Reddo c4e18b2ff7 I don't know why I was trying to make a shadow system, I mean it'd be cool and stuff but I'm far too sleep deprived to figure out the math because of how the scaling affects it and I no longer care abgout it %!s(int64=5) %!d(string=hai) anos
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AnimationHandler.ts c4e18b2ff7 I don't know why I was trying to make a shadow system, I mean it'd be cool and stuff but I'm far too sleep deprived to figure out the math because of how the scaling affects it and I no longer care abgout it %!s(int64=5) %!d(string=hai) anos
AppearanceHandler.ts d0014822b4 corect some bugs %!s(int64=6) %!d(string=hai) anos
CurrentTurnHandler.ts 026d09cab7 Fix ancient error that resulted in only half of old passages being marked as "old". %!s(int64=5) %!d(string=hai) anos
FontSize.ts 27f237be67 First Git %!s(int64=6) %!d(string=hai) anos
Fullscreen.ts 562527425b Maybe add this button for mobile players later on %!s(int64=6) %!d(string=hai) anos
HoverInfo.ts 27f237be67 First Git %!s(int64=6) %!d(string=hai) anos
HyperlinkHandler.ts 54ad802a8e Remove Focus if Focus is no longer visible %!s(int64=5) %!d(string=hai) anos
InventoryHandler.ts 073976a1a3 Taking inventory - now the game is playable with keyboard only. %!s(int64=6) %!d(string=hai) anos
RememberedHandler.ts 2c9126113d I HAVE NO MEMORY OF DOING ANY OF THIS BUT IT STILL WORKS SO I GUESS IT MUST BE OKAY %!s(int64=6) %!d(string=hai) anos
RoomHandler.ts ae3825b1f2 Use enums for directions. %!s(int64=6) %!d(string=hai) anos
StatusLineHandler.ts 35bef6a27f Remove status line for now. I like the black bar up top design-wise, but it's just not functional to have it. Maybe rethink an use for it later. %!s(int64=6) %!d(string=hai) anos