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@@ -2,6 +2,7 @@
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$location_type = 'event_outdoors'
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gs 'stat'
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+$ReturnAdr = $ARGS[1]
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if $ARGS[0] = 'find_meadow':
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*clr & cla
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@@ -434,7 +435,7 @@ if $ARGS[0] = 'forest_hunters':
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if hunters_were_met = 0:'Wandering through the woods you come across some people. Judging by their appearance they must be hunters.'
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if hunters_were_met = 1:'Wandering through the woods you see the hunters, Andrei, Sergei and Igor.'
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- act 'Leave them alone':gt 'gadforest', $ARGS[1]
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+ act 'Leave them alone':gt 'gadforest', $ReturnAdr
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!%TODO: Move to hunter interactions
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act 'Approach the hunters':
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@@ -460,7 +461,7 @@ if $ARGS[0] = 'forest_hunters':
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'After chatting with them for about half an hour, the hunters begin to get up and gather their things.'
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'"Okay <<$pcs_nickname>>, it''s time for us to go." said Andrei.'
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'"If you want, we show you our camp," he added after a short pause. "From there we have made a path back to the village. We can show it to you if you come with us. Or if you want, you can even stay with us for a bit."'
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- act 'Stay in the forest':gt 'gadforest', $ARGS[1]
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+ act 'Stay in the forest':gt 'gadforest', $ReturnAdr
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act 'Go with them': minut += 60 & gt 'swamp_yard', 'start'
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else
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minut += 15
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@@ -477,7 +478,7 @@ if $ARGS[0] = 'forest_hunters':
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'"Don''t run away, we won''t hurt you." said Sergei, seeing you jump to your feet.'
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'"I think it''s about time I left" you reply.'
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'You quickly move away from them and only slowing once you can no longer hear them talking.'
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- act 'Go back to the forest':gt 'gadforest', $ARGS[1]
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+ act 'Go back to the forest':gt 'gadforest', $ReturnAdr
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end
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else
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'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/hanters.jpg"></center>'
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@@ -488,7 +489,7 @@ if $ARGS[0] = 'forest_hunters':
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minut += 30
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'After chatting with them for about half an hour, the hunters begin to get up and gather their things.'
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'"Okay <<$pcs_nickname>>, it''s time for us to go." said Andrei. "You should pay us another visit some time, ok?"'
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- act 'Stay in the forest':gt 'gadforest', $ARGS[1]
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+ act 'Stay in the forest':gt 'gadforest', $ReturnAdr
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act 'Go with them': minut += 60 & gt 'swamp_yard', 'start'
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else
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'"Oh, <<$pcs_nickname>>, we were all looking forward to seeing you again" Andrei said with a smile.'
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@@ -499,7 +500,7 @@ if $ARGS[0] = 'forest_hunters':
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act 'Stay in the forest (<<will_cost>> Willpower)':
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gs 'willpower', 'pay', 'resist'
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gs 'stat'
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- gt 'gadforest', $ARGS[1]
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+ gt 'gadforest', $ReturnAdr
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end
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else
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act 'Stay in the forest (<font color="red"><<will_cost>> Willpower</font>)': '<br><font color="red">You don''t have enough willpower to use this action.</font>'
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@@ -520,7 +521,7 @@ if $ARGS[0] = 'forest_hunters':
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*nl
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'You pretend not to notice the hunters and walk right past them, swaying your hips pointedly to maximize the effect. Looking around, you notice that the effect has exceeded your expectations. The men have been stopped in their tracks and are staring at you...'
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- act 'Continue':gt 'gadforest', $ARGS[1]
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+ act 'Continue':gt 'gadforest', $ReturnAdr
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end
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act 'Hide':
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*clr & cla
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@@ -531,7 +532,7 @@ if $ARGS[0] = 'forest_hunters':
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*nl
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'They haven''t noticed you yet, so you quickly hide from sight in a nearby bush. You wait until you can no longer hear them talking to continue on your way.'
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- act 'Continue':gt 'gadforest', $ARGS[1]
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+ act 'Continue':gt 'gadforest', $ReturnAdr
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end
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if hunters_were_met = 1:
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'"Oh, <<$pcs_nickname>>, we were all looking forward to seeing you again" Andrei said with a smile.'
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@@ -542,7 +543,7 @@ if $ARGS[0] = 'forest_hunters':
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act 'Stay in the forest (<<will_cost>> Willpower)':
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gs 'willpower', 'pay', 'resist'
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gs 'stat'
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- gt 'gadforest', $ARGS[1]
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+ gt 'gadforest', $ReturnAdr
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end
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else
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act 'Stay in the forest (<font color="red"><<will_cost>> Willpower</font>)': '<br><font color="red">You don''t have enough willpower to use this action.</font>'
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