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Cheatmenu_din.qsrc 158 KB

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  1. # Cheatmenu_din
  2. *clr & cla
  3. !All the active dynamics for the cheat menu are here
  4. $cheatmenu['empty'] = {
  5. !Yes, intentionally empty, do not remove it
  6. }
  7. $cheatmenu['work'] = {
  8. if cheatWork = 0:
  9. cheatWork = 1
  10. dynamic $cheatmenu['permanent']
  11. exit
  12. elseif cheatWork = 1:
  13. cheatWork = 0
  14. dynamic $cheatmenu['permanent']
  15. end
  16. }
  17. $cheatmenu['willpower'] = {
  18. if cheatWillpower = 0:
  19. cheatWillpower = 1
  20. dynamic $cheatmenu['permanent']
  21. exit
  22. elseif cheatWillpower = 1:
  23. cheatWillpower = 0
  24. dynamic $cheatmenu['permanent']
  25. end
  26. }
  27. $cheatmenu['hair'] = {
  28. if cheatHapri = 0:
  29. cheatHapri = 1
  30. dynamic $cheatmenu['permanent']
  31. exit
  32. elseif cheatHapri = 1:
  33. cheatHapri = 0
  34. dynamic $cheatmenu['permanent']
  35. end
  36. }
  37. $cheatmenu['enema'] = {
  38. if cheatKlisma = 1:
  39. cheatKlisma = 0
  40. dynamic $cheatmenu['setting']
  41. exit
  42. elseif cheatKlisma = 0:
  43. cheatKlisma = 1
  44. dynamic $cheatmenu['setting']
  45. end
  46. }
  47. $cheatmenu['nomakeup'] = {
  48. if cheatNomakeup = 0:
  49. cheatNomakeup = 1
  50. dynamic $cheatmenu['permanent']
  51. exit
  52. elseif cheatNomakeup = 1:
  53. cheatNomakeup = 0
  54. dynamic $cheatmenu['permanent']
  55. end
  56. }
  57. $cheatmenu['nosweat'] = {
  58. if cheatNoSweat = 0:
  59. cheatNoSweat = 1
  60. dynamic $cheatmenu['permanent']
  61. exit
  62. elseif cheatNoSweat = 1:
  63. cheatNoSweat = 0
  64. dynamic $cheatmenu['permanent']
  65. end
  66. }
  67. $cheatmenu['noEat'] = {
  68. if cheatNoEat = 0:
  69. cheatNoEat = 1
  70. dynamic $cheatmenu['permanent']
  71. exit
  72. elseif cheatNoEat = 1:
  73. cheatNoEat = 0
  74. dynamic $cheatmenu['permanent']
  75. end
  76. }
  77. $cheatmenu['noDrink'] = {
  78. if cheatNoDrink = 0:
  79. cheatNoDrink = 1
  80. dynamic $cheatmenu['permanent']
  81. exit
  82. elseif cheatNoDrink = 1:
  83. cheatNoDrink = 0
  84. dynamic $cheatmenu['permanent']
  85. end
  86. }
  87. $cheatmenu['noSleep'] = {
  88. if cheatNoSleep = 0:
  89. cheatNoSleep = 1
  90. dynamic $cheatmenu['permanent']
  91. exit
  92. elseif cheatNoSleep = 1:
  93. cheatNoSleep = 0
  94. dynamic $cheatmenu['permanent']
  95. end
  96. }
  97. $cheatmenu['noMood'] = {
  98. if cheatNoMood = 0:
  99. cheatNoMood = 1
  100. dynamic $cheatmenu['permanent']
  101. exit
  102. elseif cheatNoMood = 1:
  103. cheatNoMood = 0
  104. dynamic $cheatmenu['permanent']
  105. end
  106. }
  107. $cheatmenu['noFat'] = {
  108. if cheatNoFat = 0:
  109. cheatNoFat = 1
  110. dynamic $cheatmenu['permanent']
  111. exit
  112. elseif cheatNoFat = 1:
  113. cheatNoFat = 0
  114. dynamic $cheatmenu['permanent']
  115. end
  116. }
  117. $cheatmenu['health'] = {
  118. if cheatHealth = 0:
  119. cheatHealth = 1
  120. dynamic $cheatmenu['permanent']
  121. exit
  122. elseif cheatHealth = 1:
  123. cheatHealth = 0
  124. dynamic $cheatmenu['permanent']
  125. end
  126. }
  127. $cheatmenu['fight'] = {
  128. if fight_cheat = 0:
  129. fight_cheat = 1
  130. dynamic $cheatmenu['permanent']
  131. exit
  132. elseif fight_cheat = 1:
  133. fight_cheat = 0
  134. dynamic $cheatmenu['permanent']
  135. end
  136. }
  137. $cheatmenu['autocombat'] = {
  138. if autocombat_cheat = 0:
  139. autocombat_cheat = 1
  140. dynamic $cheatmenu['permanent']
  141. exit
  142. elseif autocombat_cheat = 1:
  143. autocombat_cheat = 0
  144. dynamic $cheatmenu['permanent']
  145. end
  146. }
  147. $cheatmenu['age'] = {
  148. :tooyoung
  149. age = year - ((pcs_dob - (pcs_dob mod 10000)) / 10000)
  150. if ((month * 100) + day) <= pcs_dob mod 10000: age -= 1
  151. if age < 15: pcs_dob -= 10000 & jump 'tooyoung'
  152. dynamic $cheatmenu['looks']
  153. }
  154. $cheatmenu['visualage'] = {
  155. vidage = input("For how many years you want to look?")
  156. if vidage <= 14: vidage = 14
  157. dynamic $cheatmenu['looks']
  158. }
  159. $cheatmenu['money'] = {
  160. money = input("How much money do you want to have?")
  161. if money < 0:money = 0
  162. dynamic $cheatmenu['state']
  163. }
  164. $cheatmenu['bodyMod'] = {
  165. *clr & cla
  166. act 'Return to last menu': dynamic $cheatmenu['state']
  167. '<center><h1>Cheat Menu - Body Modification</h1></center>'
  168. '<center><table cellspacing="0" cellpadding="20" valign="top"><tr>'
  169. '<td width="400" cellspacing="0" cellpadding="20" valign="top">'
  170. '<center><b><font color="red">WARNING!</font></b></center>'
  171. 'Changing body shape does not resize clothes.'
  172. 'May cause adverse interactions, use at your own risk!'
  173. ''
  174. 'You are currently <<$body>>.'
  175. ''
  176. 'You may select from the following sizes:'
  177. ''
  178. if bodset ! 3:
  179. 'starving (No, you may not select ''starving'', it''s here to show where the scale starts)'
  180. ''
  181. if salocatnow ! 1:
  182. '<a href="exec:salo = 20 & gs ''body_shape'', ''softreset'' & gs ''stat'' & dynamic $cheatmenu[''bodyMod'']"><<$bodimgsets[((bodset * 10) + 1)]>></a>'
  183. ''
  184. end
  185. if salocatnow ! 2:
  186. '<a href="exec:salo = 40 & gs ''body_shape'', ''softreset'' & gs ''stat'' & dynamic $cheatmenu[''bodyMod'']"><<$bodimgsets[((bodset * 10) + 2)]>></a>'
  187. ''
  188. end
  189. if salocatnow ! 3:
  190. '<a href="exec:salo = 60 & gs ''body_shape'', ''softreset'' & gs ''stat'' & dynamic $cheatmenu[''bodyMod'']"><<$bodimgsets[((bodset * 10) + 3)]>></a>'
  191. ''
  192. end
  193. if salocatnow ! 4:
  194. '<a href="exec:salo = 80 & gs ''body_shape'', ''softreset'' & gs ''stat'' & dynamic $cheatmenu[''bodyMod'']"><<$bodimgsets[((bodset * 10) + 4)]>></a>'
  195. ''
  196. end
  197. if salocatnow ! 5:
  198. '<a href="exec:salo = 100 & gs ''body_shape'', ''softreset'' & gs ''stat'' & dynamic $cheatmenu[''bodyMod'']"><<$bodimgsets[((bodset * 10) + 5)]>></a>'
  199. ''
  200. end
  201. if salocatnow ! 6:
  202. '<a href="exec:salo = 120 & gs ''body_shape'', ''softreset'' & gs ''stat'' & dynamic $cheatmenu[''bodyMod'']"><<$bodimgsets[((bodset * 10) + 6)]>></a>'
  203. ''
  204. end
  205. if salocatnow ! 7:
  206. '<a href="exec:salo = 140 & gs ''body_shape'', ''softreset'' & gs ''stat'' & dynamic $cheatmenu[''bodyMod'']"><<$bodimgsets[((bodset * 10) + 7)]>></a>'
  207. ''
  208. end
  209. else
  210. if (pregchem < 2688) = 0:
  211. '<a href="exec:pregchem = 100 & pregtime = 4 & gs ''body_shape'', ''softreset'' & gs ''stat'' & dynamic $cheatmenu[''bodyMod'']"><<$bodimgsets[((bodset * 10))]>></a>'
  212. ''
  213. end
  214. if (pregchem >= 2688 and pregchem < 3192) = 0:
  215. '<a href="exec:pregchem = 2688 & pregtime = 112 & gs ''body_shape'', ''softreset'' & gs ''stat'' & dynamic $cheatmenu[''bodyMod'']"><<$bodimgsets[((bodset * 10) + 1)]>></a>'
  216. ''
  217. end
  218. if (pregchem >= 3192 and pregchem < 3696) = 0:
  219. '<a href="exec:pregchem = 3192 & pregtime = 133 & gs ''body_shape'', ''softreset'' & gs ''stat'' & dynamic $cheatmenu[''bodyMod'']"><<$bodimgsets[((bodset * 10) + 2)]>></a>'
  220. ''
  221. end
  222. if (pregchem >= 3696 and pregchem < 4200) = 0:
  223. '<a href="exec:pregchem = 3696 & pregtime = 154 & gs ''body_shape'', ''softreset'' & gs ''stat'' & dynamic $cheatmenu[''bodyMod'']"><<$bodimgsets[((bodset * 10) + 3)]>></a>'
  224. ''
  225. end
  226. if (pregchem >= 4200 and pregchem < 4704) = 0:
  227. '<a href="exec:pregchem = 4200 & pregtime = 175 & gs ''body_shape'', ''softreset'' & gs ''stat'' & dynamic $cheatmenu[''bodyMod'']"><<$bodimgsets[((bodset * 10) + 4)]>></a>'
  228. ''
  229. end
  230. if (pregchem >= 4704 and pregchem < 5208) = 0:
  231. '<a href="exec:pregchem = 4704 & pregtime = 196 & gs ''body_shape'', ''softreset'' & gs ''stat'' & dynamic $cheatmenu[''bodyMod'']"><<$bodimgsets[((bodset * 10) + 5)]>></a>'
  232. ''
  233. end
  234. if (pregchem >= 5208 and pregchem < 5712) = 0:
  235. '<a href="exec:pregchem = 5208 & pregtime = 217 & gs ''body_shape'', ''softreset'' & gs ''stat'' & dynamic $cheatmenu[''bodyMod'']"><<$bodimgsets[((bodset * 10) + 6)]>></a>'
  236. ''
  237. end
  238. if (pregchem >= 5712 and pregchem < 6216) = 0:
  239. '<a href="exec:pregchem = 5712 & pregtime = 238 & gs ''body_shape'', ''softreset'' & gs ''stat'' & dynamic $cheatmenu[''bodyMod'']"><<$bodimgsets[((bodset * 10) + 7)]>></a>'
  240. ''
  241. end
  242. if (pregchem >= 6216) = 0:
  243. '<a href="exec:pregchem = 6216 & pregtime = 259 & gs ''body_shape'', ''softreset'' & gs ''stat'' & dynamic $cheatmenu[''bodyMod'']"><<$bodimgsets[((bodset * 10) + 8)]>></a>'
  244. ''
  245. end
  246. end
  247. '</tr></table></b></center>'
  248. }
  249. $cheatmenu['addict'] = {
  250. if NarkImmune = 0:
  251. NarkImmune = 1
  252. smoker = 0
  253. smokerNeed = 0
  254. joint_count = 0
  255. alcohol_count = 0
  256. cocaine_count = 0
  257. amphetamine_count = 0
  258. SNarkTimes = 0
  259. dynamic $cheatmenu['permanent']
  260. exit
  261. elseif NarkImmune = 1:
  262. NarkImmune = 0
  263. dynamic $cheatmenu['permanent']
  264. end
  265. }
  266. $cheatmenu['cheatHorny'] = {
  267. if cheatHorny = 0:
  268. cheatHorny = 1
  269. dynamic $cheatmenu['permanent']
  270. exit
  271. elseif cheatHorny = 1:
  272. cheatHorny = 0
  273. dynamic $cheatmenu['permanent']
  274. end
  275. }
  276. $cheatmenu['slutshot'] = {
  277. if cheatSlut = 0:
  278. cheatSlut = 1
  279. cycle = 6
  280. dynamic $cheatmenu['permanent']
  281. exit
  282. elseif cheatSlut = 1:
  283. cheatSlut = 0
  284. cycle = 0
  285. dynamic $cheatmenu['permanent']
  286. end
  287. }
  288. $cheatmenu['cheat_NoPregnancy'] = {
  289. if cheat_NoPregnancy = 1:
  290. killvar 'cheat_NoPregnancy'
  291. dynamic $cheatmenu['permanent']
  292. else
  293. cheat_NoPregnancy = 1
  294. dynamic $cheatmenu['permanent']
  295. end
  296. }
  297. $cheatmenu['cheat_NoLactation'] = {
  298. if cheat_NoLactation = 1:
  299. killvar 'cheat_NoLactation'
  300. dynamic $cheatmenu['permanent']
  301. else
  302. cheat_Nolactation = 1
  303. dynamic $cheatmenu['permanent']
  304. end
  305. }
  306. $cheatmenu['Vibrator'] = {
  307. if cheatVib = 0:
  308. cheatVib = 1
  309. bedvibrator = 1
  310. dynamic $cheatmenu['permanent']
  311. elseif cheatVib = 1:
  312. cheatVib = 0
  313. bedvibrator = 0
  314. dynamic $cheatmenu['permanent']
  315. end
  316. }
  317. $cheatmenu['BimboCloth'] = {
  318. if cheatBimbo = 0:
  319. cheatBimbo = 1
  320. dynamic $cheatmenu['permanent']
  321. bimbo = 0
  322. bimbolevel = 0
  323. bimbowithdrawal = 0
  324. elseif cheatBimbo = 1:
  325. cheatBimbo = 0
  326. dynamic $cheatmenu['permanent']
  327. end
  328. }
  329. $cheatmenu['exhib_block'] = {
  330. if exhib_cheat = 0:
  331. exhib_cheat = 1
  332. dynamic $cheatmenu['permanent']
  333. pcs_exhib = 0
  334. Exhibitionist_lvl = 0
  335. elseif exhib_cheat = 1:
  336. exhib_cheat = 0
  337. dynamic $cheatmenu['permanent']
  338. end
  339. }
  340. $cheatmenu['addictive_block'] = {
  341. if addictive_cheat = 0:
  342. addictive_cheat = 1
  343. smoke_exp = 0
  344. joint_exp = 0
  345. heroin_exp = 0
  346. cocaine_exp = 0
  347. amphetamine_exp = 0
  348. alcohol_exp = 0
  349. addictive_exp = 0
  350. addictive_trait_lvl = 0
  351. dynamic $cheatmenu['permanent']
  352. elseif addictive_cheat = 1:
  353. addictive_cheat = 0
  354. dynamic $cheatmenu['permanent']
  355. end
  356. }
  357. $cheatmenu['cumtrait_block'] = {
  358. if cumeater_cheat = 0:
  359. cumeater_cheat = 1
  360. dynamic $cheatmenu['permanent']
  361. trt_cumeater = 0
  362. elseif cumeater_cheat = 1:
  363. cumeater_cheat = 0
  364. dynamic $cheatmenu['permanent']
  365. end
  366. }
  367. $cheatmenu['consolecheat'] = {
  368. if cheatConsole = 0:
  369. cheatConsole = 1
  370. dynamic $cheatmenu['permanent']
  371. exit
