# lover_meet
if $ARGS[0] = 'start':
menu_off = 1
$location_type = 'event'
minut += 15
loverdays[lover_number] += 1
svidanie[lover_number] = 0
giftNum = giftNum[lover_number]
gs 'themes', 'indoors'
gs 'lover_pronouns'
gs 'lover_pref'
gs 'stat'
!!This keeps track in the change action what it plans to change
$changeFind = ''
!!How many days until the lover starts to comment.
clotDay = 3
bodyDay = 7
!!How many days until they want you to change.
pierDay = 7
tattDay = 7
lipsDay = 9
titsDay = 12
figureDay = 15
!! This is the start of the usual talk
!!character 0 - soft, 1 -norm 2 - aggressor
'
> src="images/characters/shared/'+lover_picture[lover_number]+'.jpg">'
if haraklover[lover_number] = 0:
if loverrelation[lover_number] > 70:
randchan = rand(0, 2)
if randchan = 0:
$greet = 'says with love in <<$tXyr>> eyes, "Hey <<$pcs_nickname>>."'
elseif randchan = 1:
$greet = 'says lovingly, "Hello love. I''m glad so see you."'
elseif randchan = 2:
$greet = 'says quietly while looking into your eyes, "Hello love." '
end
elseif loverrelation[lover_number] > 20:
randchan = rand(0, 1)
if randchan = 0:
$greet = 'says with a faint smile,"Hey <<$pcs_nickname>>."'
elseif randchan = 1:
$greet = 'says with a smile , "Hi <<$pcs_nickname>>."'
end
else
$greet = 'says, "Hi <<$pcs_firstname>>."'
end
end
if haraklover[lover_number] = 1:
if loverrelation[lover_number] > 70:
randchan = rand(0, 2)
if randchan = 0:
$greet = 'says, "Hey love. I am so happy to see you."'
elseif randchan = 1:
$greet = 'says intimately, "Hello my angel."'
elseif randchan = 2:
$greet = 'says while admiring you, "Hello <<$pcs_nickname>> beautiful."'
end
elseif loverrelation[lover_number] > 20:
randchan = rand(0, 1)
if randchan = 0:
$greet = 'says with a smile, "Hey <<$pcs_nickname>>, glad to see you."'
elseif randchan = 1:
$greet = 'says with a soft tone, "Hello beautiful."'
end
else
$greet = 'says, "Hello <<$pcs_nickname>>."'
end
end
if haraklover[lover_number] = 2:
if loverrelation[lover_number] > 70:
randchan = rand(0, 2)
if randchan = 0:
$greet = 'says with a loving voice, "Theres my sexy gal."'
elseif randchan = 1:
$greet = 'says with a toothful grin, "There is my goddess."'
elseif randchan = 2:
$greet = 'says with a rather loud enduring voice, "Hey babe!"'
end
elseif loverrelation[lover_number] > 20:
randchan = rand(0, 1)
if randchan = 0:
$greet = 'says with a grin, "Hey <<$pcs_nickname>>."'
elseif randchan = 1:
$greet = 'says with a chuckle, "Hey''ya <<$pcs_nickname>>."'
end
else
$greet = 'says, "Hey <<$pcs_nickname>>."'
end
end
gs 'lover_love'
!! QUEST VARIABLES!!! WOOOT ALMOST TIME!
didPushAway = 0
!!How beautiful you are
if pcs_skin < 20:
loverrelation[lover_number] -= 2 & $meetskin = 'looking at <<$tXyr>> feet'
elseif pcs_skin < 40:
loverrelation[lover_number] -= 1 & $meetskin = 'giving you a quick glance'
elseif pcs_skin < 60:
$meetskin = 'looking at you'
elseif pcs_skin < 80:
loverrelation[lover_number] += 1 & $meetskin = 'smiling at you'
else
loverrelation[lover_number] += 2 & $meetskin = 'smiling at you'
end
!! Your lip size
if pcs_lip = 0:$meetlip = 'thin lips'
if pcs_lip = 1:$meetlip = 'soft lips'
if pcs_lip = 2:$meetlip = 'plump lips'
if pcs_lip = 3:$meetlip = 'large, plump lips'
if pcs_lip = 4:$meetlip = 'thick and huge lips'
if loverfinance[lover_number] = 0:$clom = 'dressed in a tracksuit.'
if loverfinance[lover_number] = 1:$clom = 'dressed in jeans and a sweater.'
if loverfinance[lover_number] = 2 and loverGender[lover_number] = 0:$clom = 'dressed in a respectable and expensive jacket.'
if loverfinance[lover_number] = 2 and loverGender[lover_number] = 1:$clom = 'dressed in a beautiful and expensive dress.'
!!Greeting start
'At the entrance <<$meetskin>> stands <<$loverdesc[lover_number]>>. <<$tXec>> comes over to you and <<$greet>>'
gs 'lover_likes', 'hairPref'
gs 'lover_likes', 'makePrefTmp'
if haraklover[lover_number] = 0:'<<$loverdesc[lover_number]>> looks like a timid and not very confident young <<$loverGenderName>> <<$clom>>'
if haraklover[lover_number] = 1:'<<$loverdesc[lover_number]>> looks like an average young <<$loverGenderName>> <<$clom>>'
if haraklover[lover_number] = 2:'<<$loverdesc[lover_number]>> looks like a cocky and brash young <<$loverGenderName>> <<$clom>>'
!!This is to reset the like part later
likeCount = 0
like1 = 99
like2 = 99
like3 = 99
!! This is the greeting kissy part
if haraklover[lover_number] >= 0:
if loverrelation[lover_number] > -20:
loverrelation[lover_number] += 0
'<<$loverdesc[lover_number]>> gets close to you, and you can tell by <<$tXyr>> body movements <<$tXe>> wants to kiss you.'
