Reddo 00c0d9f3c6 Multiple choices in the same line (good for small choices) %!s(int64=5) %!d(string=hai) anos
..
fonts e2fea916d2 Relative files? Good for nwjs... %!s(int64=6) %!d(string=hai) anos
text 00c0d9f3c6 Multiple choices in the same line (good for small choices) %!s(int64=5) %!d(string=hai) anos
__imagesInline.scss 93e2698569 Cleaning up %!s(int64=5) %!d(string=hai) anos
__imagesLinks.scss 8732afb3d6 Move animations to bottom of the screen %!s(int64=5) %!d(string=hai) anos
__imagesRelative.scss 7953ddeff2 ??? %!s(int64=5) %!d(string=hai) anos
_animations.scss 93e2698569 Cleaning up %!s(int64=5) %!d(string=hai) anos
_animationsBG.scss 0a0a2a6b01 A lot was done: %!s(int64=5) %!d(string=hai) anos
_characterCreation.scss 84d5f9ae42 Character Creation Part 1: Done %!s(int64=6) %!d(string=hai) anos
_hoverInfo.scss 27f237be67 First Git %!s(int64=6) %!d(string=hai) anos
_linktab.scss 918ef83e2a Move UI elements around as to better use screen space. Not sure about having the exits on the right, though. %!s(int64=6) %!d(string=hai) anos
_mainMenu.scss 98220e3d97 A lot of stuff seems to have broken due to encoding issues. Fix what was found. %!s(int64=5) %!d(string=hai) anos
_map.scss 27f237be67 First Git %!s(int64=6) %!d(string=hai) anos
_modal.scss e41bf8f7d4 Transition animation for when animations show up %!s(int64=5) %!d(string=hai) anos
_page.scss 0a0a2a6b01 A lot was done: %!s(int64=5) %!d(string=hai) anos
fonts.scss 7953ddeff2 ??? %!s(int64=5) %!d(string=hai) anos
images.scss 93e2698569 Cleaning up %!s(int64=5) %!d(string=hai) anos
screen.scss 5161c5d9dc Aggressive action processing correctly handled by the AI. %!s(int64=5) %!d(string=hai) anos