  372. elseif cheatConsole = 1:
  373. cheatConsole = 0
  374. dynamic $cheatmenu['permanent']
  375. end
  376. }
  377. $cheatmenu['timecheat'] = {
  378. if cheatTime = 0:
  379. cheatTime = 1
  380. dynamic $cheatmenu['permanent']
  381. exit
  382. elseif cheatTime = 1:
  383. cheatTime = 0
  384. dynamic $cheatmenu['permanent']
  385. end
  386. }
  387. $cheatmenu['random_bf_gf'] = {
  388. if random_bf_gf_cheat = 0:
  389. random_bf_gf_cheat = 1
  390. dynamic $cheatmenu['permanent']
  391. exit
  392. elseif random_bf_gf_cheat = 1:
  393. random_bf_gf_cheat = 0
  394. dynamic $cheatmenu['permanent']
  395. end
  396. }
  397. $cheatmenu['street_events'] = {
  398. if cheat_street_events = 0:
  399. cheat_street_events = 1
  400. dynamic $cheatmenu['permanent']
  401. elseif cheat_street_events = 1:
  402. cheat_street_events = 0
  403. dynamic $cheatmenu['permanent']
  404. end
  405. }
  406. $cheatmenu['permanent'] = {
  407. gs'stat'
  408. *clr & cla
  409. gs 'obj_din', 'cheattabs'
  410. if cheatWork = 0:$cheatWork = 'Currently OFF'
  411. if cheatWork = 1:$cheatWork = 'Currently ON'
  412. if cheatWillpower = 0:$cheatWillpower = 'Currently OFF'
  413. if cheatWillpower = 1:$cheatWillpower = 'Currently ON'
  414. if cheatHapri = 0:$cheatHapri = 'Currently OFF'
  415. if cheatHapri = 1:$cheatHapri = 'Currently ON'
  416. if cheatKlisma = 1:$cheatKlisma = 'Currently OFF'
  417. if cheatKlisma = 0:$cheatKlisma = 'Currently ON'
  418. if cheatNomakeup = 0:$cheatNomakeup = 'Currently OFF'
  419. if cheatNomakeup = 1:$cheatNomakeup = 'Currently ON'
  420. if cheatNoSweat = 0:$cheatNoSweat = 'Currently OFF'
  421. if cheatNoSweat = 1:$cheatNoSweat = 'Currently ON'
  422. if cheatNoEat = 0:$cheatNoEat = 'Currently OFF'
  423. if cheatNoEat = 1:$cheatNoEat = 'Currently ON'
  424. if cheatNoDrink = 0:$cheatNoDrink = 'Currently OFF'
  425. if cheatNoDrink = 1:$cheatNoDrink = 'Currently ON'
  426. if cheatNoSleep = 0:$cheatNoSleep = 'Currently OFF'
  427. if cheatNoSleep = 1:$cheatNoSleep = 'Currently ON'
  428. if cheatNoMood = 0:$cheatNoMood = 'Currently OFF'
  429. if cheatNoMood = 1:$cheatNoMood = 'Currently ON'
  430. if cheatNoFat = 0:$cheatNoFat = 'Currently OFF'
  431. if cheatNoFat = 1:$cheatNoFat = 'Currently ON'
  432. if cheatHealth = 0:$cheatHealth = 'Enabled'
  433. if cheatHealth = 1:$cheatHealth = 'Disabled'
  434. if NarkImmune = 0:$NarkImmune = 'Currently OFF'
  435. if NarkImmune = 1:$NarkImmune = 'Currently ON'
  436. if cheatSlut = 0:$cheatSlut = 'Enabled'
  437. if cheatSlut = 1:$cheatSlut = 'Disabled'
  438. if cheatHorny = 0:$cheatHorny = 'Currently OFF'
  439. if cheatHorny = 1:$cheatHorny = 'Currently ON'
  440. if bedvibrator = 0:$cheatVib = 'Currently OFF'
  441. if bedvibrator = 1:$cheatVib = 'Currently ON'
  442. if fight_cheat = 0:$fight_cheat = 'Currently OFF'
  443. if fight_cheat = 1:$fight_cheat = 'Currently ON'
  444. if autocombat_cheat = 0:$autocombat_cheat = 'Currently OFF'
  445. if autocombat_cheat = 1:$autocombat_cheat = 'Currently ON'
  446. if cheat_NoPregnancy = 0:$cheat_NoPregnancy = 'Enabled'
  447. if cheat_NoPregnancy = 1:$cheat_NoPregnancy = 'Disabled'
  448. if cheat_NoLactation = 0:$cheat_NoLactation = 'Enabled'
  449. if cheat_NoLactation = 1:$cheat_NoLactation = 'Disabled'
  450. if cheatBimbo = 0:$cheatBimbo = 'Enabled'
  451. if cheatBimbo = 1:$cheatBimbo = 'Disabled'
  452. if cumeater_cheat = 0:$cheatcumtrait = 'Enabled'
  453. if cumeater_cheat = 1:$cheatcumtrait = 'Disabled'
  454. if exhib_cheat = 0:$cheatexhib = 'Enabled'
  455. if exhib_cheat = 1:$cheatexhib = 'Disabled'
  456. if addictive_cheat = 0: $cheataddictive = 'Enabled'
  457. if addictive_cheat = 1: $cheataddictive = 'Disabled'
  458. if cheatConsole = 0:$cheatConsole = 'Visible'
  459. if cheatConsole = 1:$cheatConsole = 'Hidden'
  460. if cheatTime = 0:$cheatTime = 'Disabled'
  461. if cheatTime = 1:$cheatTime = 'Enabled'
  462. if random_bf_gf_cheat = 0: $random_bf_gf_cheat = 'Enabled'
  463. if random_bf_gf_cheat = 1: $random_bf_gf_cheat = 'Disabled'
  464. if cheat_street_events = 0: $cheat_street_events = 'Enabled'
  465. if cheat_street_events = 1: $cheat_street_events = 'Disabled'
  466. '<center><h1>Cheat Menu - Recurrent Cheats</h1></center>'
  467. '<center><font color="red"><b>WARNING!</b></font>: Disabling states may cause some events not to trigger. Use at your own risk!</center>'
  468. '<center><table cellspacing="0" cellpadding="20" valign="top"><tr>'
  469. '<td width="450" cellspacing="0" cellpadding="20" valign="top">'
  470. 'More than one job is possible: <a href="exec:dynamic $cheatmenu[''work'']"><<$cheatWork>></a>'
  471. 'Willpower cost always zero: <a href="exec:dynamic $cheatmenu[''willpower'']"><<$cheatWillpower>></a>'
  472. 'Always combed: <a href="exec:dynamic $cheatmenu[''hair'']"><<$cheatHapri>></a>'
  473. 'Cosmetics never smeared: <a href="exec:dynamic $cheatmenu[''nomakeup'']"><<$cheatNomakeup>></a>'
  474. 'Never sweat: <a href="exec:dynamic $cheatmenu[''nosweat'']"><<$cheatNoSweat>></a>'
  475. 'Never eat: <a href="exec:dynamic $cheatmenu[''noEat'']"><<$cheatNoEat>></a>'
  476. 'Never drink: <a href="exec:dynamic $cheatmenu[''noDrink'']"><<$cheatNoDrink>></a>'
  477. 'Never sleep: <a href="exec:dynamic $cheatmenu[''noSleep'']"><<$cheatNoSleep>></a>'
  478. 'Never unhappy: <a href="exec:dynamic $cheatmenu[''noMood'']"><<$cheatNoMood>></a>'
  479. 'Never lose or gain weight: <a href="exec:dynamic $cheatmenu[''noFat'']"><<$cheatNoFat>></a>'
  480. 'Never get addicted: <a href="exec:dynamic $cheatmenu[''addict'']"><<$NarkImmune>></a>'
  481. if Enable_sforma = 1:
  482. 'Allow any clothing for school: <a href="exec:Enable_sforma = 0 & dynamic $cheatmenu[''permanent'']">Currently ON</a>'
  483. else
  484. 'Allow any clothing for school: <a href="exec:Enable_sforma = 1 & dynamic $cheatmenu[''permanent'']">Currently OFF</a>'
  485. end
  486. *nl
  487. 'Random boyfriend/girlfriend events: <a href="exec:dynamic $cheatmenu[''random_bf_gf'']"><<$random_bf_gf_cheat>></a>'
  488. 'Random rapist/robbers in the streets: <a href="exec:dynamic $cheatmenu[''street_events'']"><<$cheat_street_events>></a>'
  489. *nl
  490. 'Enable sleeping with vibrator inserted: <a href="exec:dynamic $cheatmenu[''Vibrator'']"><<$cheatVib>></a>'
  491. *nl
  492. 'Automatically win every fight: <a href="exec:dynamic $cheatmenu[''fight'']"><<$fight_cheat>></a>'
  493. 'Automatically resolve non-magical fights: <a href="exec:dynamic $cheatmenu[''autocombat'']"><<$autocombat_cheat>></a>'
  494. *nl
  495. 'Bimbo trait and the effects of wearing bimbo clothes: <a href="exec:dynamic $cheatmenu[''BimboCloth'']"><<$cheatBimbo>></a>'
  496. 'Exhibitionist trait: <a href="exec:dynamic $cheatmenu[''exhib_block'']"><<$cheatexhib>></a>'
  497. 'Addictive personality trait: <a href="exec:dynamic $cheatmenu[''addictive_block'']"><<$cheataddictive>></a>'
  498. 'Cumeater trait: <a href="exec:dynamic $cheatmenu[''cumtrait_block'']"><<$cheatcumtrait>></a>'
  499. *nl
  500. 'Set arousal to always be at 50 or more: <a href="exec:dynamic $cheatmenu[''cheatHorny'']"><<$cheatHorny>></a>'
  501. 'Periods (and pregnancies): <a href="exec:dynamic $cheatmenu[''slutshot'']"><<$cheatSlut>></a>'
  502. 'Impregnation: <a href="exec:dynamic $cheatmenu[''cheat_NoPregnancy'']"><<$cheat_nopregnancy>></a>'
  503. 'Lactation: <a href="exec:dynamic $cheatmenu[''cheat_NoLactation'']"><<$cheat_nolactation>></a>'
  504. 'STDs: <a href="exec:dynamic $cheatmenu[''health'']"><<$cheatHealth>></a>'
  505. *nl
  506. if Enable_autotampon = 1:
  507. 'Automatic cheat on Tampon: <a href="exec:Enable_autotampon = 0 & dynamic $cheatmenu[''permanent'']">Currently ON</a>'
  508. else
  509. 'Automatic cheat on Tampon: <a href="exec:Enable_autotampon = 1 & dynamic $cheatmenu[''permanent'']">Currently OFF</a>'
  510. end
  511. *nl
  512. if Enable_nodream > 0:
  513. 'No dream chance: <a href="exec:Enable_nodream=input(''Enter no dream chance (%)'') & dynamic $cheatmenu[''permanent'']"><<Enable_nodream>>%</a>, <a href="exec:Enable_nodream=0 & dynamic $cheatmenu[''permanent'']">Currently ON</a>'
  514. else
  515. 'No dream chance: <a href="exec:Enable_nodream=input(''Enter no dream chance (%)'') & dynamic $cheatmenu[''permanent'']">Currently OFF</a>'
  516. end & !1.2.3 new function
  517. *nl
  518. 'Hide Console input in objects window: <a href="exec:dynamic $cheatmenu[''consolecheat'']"><<$cheatConsole>></a>'
  519. 'Time Cheat in Objects window: <a href="exec:dynamic $cheatmenu[''timecheat'']"><<$cheatTime>></a>'
  520. *nl
  521. '<font color="red"><b>WARNING!</b></font>: Disabling states may cause some events not to trigger. Use at your own risk!'
  522. '</tr></table></b></center>'
  523. }
  524. $cheatmenu['state'] = {
  525. gs'stat'
  526. *clr & cla
  527. gs 'obj_din', 'cheattabs'
  528. '<center><h1>Cheat Menu - Character State Changes</h1></center>'
  529. '<center><font color="red"><b>WARNING!</b></font>: Using cheats can cause bugs and break your save. Cheats manipulating pregnancy or the menstrual cycle are'
  530. 'especially dangerous unless you know what you''re doing. When reporting bugs, please mention any cheats you used.</center>'
  531. '<center><table cellspacing="0" cellpadding="20" valign="top"><tr>'
  532. '<td width="400" cellspacing="0" cellpadding="20" valign="top">'
  533. 'Set alcohol levels:'
  534. '<a href="exec:alko = 0 & dynamic $cheatmenu[''state''] & gs ''stat''">Sober</a> <a href="exec:alko = 2 & dynamic $cheatmenu[''state''] & gs ''stat''">Tipsy</a> <a href="exec:alko = 4 & dynamic $cheatmenu[''state''] & gs ''stat''">Drunk</a> <a href="exec:alko = 7 & dynamic $cheatmenu[''state''] & gs ''stat''">Wasted</a> <a href="exec:alko = 11 & dynamic $cheatmenu[''state''] & gs ''stat''">Barely coherent</a>'
  535. *nl
  536. '<a href="exec:pcs_horny = 100 & dynamic $cheatmenu[''state''] & gs ''stat''">Max arousal</a>'
  537. '<a href="exec:pcs_horny = 0 & dynamic $cheatmenu[''state''] & gs ''stat''">Min arousal</a>'
  538. '<a href="exec:dynamic $cheatmenu[''bodyMod'']">Body Modification</a>'
  539. *nl
  540. '<a href="exec:pcs_health = pcs_vital*10 + pcs_stren*5+1000 & pcs_willpwr = pcs_intel*5 + will*5+1000 & pcs_mana = (pcs_intel*pcs_magik) + pcs_magik*100 + pcs_vital*10 + rikudo & vgape = 0 & agape = 0 & nippain = 0 & dynamic $cheatmenu[''state''] & gs ''stat''">Full restoration of Health, Mana, Reason.</a>'
  541. '<a href="exec:pcs_sleep = 100 & pcs_stam = stammax & pcs_mood = 100 & dynamic $cheatmenu[''state''] & gs ''stat''">Full restoration of Sleep, Stamina, Mood.</a>'
  542. '<a href="exec:pcs_energy = 200 & pcs_hydra = 200 & dynamic $cheatmenu[''state''] & gs ''stat''">Full restoration of Hunger and Water.</a>'
  543. '<a href="exec:dynamic $cheatmenu[''money''] & gs ''stat''">Change money</a>'
  544. '<a href="exec:money = 0 & dynamic $cheatmenu[''state''] & gs ''stat''">Zero money</a>'
  545. '<a href="exec:dynamic $cheatmenu[''std_cure''] & gs ''stat''">Cure all stds</a>'
  546. '<a href="exec:vgape = 0 & agape = 0 & nippain = 0 & painpub = 0 & pirs_pain_ton = 0 & mesec = 0 & spanked = 0 & SLomka = 0 & Narkoman = 0 & strongnark = 0 & SNarkTimes = 0 & nark = 0 & fingal = 0 & mosol = 0 & frost = 0 & sick = 0 & hypnoAddict = 0 & hypnoWithdrawal = 0 & dynamic $cheatmenu[''std_cure''] & dynamic $cheatmenu[''pain_killer''] & gs ''stat''">Cure all ailments.</a>'
  547. *nl
  548. '<a href="exec:dynamic $cheatmenu[''force_preg''] & gs ''stat''">Force random pregnancy</a>'
  549. '<a href="exec:dynamic $cheatmenu[''remove_preg''] & gs ''stat''">Remove pregnancy</a>'
  550. '<a href="exec:gs''cum_cleanup'',''reset'' & dynamic $cheatmenu[''state''] & gs ''stat''">Remove all cum</a>'
  551. '<a href="exec:dynamic $cheatmenu[''cycle''] & gs ''stat''">Set stage of menstrual cycle</a>'
  552. *nl
  553. if lactation['active'] <= 0:
  554. 'You are not lactating'
  555. 'Your current prolactinlvl is <<lactation[''prolactinlvl'']>>ng/ml.'