act 'Kiss with tongue':
*clr & cla
'> src="images/characters/shared/'+lover_picture[lover_number]+'.jpg">'
'You take the initiative and when <<$tXe>> opens <<$tXyr>> mouth you thrust your tongue into <<$tXyr>> mouth.'
gs 'arousal', 'kiss', 5
pcs_mood += 10
gs 'stat'
if venera > 4:
gs 'lover', 'remove', lover_number
'<<$loverdesc[lover_number]>> takes a closer look at you and says, "What is wrong with your lips? They are very sore. Is that genital herpes? I better go, I do not want to get infected. I''m sorry, goodbye."'
pcs_mood -= 20
gt 'din_npc', 'go_home'
exit
elseif venera < 4 and cumloc[11] = 0 and (cumloc[6] = 0 and cumloc[7] = 0):
if haraklover[lover_number] = 0:
loverrelation[lover_number] += 2
'Normally this would have made <<$tXem>> feel uncomfortable, but as you pull away <<$tXe>> smiles and sighs contently.'
elseif haraklover[lover_number] = 1:
loverrelation[lover_number] += 1
'<<$tXec>> goes with it a blink and in moments your tongues are intertwined.'
elseif haraklover[lover_number] = 2:
'It seems as <<$loverdesc[lover_number]>> had the same idea, as <<$tXe>> pushes <<$tXyr>> tongue into your mouth as much as you push into <<$tXyr>>.'
loverrelation[lover_number] += 2
else
'This should not fire off at all: TongueKiss'
end
elseif (cumloc[11] = 1 or cumloc[6] = 1 or cumloc[7] = 1) and pervConstant = 1 and loverGender[lover_number] = 0:
if cumloc[11] = 1:
if haraklover[lover_number] = 0:
loverrelation[lover_number] += 2
pcs_horny += 5
'<<$tXec>> can see sperm on your face, but underneath <<$tXyr>> shy demener you know that it only turns <<$tXem>> on.'
elseif haraklover[lover_number] = 1:
loverrelation[lover_number] += 2
pcs_horny += 5
'<<$tXec>> can see sperm on your face, but you know that it only turns <<$tXem>> on more.'
elseif haraklover[lover_number] = 2:
'<<$tXec>> can see sperm on your face, but by the bulge in <<$tXyr>> pants you know it only turns <<$tXem>> on.'
end
elseif (cumloc[6] = 1 or cumloc[7] = 1):
if haraklover[lover_number] = 0:
loverrelation[lover_number] += 2
pcs_horny += 5
'<<$tXec>> can see sperm on your ass, but underneath <<$tXyr>> shy demener you know that it only turns <<$tXem>> on.'
elseif haraklover[lover_number] = 1:
loverrelation[lover_number] += 2
pcs_horny += 5
'<<$tXec>> can see sperm on your ass, but you know that it only turns <<$tXem>> on more.'
elseif haraklover[lover_number] = 2:
loverrelation[lover_number] += 3
pcs_horny += 5
'<<$tXec>> can see sperm on your ass, but by the bulge in <<$tXyr>> pants you know it only turns <<$tXem>> on.'
end
end
elseif (cumloc[11] = 1 or cumloc[6] = 1 or cumloc[7] = 1) and (pervConstant ! 1 or loverGender[lover_number] = 0):
if cumloc[11] = 1:
gs 'lover', 'remove', lover_number
'<<$tXec>> notices the sperm on your face, "H-Hey- <<$pcs_firstname>>! What the...?! You dirty whore!", <<$tXe>> then pushes you out of <<$tXyr>> face. "We are through, I don''t want to see your face again!'
pcs_mood -= 20
gt 'din_npc', 'go_home'
exit
elseif (cumloc[6] = 1 or cumloc[7] = 1):
loverrelation[lover_number] += 2
'<<$tXec>> notices the sperm on your ass, "<<$pcs_firstname>>! What the...?! You dirty whore!", <<$tXe>> then pushes you away. "We are through, I don''t want to see your face again!'
pcs_mood -= 20
gt 'din_npc', 'go_home'
exit
end
end
act 'Continue': xgt 'lover_meet', 'likes'
end
act 'Kiss with lips':
*clr & cla
'> src="images/characters/shared/'+lover_picture[lover_number]+'.jpg">'
'You press your <<$meetlip>> softly against <<$tXyr>>, and for a split second time seems to stop.'
pcs_mood += 10
if cumloc[11] = 0 and (cumloc[6] = 0 and cumloc[7] = 0):
if haraklover[lover_number] = 0:
loverrelation[lover_number] += 2
'<<$tXec>> wraps arms around you, you both stay like this for at least a couple of seconds and as you pull away <<$tXe>> looks into your eyes and smiles.'
gs 'arousal', 'kiss', 5
gs 'stat'
elseif haraklover[lover_number] = 1:
loverrelation[lover_number] += 2
'<<$tXec>> kisses you back with such skill it turns you on.'
gs 'arousal', 'kiss', 5
gs 'stat'
elseif haraklover[lover_number] = 2:
loverrelation[lover_number] += 2
'<<$tXec>> kisses you back with such passion you feel a tingle within you.'
gs 'arousal', 'kiss', 5
gs 'stat'
end
elseif (cumloc[11] = 1 or cumloc[6] = 1 or cumloc[7] = 1 or cumloc[12] = 1) and pervConstant = 1:
if cumloc[11] = 1:
if haraklover[lover_number] = 0:
loverrelation[lover_number] += 2
pcs_horny += 5
'<<$tXec>> can see sperm on your face, but underneath <<$tXyr>> shy demener you know that it only turns <<$tXem>> on.'
