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[fixed] make it so location 9 (car dealership entrance) is used instead of location 8 when the player purchases a new car and when the player drives to the car dealership. location 8 was formerly autosalonF, but this location was deleted in https://git.catrenelle.com/Kevin_Smarts/glife/commit/6fbae895776aaa7b8afb79980f45474280ff6e20 so the player cannot get out of the car if it is at location 8. also the car needs to be at location 9 for the player to sell it, so it previously being impossible to drive there meant there was no way to avoid the tow fee of 3,000 for getting the car to the lot

Spackled Lanturn 3 年 前
コミット
ce7113566b
2 ファイル変更2 行追加2 行削除
  1. 1 1
      locations/autosalonF.qsrc
  2. 1 1
      locations/carF.qsrc

+ 1 - 1
locations/autosalonF.qsrc

@@ -169,7 +169,7 @@ if $ARGS[0] = 'buy':
 	$car = $ARGS[2]
 	car = ARGS[3]
 	benz = 3
-	cardrive = 8
+	cardrive = 9
 	teh = ARGS[4]
 	tehcar = ARGS[4]
 	wrek = 0

+ 1 - 1
locations/carF.qsrc

@@ -315,7 +315,7 @@ if $ARGS[0] = 'city':
 	if cardrive ! 5:act 'Go to the city park':gs 'carF', 'nearby', 5
 	if cardrive ! 6:act 'Go to the gas station':gs 'carF', 'nearby', 6
 	if cardrive ! 7:act 'Go to the auto repair shop':gs 'carF', 'nearby', 7
-	if cardrive ! 8:act 'Go to the car dealership':gs 'carF', 'nearby', 8
+	if cardrive ! 9:act 'Go to the car dealership':gs 'carF', 'nearby', 9
 	if cardrive ! 25:act 'Go to the island':gs 'carF', 'nearby', 25
 	if cardrive ! 27:act 'Go to the red light district':gs 'carF', 'nearby', 27
 end