  556. '<a href="exec: gs ''lact_lib'',''lact_switch'' & gs ''lact_lib'',''BreastGrowth'' & dynamic $cheatmenu[''state'']">Switch ON</a>'
  557. else
  558. 'You are lactating'
  559. '<a href="exec: gs ''lact_lib'',''lact_switch'' & gs ''lact_lib'',''BreastGrowth'' & dynamic $cheatmenu[''state'']">Switch OFF</a>'
  560. if lactation['milkprod_type'] = 1:
  561. 'The milk production is <a href="exec: lactation[''milkprod_type''] = 0 & dynamic $cheatmenu[''state'']">realistic</a>. <<$pcs_firstname>> will produce breast milk based on her body resources.'
  562. elseif lactation['milkprod_type'] = 0:
  563. 'The milk production is <a href="exec: lactation[''milkprod_type''] = 1 & dynamic $cheatmenu[''state'']">permanent</a>. <<$pcs_firstname>> will produce breast milk disregarding her condition.'
  564. else
  565. lactation['milkprod_type'] = 1
  566. end
  567. if lactation['lactaterate'] <= 0:
  568. 'Lactate Rate: <<lactation[''lactaterate'']/1000>>ml/h <a href="exec:lactation[''lactaterate''] += 10000 & dynamic $cheatmenu[''state'']">+10</a>'
  569. elseif lactation['lactaterate'] >= 600000:
  570. 'Lactate Rate: <a href="exec:lactation[''lactaterate''] -= 10000 & dynamic $cheatmenu[''state'']">-10</a> <<lactation[''lactaterate'']/1000>>ml/h'
  571. else
  572. 'Lactate Rate: <a href="exec:lactation[''lactaterate''] -= 10000 & dynamic $cheatmenu[''state'']">-10</a> <<lactation[''lactaterate'']/1000>>ml/h <a href="exec:lactation[''lactaterate''] += 10000 & dynamic $cheatmenu[''state'']">+10</a>'
  573. end
  574. 'Milk in Breasts: <<lactation[''breastmv'']/1000>>ml'
  575. 'Max Milk Storage: <<lactation[''breastmm'']/1000>>ml'
  576. '<font color="grey">Maximum milk storage changes with breast size, and if <<$pcs_firstname>> went through pregnancy</font>'
  577. if lactation['induced'] <= 0:
  578. 'Is <<$pcs_firstname>>''s lactation Induced?: <a href="exec:lactation[''induced''] = 1 & dynamic $cheatmenu[''state'']">no</a>'
  579. else
  580. 'Is <<$pcs_firstname>>''s lactation Induced?: <a href="exec:lactation[''induced''] = 0 & dynamic $cheatmenu[''state'']">yes</a>'
  581. end
  582. '<font color="grey">Does <<$pcs_firstname>> know she induced lactation herself, or not? (This is only used for some events.)</font>'
  583. end
  584. '</tr></table></b></center>'
  585. }
  586. $cheatmenu['avatar_hair_set'] = {
  587. $av_hair = input("Input your custom hair:")
  588. if $av_hair='':exit
  589. avatar_hair = 1
  590. dynamic $cheatmenu['looks']
  591. }
  592. $cheatmenu['rename'] = {
  593. !! player name is set in preSYS.qsrc
  594. $temp_firstname = '<<$pcs_firstname>>'
  595. $pcs_firstname = input("What is your first name? (Leave blank for Svetlana)")
  596. if $pcs_firstname = '':$pcs_firstname = '<<$temp_firstname>>'
  597. killvar '$temp_firstname'
  598. $temp_lastname = '<<$pcs_lastname>>'
  599. $pcs_lastname = input("What is your family name? (Leave blank for Lebedev)")
  600. if $pcs_lastname = '':$pcs_lastname = '<<$temp_lastname>>'
  601. killvar '$temp_lastname'
  602. $temp_nickname = '<<$pcs_nickname>>'
  603. $pcs_nickname = input("What is your nickname? (Leave blank for Sveta)")
  604. if $pcs_nickname = '':$pcs_nickname = '<<$temp_nickname>>'
  605. killvar '$temp_nickname'
  606. }
  607. $cheatmenu['looks'] = {
  608. *clr & cla
  609. if pcs_hgt < 100:
  610. pcs_hgt = 100
  611. elseif pcs_hgt > 200:
  612. pcs_hgt = 200
  613. end
  614. gs 'obj_din', 'cheattabs'
  615. gs'stat'
  616. '<center><h1>Cheat Menu - Character Appearance</h1></center>'
  617. '<center><font color="red"><b>WARNING!</b></font>: Using cheats can cause bugs and break your save, use them with care. When reporting bugs, please mention any cheats you used.</center>'
  618. *nl
  619. '<center><table width="90%" cellspacing="0" cellpadding="0" valign="top">'
  620. '<tr><td width="33%" cellpadding="20" valign="top">'
  621. '<<$pcs_firstname>> <<$pcs_lastname>> (<<$pcs_nickname>>). <a href="exec:dynamic $cheatmenu[''rename'']">Rename</a>'
  622. if player_avatar = 1:
  623. 'Custom Avatar: <a href="exec:player_avatar = 0 & dynamic $cheatmenu[''looks'']">ON</a>'
  624. else
  625. 'Custom Avatar: <a href="exec:player_avatar = 1 & dynamic $cheatmenu[''looks'']">OFF</a>'
  626. end
  627. if avatar_hair = 1:
  628. '<a href="exec:avatar_hair = 0 & dynamic $cheatmenu[''looks'']">Custom Hair: ON</a>'
  629. '<<$av_hair>>'
  630. else
  631. '<a href="exec:dynamic $cheatmenu[''avatar_hair_set'']">Custom Hair: OFF</a>'
  632. end
  633. *nl
  634. '<a href="exec:dynamic $cheatmenu[''parameters'']">Show design parameters of body</a>'
  635. '<a href="exec:dynamic $cheatmenu[''vneshpara'']">Show beauty parameters</a>'
  636. *nl
  637. 'You are <a href="exec: pcs_dob += 10000 & dynamic $cheatmenu[''age'']">(-1)</a> <<age>> <a href="exec: pcs_dob -= 10000 & dynamic $cheatmenu[''age'']">(+1)</a> years old'
  638. *nl
  639. '<a href=>You look <<vidage>> years old</a>'
  640. '<a href="exec:dynamic $cheatmenu[''visualage'']">Change apparent age</a>'
  641. *nl
  642. '<a href=>You are <<pcs_hgt>> centimetres tall</a>'
  643. '<a href="exec:pcs_hgt = input(''Enter <<$pcs_nickname>>s height in centimetres<br><br>(default 170, min 100, max 200, values below 160 and above 180 will cause problems in the calculation of BMI/weight the more you deviate from the default 170)'') & dynamic $cheatmenu[''looks'']">Change <<$pcs_nickname>>''s height</a>'
  644. *nl
  645. 'You have <<$titsize>> breasts'
  646. if tits => 0 and tits < 11:'<a href="exec:silicone += 5 & dynamic $cheatmenu[''looks'']">Enlarge breasts(silicone)</a>'
  647. if silicone => 1:'<a href="exec:silicone -= 5 & dynamic $cheatmenu[''looks'']">Shrink breasts(silicone)</a>'
  648. if tits => 0 and tits < 11:'<a href="exec:nbsize += 5 & dynamic $cheatmenu[''looks'']">Enlarge breasts(natural)</a>'
  649. if nbsize => 1:'<a href="exec:nbsize -= 5 & titreduc = 1 & dynamic $cheatmenu[''looks'']">Shrink breasts(natural)</a>'
  650. *nl
  651. '<<$lip>>'
  652. if pcs_lip < 4:'<a href="exec:pcs_lip += 1 & dynamic $cheatmenu[''looks'']">Enlarge lips</a>'
  653. if pcs_lip > 0:'<a href="exec:pcs_lip -= 1 & dynamic $cheatmenu[''looks'']">Shrink lips</a>'
  654. *nl
  655. '<<$skin>>'
  656. if pcs_skin < 100: '<a href="exec:pcs_skin += 20 & gs ''body_shape'', ''basebeautycalc'', 1 & dynamic $cheatmenu[''looks'']">Improve skin</a>'
  657. if pcs_skin > 0: '<a href="exec:pcs_skin -= 20 & gs ''body_shape'', ''basebeautycalc'', 1 & dynamic $cheatmenu[''looks'']">Worsen skin</a>'
  658. if pcs_tan >= 0:'<a href="exec:pcs_tan += 10 & dynamic $cheatmenu[''looks'']">Become tanned</a>'
  659. if pcs_tan > 0:'<a href="exec:pcs_tan = 0 & dynamic $cheatmenu[''looks'']">Remove tan</a>'
  660. *nl
  661. '<<$pcs_throat>>'
  662. if pcs_throat <= 31:'<a href="exec:pcs_throat += 5 & dynamic $cheatmenu[''looks'']">Increase throat capacity</a>'
  663. if pcs_throat >= 5:'<a href="exec:pcs_throat -= 5 & dynamic $cheatmenu[''looks'']">Decrease throat capacity</a>'
  664. if dounspell = 1:
  665. *nl
  666. '<a href="exec:dounsplkil = 2 & gs ''body_shape'', ''hardreset''">Hard Reset body shape</a>'
  667. end
  668. '</td><td width="33%" cellpadding="20" valign="top">'
  669. '<<$pcs_vag>>'
  670. if pcs_vag > 0:'<a href="exec:pcs_vag = 0 & dynamic $cheatmenu[''looks'']">Reinstate virginity</a>'
  671. if pcs_vag <= 25:'<a href="exec:gs ''Cheatmenu_din'', ''vagenlarge''">Enlarge vagina</a>'
  672. if pcs_vag >= 5:'<a href="exec:gs ''Cheatmenu_din'', ''vagreduce''">Reduce vagina</a>'
  673. 'Your vagina will shrink by <<vshrink>> every <<vshrinkdays>> days.'
  674. if vshrink < 10:'<a href="exec:vshrink += 1 & dynamic $cheatmenu[''looks'']">Increase amount to shrink</a>'
  675. if vshrink > 0:'<a href="exec:vshrink -= 1 & dynamic $cheatmenu[''looks'']">Reduce amount to shrink</a>'
  676. if vshrinkdays < 10:'<a href="exec:vshrinkdays += 1 & dynamic $cheatmenu[''looks'']">Increase number of days it takes</a>'
  677. if vshrinkdays > 1:'<a href="exec:vshrinkdays -= 1 & dynamic $cheatmenu[''looks'']">Reduce number of days it takes</a>'
  678. *nl
  679. '<<$pcs_ass>>'
  680. if pcs_ass <= 25:'<a href="exec:gs ''Cheatmenu_din'', ''assenlarge''">Enlarge anus</a>'
  681. if pcs_ass >= 5:'<a href="exec:gs ''Cheatmenu_din'', ''assreduce''">Reduce anus</a>'
  682. 'Your anus will shrink by <<ashrink>> every <<ashrinkdays>> days.'
  683. if ashrink < 10:'<a href="exec:ashrink += 1 & dynamic $cheatmenu[''looks'']">Increase amount to shrink</a>'
  684. if ashrink > 0:'<a href="exec:ashrink -= 1 & dynamic $cheatmenu[''looks'']">Reduce amount to shrink</a>'
  685. if ashrinkdays < 10:'<a href="exec:ashrinkdays += 1 & dynamic $cheatmenu[''looks'']">Increase number of days it takes</a>'
  686. if ashrinkdays > 1:'<a href="exec:ashrinkdays -= 1 & dynamic $cheatmenu[''looks'']">Reduce number of days it takes</a>'
  687. *nl
  688. if dounspell = 0:
  689. if fat ! 0: '<a href="exec:fat = 0 & dynamic $cheatmenu[''looks'']">Zero fat</a>'
  690. 'Body Fat = (<<salo>>): <a href="exec:salo -= 10 & gs ''body_shape'', ''softreset'' & dynamic $cheatmenu[''looks'']">-10</a> <a href="exec:salo -= 5 & gs ''body_shape'', ''softreset'' & dynamic $cheatmenu[''looks'']">-5</a> <a href="exec:salo -= 1 & gs ''body_shape'', ''softreset'' & dynamic $cheatmenu[''looks'']">-1</a> <a href="exec:salo += 1 & gs ''body_shape'', ''softreset'' & dynamic $cheatmenu[''looks'']">+1</a> <a href="exec:salo += 5 & gs ''body_shape'', ''softreset'' & dynamic $cheatmenu[''looks'']">+5</a> <a href="exec:salo += 10 & gs ''body_shape'', ''softreset'' & dynamic $cheatmenu[''looks'']">+10</a>'
  691. 'Note: You need some Body Fat to survive, any value under 11 is clasified as "starving" and a value of 0 can lead to a Game Over.'