elseif haraklover[lover_number] = 1:
loverrelation[lover_number] += 2
pcs_horny += 5
'<<$tXec>> can see sperm on your face, but you know that it only turns <<$tXem>> on more.'
elseif haraklover[lover_number] = 2:
loverrelation[lover_number] += 3
pcs_horny += 5
'<<$tXec>> can see sperm on your face, but by the bulge in <<$tXyr>> pants you know it only turns <<$tXem>> on.'
end
elseif (cumloc[6] = 1 or cumloc[7] = 1):
if haraklover[lover_number] = 0:
loverrelation[lover_number] += 2
pcs_horny += 5
'<<$tXec>> can see sperm on your ass, but underneath <<$tXyr>> shy demener you know that it only turns <<$tXem>> on.'
elseif haraklover[lover_number] = 1:
loverrelation[lover_number] += 2
pcs_horny += 5
'<<$tXec>> can see sperm on your ass, but you know that it only turns <<$tXem>> on more.'
elseif haraklover[lover_number] = 2:
loverrelation[lover_number] += 3
pcs_horny += 5
'<<$tXec>> can see sperm on your ass, but by the bulge in <<$tXyr>> pants you know it only turns <<$tXem>> on.'
end
elseif cumloc[12] = 1:
if haraklover[lover_number] = 0:
loverrelation[lover_number] += 2
pcs_horny += 5
'<<$tXec>> can smell the scent of sperm on you, but underneath <<$tXyr>> shy demener you know that it only turns <<$tXem>> on.'
elseif haraklover[lover_number] = 1:
loverrelation[lover_number] += 2
pcs_horny += 5
'<<$tXec>> can smell the scent of sperm on you, but you know that it only turns <<$tXem>> on more.'
elseif haraklover[lover_number] = 2:
loverrelation[lover_number] += 3
pcs_horny += 5
'<<$tXec>> can smell the scent of sperm on you, but you know by the bulge in <<$tXyr>> pants it only turns <<$tXem>> on more.'
end
end
else
if (cumloc[11] = 1 or cumloc[6] = 1 or cumloc[7] = 1) and pervConstant ! 1:
if cumloc[11] = 1:
gs 'lover', 'remove', lover_number
'<<$tXec>> notices the sperm on your face, "<<$pcs_firstname>>! What the...?! You dirty whore!", <<$tXe>> then pushes you out of <<$tXyr>> face. "We are through, I don''t want to see your face again!'
pcs_mood -= 20
gt 'din_npc', 'go_home'
exit
elseif (cumloc[6] = 1 or cumloc[7] = 1):
gs 'lover', 'remove', lover_number
'<<$tXec>> notices the sperm on your ass, "<<$pcs_firstname>>! What the...?! You dirty whore!", <<$tXe>> then pushes you away. "We are through, I don''t want to see your face again!'
pcs_mood -= 20
gt 'din_npc', 'go_home'
exit
end
end
end
act 'Continue': xgt 'lover_meet', 'likes'
end
act 'Hint for a kiss on the cheek':
*clr & cla
'> src="images/characters/shared/'+lover_picture[lover_number]+'.jpg">'
'You make a cute pouty face and turn your cheek toward <<$loverdesc[lover_number]>>. <<$tXec>> understands and though <<$tXe>> wanted to kiss you, <<$tXe>> settles with giving you a peck on the cheek'
pcs_mood += 10
if cumloc[11] = 0 and (cumloc[6] = 0 and cumloc[7] = 0):
if haraklover[lover_number] = 0:
loverrelation[lover_number] += 2
'<<$tXec>> gives you a soft kiss on the cheek, and you can tell <<$tXe>> finds this act very cute.'
gs 'arousal', 'kiss', 5
gs 'stat'
elseif haraklover[lover_number] = 1:
loverrelation[lover_number] += 1
'<<$tXec>> kisses you on the cheek and before <<$tXe>> pulls away you feel a quick kiss on the forhead.'
gs 'arousal', 'kiss', 5
gs 'stat'
elseif haraklover[lover_number] = 2:
loverrelation[lover_number] += 0
'Though you can tell <<$tXe>> is a bit disappointed, <<$tXe>> gives you a kiss on the cheek. As <<$tXe>> pulls away <<$tXe>> gives your ass a quick squeeze.'
gs 'arousal', 'kiss', 5
gs 'stat'
end
elseif (cumloc[11] = 1 or cumloc[6] = 1 or cumloc[7] = 1 or cumloc[12] = 1) and pervConstant = 1:
if cumloc[11] = 1:
if haraklover[lover_number] = 0:
loverrelation[lover_number] += 2
pcs_horny += 5
'<<$tXec>> can see sperm on your face, but underneath <<$tXyr>> shy demener you know that it only turns <<$tXem>> on.'
elseif haraklover[lover_number] = 1:
loverrelation[lover_number] += 2
pcs_horny += 5
'<<$tXec>> can see sperm on your face, but you know that it only turns <<$tXem>> on more.'
elseif haraklover[lover_number] = 2:
loverrelation[lover_number] += 3
pcs_horny += 5
'<<$tXec>> can see sperm on your face, but by the bulge in <<$tXyr>> pants you know it only turns <<$tXem>> on.'
end
elseif (cumloc[6] = 1 or cumloc[7] = 1):
if haraklover[lover_number] = 0:
loverrelation[lover_number] += 1
pcs_horny += 5
'<<$tXec>> can see sperm on your ass, but underneath <<$tXyr>> shy demener you know that it only turns <<$tXem>> on.'
