Reddo 367aace317 Can't clear that too often or it can't be used inside dialogues themselves... %!s(int64=5) %!d(string=hai) anos
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BranchingOptions.ts 3fbe4dbbc0 Clicking! %!s(int64=6) %!d(string=hai) anos
DialogueBranch.ts b36a2c0b14 Allow empty variable Branches to just be truth-state forks! %!s(int64=5) %!d(string=hai) anos
DialogueChoice.ts 3df68e440e Also use enums %!s(int64=6) %!d(string=hai) anos
DialogueNode.ts 3df68e440e Also use enums %!s(int64=6) %!d(string=hai) anos
DialogueNodeTree.ts 3df68e440e Also use enums %!s(int64=6) %!d(string=hai) anos
DialogueSet.ts 3df68e440e Also use enums %!s(int64=6) %!d(string=hai) anos
DialogueText.ts 3df68e440e Also use enums %!s(int64=6) %!d(string=hai) anos
DialogueTree.ts 367aace317 Can't clear that too often or it can't be used inside dialogues themselves... %!s(int64=5) %!d(string=hai) anos
DialogueTrees.ts 792d8ed336 Some fixes to dialogues. Handle branches. %!s(int64=6) %!d(string=hai) anos