with keyboard only.
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6 years ago |
RememberedHandler.ts
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2c9126113d
I HAVE NO MEMORY OF DOING ANY OF THIS BUT IT STILL WORKS SO I GUESS IT MUST BE OKAY
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6 years ago |
RoomHandler.ts
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ae3825b1f2
Use enums for directions.
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6 years ago |
StatusLineHandler.ts
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35bef6a27f
Remove status line for now. I like the black bar up top design-wise, but it's just not functional to have it. Maybe rethink an use for it later.
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6 years ago |