elseif haraklover[lover_number] = 1:
loverrelation[lover_number] += 1
pcs_horny += 5
'<<$tXec>> can see sperm on your ass, but you know that it only turns <<$tXem>> on more.'
elseif haraklover[lover_number] = 2:
loverrelation[lover_number] += 1
pcs_horny += 5
'<<$tXec>> can see sperm on your ass, but by the bulge in <<$tXyr>> pants you know it only turns <<$tXem>> on.'
end
end
elseif (cumloc[11] = 1 or cumloc[6] = 1 or cumloc[7] = 1) and pervConstant ! 1:
if cumloc[11] = 1:
gs 'lover', 'remove', lover_number
'<<$tXec>> notices the sperm on your face, "H-Hey- <<$pcs_firstname>>! What the...?! You dirty whore!", <<$tXe>> then pushes you out of <<$tXyr>> face. "We are through, I don''t want to see your face again!'
pcs_mood -= 20
gt 'din_npc', 'go_home'
exit
elseif (cumloc[6] = 1 or cumloc[7] = 1):
gs 'lover', 'remove', lover_number
'<<$tXec>> notices the sperm on your ass, "H-Hey- <<$pcs_firstname>>! What the...?! You dirty whore!", <<$tXe>> then pushes you away. "We are through, I don''t want to see your face again!'
pcs_mood -= 20
gt 'din_npc', 'go_home'
exit
elseif (cumloc[6] = 1 or cumloc[7] = 1):
gs 'lover', 'remove', lover_number
'<<$tXec>> realizes your mouth smells like sperm, "H-Hey- <<$pcs_firstname>>! What the...?! You dirty whore!", <<$tXe>> then pushes you away. "We are through, I don''t want to see your face again!"'
pcs_mood -= 20
gt 'din_npc', 'go_home'
exit
end
end
act 'Continue': xgt 'lover_meet', 'likes'
end
act 'Push <<$tXyr>> face away':
*clr & cla
didPushAway = 1
'> src="images/characters/shared/'+lover_picture[lover_number]+'.jpg">'
'Maybe you had a bad day, maybe you don''t want a kiss, you rudely push <<$tXyr>> face away, and by the looks of it, hurting <<$tXyr>> feelings in the process.'
if haraklover[lover_number] = 0:
loverrelation[lover_number] -= 7
'<<$tXec>> stands there slightly embarrassed, and you can tell this hurt your relationship a good amount.'
elseif haraklover[lover_number] = 1:
loverrelation[lover_number] -= 5
'<<$tXec>> looks at you slightly concerned, but backs off and gives you your space.'
elseif haraklover[lover_number] = 2:
loverrelation[lover_number] -= 10
'<<$tXec>> begins to get angry, <<$tXe>> takes a deep breath and gives you space.'
end
act 'Continue': xgt 'lover_meet', 'likes'
end
else
act 'Continue': xgt 'lover_meet', 'likes'
end
else
act 'Continue': xgt 'lover_meet', 'likes'
end
end
if $ARGS[0] = 'likes':
cla
if loverdays[lover_number] >= clotDay:
gs 'lover_likes', 'clothesPref'
end
if loverdays[lover_number] >= bodyDay:
gs 'lover_likes', 'bodyPrefTmp'
end
xgt 'lover_meet', 'actions'
end
if $ARGS[0] = 'actions':
act 'Can I ask you how you think I look?':
*clr & cla
'> src="images/characters/shared/'+lover_picture[lover_number]+'.jpg">'
'<<$loverdesc[lover_number]>> says "If you insist" and tells you exactly how <<$tXe>> thinks you look based on what <<$tXe>> likes:'
gs 'lover_likes', 'allPref'
act 'Okay, lets talk about something else': xgt 'lover_meet', 'actions'
end
act 'What do you want to do today?':
*clr & cla
'> src="images/characters/shared/'+lover_picture[lover_number]+'.jpg">'
'You tell <<$tXem>> you would rather <<$tXem>> decide what we do today.'
if haraklover[lover_number] = 0:
loverrelation[lover_number] += 0
'Not used to being given the opportunity to choose, <<$tXe>> thinks what to do...'
elseif haraklover[lover_number] = 1:
loverrelation[lover_number] += 0
'<<$tXec>> thinks about what to do today.'
elseif haraklover[lover_number] = 2:
loverrelation[lover_number] += 1
'You can tell <<$tXe>> is happy you gave <<$tXem>> the ability to choose what to do today.'
end
!!This is the choice maker!
!!Willpower checks for resistance
if loverscompliance[lover_number] <=2:
$loverResist = 'easy'
elseif loverscompliance[lover_number] <=4:
$loverResist = 'medium'
else
$loverResist = 'hard'
end
gs 'willpower', 'misc', 'self', $loverResist
$lover_meet['ChangeActions'] = {
!$ARGS[0] = name of thing being changed
!$ARGS[1] = Parameter for lover_change procedure
$lover_meet['ChangeName'] = $ARGS[0]
$lover_meet['ChangeParamName'] = $ARGS[1]
if will_cost <= pcs_willpwr:
act 'I like my <<$lover_meet["ChangeName"]>> just the way it is (<> Willpower)':
*clr & cla
gs 'willpower', 'pay', 'self'
gs 'stat'
loverrelation[lover_number] -=3
'> src="images/characters/shared/'+lover_picture[lover_number]+'.jpg">'
'<<$loverdesc[lover_number]>> realizes you will not give in this situation, and walks away mumbling to <<$tXemself>>.'
gt 'din_npc', 'go_home'
end
else
act 'I like my <<$lover_meet["ChangeName"]>> just the way it is (<> Willpower)':'
You don''t have enough willpower to use this action.'
