Gwen
|
142ea70ad9
[Changed] file directories to match folder relocation
|
4 anos atrás |
philormand
|
33b82b1f62
[Fixes] Renamed metka and metkM to loc_arg and locM_arg. Fixed some $Curloc uses
|
4 anos atrás |
KevinSmarts
|
0999c42170
[fixes] Fight in TG intro was showing wrong image for Michael and had wrong ending set.
|
4 anos atrás |
KeyMasterOfGozer
|
25f80537e1
Change Fight Stats block to include a portrait.
|
5 anos atrás |
KeyMasterOfGozer
|
d5d35f2898
Reduce Combat spell Damage and Shielding. Spells are no longer one-shot kills, unless opponent is weak. Shielding no longer makes you completely invulnerable on a single casting.
|
5 anos atrás |
KeyMasterOfGozer
|
f7243df6d1
Improvements to Fight Poster.
|
5 anos atrás |
KeyMasterOfGozer
|
251720770a
Fixed several Timer related bugs. Added ability to override name on NPC in case you want to use multiples of the same kind. Added randomized portraits for several NPC types. Made several NPC type slightly randomized in Stats. Added Initiative (Timer) to Stats Print.
|
5 anos atrás |
KeyMasterOfGozer
|
fcbd26e794
Add fight timer influence to spell casting.
|
5 anos atrás |
KeyMasterOfGozer
|
398bbfa5f6
Bug: Timer change not writing to the correct array entry.
|
5 anos atrás |
KeyMasterOfGozer
|
91a4c34577
Fix some bugs with wrong target numbers being used for multi combat.
|
5 anos atrás |
KeyMasterOfGozer
|
60fc894e7e
Merge branch 'master' into dev
|
5 anos atrás |
KeyMasterOfGozer
|
745a565815
Make NCP fight be able to add multiple opponents.
|
5 anos atrás |
KevinSmarts
|
3b5dd8200d
[fixes] Increased odds of making contact and added a contingency so that 1/4 misses will also be hits.
|
5 anos atrás |
Infinite
|
f3d346ec52
Syntax fixes
|
5 anos atrás |
KevinSmarts
|
a4fa1edae5
Merge remote-tracking branch 'KeyMasterOfGozer/master'
|
5 anos atrás |
KevinSmarts
|
739ac7ef4f
[fixes] increased fight dmg by a large amount to reduce the fight times and clicking
|
5 anos atrás |
KeyMasterOfGozer
|
ac81c71ef7
Added AoE damage for some spells, added Stun mechanism into Fight mechanics.
|
5 anos atrás |
KeyMasterOfGozer
|
2bf529779d
Changed order of clearing screen after spellcast to make better sense.
|
5 anos atrás |
KeyMasterOfGozer
|
88ca05add6
Added new Fight algorithm that will have NPCs casting spells if needed. Made all Fight components handle arbitrary numbers of Opponents and Allies instead of just max 3.
|
5 anos atrás |
KeyMasterOfGozer
|
85c11b503e
Combat Magic restored for PC. Spells working for NPCs, but no spells in Fight AI. That is next step
|
5 anos atrás |
KeyMasterOfGozer
|
f8059a66c7
Add spell casting for NPCs
|
5 anos atrás |
KevinSmarts
|
a47541fb10
Disabled spell option in fights
|
5 anos atrás |
julzor
|
ac65730ef7
[changed] moved the surrender action to the bottom
|
5 anos atrás |
KevinSmarts
|
3f96f7e225
[added] Surrender option available in fights
|
5 anos atrás |
KevinSmarts
|
e4702591ea
[added] Fights now have a variable for endings and have updated them to use this. It is numerical and should be used in all fights for win and lose in the file "ender"
|
5 anos atrás |
KevinSmarts
|
b53062f3d6
[fixed] Fights now working but ending not connecting
|
5 anos atrás |
KevinSmarts
|
b48d4fb1b1
[fixed] Ironed out some fight bugs but its still not right
|
5 anos atrás |
KeyMasterOfGozer
|
4cf5b38533
Replaced Timer logic for 3 only per team with arbitrary number
|
5 anos atrás |
KevinSmarts
|
d1c8f3f9c2
[added] multi-party fights
|
5 anos atrás |
KeyMasterOfGozer
|
b7678a72e2
[Added] Updated damage in fight to take Clones and Shields into account.
|
5 anos atrás |