  692. end
  693. *nl
  694. '<a href="exec:dynamic $cheatmenu[''tatoo'']">Tattoo removal</a>'
  695. '</td><td width="33%" cellpadding="20" valign="top">'
  696. '<<$hair>>'
  697. if pcs_haircol = 0:
  698. 'Your hair is now (prev) <<$pcs_haircol>> <a href="exec:pcs_haircol +=1 & dynamic $cheatmenu[''looks''] & nathcol = pcs_haircol">(next)</a>'
  699. elseif pcs_haircol > 0 and pcs_haircol < 3:
  700. 'Your hair is now <a href="exec:pcs_haircol -=1 & dynamic $cheatmenu[''looks'']" & nathcol = pcs_haircol>(prev)</a> <<$pcs_haircol>> <a href="exec:pcs_haircol +=1 & dynamic $cheatmenu[''looks'']" & pcs_haircol = nathcol>(next)</a>'
  701. elseif pcs_haircol = 3:
  702. 'Your hair is now <a href="exec:pcs_haircol -=1 & dynamic $cheatmenu[''looks'']" & nathcol = pcs_haircol>(prev)</a> <<$pcs_haircol>> (next)'
  703. else
  704. 'To change your natural hair color, you have to <a href="exec:pcs_haircol = nathcol & dynamic $cheatmenu[''looks'']">restore your natural hair color</a> first.'
  705. end
  706. if pcs_hairlng > 975:
  707. 'Hair length (<<pcs_hairlng>>) <a href="exec:pcs_hairlng -= 100 & dynamic $cheatmenu[''looks'']">-100</a> <a href="exec:pcs_hairlng -= 25 & dynamic $cheatmenu[''looks'']">-25</a> <a href="exec:pcs_hairlng -= 5 & dynamic $cheatmenu[''looks'']">-5</a> <a href="exec:pcs_hairlng += 5 & dynamic $cheatmenu[''looks'']">+5</a>'
  708. elseif pcs_hairlng > 900:
  709. 'Hair length (<<pcs_hairlng>>) <a href="exec:pcs_hairlng -= 100 & dynamic $cheatmenu[''looks'']">-100</a> <a href="exec:pcs_hairlng -= 25 & dynamic $cheatmenu[''looks'']">-25</a> <a href="exec:pcs_hairlng -= 5 & dynamic $cheatmenu[''looks'']">-5</a> <a href="exec:pcs_hairlng += 5 & dynamic $cheatmenu[''looks'']">+5</a> <a href="exec:pcs_hairlng += 25 & dynamic $cheatmenu[''looks'']">+25</a>'
  710. elseif pcs_hairlng >= 100:
  711. 'Hair length (<<pcs_hairlng>>) <a href="exec:pcs_hairlng -= 100 & dynamic $cheatmenu[''looks'']">-100</a> <a href="exec:pcs_hairlng -= 25 & dynamic $cheatmenu[''looks'']">-25</a> <a href="exec:pcs_hairlng -= 5 & dynamic $cheatmenu[''looks'']">-5</a> <a href="exec:pcs_hairlng += 5 & dynamic $cheatmenu[''looks'']">+5</a> <a href="exec:pcs_hairlng += 25 & dynamic $cheatmenu[''looks'']">+25</a> <a href="exec:pcs_hairlng += 100 & dynamic $cheatmenu[''looks'']">+100</a>'
  712. elseif pcs_hairlng >= 25:
  713. 'Hair length (<<pcs_hairlng>>) <a href="exec:pcs_hairlng -= 25 & dynamic $cheatmenu[''looks'']">-25</a> <a href="exec:pcs_hairlng -= 5 & dynamic $cheatmenu[''looks'']">-5</a> <a href="exec:pcs_hairlng += 5 & dynamic $cheatmenu[''looks'']">+5</a> <a href="exec:pcs_hairlng += 25 & dynamic $cheatmenu[''looks'']">+25</a> <a href="exec:pcs_hairlng += 100 & dynamic $cheatmenu[''looks'']">+100</a>'
  714. elseif pcs_hairlng >= 5:
  715. 'Hair length (<<pcs_hairlng>>) <a href="exec:pcs_hairlng -= 5 & dynamic $cheatmenu[''looks'']">-5</a> <a href="exec:pcs_hairlng += 5 & dynamic $cheatmenu[''looks'']">+5</a> <a href="exec:pcs_hairlng += 25 & dynamic $cheatmenu[''looks'']">+25</a> <a href="exec:pcs_hairlng += 100 & dynamic $cheatmenu[''looks'']">+100</a>'
  716. else
  717. 'Hair length (<<pcs_hairlng>>) <a href="exec:pcs_hairlng += 5 & dynamic $cheatmenu[''looks'']">+5</a> <a href="exec:pcs_hairlng += 25 & dynamic $cheatmenu[''looks'']">+25</a> <a href="exec:pcs_hairlng += 100 & dynamic $cheatmenu[''looks'']">+100</a>'
  718. end
  719. if hairgrowcht = 0:'<a href="exec:hairgrowcht = 1 & dynamic $cheatmenu[''looks'']">Stop hair growth</a>'
  720. if hairgrowcht = 1:'<a href="exec:hairgrowcht = 0 & dynamic $cheatmenu[''looks'']">Allow hair growth</a>'
  721. *nl
  722. '<<$glaza>>'
  723. if pcs_naturallashes < 2:'<a href="exec:pcs_naturallashes += 1 & dynamic $cheatmenu[''looks'']">Enlarge lashes</a>'
  724. if pcs_naturallashes > 0:'<a href="exec:pcs_naturallashes -= 1 & dynamic $cheatmenu[''looks'']">Shrink lashes</a>'
  725. if pcs_eyesize < 3:'<a href="exec:pcs_eyesize += 1 & dynamic $cheatmenu[''looks'']">Increase the size of the eye</a>'
  726. if pcs_eyesize > 0:'<a href="exec:pcs_eyesize -= 1 & dynamic $cheatmenu[''looks'']">Reduce the size of the eye</a>'
  727. if pcs_eyecol <= 0:
  728. 'Your eyes are now (prev) <<$pcs_eyecol>> <a href="exec:pcs_eyecol +=1 & dynamic $cheatmenu[''looks'']">(next)</a>'
  729. elseif pcs_eyecol > 0 and pcs_eyecol < 3:
  730. 'Your eyes are now <a href="exec:pcs_eyecol -=1 & dynamic $cheatmenu[''looks'']">(prev)</a> <<$pcs_eyecol>> <a href="exec:pcs_eyecol +=1 & dynamic $cheatmenu[''looks'']">(next)</a>'
  731. elseif pcs_eyecol >= 3:
  732. 'Your eyes are now <a href="exec:pcs_eyecol -=1 & dynamic $cheatmenu[''looks'']">(prev)</a> <<$pcs_eyecol>> (next)'
  733. end
  734. '</td></tr></table></center>'
  735. }
  736. if $ARGS[0] = 'vagenlarge':
  737. if pcs_vag = 0:
  738. pcs_vag = 5
  739. elseif pcs_vag <= 5:
  740. pcs_vag = 10
  741. elseif pcs_vag <= 10:
  742. pcs_vag = 15
  743. elseif pcs_vag <= 15:
  744. pcs_vag = 25
  745. elseif pcs_vag <= 25:
  746. pcs_vag = 35
  747. end
  748. dynamic $cheatmenu['looks']
  749. end
  750. if $ARGS[0] = 'vagreduce':
  751. if pcs_vag > 25:
  752. pcs_vag = 25
  753. elseif pcs_vag > 15:
  754. pcs_vag = 15
  755. elseif pcs_vag > 10:
  756. pcs_vag = 10
  757. elseif pcs_vag > 5:
  758. pcs_vag = 1
  759. end
  760. dynamic $cheatmenu['looks']
  761. end
  762. if $ARGS[0] = 'assenlarge':
  763. if pcs_ass = 0:
  764. pcs_ass = 5
  765. elseif pcs_ass <= 5:
  766. pcs_ass = 10
  767. elseif pcs_ass <= 10:
  768. pcs_ass = 15
  769. elseif pcs_ass <= 15:
  770. pcs_ass = 25
  771. elseif pcs_ass <= 25:
  772. pcs_ass = 35
  773. end
  774. dynamic $cheatmenu['looks']
  775. end
  776. if $ARGS[0] = 'assreduce':
  777. if pcs_ass > 25:
  778. pcs_ass = 25
  779. elseif pcs_ass > 15:
  780. pcs_ass = 15
  781. elseif pcs_ass > 10:
  782. pcs_ass = 10
  783. elseif pcs_ass > 5:
  784. pcs_ass = 1
  785. end
  786. dynamic $cheatmenu['looks']
  787. end
  788. $cheatmenu['parameters'] = {
  789. *clr & cla
  790. '<center><h1>Cheat Menu - Appearance Stats</h1></center>'
  791. act 'Return to appearance menu':dynamic $cheatmenu['looks']
  792. *nl
  793. 'Body Shape Parameters'
  794. '<<pcs_bust>> - <<pcs_waist>> - <<pcs_hips>>, <<$titsize>> breasts, the difference between the hips and waist <<pcs_hips-pcs_waist>> cm'
  795. 'Muscularity: musle = <<musle>>, salo = <<salo>>, fat = <<fat>>'
  796. 'Variable List:'
  797. 'agilbuf = <<agilbuf>>'
  798. 'strenbuf = <<strenbuf>>'
  799. 'vitalbuf = <<vitalbuf>>'
  800. 'BMI (bmi_calc) = <<bmi_calc>>'
  801. 'weight (pcs_weight) = <<pcs_weight>> kg'
  802. 'bust (pcs_bust) = <<pcs_bust>>'
  803. 'band (pcs_band) = <<pcs_band>>'
  804. 'waist (pcs_waist) = <<pcs_waist>>'
  805. 'hips (pcs_hips) = <<pcs_hips>>'
  806. 'bust - band (pcs_cupsize) = <<pcs_cupsize>>'
  807. 'silicone = <<silicone>>'
  808. 'nbsize = <<nbsize>>'
  809. 'magicf2b = <<magicf2b>>'
  810. 'genbsize = <<genbsize>>'
  811. 'vhips = <<vhips>>'
  812. 'vhtmp = <<vhtmp>>'
  813. 'wratio = <<wratio>>'
  814. 'bratio = <<bratio>>'
  815. 'hratio = <<hratio>>'
  816. 'vofat = <<vofat>>'
  817. 'salocatnow = <<salocatnow>>'
  818. 'salocatlast = <<salocatlast>>'
  819. 'magf2bdo = <<magf2bdo>>'
  820. 'mgf2bnocnt = <<mgf2bnocnt>>'
  821. 'magtarcup = <<magtarcup>>'
  822. 'normbuffpick = <<normbuffpick>>'
  823. 'nrmbfpckct = <<nrmbfpckct>>'
  824. 'btwarn = <<btwarn>>'
  825. 'salolast = <<salolast>>'
  826. }
  827. $cheatmenu['vneshpara'] = {
  828. *clr & cla
  829. '<center><h1>Cheat Menu - ?</h1></center>'
  830. act 'Return to appearance menu':dynamic $cheatmenu['looks']
  831. *nl
  832. 'Appearance Parameters'
  833. 'vidage = <<vidage>>'
  834. 'pcs_naturallashes = <<pcs_naturallashes>>'
  835. 'pcs_eyesize = <<pcs_eyesize>>'
  836. 'pcs_lip = <<pcs_lip>>'
  837. 'pcs_apprncbase = <<pcs_apprncbase>>'
  838. 'PXCloThinness = <<PXCloThinness>>'
  839. 'PXCloTopCut = <<PXCloTopCut>>'
  840. 'PXCloBottomShortness = <<PXCloBottomShortness>>'
  841. 'CloTotalBeauty = <<CloTotalBeauty>>'
  842. 'mopkoef = <<mopkoef>>'
  843. 'pcs_hairbsh = <<pcs_hairbsh>>'
  844. 'lipbalmKoef = <<lipbalmKoef>>'
  845. 'pcs_breath = <<pcs_breath>>'
  846. 'sweatKoef = <<sweatKoef>>'
  847. 'glassvnesh = <<glassvnesh>>'
  848. 'dyevmod = <<dyevmod>>'
  849. 'hairkoef = <<hairkoef>>'
  850. 'legkoef = <<legkoef>>'
  851. }
  852. $cheatmenu['tatoo'] = {
  853. gs'stat'
  854. *clr & cla
  855. '<center><h1>Cheat Menu - Tattoos</h1></center>'
  856. act 'Return to appearance menu':dynamic $cheatmenu['looks']
  857. *nl
  858. if tatarm = 0:'You do not have a tattoo on your arm</a>'
  859. if tatarm >= 1:'<a href="exec:tattCount-=1 & tatarm = 0 & dynamic $cheatmenu[''tatoo'']">Remove your arm tattoo</a>'
  860. if tatass = 0:'You do not have a tattoo on your ass</a>'
  861. if tatass >= 1:'<a href="exec:tattCount-=1 & tatass = 0 & dynamic $cheatmenu[''tatoo'']">Remove your ass tattoo</a>'
  862. if tatback = 0:'You do not have a tattoo on your back</a>'
  863. if tatback >= 1:'<a href="exec:tattCount-=1 & tatback = 0 & dynamic $cheatmenu[''tatoo'']">Remove your back tattoo</a>'
  864. if tatblly = 0:'You do not have a tattoo on your belly</a>'
  865. if tatblly >= 1:'<a href="exec:tattCount-=1 & tatblly = 0 & dynamic $cheatmenu[''tatoo'']">Remove your belly tattoo</a>'
  866. if tatbrst = 0:'You do not have a tattoo on your breast</a>'
  867. if tatbrst >= 1:'<a href="exec:tattCount-=1 & tatbrst = 0 & dynamic $cheatmenu[''tatoo'']">Remove your breast tattoo</a>'
  868. if tatchst = 0:'You do not have a tattoo on your chest</a>'
  869. if tatchst >= 1:'<a href="exec:tattCount-=1 & tatchst = 0 & dynamic $cheatmenu[''tatoo'']">Remove your chest tattoo</a>'
  870. if tatfce = 0:'You do not have a tattoo on your face</a>'
  871. if tatfce >= 1:'<a href="exec:tattCount-=1 & tatfce = 0 & dynamic $cheatmenu[''tatoo'']">Remove your face tattoo</a>'
  872. if tatankle = 0:'You do not have a tattoo on your ankle</a>'
  873. if tatankle >= 1:'<a href="exec:tattCount-=1 & tatankle = 0 & dynamic $cheatmenu[''tatoo'']">Remove your ankle tattoo</a>'
  874. if tatleg = 0:'You do not have a tattoo on your leg</a>'
  875. if tatleg >= 1:'<a href="exec:tattCount-=1 & tatleg = 0 & dynamic $cheatmenu[''tatoo'']">Remove your leg tattoo</a>'
  876. if tatlip = 0:'You do not have a tattoo on your lip</a>'
  877. if tatlip >= 1:'<a href="exec:tattCount-=1 & tatlip = 0 & dynamic $cheatmenu[''tatoo'']">Remove your lip tattoo</a>'
  878. if tatneck = 0:'You do not have a tattoo on your neck</a>'
  879. if tatneck >= 1:'<a href="exec:tattCount-=1 & tatneck = 0 & dynamic $cheatmenu[''tatoo'']">Remove your neck tattoo</a>'
  880. if tatvag = 0:'You do not have a public tattoo</a>'
  881. if tatvag >= 1:'<a href="exec:tattCount-=1 & tatvag = 0 & dynamic $cheatmenu[''tatoo'']">Remove your pubic tattoo</a>'
  882. if tatlech = 0:'You do not have a tattoo on your shoulder</a>'
  883. if tatlech >= 1:'<a href="exec:tattCount-=1 & tatlech = 0 & dynamic $cheatmenu[''tatoo'']">Remove your shoulder tattoo</a>'
  884. if tatside = 0:'You do not have a tattoo on your side</a>'
  885. if tatside >= 1:'<a href="exec:tattCount-=1 & tatside = 0 & dynamic $cheatmenu[''tatoo'']">Remove your the tattoo on your side</a>'
  886. if tatupb = 0:'You do not have a tramp stamp</a>'
  887. if tatupb >= 1:'<a href="exec:tattCount-=1 & tatupb = 0 & dynamic $cheatmenu[''tatoo'']">Remove your tramp stamp</a>'
  888. if tatunder = 0:'You do not have an under breast tattoo</a>'
  889. if tatunder >= 1:'<a href="exec:tattCount-=1 & tatunder = 0 & dynamic $cheatmenu[''tatoo'']">Remove your under breast tattoo</a>'
  890. if tatwrist = 0:'You do not have a tattoo on your wrist</a>'
  891. if tatwrist >= 1:'<a href="exec:tattCount-=1 & tatwrist = 0 & dynamic $cheatmenu[''tatoo'']">Remove your wrist tattoo</a>'
  892. if tathand = 0:'You do not have a tattoo on your hand</a>'
  893. if tathand >= 1:'<a href="exec:tattCount-=1 & tathand = 0 & dynamic $cheatmenu[''tatoo'']">Remove your hand tattoo</a>'
  894. }
  895. $cheatmenu['setStat'] = {
  896. temp_input = input("Set your <<$ARGS[1]>> level:")
  897. dynamic "
  898. <<$ARGS[0]>>_lvl = temp_input
  899. <<$ARGS[0]>>_lvlst = temp_input
  900. "
  901. killvar 'temp_input'
  902. dynamic $cheatmenu['stats']
  903. }
  904. $cheatmenu['setStat1'] = {
  905. temp_input = input("Set your <<$ARGS[1]>> level:")
  906. dynamic "
  907. <<$ARGS[0]>>_lvl = 100 - temp_input