end
act 'Agree with <<$tXem>> to change your <<$lover_meet["ChangeName"]>>': gt 'lover_change', '<<$lover_meet["ChangeParamName"]>>'
}
if loverfinance[lover_number] = 0:
!! 0 - change player, 1 - beer in stairwell, 2 - walk in park,
randchan = rand(0, 2)
!! 1 = does like, 0 = not like
if (pierWearCount >= pierPrefTmpMin and pierWearCount <= pierPrefTmpMax) or pierPrefTmp = 0:
pierCheck = 1
else
pierCheck = 0
end
if (tattCount >= tattPrefTmpMin and tattCount <= tattPrefTmpMax) or tattPrefTmp = 0:
tattCheck = 1
else
tattCheck = 0
end
if (makeupSetting = makePrefTmp) or makePrefTmp = 0:
makeupCheck = 1
else
makeupCheck = 0
end
if pcs_haircol = hairPref:
hairCheck = 1
else
hairCheck = 0
end
if (pierWearCount >= pierPrefTmpMin and pierWearCount <= pierPrefTmpMax) or pierPrefTmp = 0:
pierCheck = 1
else
pierCheck = 0
end
if (tattCount >= tattPrefTmpMin and tattCount <= tattPrefTmpMax) or tattPrefTmp = 0:
tattCheck = 1
else
tattCheck = 0
end
if randchan = 0 and (pierCheck + tattCheck + makeupCheck + hairCheck) = 4: randchan = rand(1, 2)
if randchan = 0:
*clr & cla
!!Some things you can change.
!!loverfinance[lover_number] = 0 - hair, makeup, tattoo, piercings.
'> src="images/characters/shared/'+lover_picture[lover_number]+'.jpg">'
if haraklover[lover_number] = 0:
'"Actually can I talk to you about something?", <<$loverdesc[lover_number]>> asks you.'
elseif haraklover[lover_number] = 1:
'"Actually can I talk to you about something?", <<$loverdesc[lover_number]>> asks you.'
elseif haraklover[lover_number] = 2:
'"Actually can I talk to you about something?", <<$loverdesc[lover_number]>> asks you.'
end
'"Whats up <<$loverdesc[lover_number]>>?"'
'"There is just a trait about you that bugs me, can we change that?"'
if loverscompliance[lover_number] > 0: 'You know you have changed for <<$tXem>> before, and you want to avoid to changing into something you are not.'
gs 'lover_likes', 'compliance'
'"And what did you want to change about me?"'
!!This is to make a last check on how many piercings they are WEARING
gs 'lover_likes', 'checkPier'
if pcs_haircol ! hairPref:
*clr & cla
'> src="images/characters/shared/'+lover_picture[lover_number]+'.jpg">'
'<<$loverdesc[lover_number]>> looks at your hair and says, "can we get your hair dyed?"'
dynamic $lover_meet['ChangeActions'], 'hair', 'Hair'
elseif makeupSetting ! makePrefTmp and makePrefTmp ! 0:
'> src="images/characters/shared/'+lover_picture[lover_number]+'.jpg">'
'<<$loverdesc[lover_number]>> thinks about it and says "Can you wear <<$makePrefTmp>> from now on?"'
dynamic $lover_meet['ChangeActions'], 'makeup', 'Make'
elseif pierWearCount < pierPrefTmpMin or pierWearCount > pierPrefTmpMax and pierPrefTmp ! 0 and pierDay <= loverdays[lover_number]:
'> src="images/characters/shared/'+lover_picture[lover_number]+'.jpg">'
'<<$loverdesc[lover_number]>> talks about how you just don''t have the right amount of piercings.'
if pierWearCount < pierPrefTmpMin:
'<<$tXec>> tells you that you should have more piercings.'
else
'<<$tXec>> tells you that you should have less piercings.'
end
dynamic $lover_meet['ChangeActions'], 'piercings', 'Pier'
elseif tattCount < tattPrefTmpMin or tattCount > tattPrefTmpMax and tattPrefTmp ! 0 and tattDay <= loverdays[lover_number]:
'> src="images/characters/shared/'+lover_picture[lover_number]+'.jpg">'
'<<$loverdesc[lover_number]>> talks about how you just don''t have the right amount of tattoos.'
if tattCount < tattPrefTmpMin:
'<<$tXec>> tells you that you should have more tattoos.'
else
'<<$tXec>> tells you that you should have less tattoos.'
end
dynamic $lover_meet['ChangeActions'], 'tattoos', 'Tatt'
else
*clr & cla
'> src="images/characters/shared/'+lover_picture[lover_number]+'.jpg">'
'Erm... Nothing...'
act 'Well then...': xgt 'lover_meet', 'actions'
end
elseif randchan = 1 and loverGender[lover_number] = 0:
*clr & cla
'> src="images/characters/shared/'+lover_picture[lover_number]+'.jpg">'
'<<$loverdesc[lover_number]>> suggest you and <<$tXem>> drink a beer in the stairwell.'
act 'Sorry, but I need to go':
cla
loverrelation[lover_number] -= (haraklover[lover_number] + 1)
gt 'din_npc', 'go_home'
end
act 'Go with <<$tXem>>':gt 'podezdM', 'start'
elseif randchan = 2 or loverGender[lover_number] = 1:
*clr & cla
'> src="images/characters/shared/'+lover_picture[lover_number]+'.jpg">'
'<<$loverdesc[lover_number]>> suggests that you take a walk in the park.'
