.. |
AI
|
a45aadd082
There we have it. Proper reactions.
|
5 jaren geleden |
Action
|
c61031f015
Resting Stuff and Resting Action
|
5 jaren geleden |
Container
|
9a77037048
Out of play and corpses.
|
6 jaren geleden |
ContentPicker
|
5161c5d9dc
Aggressive action processing correctly handled by the AI.
|
5 jaren geleden |
Dialogue
|
307f549c94
Automatically count DialogueTree usage (and save it!)
|
5 jaren geleden |
RandomDungeons
|
72a4f4c0c4
more types of objects
|
5 jaren geleden |
Relations
|
2c9126113d
I HAVE NO MEMORY OF DOING ANY OF THIS BUT IT STILL WORKS SO I GUESS IT MUST BE OKAY
|
6 jaren geleden |
Save
|
100f060488
Fixing unused variables...
|
6 jaren geleden |
Tests
|
b95391ce1e
debug line
|
6 jaren geleden |
Things
|
c61031f015
Resting Stuff and Resting Action
|
5 jaren geleden |
AI.ts
|
36537f10be
Halfway through actual dialogue
|
5 jaren geleden |
Action.ts
|
a45aadd082
There we have it. Proper reactions.
|
5 jaren geleden |
Measure.ts
|
9ae703cdbc
Minor improvements
|
5 jaren geleden |
Region.ts
|
7ee11dd169
AI
|
6 jaren geleden |
Relation.ts
|
27f237be67
First Git
|
6 jaren geleden |
Room.ts
|
94d1822889
Private to protected
|
5 jaren geleden |
Rule.ts
|
0f55c20a37
I actually had no idea how promises worked. Lots of needless code being written.
|
6 jaren geleden |
Rulebook.ts
|
2c9126113d
I HAVE NO MEMORY OF DOING ANY OF THIS BUT IT STILL WORKS SO I GUESS IT MUST BE OKAY
|
6 jaren geleden |
Shuffler.ts
|
27f237be67
First Git
|
6 jaren geleden |
Thing.ts
|
6a5d8ad380
Dooooooooooooooooooor
|
5 jaren geleden |