  908. <<$ARGS[0]>>_lvlst = 100 - temp_input
  909. "
  910. killvar 'temp_input'
  911. dynamic $cheatmenu['stats']
  912. }
  913. $cheatmenu['setAttrs'] = {
  914. loop_index = 0
  915. :set_attrs_loop
  916. dynamic "
  917. <<$att_name[loop_index]>>_lvl = <<ARGS[0]>>
  918. <<$att_name[loop_index]>>_lvlst = <<ARGS[0]>>
  919. "
  920. loop_index += 1
  921. ! Magic is the last attribute, so if it's a non-magic game we'll end the loop one iteration early
  922. if MagikDostup = 0 and loop_index < arrsize('$att_name'):
  923. jump 'set_attrs_loop'
  924. elseif loop_index < arrsize('$att_name') - 1:
  925. jump 'set_attrs_loop'
  926. end
  927. killvar 'loop_index'
  928. dynamic $cheatmenu['stats']
  929. }
  930. $cheatmenu['setSkills'] = {
  931. loop_index = 0
  932. :set_skills_loop
  933. !! Inhibition (number 33) isn''t a skill so we''ll skip it
  934. if loop_index ! 33:
  935. dynamic "
  936. <<$skl_name[loop_index]>>_lvl = <<ARGS[0]>>
  937. <<$skl_name[loop_index]>>_lvlst = <<ARGS[0]>>
  938. "
  939. loop_index += 1
  940. else
  941. loop_index += 1
  942. dynamic "
  943. <<$skl_name[loop_index]>>_lvl = <<ARGS[0]>>
  944. <<$skl_name[loop_index]>>_lvlst = <<ARGS[0]>>
  945. "
  946. end
  947. !! The size of the array is reduced by 1 because we skipped inhibition
  948. if loop_index < arrsize('$skl_name') - 1: jump 'set_skills_loop'
  949. killvar 'loop_index'
  950. dynamic $cheatmenu['stats']
  951. }
  952. $cheatmenu['printStatLinks'] = {
  953. *p '<a href="exec:<<$ARGS[0]>>_lvl = 100 & <<$ARGS[0]>>_lvlst = 100 & dynamic $cheatmenu[''stats'']" >Max</a> '
  954. *p '<a href="exec:<<$ARGS[0]>>_lvl += 1 & <<$ARGS[0]>>_lvlst = <<$ARGS[0]>>_lvl & dynamic $cheatmenu[''stats'']" >+1</a> '
  955. *p '<a href="exec:<<$ARGS[0]>>_lvl += 10 & <<$ARGS[0]>>_lvlst = <<$ARGS[0]>>_lvl & dynamic $cheatmenu[''stats'']" >+10</a> '
  956. *p '<a href="exec:<<$ARGS[0]>>_lvl -= 1 & <<$ARGS[0]>>_lvlst = <<$ARGS[0]>>_lvl & dynamic $cheatmenu[''stats'']" >-1</a> '
  957. *p '<a href="exec:<<$ARGS[0]>>_lvl -= 10 & <<$ARGS[0]>>_lvlst = <<$ARGS[0]>>_lvl & dynamic $cheatmenu[''stats'']" >-10</a> '
  958. *p '<a href="exec:<<$ARGS[0]>>_lvl = 0 & <<$ARGS[0]>>_lvlst = 0 & dynamic $cheatmenu[''stats'']" >Min</a> '
  959. *pl '<a href="exec:dynamic $cheatmenu[''setStat''], ''<<$ARGS[0]>>'', ''<<$ARGS[1]>>''" >Set</a>'
  960. }
  961. $cheatmenu['printStatLinks1'] = {
  962. *p '<a href="exec:<<$ARGS[0]>>_lvl = 0 & <<$ARGS[0]>>_lvlst = 0 & <<$ARGS[0]>>_exp = 0 & dynamic $cheatmenu[''stats'']" >Max</a> '
  963. *p '<a href="exec:<<$ARGS[0]>>_lvl -= 1 & <<$ARGS[0]>>_lvlst = <<$ARGS[0]>>_lvl & <<$ARGS[0]>>_exp = 0 & dynamic $cheatmenu[''stats'']" >+1</a> '
  964. *p '<a href="exec:<<$ARGS[0]>>_lvl -= 10 & <<$ARGS[0]>>_lvlst = <<$ARGS[0]>>_lvl & <<$ARGS[0]>>_exp = 0 & dynamic $cheatmenu[''stats'']" >+10</a> '
  965. *p '<a href="exec:<<$ARGS[0]>>_lvl += 1 & <<$ARGS[0]>>_lvlst = <<$ARGS[0]>>_lvl & <<$ARGS[0]>>_exp = 0 & dynamic $cheatmenu[''stats'']" >-1</a> '
  966. *p '<a href="exec:<<$ARGS[0]>>_lvl += 10 & <<$ARGS[0]>>_lvlst = <<$ARGS[0]>>_lvl & <<$ARGS[0]>>_exp = 0 & dynamic $cheatmenu[''stats'']" >-10</a> '
  967. *p '<a href="exec:<<$ARGS[0]>>_lvl = 100 & <<$ARGS[0]>>_lvlst = 100 & <<$ARGS[0]>>_exp = 0 & dynamic $cheatmenu[''stats'']" >Min</a> '
  968. *pl '<a href="exec:dynamic $cheatmenu[''setStat1''], ''<<$ARGS[0]>>'', ''<<$ARGS[1]>>''" >Set</a>'
  969. }
  970. $cheatmenu['stats'] = {
  971. gs 'stat'
  972. *clr & cla
  973. gs 'obj_din', 'cheattabs'
  974. !Set a floor and ceiling for all attributes and skills
  975. loop_index = 0
  976. :attr_trim_loop
  977. dynamic "
  978. if <<$att_name[loop_index]>>_lvl < 0: <<$att_name[loop_index]>>_lvl = 0
  979. if <<$att_name[loop_index]>>_lvlst < 0: <<$att_name[loop_index]>>_lvlst = 0
  980. if <<$att_name[loop_index]>>_lvl > 100: <<$att_name[loop_index]>>_lvl = 100
  981. if <<$att_name[loop_index]>>_lvlst > 100: <<$att_name[loop_index]>>_lvlst = 100
  982. "
  983. loop_index += 1
  984. if loop_index < arrsize('$att_name'): jump 'attr_trim_loop'
  985. loop_index = 0
  986. :skill_trim_loop
  987. dynamic "
  988. if <<$skl_name[loop_index]>>_lvl < 0: <<$skl_name[loop_index]>>_lvl = 0
  989. if <<$skl_name[loop_index]>>_lvlst < 0: <<$skl_name[loop_index]>>_lvlst = 0
  990. if <<$skl_name[loop_index]>>_lvl > 100: <<$skl_name[loop_index]>>_lvl = 100
  991. if <<$skl_name[loop_index]>>_lvlst > 100: <<$skl_name[loop_index]>>_lvlst = 100
  992. "
  993. loop_index += 1
  994. if loop_index < arrsize('$skl_name'): jump 'skill_trim_loop'
  995. killvar 'loop_index'
  996. '<center><h1>Cheat Menu - Attributes and Skills</h1></center>'
  997. '<center><font color="red"><b>WARNING!</b></font>: Using cheats can cause bugs and break your save, use them with care. When reporting bugs, please mention any cheats you used.</center>'
  998. *nl
  999. '<center><table width="90%" cellspacing="0" cellpadding="0" valign="top">'
  1000. '<tr><td width="50%" cellpadding="10" valign="top">'
  1001. *pl'<b>Attributes</b> (values 0 - 100):'
  1002. *pl '<a href="exec:dynamic $cheatmenu[''setAttrs''], 100" >Max Attributes</a> <a href="exec:dynamic $cheatmenu[''setAttrs''], 0" >Min Attributes</a>'
  1003. *p 'Strength (<<stren_lvl>>): ' & dynamic $cheatmenu['printStatLinks'], 'stren', 'Strength'
  1004. *p 'Agility (<<agil_lvl>>): ' & dynamic $cheatmenu['printStatLinks'], 'agil', 'Agility'
  1005. *p 'Endurance (<<vital_lvl>>): ' & dynamic $cheatmenu['printStatLinks'], 'vital', 'Endurance'
  1006. *p 'Intelligence (<<intel_lvl>>): ' & dynamic $cheatmenu['printStatLinks'], 'intel', 'Intelligence'
  1007. *p 'Reaction (<<react_lvl>>): ' & dynamic $cheatmenu['printStatLinks'], 'react', 'Reaction'
  1008. *p 'Spirit (<<sprt_lvl>>): ' & dynamic $cheatmenu['printStatLinks'], 'sprt', 'Spirit'
  1009. *p 'Charisma (<<chrsm_lvl>>): ' & dynamic $cheatmenu['printStatLinks'], 'chrsm', 'Charisma'
  1010. *p 'Perception (<<prcptn_lvl>>): ' & dynamic $cheatmenu['printStatLinks'], 'prcptn', 'Perception'
  1011. if MagikDostup = 0: *p 'Magic (<<magik_lvl>>): ' & dynamic $cheatmenu['printStatLinks'], 'magik', 'Magic'
  1012. *nl
  1013. *pl'<b>Sexual:</b>'
  1014. *pl 'Inhibition level (<<100 - inhib_lvl>>): ' & dynamic $cheatmenu['printStatLinks1'], 'inhib', 'Inhibition'
  1015. if willpowermax > 200: willpowermax = 200
  1016. if willpowermax < 50: willpowermax = 50
  1017. *pl 'Willpower Maximum (<<willpowermax>>): <a href="exec:willpowermax = 200 & dynamic $cheatmenu[''stats'']" >Max</a> <a href="exec:willpowermax += 1 & dynamic $cheatmenu[''stats'']" >+1</a> <a href="exec:willpowermax += 10 & dynamic $cheatmenu[''stats'']" >+10</a> <a href="exec:willpowermax -= 1 & dynamic $cheatmenu[''stats'']" >-1</a> <a href="exec:willpowermax -= 10 & dynamic $cheatmenu[''stats'']" >-10</a> <a href="exec:willpowermax = 50 & dynamic $cheatmenu[''stats'']" >Min</a>'
  1018. if workPTU > 1:*pl'<a href="exec:teachlevel += 10 & dynamic $cheatmenu[''stats'']">Reputation teacher+10: <<teachlevel>></a>'
  1019. if workPTU > 1:*pl'<a href="exec:teachlevel -= 10 & dynamic $cheatmenu[''stats'']">Reputation teacher-10: <<teachlevel>></a>'
  1020. if pcs_grades >= 0:*pl'<a href="exec:pcs_grades += 10 & dynamic $cheatmenu[''stats'']">Improve your academic performance: <<pcs_grades>></a>'
  1021. if StoryLine > 0 and schoolprogul >= 0:*pl'<a href="exec:schoolprogul = 0 & dynamic $cheatmenu[''stats'']">Zero Absenteeism (School): <<schoolprogul>></a>'
  1022. *nl
  1023. *pl'<b>Skills</b> (values 0 - 100, and adjusted total by attributes):'
  1024. *pl '<a href="exec:dynamic $cheatmenu[''setSkills''], 100" >Max Skills</a> <a href="exec:dynamic $cheatmenu[''setSkills''], 0" >Min Skills</a>'
  1025. *nl
  1026. *pl'<b>Others:</b>'
  1027. *p 'Chess (<<chess_lvl>>) - Total (<<pcs_chess>>): ' & dynamic $cheatmenu['printStatLinks'], 'chess', 'Chess'
  1028. *p 'Gaming (<<gaming_lvl>>) - Total (<<pcs_gaming>>): ' & dynamic $cheatmenu['printStatLinks'], 'gaming', 'Gaming'
  1029. *p 'Social (<<humint_lvl>>) - Total (<<pcs_humint>>): ' & dynamic $cheatmenu['printStatLinks'], 'humint', 'People Skills'
  1030. *p 'Persuasion (<<persuas_lvl>>) - Total (<<pcs_persuas>>): ' & dynamic $cheatmenu['printStatLinks'], 'persuas', 'Persuasion'
  1031. *p 'Observation (<<observ_lvl>>) - Total (<<pcs_observ>>): ' & dynamic $cheatmenu['printStatLinks'], 'observ', 'Observation'
  1032. *p 'Makeup (<<makupskl_lvl>>) - Total (<<pcs_makupskl>>): ' & dynamic $cheatmenu['printStatLinks'], 'makupskl', 'Makeup'
  1033. *p 'Computers (<<compskl_lvl>>) - Total (<<pcs_compskl>>): ' & dynamic $cheatmenu['printStatLinks'], 'compskl', 'Computer Skill'
  1034. *p 'Hacking (<<comphckng_lvl>>) - Total (<<pcs_comphckng>>): ' & dynamic $cheatmenu['printStatLinks'], 'comphckng', 'Hacking'
  1035. *p 'Handy-work (<<hndiwrk_lvl>>) - Total (<<pcs_hndiwrk>>): ' & dynamic $cheatmenu['printStatLinks'], 'hndiwrk', 'Handy-work'
  1036. *p 'Pool (<<pool_lvl>>) - Total (<<pcs_pool>>): ' & dynamic $cheatmenu['printStatLinks'], 'pool', 'Pool'
  1037. *p 'Heels (<<pcs_heels>>) - Total (<<pcs_heels>>): ' & dynamic $cheatmenu['printStatLinks'], 'heels', 'Heels'
  1038. if MagikDostup = 0: *p 'Spell Casting (<<splcstng_lvl>>) - Total (<<pcs_splcstng>>): ' & dynamic $cheatmenu['printStatLinks'], 'splcstng', 'Spellcasting'
  1039. '</td><td width="50%" cellpadding="10" valign="top">'
  1040. *pl'<b>Combat:</b>'
  1041. *p 'Jabs (<<jab_lvl>>)- Total (<<pcs_jab>>): ' & dynamic $cheatmenu['printStatLinks'], 'jab', 'Jabs'
  1042. *p 'Power Strikes (<<punch_lvl>>) - Total (<<pcs_punch>>): ' & dynamic $cheatmenu['printStatLinks'], 'punch', 'Power Strikes'
  1043. *p 'Kicks (<<kick_lvl>>) - Total (<<pcs_kick>>): ' & dynamic $cheatmenu['printStatLinks'], 'kick', 'Kicks'
  1044. *p 'Defence (<<def_lvl>>) - Total (<<pcs_def>>): ' & dynamic $cheatmenu['printStatLinks'], 'def', 'Defence'
  1045. *p 'Marksmanship (<<shoot_lvl>>) - Total (<<pcs_shoot>>): ' & dynamic $cheatmenu['printStatLinks'], 'shoot', 'Marksmanship'
  1046. *p 'Bushcraft (<<bushcraft_lvl>>) - Total (<<pcs_bushcraft>>): ' & dynamic $cheatmenu['printStatLinks'], 'bushcraft', 'Bushcraft'
  1047. *nl
  1048. *pl'<b>Craft:</b>'
  1049. *p 'Singing (<<vokal_lvl>>) - Total (<<pcs_vokal>>): ' & dynamic $cheatmenu['printStatLinks'], 'vokal', 'Singing'
  1050. *p 'Tailoring (<<sewng_lvl>>) - Total (<<pcs_sewng>>): ' & dynamic $cheatmenu['printStatLinks'], 'sewng', 'Tailoring'
  1051. *p 'Instruments (<<instrmusic_lvl>>) - Total (<<pcs_instrmusic>>): ' & dynamic $cheatmenu['printStatLinks'], 'instrmusic', 'Instrumental Music'
  1052. *p 'Photography (<<photoskl_lvl>>) - Total (<<pcs_photoskl>>): ' & dynamic $cheatmenu['printStatLinks'], 'photoskl', 'Photography'
  1053. *p 'Artistic (<<artskls_lvl>>) - Total (<<pcs_artskls>>): ' & dynamic $cheatmenu['printStatLinks'], 'artskls', 'Artistic Skills'
  1054. *p 'Performing (<<perform_lvl>>) - Total (<<pcs_perform>>): ' & dynamic $cheatmenu['printStatLinks'], 'perform', 'Performance'
  1055. *p 'Music Production (<<musicprod_lvl>>) - Total (<<pcs_musicprod>>): ' & dynamic $cheatmenu['printStatLinks'], 'musicprod', 'Music Production'
  1056. *nl
  1057. *pl'<b>Dance:</b>'
  1058. *p 'Modern Dance (<<danc_lvl>>) - Total (<<pcs_danc>>): ' & dynamic $cheatmenu['printStatLinks'], 'danc', 'Modern Dancing'
  1059. *p 'Erotic Dance (<<dancero_lvl>>) - Total (<<pcs_dancero>>): ' & dynamic $cheatmenu['printStatLinks'], 'dancero', 'Erotic Dancing'
  1060. *p 'Pole Dance (<<dancpol_lvl>>) - Total (<<pcs_dancpol>>): ' & dynamic $cheatmenu['printStatLinks'], 'dancpol', 'Pole Dancing'
  1061. *p 'Cheerleading (<<cheer_lvl>>) - Total (<<pcs_cheer>>): ' & dynamic $cheatmenu['printStatLinks'], 'cheer', 'Cheerleading'
  1062. *nl
  1063. *pl'<b>Sport:</b>'
  1064. *p 'Running (<<run_lvl>>) - Total (<<pcs_run>>): ' & dynamic $cheatmenu['printStatLinks'], 'run', 'Running'
  1065. *p 'Volleyball (<<vball_lvl>>) - Total (<<pcs_vball>>): ' & dynamic $cheatmenu['printStatLinks'], 'vball', 'Volleyball'
  1066. *p 'Ice Skating (<<icesktng_lvl>>) - Total (<<pcs_icesktng>>): ' & dynamic $cheatmenu['printStatLinks'], 'icesktng', 'Ice Skating'
  1067. *p 'Wrestling (<<wrstlng_lvl>>) - Total (<<pcs_wrstlng>>): ' & dynamic $cheatmenu['printStatLinks'], 'wrstlng', 'Wrestling'
  1068. *p 'Football (<<ftbll_lvl>>) - Total (<<pcs_ftbll>>): ' & dynamic $cheatmenu['printStatLinks'], 'ftbll', 'Football'
  1069. *nl
  1070. *pl'<b>Work:</b>'