act 'Sorry, but I need to go':
cla
loverrelation[lover_number] -= (haraklover[lover_number] + 1)
gt 'din_npc', 'go_home'
end
act 'Go with <<$tXem>>':
if loverGender[lover_number] = 0: gt 'parkM', 'start'
if loverGender[lover_number] = 1: $telsob = '<<$loverdesc[lover_number]>>' & gt 'parksvid'
end
end
elseif loverfinance[lover_number] = 1:
*clr & cla
'> src="images/characters/shared/'+lover_picture[lover_number]+'.jpg">'
!! 0 - change player, 1 - go to the movies, 2 - walk in park, 3 , suggests that you go to a cafe.
randchan = rand(0, 3)
!! 1 = does like, 0 = not like
if (pierWearCount >= pierPrefTmpMin and pierWearCount <= pierPrefTmpMax) or pierPrefTmp = 0:
pierCheck = 1
else
pierCheck = 0
end
if (tattCount >= tattPrefTmpMin and tattCount <= tattPrefTmpMax) or tattPrefTmp = 0:
tattCheck = 1
else
tattCheck = 0
end
if (makeupSetting = makePrefTmp) or makePrefTmp = 0:
makeupCheck = 1
else
makeupCheck = 0
end
if pcs_haircol = hairPref:
hairCheck = 1
else
hairCheck = 0
end
if tits >= titMin and tits <= titMax:
titCheck = 1
else
titCheck = 0
end
if pcs_lips >= lipsPrefTmpMin and tits <= lipsPrefTmpMax:
lipsCheck = 1
else
lipsCheck = 0
end
if randchan = 0 and (pierCheck + tattCheck + makeupCheck + hairCheck + titCheck + lipsCheck) = 6:
'Takes one look at your body and loves every part of it.'
randchan = rand(1, 3)
end
if randchan = 0:
*clr & cla
!!Some things you can change.
!!loverfinance[lover_number] = 1 - hair, makeup, tattoo, piercings, lips, tits.
'> src="images/characters/shared/'+lover_picture[lover_number]+'.jpg">'
if haraklover[lover_number] = 0:
'"Actually can I talk to you about something?", <<$loverdesc[lover_number]>> asks you.'
elseif haraklover[lover_number] = 1:
'"Actually can I talk to you about something?", <<$loverdesc[lover_number]>> asks you.'
elseif haraklover[lover_number] = 2:
'"Actually can I talk to you about something?", <<$loverdesc[lover_number]>> asks you.'
end
'"Whats up <<$loverdesc[lover_number]>>?"'
'"There is just a trait about you that bugs me, can we change that?"'
if loverscompliance[lover_number] > 0: 'You know you have changed for <<$tXem>> before, and you want to avoid to changing into something you are not.'
gs 'lover_likes', 'compliance'
'"And what did you want to change about me?"'
!!This is to make a last check on how many piercings they are WEARING
gs 'lover_likes', 'checkPier'
if pcs_haircol ! hairPref:
'<<$loverdesc[lover_number]>> looks at your hair and says, "can we get your hair dyed?"'
dynamic $lover_meet['ChangeActions'], 'hair', 'Hair'
elseif makeupSetting ! makePrefTmp and makePrefTmp ! 0:
*clr & cla
'> src="images/characters/shared/'+lover_picture[lover_number]+'.jpg">'
'<<$loverdesc[lover_number]>> thinks about it and says "Can you wear <<$makePrefTmp>> from now on?"'
dynamic $lover_meet['ChangeActions'], 'makeup', 'Make'
elseif pierWearCount < pierPrefTmpMin or pierWearCount > pierPrefTmpMax and pierPrefTmp ! 0 and pierDay <= loverdays[lover_number]:
*clr & cla
'> src="images/characters/shared/'+lover_picture[lover_number]+'.jpg">'
'<<$loverdesc[lover_number]>> talks about how you just don''t have the right amount of piercings.'
if pierWearCount < pierPrefTmpMin:
'<<$tXec>> tells you that you should have more piercings.'
else
'<<$tXec>> tells you that you should have less piercings.'
end
dynamic $lover_meet['ChangeActions'], 'piercings', 'Pier'
elseif tattCount < tattPrefTmpMin or tattCount > tattPrefTmpMax and tattPrefTmp ! 0 and tattDay <= loverdays[lover_number]:
*clr & cla
'> src="images/characters/shared/'+lover_picture[lover_number]+'.jpg">'
'<<$loverdesc[lover_number]>> talks about how you just don''t have the right amount of tattoos.'
dynamic $lover_meet['ChangeActions'], 'tattoos', 'Tatt'
elseif pcs_lip < lipsPrefTmpMin or pcs_lip > lipsPrefTmpMax and lipsDay <= loverdays[lover_number]:
*clr & cla
'> src="images/characters/shared/'+lover_picture[lover_number]+'.jpg">'
'<<$loverdesc[lover_number]>> tells you your lips are just not the right size.'
if pcs_lip < lipsPrefTmpMin:
'<<$tXec>> tells you that you should get lip injections.'
else
'<<$tXec>> tells you that you should have lip reduction.'
end
dynamic $lover_meet['ChangeActions'], 'lips', 'Lips'
elseif tits < titMin or tits > titMax and titsDay <= loverdays[lover_number]:
*clr & cla
'> src="images/characters/shared/'+lover_picture[lover_number]+'.jpg">'
'<<$loverdesc[lover_number]>> tells you your breasts are just not right.'
if tits < titMin:
'<<$tXec>> tells you that you should get breast implants.'
else
'<<$tXec>> tells you that you should have a breast reduction.'
end
dynamic $lover_meet['ChangeActions'], 'breasts', 'Tits'
else
*clr & cla
'> src="images/characters/shared/'+lover_picture[lover_number]+'.jpg">'
'"Erm... Nothing..."'
