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@@ -85,7 +85,7 @@ if $ARGS[0] = 'start':
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'Even though you occassionally step into the swamp you manage to not get stuck'
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'After some time walking and struggling not to get stuck you can see the hut on the opposite side'
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- act 'Success!': pcs_bushcraft += 5 & gt 'gadforest','forest_center'
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+ act 'Success!': bushcraft_exp += 5 & gt 'gadforest','forest_center'
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elseif nearby_woods_check <= 3:
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!End up stuck in the swamp
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if $clothingworntype ! 'nude':
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@@ -98,7 +98,7 @@ if $ARGS[0] = 'start':
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*nl
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'Seems like the forest can camouflage parts of the swamp, fooling careless hikers.'
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- act 'If only you knew': pcs_bushcraft += 3 & gt 'swamp','stuck'
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+ act 'If only you knew': bushcraft_exp += 3 & gt 'swamp','stuck'
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else
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if $clothingworntype ! 'nude':
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'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/nearby_woods_hike.jpg"></center>'
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@@ -113,7 +113,7 @@ if $ARGS[0] = 'start':
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*nl
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'You can see some broken branches and prints near ahead of you, marking the direction you initially started walking towards'
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- act 'That''s interesting...': pcs_bushcraft += 2 & gt 'swamp_woods', 'start'
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+ act 'That''s interesting...': bushcraft_exp += 2 & gt 'swamp_woods', 'start'
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end
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end
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else
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@@ -188,7 +188,7 @@ if $ARGS[0] = 'shooting_practice':
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if $ARGS[1] = 'practice':
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cla & *clr
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minut += 60
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- shoot_lvl += 2
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+ shoot_exp += 2
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gs 'stat'
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