  1071. *p 'Serving (<<servng_lvl>>) - Total (<<pcs_servng>>): ' & dynamic $cheatmenu['printStatLinks'], 'servng', 'Serving'
  1072. *p 'Modeling (<<mdlng_lvl>>) - Total (<<pcs_mdlng>>): ' & dynamic $cheatmenu['printStatLinks'], 'mdlng', 'Modeling'
  1073. *p 'Medicine (<<medcn_lvl>>) - Total (<<pcs_medcn>>): ' & dynamic $cheatmenu['printStatLinks'], 'medcn', 'Medicine'
  1074. *p 'Cleaning (<<cleaning_lvl>>) - Total (<<pcs_cleaning>>): ' & dynamic $cheatmenu['printStatLinks'], 'cleaning', 'Cleaning'
  1075. '</tr></table></b></center>'
  1076. }
  1077. $cheatmenu['reputation'] = {
  1078. gs'stat'
  1079. *clr & cla
  1080. gs 'obj_din', 'cheattabs'
  1081. '<center><h1>Cheat Menu - Relationships and Renown</h1></center>'
  1082. '<center>Relationship values are from 0 - 100.</center>'
  1083. '<center>If they exceed this limit they will be reset overnight.</center>'
  1084. '<center><table width="90%" cellspacing="0" cellpadding="0" valign="top">'
  1085. '<tr><td width="50%" cellpadding="10" valign="top">'
  1086. if storyline = 1:
  1087. *nl
  1088. 'Relationships in Pavlovsk'
  1089. *nl
  1090. '<font color="blue"><b>Family</b></font>'
  1091. if Enable_reputation_family = 0:
  1092. '<a href="exec:Enable_reputation_family = 1 & dynamic $cheatmenu[''reputation'']">Show details</a>'
  1093. end
  1094. if Enable_reputation_family = 1:
  1095. '<a href="exec:Enable_reputation_family = 0 & dynamic $cheatmenu[''reputation'']">Hide details</a>'
  1096. 'Stepfather: <<npc_rel[''A28'']>> <a href="exec:npc_rel[''A28''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A28''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1097. 'Mother: <<npc_rel[''A29'']>> <a href="exec:npc_rel[''A29''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A29''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1098. 'Sister: <<npc_rel[''A33'']>> <a href="exec:npc_rel[''A33''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A33''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1099. 'Brother: <<npc_rel[''A34'']>> <a href="exec:npc_rel[''A34''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A34''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1100. end
  1101. *nl
  1102. '<font color="blue"><b>School</b></font>'
  1103. '<i>Popular Kids</i>'
  1104. if Enable_reputation_popular = 0:
  1105. '<a href="exec:Enable_reputation_popular = 1 & dynamic $cheatmenu[''reputation'']">Show details</a>'
  1106. end
  1107. if Enable_reputation_popular = 1:
  1108. '<a href="exec:Enable_reputation_popular = 0 & dynamic $cheatmenu[''reputation'']">Hide details</a>'
  1109. '<<$npc_firstname[''A1'']>> <<$npc_lastname[''A1'']>>: <<npc_rel[''A1'']>> <a href="exec:npc_rel[''A1''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A1''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1110. '<<$npc_firstname[''A4'']>> <<$npc_lastname[''A4'']>>: <<npc_rel[''A4'']>> <a href="exec:npc_rel[''A4''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A4''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1111. '<<$npc_firstname[''A14'']>> <<$npc_lastname[''A14'']>>: <<npc_rel[''A14'']>> <a href="exec:npc_rel[''A14''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A14''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1112. '<<$npc_firstname[''A15'']>> <<$npc_lastname[''A15'']>>: <<npc_rel[''A15'']>> <a href="exec:npc_rel[''A15''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A15''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1113. '<<$npc_firstname[''A17'']>> <<$npc_lastname[''A17'']>>: <<npc_rel[''A17'']>> <a href="exec:npc_rel[''A17''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A17''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1114. '<<$npc_firstname[''A22'']>> <<$npc_lastname[''A22'']>>: <<npc_rel[''A22'']>> <a href="exec:npc_rel[''A22''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A22''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1115. '<<$npc_firstname[''A146'']>> <<$npc_lastname[''A146'']>>: <<npc_rel[''A146'']>> <a href="exec:npc_rel[''A146''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A146''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1116. '<<$npc_firstname[''A147'']>> <<$npc_lastname[''A147'']>>: <<npc_rel[''A147'']>> <a href="exec:npc_rel[''A147''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A147''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1117. '<<$npc_firstname[''A148'']>> <<$npc_lastname[''A148'']>>: <<npc_rel[''A148'']>> <a href="exec:npc_rel[''A148''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A148''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1118. if soniaPS = 0: '<<$npc_firstname[''A25'']>> <<$npc_lastname[''A25'']>>: <<npc_rel[''A25'']>> <a href="exec:npc_rel[''A25''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A25''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1119. '<<$npc_firstname[''A139'']>> <<$npc_lastname[''A139'']>>: <<npc_rel[''A139'']>> <a href="exec:npc_rel[''A139''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A139''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1120. '<<$npc_firstname[''A140'']>> <<$npc_lastname[''A140'']>>: <<npc_rel[''A140'']>> <a href="exec:npc_rel[''A140''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A140''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1121. end
  1122. *nl
  1123. '<i>Athletes</i>'
  1124. if Enable_reputation_athletes = 0:
  1125. '<a href="exec:Enable_reputation_athletes = 1 & dynamic $cheatmenu[''reputation'']">Show details</a>'
  1126. end
  1127. if Enable_reputation_athletes = 1:
  1128. '<a href="exec:Enable_reputation_athletes = 0 & dynamic $cheatmenu[''reputation'']">Hide details</a>'
  1129. '<<$npc_firstname[''A3'']>> <<$npc_lastname[''A3'']>>: <<npc_rel[''A3'']>> <a href="exec:npc_rel[''A3''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A3''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1130. if fedormasha = 0: '<<$npc_firstname[''A5'']>> <<$npc_lastname[''A5'']>>: <<npc_rel[''A5'']>> <a href="exec:npc_rel[''A5''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A5''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1131. '<<$npc_firstname[''A8'']>> <<$npc_lastname[''A8'']>>: <<npc_rel[''A8'']>> <a href="exec:npc_rel[''A8''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A8''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1132. '<<$npc_firstname[''A13'']>> <<$npc_lastname[''A13'']>>: <<npc_rel[''A13'']>> <a href="exec:npc_rel[''A13''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A13''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1133. if zverRageQW = 0 or zverRageQW = 10: '<<$npc_firstname[''A18'']>> <<$npc_lastname[''A18'']>>: <<npc_rel[''A18'']>> <a href="exec:npc_rel[''A18''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A18''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1134. '<<$npc_firstname[''A19'']>> <<$npc_lastname[''A19'']>>: <<npc_rel[''A19'']>> <a href="exec:npc_rel[''A19''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A19''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1135. '<<$npc_firstname[''A23'']>> <<$npc_lastname[''A23'']>>: <<npc_rel[''A23'']>> <a href="exec:npc_rel[''A23''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A23''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1136. '<<$npc_firstname[''A149'']>> <<$npc_lastname[''A149'']>>: <<npc_rel[''A149'']>> <a href="exec:npc_rel[''A149''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A149''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1137. '<<$npc_firstname[''A150'']>> <<$npc_lastname[''A150'']>>: <<npc_rel[''A150'']>> <a href="exec:npc_rel[''A150''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A150''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1138. '<<$npc_firstname[''A141'']>> <<$npc_lastname[''A141'']>>: <<npc_rel[''A141'']>> <a href="exec:npc_rel[''A141''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A141''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1139. end
  1140. *nl
  1141. '<i>Nerds</i>'
  1142. if Enable_reputation_nerds = 0:
  1143. '<a href="exec:Enable_reputation_nerds = 1 & dynamic $cheatmenu[''reputation'']">Show details</a>'
  1144. end
  1145. if Enable_reputation_nerds = 1:
  1146. '<a href="exec:Enable_reputation_nerds = 0 & dynamic $cheatmenu[''reputation'']">Hide details</a>'
  1147. '<<$npc_firstname[''A2'']>> <<$npc_lastname[''A2'']>>: <<npc_rel[''A2'']>> <a href="exec:npc_rel[''A2''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A2''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1148. '<<$npc_firstname[''A6'']>> <<$npc_lastname[''A6'']>>: <<npc_rel[''A6'']>> <a href="exec:npc_rel[''A6''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A6''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1149. '<<$npc_firstname[''A12'']>> <<$npc_lastname[''A12'']>>: <<npc_rel[''A12'']>> <a href="exec:npc_rel[''A12''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A12''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1150. '<<$npc_firstname[''A16'']>> <<$npc_lastname[''A16'']>>: <<npc_rel[''A16'']>> <a href="exec:npc_rel[''A16''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A16''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1151. '<<$npc_firstname[''A151'']>> <<$npc_lastname[''A151'']>>: <<npc_rel[''A151'']>> <a href="exec:npc_rel[''A151''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A151''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1152. '<<$npc_firstname[''A152'']>> <<$npc_lastname[''A152'']>>: <<npc_rel[''A152'']>> <a href="exec:npc_rel[''A152''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A152''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1153. '<<$npc_firstname[''A153'']>> <<$npc_lastname[''A153'']>>: <<npc_rel[''A153'']>> <a href="exec:npc_rel[''A153''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A153''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1154. '<<$npc_firstname[''A142'']>> <<$npc_lastname[''A142'']>>: <<npc_rel[''A142'']>> <a href="exec:npc_rel[''A142''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A142''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1155. '<<$npc_firstname[''A231'']>> <<$npc_lastname[''A231'']>>: <<npc_rel[''A231'']>> <a href="exec:npc_rel[''A231''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A231''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1156. end
  1157. *nl
  1158. '<i>Gopniks</i>'
  1159. if Enable_reputation_gopniks = 0:
  1160. '<a href="exec:Enable_reputation_gopniks = 1 & dynamic $cheatmenu[''reputation'']">Show details</a>'
  1161. end
  1162. if Enable_reputation_gopniks = 1:
  1163. '<a href="exec:Enable_reputation_gopniks = 0 & dynamic $cheatmenu[''reputation'']">Hide details</a>'
  1164. '<<$npc_firstname[''A9'']>> <<$npc_lastname[''A9'']>>: <<npc_rel[''A9'']>> <a href="exec:npc_rel[''A9''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A9''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1165. '<<$npc_firstname[''A10'']>> <<$npc_lastname[''A10'']>>: <<npc_rel[''A10'']>> <a href="exec:npc_rel[''A10''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A10''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1166. '<<$npc_firstname[''A11'']>> <<$npc_lastname[''A11'']>>: <<npc_rel[''A11'']>> <a href="exec:npc_rel[''A11''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A11''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1167. '<<$npc_firstname[''A20'']>> <<$npc_lastname[''A20'']>>: <<npc_rel[''A20'']>> <a href="exec:npc_rel[''A20''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A20''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1168. '<<$npc_firstname[''A21'']>> <<$npc_lastname[''A21'']>>: <<npc_rel[''A21'']>> <a href="exec:npc_rel[''A21''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A21''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1169. '<<$npc_firstname[''A24'']>> <<$npc_lastname[''A24'']>>: <<npc_rel[''A24'']>> <a href="exec:npc_rel[''A24''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A24''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1170. '<<$npc_firstname[''A154'']>> <<$npc_lastname[''A154'']>>: <<npc_rel[''A154'']>> <a href="exec:npc_rel[''A154''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A154''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1171. '<<$npc_firstname[''A155'']>> <<$npc_lastname[''A155'']>>: <<npc_rel[''A155'']>> <a href="exec:npc_rel[''A155''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A155''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1172. '<<$npc_firstname[''A156'']>> <<$npc_lastname[''A156'']>>: <<npc_rel[''A156'']>> <a href="exec:npc_rel[''A156''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A156''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1173. '<<$npc_firstname[''A157'']>> <<$npc_lastname[''A157'']>>: <<npc_rel[''A157'']>> <a href="exec:npc_rel[''A157''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A157''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1174. '<<$npc_firstname[''A158'']>> <<$npc_lastname[''A158'']>>: <<npc_rel[''A158'']>> <a href="exec:npc_rel[''A158''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A158''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1175. '<<$npc_firstname[''A143'']>> <<$npc_lastname[''A143'']>>: <<npc_rel[''A143'']>> <a href="exec:npc_rel[''A143''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A143''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1176. '<<$npc_firstname[''A144'']>> <<$npc_lastname[''A144'']>>: <<npc_rel[''A144'']>> <a href="exec:npc_rel[''A144''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A144''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1177. '<<$npc_firstname[''A145'']>> <<$npc_lastname[''A145'']>>: <<npc_rel[''A145'']>> <a href="exec:npc_rel[''A145''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A145''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1178. end