act '"Well then..."': xgt 'lover_meet', 'actions'
end
elseif randchan = 1:
*clr & cla
'> src="images/characters/shared/'+lover_picture[lover_number]+'.jpg">'
'<<$loverdesc[lover_number]>> suggests that you go to the movies.'
act 'Sorry, but I need to go':
cla
loverrelation[lover_number] -= (haraklover[lover_number] + 1)
gt 'din_npc', 'go_home'
end
act 'Go with <<$tXem>>':
if loverGender[lover_number] = 0: gt 'kinoM', 'start'
if loverGender[lover_number] = 1: $telsob = '<<$loverdesc[lover_number]>>' & gt 'kinosvid'
end
elseif randchan = 2:
*clr & cla
'> src="images/characters/shared/'+lover_picture[lover_number]+'.jpg">'
'<<$loverdesc[lover_number]>> suggest that you take a walk in the park'
act 'Sorry, but I need to go':
cla
loverrelation[lover_number] -= (haraklover[lover_number] + 1)
gt 'din_npc', 'go_home'
end
act 'Go with <<$tXem>>':
if loverGender[lover_number] = 0: gt 'parkM', 'start'
if loverGender[lover_number] = 1: $telsob = '<<$loverdesc[lover_number]>>' & gt 'parksvid'
end
elseif randchan = 3:
*clr & cla
'> src="images/characters/shared/'+lover_picture[lover_number]+'.jpg">'
'<<$loverdesc[lover_number]>> suggests that you go to a cafe.'
act 'Sorry, but I need to go':
cla
loverrelation[lover_number] -= (haraklover[lover_number] + 1)
gt 'din_npc', 'go_home'
end
act 'Go with <<$tXem>>':
if loverGender[lover_number] = 0: gt 'kafeM', 'start'
if loverGender[lover_number] = 1: $telsob = '<<$loverdesc[lover_number]>>' & gt 'kafesvid'
end
end
elseif loverfinance[lover_number] = 2:
*clr & cla
'> src="images/characters/shared/'+lover_picture[lover_number]+'.jpg">'
!!Some things you can change.
!!loverfinance[lover_number] = 2 - hair, makeup, tattoo, piercings, lips, tits
!! 0 - change player, 1 - go to a cafe, 2 - go to a restaurant, 3 - to the movies.
randchan = rand(0, 3)
!! 1 = does like, 0 = not like
if (pierWearCount >= pierPrefTmpMin and pierWearCount <= pierPrefTmpMax) or pierPrefTmp = 0:
pierCheck = 1
else
pierCheck = 0
end
if (tattCount >= tattPrefTmpMin and tattCount <= tattPrefTmpMax) or tattPrefTmp = 0:
tattCheck = 1
else
tattCheck = 0
end
if (makeupSetting = makePrefTmp) or makePrefTmp = 0:
makeupCheck = 1
else
makeupCheck = 0
end
if pcs_haircol = hairPref:
hairCheck = 1
else
hairCheck = 0
end
if tits >= titMin and tits <= titMax:
titCheck = 1
else
titCheck = 0
end
if pcs_lips >= lipsPrefTmpMin and tits <= lipsPrefTmpMax:
lipsCheck = 1
else
lipsCheck = 0
end
if salocatnow <= figurePrefMax:
figureCheck = 1
else
figureCheck = 0
end
if randchan = 0 and (pierCheck + tattCheck + makeupCheck + hairCheck + titCheck + lipsCheck + figureCheck) = 7:
'Takes one look at your body and loves every part of it.'
randchan = rand(1, 3)
end
if randchan = 0:
*clr & cla
!!Some things you can change.
!!loverfinance[lover_number] = 2 - hair, makeup, tattoo, piercings, lips, tits, figure.
'> src="images/characters/shared/'+lover_picture[lover_number]+'.jpg">'
if haraklover[lover_number] = 0:
'"Actually can I talk to you about something?", <<$loverdesc[lover_number]>> asks you.'
elseif haraklover[lover_number] = 1:
'"Actually can I talk to you about something?", <<$loverdesc[lover_number]>> asks you.'
elseif haraklover[lover_number] = 2:
'"Actually can I talk to you about something?", <<$loverdesc[lover_number]>> asks you.'
end
'"Whats up <<$loverdesc[lover_number]>>?"'
'"There is just a trait about you that bugs me, can we change that?"'
if loverscompliance[lover_number] > 0: 'You know you have changed for <<$tXem>> before, and you want to avoid to changing into something you are not.'
gs 'lover_likes', 'compliance'
'"And what did you want to change about me?"'
!!This is to make a last check on how many piercings they are WEARING
gs 'lover_likes', 'checkPier'
if pcs_haircol ! hairPref:
'<<$loverdesc[lover_number]>> looks at your hair and says, "can we get your hair dyed?"'
dynamic $lover_meet['ChangeActions'], 'hair', 'Hair'
elseif makeupSetting ! makePrefTmp and makePrefTmp ! 0:
'<<$loverdesc[lover_number]>> thinks about it and says "Can you wear <<$makePrefTmp>> from now on?"'
dynamic $lover_meet['ChangeActions'], 'makeup', 'Make'
elseif pierWearCount < pierPrefTmpMin or pierWearCount > pierPrefTmpMax and pierPrefTmp ! 0 and pierDay <= loverdays[lover_number]:
*clr & cla
'> src="images/characters/shared/'+lover_picture[lover_number]+'.jpg">'
'<<$loverdesc[lover_number]>> talks about how you just don''t have the right amount of piercings.'
if pierWearCount < pierPrefTmpMin:
'<<$tXec>> tells you that you should have more piercings.'
else
'<<$tXec>> tells you that you should have less piercings.'