  1179. *nl
  1180. '<i>Outcasts/Loners</i>'
  1181. if Enable_reputation_outcasts = 0:
  1182. '<a href="exec:Enable_reputation_outcasts = 1 & dynamic $cheatmenu[''reputation'']">Show details</a>'
  1183. end
  1184. if Enable_reputation_outcasts = 1:
  1185. '<a href="exec:Enable_reputation_outcasts = 0 & dynamic $cheatmenu[''reputation'']">Hide details</a>'
  1186. '<<$npc_firstname[''A7'']>> <<$npc_lastname[''A7'']>>: <<npc_rel[''A7'']>> <a href="exec:npc_rel[''A7''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A7''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1187. if soniaPS > 0: '<<$npc_firstname[''A25'']>> <<$npc_lastname[''A25'']>>: <<npc_rel[''A25'']>> <a href="exec:npc_rel[''A25''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A25''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1188. if zverRageQW > 1 and zverRageQW < 10: '<<$npc_firstname[''A18'']>> <<$npc_lastname[''A18'']>>: <<npc_rel[''A18'']>> <a href="exec:npc_rel[''A18''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A18''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1189. if fedormasha = 1: '<<$npc_firstname[''A5'']>> <<$npc_lastname[''A5'']>>: <<npc_rel[''A5'']>> <a href="exec:npc_rel[''A5''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A5''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1190. '<<$npc_firstname[''A159'']>> <<$npc_lastname[''A159'']>>: <<npc_rel[''A159'']>> <a href="exec:npc_rel[''A159''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A159''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1191. end
  1192. *nl
  1193. '<i>Teachers/Coaches</i>'
  1194. if Enable_reputation_teachers = 0:
  1195. '<a href="exec:Enable_reputation_teachers = 1 & dynamic $cheatmenu[''reputation'']">Show details</a>'
  1196. end
  1197. if Enable_reputation_teachers = 1:
  1198. '<a href="exec:Enable_reputation_teachers = 0 & dynamic $cheatmenu[''reputation'']">Hide details</a>'
  1199. '<<$npc_firstname[''A26'']>> <<$npc_lastname[''A26'']>>: <<npc_rel[''A26'']>> <a href="exec:npc_rel[''A26''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A26''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1200. 'Mikhail Nikolayevich: <<npc_rel[''A69'']>> <a href="exec:npc_rel[''A69''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A69''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1201. '<<$npc_firstname[''A128'']>> <<$npc_lastname[''A128'']>>: <<npc_rel[''A128'']>> <a href="exec:npc_rel[''A128''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A128''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1202. '<<$npc_firstname[''A129'']>> <<$npc_lastname[''A129'']>>: <<npc_rel[''A129'']>> <a href="exec:npc_rel[''A129''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A129''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1203. '<<$npc_firstname[''A130'']>> <<$npc_lastname[''A130'']>>: <<npc_rel[''A130'']>> <a href="exec:npc_rel[''A130''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A130''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1204. '<<$npc_firstname[''A131'']>> <<$npc_lastname[''A131'']>>: <<npc_rel[''A131'']>> <a href="exec:npc_rel[''A131''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A131''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1205. '<<$npc_firstname[''A132'']>> <<$npc_lastname[''A132'']>>: <<npc_rel[''A132'']>> <a href="exec:npc_rel[''A132''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A132''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1206. '<<$npc_firstname[''A133'']>> <<$npc_lastname[''A133'']>>: <<npc_rel[''A133'']>> <a href="exec:npc_rel[''A133''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A133''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1207. '<<$npc_firstname[''A134'']>> <<$npc_lastname[''A134'']>>: <<npc_rel[''A134'']>> <a href="exec:npc_rel[''A134''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A134''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1208. '<<$npc_firstname[''A135'']>> <<$npc_lastname[''A135'']>>: <<npc_rel[''A135'']>> <a href="exec:npc_rel[''A135''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A135''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1209. '<<$npc_firstname[''A136'']>> <<$npc_lastname[''A136'']>>: <<npc_rel[''A136'']>> <a href="exec:npc_rel[''A136''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A136''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1210. '<<$npc_firstname[''A137'']>> <<$npc_lastname[''A137'']>>: <<npc_rel[''A137'']>> <a href="exec:npc_rel[''A137''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A137''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1211. '<<$npc_firstname[''A138'']>> <<$npc_lastname[''A138'']>>: <<npc_rel[''A138'']>> <a href="exec:npc_rel[''A138''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A138''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1212. end
  1213. end
  1214. *nl
  1215. '<font color="blue"><b>Nicholas'' Family</b></font>'
  1216. '<a href="exec:gt ''nichUtil'', ''debug''">Storyline Debug Menu</a>'
  1217. '</td><td width="50%" cellpadding="10" valign="top">'
  1218. *nl
  1219. 'Miscellaneous relationships'
  1220. *nl
  1221. '<font color="blue"><b>Others</b></font>'
  1222. *nl
  1223. if Enable_reputation_others = 0:
  1224. '<a href="exec:Enable_reputation_others = 1 & dynamic $cheatmenu[''reputation'']">Show details</a>'
  1225. end
  1226. if Enable_reputation_others = 1:
  1227. '<a href="exec:Enable_reputation_others = 0 & dynamic $cheatmenu[''reputation'']">Hide details</a>'
  1228. if npc_rel['A112'] >= 0:
  1229. 'Sergei Shulgin: <<npc_rel[''A112'']>> <a href="exec:npc_rel[''A112''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A112''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1230. end
  1231. if npc_rel['A219'] >= 0:
  1232. 'Kat: <<npc_rel[''A219'']>> <a href="exec:npc_rel[''A219''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A219''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1233. end
  1234. if npc_rel['A220'] >= 0:
  1235. 'Vika: <<npc_rel[''A220'']>> <a href="exec:npc_rel[''A220''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A220''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1236. end
  1237. if npc_rel['A93'] >= 0:
  1238. 'Irina: <<npc_rel[''A93'']>> <a href="exec:npc_rel[''A93''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A93''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1239. end
  1240. if npc_rel['A43'] >= 0:
  1241. 'Tamara: <<npc_rel[''A43'']>> <a href="exec:npc_rel[''A43''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A43''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1242. end
  1243. if alla >= 0:
  1244. 'Alla: <<alla>> <a href="exec:alla += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:alla -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1245. end
  1246. if masha >= 0:
  1247. 'Masha: <<masha>> <a href="exec:masha += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:masha -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1248. end
  1249. if npc_rel['A41'] >= 0:
  1250. 'Givi: <<npc_rel[''A41'']>> <a href="exec:npc_rel[''A41''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A41''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1251. end
  1252. if npc_rel['A42'] >= 0:
  1253. 'Ashot: <<npc_rel[''A42'']>> <a href="exec:npc_rel[''A42''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A42''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1254. end
  1255. if afra >= 0:
  1256. 'Black Guys: <<afra>> <a href="exec:afra += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:afra -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1257. end
  1258. if npc_rel['A89'] >= 0:
  1259. 'Eugene: <<npc_rel[''A89'']>> <a href="exec:npc_rel[''A89''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A89''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1260. end
  1261. if npc_rel['A217'] >= 0:
  1262. 'Pavlin: <<npc_rel[''A217'']>> <a href="exec:npc_rel[''A217''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A217''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1263. end
  1264. if huntersAndreiQw >= 0:
  1265. 'Hunter Andrew: <<huntersAndreiQw>> <a href="exec:huntersAndreiQw += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:huntersAndreiQw -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1266. end
  1267. if huntersSergeiQw >= 0:
  1268. 'Hunter Sergei: <<huntersSergeiQw>> <a href="exec:huntersSergeiQw += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:huntersSergeiQw -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1269. end
  1270. if huntersIgorQw >= 0:
  1271. 'Hunter Igor: <<huntersIgorQw>> <a href="exec:huntersIgorQw += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:huntersIgorQw -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1272. end
  1273. if npc_rel['A217'] >= 0:
  1274. 'Martin: <<npc_rel[''A216'']>> <a href="exec:npc_rel[''A216''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A216''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1275. end
  1276. end
  1277. if pcs_lovers[0] = 1:
  1278. *nl
  1279. 'You are dating <<$loverdesc[0]>>.'
  1280. if loverrelation[0] < 0: loverrelation[0] = 0
  1281. if loverdays[0] < 0: loverdays[0] = 0
  1282. if haraklover[0] > 2: haraklover[0] = 0
  1283. if loverizvrat[0] > 1: loverizvrat[0] = 0
  1284. 'Change lover''s personality: <a href="exec:haraklover[0] += 1 & dynamic $cheatmenu[''reputation'']"><<haraklover[0]>></a>'
  1285. 'Change lover''s perversion: <a href="exec:loverizvrat[0] += 1 & dynamic $cheatmenu[''reputation'']"><<loverizvrat[0]>></a>'
  1286. 'Relationship: <<loverrelation[0]>> <a href="exec:loverrelation[0] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:loverrelation[0] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1287. 'You''ve been dating for <<loverdays[0]>> days. <a href="exec:loverdays[0] += 5 & dynamic $cheatmenu[''reputation'']">+5</a> <a href="exec:loverdays[0] -= 5 & dynamic $cheatmenu[''reputation'']">-5</a>'
  1288. end
  1289. if pcs_lovers[1] = 1:
  1290. *nl
  1291. 'You are dating <<$loverdesc[1]>>.'
  1292. if loverrelation[1] < 0: loverrelation[1] = 0
  1293. if loverdays[1] < 0: loverdays[1] = 0
  1294. if haraklover[1] > 2: haraklover[1] = 0
  1295. if loverizvrat[1] > 1: loverizvrat[1] = 0
  1296. 'Change lover''s personality: <a href="exec:haraklover[1] += 1 & dynamic $cheatmenu[''reputation'']"><<haraklover[1]>></a>'
  1297. 'Change lover''s perversion: <a href="exec:loverizvrat[1] += 1 & dynamic $cheatmenu[''reputation'']"><<loverizvrat[1]>></a>'
  1298. 'Relationship: <<loverrelation[1]>> <a href="exec:loverrelation[1] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:loverrelation[1] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1299. 'You''ve been dating for <<loverdays[1]>> days. <a href="exec:loverdays[1] += 5 & dynamic $cheatmenu[''reputation'']">+5</a> <a href="exec:loverdays[1] -= 5 & dynamic $cheatmenu[''reputation'']">-5</a>'
  1300. end
  1301. if pcs_lovers[2] = 1:
  1302. *nl
  1303. 'You are dating <<$loverdesc[2]>>.'