end
dynamic $lover_meet['ChangeActions'], 'piercings', 'Pier'
elseif tattCount < tattPrefTmpMin or tattCount > tattPrefTmpMax and tattPrefTmp ! 0 and tattDay <= loverdays[lover_number]:
*clr & cla
'> src="images/characters/shared/'+lover_picture[lover_number]+'.jpg">'
'<<$loverdesc[lover_number]>> talks about how you just don''t have the right amount of tattoos.'
if tattCount < tattPrefTmpMin:
'<<$tXec>> tells you that you should have more tattoos.'
else
'<<$tXec>> tells you that you should have less tattoos.'
end
dynamic $lover_meet['ChangeActions'], 'tattoos', 'Tatt'
elseif pcs_lip < lipsPrefTmpMin or pcs_lip > lipsPrefTmpMax and lipsDay <= loverdays[lover_number]:
*clr & cla
'> src="images/characters/shared/'+lover_picture[lover_number]+'.jpg">'
'<<$loverdesc[lover_number]>> tells you your lips are just not the right size.'
if pcs_lip < lipsPrefTmpMin:
'<<$tXec>> tells you that you should get lip injections.'
else
'<<$tXec>> tells you that you should have lip reduction.'
end
dynamic $lover_meet['ChangeActions'], 'lips', 'Lips'
elseif tits < titMin or tits > titMax and titsDay <= loverdays[lover_number]:
*clr & cla
'> src="images/characters/shared/'+lover_picture[lover_number]+'.jpg">'
'<<$loverdesc[lover_number]>> tells you your breasts are just not right.'
if tits < titMin:
'<<$tXec>> tells you that you should get breast implants.'
else
'<<$tXec>> tells you that you should have a breast reduction.'
end
dynamic $lover_meet['ChangeActions'], 'breasts', 'Tits'
elseif salocatnow > figurePrefMax and figureDay <= loverdays[lover_number]:
*clr & cla
'> src="images/characters/shared/'+lover_picture[lover_number]+'.jpg">'
'<<$loverdesc[lover_number]>> tells you your body is just too thick.'
'<<$tXec>> offers to pay for you to get lyposuction.'
dynamic $lover_meet['ChangeActions'], 'body weight', 'Figure'
else
*clr & cla
'> src="images/characters/shared/'+lover_picture[lover_number]+'.jpg">'
'"Erm... Nothing..."'
act '"Well then..."': xgt 'lover_meet', 'actions'
end
elseif randchan = 1:
*clr & cla
'> src="images/characters/shared/'+lover_picture[lover_number]+'.jpg">'
'<<$loverdesc[lover_number]>> suggests that you go to a cafe.'
act 'Sorry, but I need to leave':
cla
loverrelation[lover_number] -= (haraklover[lover_number] + 1)
gt 'din_npc', 'go_home'
end
act 'Go with <<$tXem>>':
if loverGender[lover_number] = 0: gt 'kafeM', 'start'
if loverGender[lover_number] = 1: $telsob = '<<$loverdesc[lover_number]>>' & gt 'kafesvid'
end
exit
elseif randchan = 2:
*clr & cla
'> src="images/characters/shared/'+lover_picture[lover_number]+'.jpg">'
'<<$loverdesc[lover_number]>> suggests that you go to a restaurant.'
act 'Sorry, but I need to leave':
cla
loverrelation[lover_number] -= (haraklover[lover_number] + 1)
gt 'din_npc', 'go_home'
end
act 'Go with <<$tXem>>':
if loverGender[lover_number] = 0: gt 'restoranM', 'start'
if loverGender[lover_number] = 1: $telsob = '<<$loverdesc[lover_number]>>' & gt 'kafesvid'
end
exit
elseif randchan = 3:
*clr & cla
'> src="images/characters/shared/'+lover_picture[lover_number]+'.jpg">'
'<<$loverdesc[lover_number]>> suggests that you go to the movies.'
act 'Sorry, but I need to go':
cla
loverrelation[lover_number] -= (haraklover[lover_number] + 1)
gt 'din_npc', 'go_home'
end
act 'Go with <<$tXem>>':
if loverGender[lover_number] = 0: gt 'kinoM', 'start'
if loverGender[lover_number] = 1: $telsob = '<<$loverdesc[lover_number]>>' & gt 'kinosvid'
end
exit
end
end
end
act 'I want to do something today':
*clr & cla
'> src="images/characters/shared/'+lover_picture[lover_number]+'.jpg">'
'"What do you want to do?", <<$tXe>> asks'
if loverGender[lover_number] = 0:
act '"Let''s go just relax in the stairwell and drink some beer."': gt 'podezdM', 'start'
act '"Let''s take a walk in the park"': gt 'parkM', 'start'
act '"Let''s go see a movie"': gt 'kinoM', 'start'
act '"Let''s go to the cafe."': gt 'kafeM', 'start'
elseif loverGender[lover_number] = 1:
$telsob = '<<$loverdesc[lover_number]>>'
if month > 5 and temper > 20 and sunWeather = 1:
act 'Invite to the park': gt 'parksvid'
end
act 'Invite to a movie': gt 'kinosvid'
act 'Invite to the pool hall': gt 'billsvid'
act 'Invite to the cafe': gt 'kafesvid'
act 'Invite to the casino': gt 'kazinosvid'
end
act 'Never mind...':
gt 'lover_meet', 'actions'
exit
end
end
act 'I think we should break up...':
*clr & cla
'> src="images/characters/shared/'+lover_picture[lover_number]+'.jpg">'
'<<$tXec>> looks hurt, but you insist it is for the best. You both say goodbye and part ways.'
gs 'lover', 'remove', lover_number
act 'Continue':
gt 'din_npc', 'go_home'
exit
end
end
end
--- lover_meet ---------------------------------