  1304. if loverrelation[2] < 0: loverrelation[2] = 0
  1305. if loverdays[2] < 0: loverdays[2] = 0
  1306. if haraklover[2] > 2: haraklover[2] = 0
  1307. if loverizvrat[2] > 1: loverizvrat[2] = 0
  1308. 'Change lover''s personality: <a href="exec:haraklover[2] += 1 & dynamic $cheatmenu[''reputation'']"><<haraklover[2]>></a>'
  1309. 'Change lover''s perversion: <a href="exec:loverizvrat[2] += 1 & dynamic $cheatmenu[''reputation'']"><<loverizvrat[2]>></a>'
  1310. 'Relationship: <<loverrelation[2]>> <a href="exec:loverrelation[2] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:loverrelation[2] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1311. 'You''ve been dating for <<loverdays[2]>> days. <a href="exec:loverdays[2] += 5 & dynamic $cheatmenu[''reputation'']">+5</a> <a href="exec:loverdays[2] -= 5 & dynamic $cheatmenu[''reputation'']">-5</a>'
  1312. end
  1313. *nl
  1314. if pav_slut >= 50:
  1315. gs 'fame'
  1316. 'In Pavlovsk you are known as a <font color="red"><<$gnikname>></font> <a href="exec:pav_slut = 0 & dynamic $cheatmenu[''reputation'']">Clear</a>'
  1317. end
  1318. *nl
  1319. if opusk > 0 or gnewQW > 0 or sipovka > 0:'<a href="exec:opusk = 0 & gnewQW = 0 & sipovka = 0 & dynamic $cheatmenu[''reputation'']">Clear reputation with Gopniks</a>'
  1320. if StoryLine = 1:
  1321. *nl
  1322. '<font color="red"><b>WARNING</b></font>: Clearing reputation flags with your family may cause bugs. Use at your own risk!'
  1323. *nl
  1324. if motherKnowWhore > 0:
  1325. 'Your mother knows, that you are sexually active and considers you are a whore. <a href="exec:motherKnowWhore = 0 & motherKnowSpravka = 0 & dynamic $cheatmenu[''reputation'']">Clear both reputations</a> <a href="exec:motherKnowWhore = 0 & dynamic $cheatmenu[''reputation'']">Clear only whore reputation</a>'
  1326. elseif motherKnowSpravka > 0:
  1327. 'Your mother knows that you are sexually active. <a href="exec:motherKnowSpravka = 0 & dynamic $cheatmenu[''reputation'']">Clear</a>'
  1328. else
  1329. 'Your mother thinks that you are a virgin.'
  1330. end
  1331. *nl
  1332. if evgenQW >= 4 and pav_slut >= 250:
  1333. 'Your brother thinks you are a total whore. <a href="exec:evgenQW = 0 & dynamic $cheatmenu[''reputation'']">Clear</a>'
  1334. elseif evgenQW >= 3:
  1335. 'Your brother thinks you are a slut. <a href="exec:evgenQW = 0 & dynamic $cheatmenu[''reputation'']">Clear</a>'
  1336. elseif brotherknowslut = 1:
  1337. 'Your brother saw semen on your body and thinks you fuck around. <a href="exec:brotherknowslut = 0 & dynamic $cheatmenu[''reputation'']">Clear</a>'
  1338. elseif brotherknowslut >= 2:
  1339. 'Your brother saw you in the park fucking the Gopniks. <a href="exec:brotherknowslut = 1 & dynamic $cheatmenu[''reputation'']">Clear</a>'
  1340. else
  1341. 'Your brother has a good opinion of you.'
  1342. end
  1343. *nl
  1344. if sisterknowslut > 1 and sisboypartyQW > 1:
  1345. 'Your sister thinks you are a slut <a href="exec:sisboypartyQW = 0 & sisterknowslut = 0 & dynamic $cheatmenu[''reputation'']">Clear</a>'
  1346. elseif sisterknowslut > 0:
  1347. 'Your sister knows that you sleep around. <a href="exec:sisterknowslut = 0 & dynamic $cheatmenu[''reputation'']">Clear</a>'
  1348. else
  1349. 'Your sister has a good opinion of you.'
  1350. end
  1351. *nl
  1352. if home_owned[2] = 0:
  1353. '<a href="exec:home_owned[2] = 1 & dynamic $cheatmenu[''reputation'']">Restore</a> access to your parent''s apartment.'
  1354. end
  1355. if momKnowsKolka = 1:
  1356. 'Your mother knows Kolka is the father. <a href="momKnowsKolka = 0 & dynamic $cheatmenu[''reputation'']">Clear</a>.'
  1357. end
  1358. if momKnowsVladimir = 1:
  1359. 'Your mother knows Vladimir is the father. <a href="exec:momKnowsVladimir = 0 & dynamic $cheatmenu[''reputation'']">Clear</a>.'
  1360. end
  1361. if SchoolBlock = 1:
  1362. 'You''ve been expelled from school. <a href="exec:SchoolBlock = 0 & schoolPredupr = 0 & schoolprogul = 0 & pcs_grades = 50 & dynamic $cheatmenu[''reputation'']">Clear</a>.'
  1363. end
  1364. end
  1365. '</td></tr></table></center>'
  1366. }
  1367. $cheatmenu['documents'] = {
  1368. gs'stat'
  1369. *clr & cla
  1370. gs 'obj_din', 'cheattabs'
  1371. '<center><h1>Cheat Menu - Diplomas, Licences, and Certificates</h1></center>'
  1372. '<center><table cellspacing="0" cellpadding="20" valign="top"><tr>'
  1373. '<td width="300" cellspacing="0" cellpadding="20" valign="top">'
  1374. '<td width="400" cellspacing="0" cellpadding="20" valign="top">'
  1375. if SchoolAtestat = 0: '<a href="exec:SchoolAtestat = 1 & dynamic $cheatmenu[''documents'']">Get School Certificate</a>'
  1376. if storyline = 1 and SchoolAtestat = 0: '<font color="red"><b>WARNING!</b></font>: This will end your school year!' & *nl
  1377. if SchoolAtestat = 1:'Already have a School Certificate'
  1378. if func('uniutil', 'diploma', 'obtained'):
  1379. 'You already have a Diploma'
  1380. else
  1381. '<a href="exec:gs ''uniutil'', ''diploma'', ''set_obtained'' & dynamic $cheatmenu[''documents'']">Get Diploma</a>'
  1382. end
  1383. if secrdiplom = 0:'<a href="exec:secrdiplom = 1 & dynamic $cheatmenu[''documents'']">Get Secretarial Diploma</a>'
  1384. if secrdiplom = 1:'You already have a Secretarial Diploma'
  1385. if masseuse['certification'] < 10:'<a href="exec:masseuse[''certification''] = 10 & dynamic $cheatmenu[''documents'']">Get Masseuse Certificate</a>'
  1386. if masseuse['certification'] >= 10:'You already have a Masseuse Certificate'
  1387. if prava = 0:'<a href="exec:prava = 1 & dynamic $cheatmenu[''documents'']">Get Driving Licence</a>'
  1388. if prava = 1:'You already have Driving Licence'
  1389. '</td></tr></table></center>'
  1390. }
  1391. $cheatmenu['input_time'] = {
  1392. inputtmp = input("Enter time with 4-digit (input 0102 for 1:02)")
  1393. if inputtmp/100 >= 0 and inputtmp/100 <= 23:hour = inputtmp/100
  1394. inputtmp = inputtmp mod 100
  1395. if inputtmp >= 0 and inputtmp <= 59:minut = inputtmp
  1396. killvar 'inputtmp'
  1397. dynamic $cheatmenu['time']
  1398. }
  1399. $cheatmenu['time'] = {
  1400. gs 'daystart'
  1401. gs 'outdoors', 'temp_set'
  1402. gs 'stat'
  1403. temp_daystart = (year - 2016) * 365
  1404. !!2016 is a leapyear so no adjustment before division
  1405. temp_daystart += (year - 2016) / 4
  1406. i=1
  1407. :temp_daystart
  1408. if temp_month > i:
  1409. temp_daystart += monthsend[i]
  1410. i += 1
  1411. jump 'temp_daystart'
  1412. end
  1413. temp_daystart += temp_day
  1414. temp_daystart -= daystart_start
  1415. temp_daystart += 1
  1416. if currtimecheck = 1:
  1417. killvar 'currtimecheck'
  1418. if currday ! daystart:
  1419. if currday < daystart:
  1420. week = (week + daystart - currday) mod 7
  1421. else
  1422. temp = week - ((currday - daystart) mod 7)
  1423. if temp <= 0: week = 7 - temp else week = temp
  1424. end
  1425. currday = daystart
  1426. end
  1427. if currhour < (daystart-1) * 24 + hour:femcycloop = (daystart-1) * 24 + hour - currhour
  1428. :femcycloop
  1429. if femcycloop > 0:gs 'femcyc' & femcycloop -= 1 & jump 'femcycloop'
  1430. end
  1431. *clr & cla
  1432. gs 'obj_din', 'cheattabs'
  1433. '<center><h1>Cheat Menu - Manipulate Time and Weather</h1></center>'
  1434. '<center><font color="red"><b>WARNING!</b></font>: Using cheats to manipulate time can <b>easily</b> break quests and cause bugs. Do not use them unless'
  1435. 'you know what you''re doing. When reporting bugs, please mention any cheats you used.</center>'
  1436. '<center><table cellspacing="0" cellpadding="20" valign="top"><tr>'
  1437. '<td width="400" cellspacing="0" cellpadding="20" valign="top">'
  1438. if temp_minut > 9:
  1439. if temp_hour > 9: $temptime = '<b><<temp_hour>>:<<temp_minut>></b>' else $temptime = '<b>0<<temp_hour>>:<<temp_minut>></b>'
  1440. else
  1441. if temp_hour > 9: $temptime = '<b><<temp_hour>>:0<<temp_minut>></b>' else $temptime = '<b>0<<temp_hour>>:0<<temp_minut>></b>'
  1442. end
  1443. if minut > 9:
  1444. if hour > 9: $tempcurtime = '<b><<hour>>:<<minut>></b>' else $tempcurtime = '<b>0<<hour>>:<<minut>></b>'
  1445. else
  1446. if hour > 9: $tempcurtime = '<b><<hour>>:0<<minut>></b>' else $tempcurtime = '<b>0<<hour>>:0<<minut>></b>'
  1447. end
  1448. if temp_daystart > daystart:
  1449. temp = (temp_daystart - daystart) mod 7
  1450. if (temp + week) mod 7 = 0:temp_week = 7 else temp_week = (temp + week) mod 7
  1451. elseif temp_daystart < daystart:
  1452. temp = (daystart - temp_daystart) mod 7
  1453. if (week - temp) mod 7 = 0:
  1454. temp_week = 7
  1455. elseif (week - temp) mod 7 < 0:
  1456. temp_week = ((week - temp) mod 7) + 7
  1457. else
  1458. temp_week = week - temp
  1459. end
  1460. else
  1461. temp_week = week
  1462. end
  1463. killvar 'temp'
  1464. 'Current time: <b><<$week[week]>></b>, <b><<day>></b>. day of <b><<$month>></b>, <b><<year>></b>, <<$tempcurtime>>'
  1465. 'Target time: <b><<$week[temp_week]>></b>, <b><<temp_day>></b>. day of <b><<$temp_month>></b>, <b><<temp_year>></b>, <<$temptime>>'
  1466. 'Daychange: <<temp_daystart - daystart>>'
  1467. *nl
  1468. 'Year: <a href="exec:temp_year += 1 & dynamic $cheatmenu[''time'']">+1 Year</a> <a href="exec:temp_year -= 1 & dynamic $cheatmenu[''time'']">-1 Year</a>'
  1469. 'Select <a href="exec:dynamic $cheatmenu[''month'']">Month</a>'
  1470. $daychange = ' <a href="exec:temp_day += 7 & dynamic $cheatmenu[''time'']">+7 Day</a>'
  1471. $daychange += ' <a href="exec:temp_day += 1 & dynamic $cheatmenu[''time'']">+1 Day</a>'
  1472. $daychange += ' <a href="exec:temp_day -= 1 & dynamic $cheatmenu[''time'']">-1 Day</a>'
  1473. $daychange += ' <a href="exec:temp_day -= 7 & dynamic $cheatmenu[''time'']">-7 Day</a>'
  1474. 'Day:' +$daychange
  1475. killvar 'daychange'
  1476. $SS = 'Hour: '
  1477. if temp_hour > 0:$SS += '<a href="exec:temp_hour -= 1 & dynamic $cheatmenu[''time'']">-1</a> ' else $SS += ' '
  1478. if temp_hour > 3:$SS += '<a href="exec:temp_hour -= 4 & dynamic $cheatmenu[''time'']">-4</a> ' else $SS += ' '
  1479. if temp_hour ! 0:$SS += '<a href="exec:temp_hour = 0 & dynamic $cheatmenu[''time'']">0</a> ' else $SS += ' '
  1480. if temp_hour < 23:$SS += '<a href="exec:temp_hour += 1 & dynamic $cheatmenu[''time'']">+1</a> ' else $SS += ' '
  1481. if temp_hour < 20:$SS += '<a href="exec:temp_hour += 4 & dynamic $cheatmenu[''time'']">+4</a>'
  1482. $SS
  1483. $SS = 'Minute: '
  1484. if temp_minut > 14:$SS += '<a href="exec:temp_minut -= 15 & dynamic $cheatmenu[''time'']">-15</a> ' else $SS += ' '
  1485. if temp_minut > 0:$SS += '<a href="exec:temp_minut -= 1 & dynamic $cheatmenu[''time'']">-1</a> ' else $SS += ' '
  1486. if temp_minut ! 0:$SS += '<a href="exec:temp_minut = 0 & dynamic $cheatmenu[''time'']">0</a> ' else $SS += ' '
  1487. if temp_minut < 59:$SS += '<a href="exec:temp_minut += 1 & dynamic $cheatmenu[''time'']">+1</a> '
  1488. if temp_minut < 46:$SS += '<a href="exec:temp_minut += 15 & dynamic $cheatmenu[''time'']">+15</a>'
  1489. $SS
  1490. killvar 'SS'
  1491. *nl
  1492. 'Weather: <a href="exec:sunWeather=iif(sunWeather=0,1,0) & chWeather = 1 & gs ''outdoors'', ''weather'' & dynamic $cheatmenu[''time'']">'+iif(sunWeather=0,'Rain','Sunny')+'</a>'
  1493. *nl
  1494. 'Temperature = <<$temperature>> - <a href="exec:temper += 1 & dynamic $cheatmenu[''time'']">+1 degree</a> - <a href="exec:temper += 5 & dynamic $cheatmenu[''time'']">+5 degrees</a> - <a href="exec:temper -= 1 & dynamic $cheatmenu[''time'']">-1 degree</a> - <a href="exec:temper -= 5 & dynamic $cheatmenu[''time'']">-5 degrees</a>'
  1495. *nl
  1496. 'Switch to the <a href="exec:TempUnit = '+iif(TempUnit = 0,'1 & gs ''outdoors'',''weather'' & dynamic $cheatmenu[''time'']">Fahrenheit','0 & gs ''outdoors'',''weather'' & dynamic $cheatmenu[''time'']">Celsius')+'</a> scale'
  1497. *nl
  1498. '<a href="exec:dynamic $cheatmenu[''input_time'']">Direct input time</a>'
  1499. *nl
  1500. '<a href="exec:day = temp_day & $month = $temp_month & month = temp_month & year = temp_year & hour = temp_hour & minut = temp_minut & currtimecheck = 1 & dynamic $cheatmenu[''time'']">Accept target date & time</a>'
  1501. '<a href="exec:temp_day = day & $temp_month = $month & temp_month = month & temp_year = year & temp_hour = hour & temp_minut = minut & dynamic $cheatmenu[''time'']">Reset target date & time</a>'
  1502. '</td></tr></table></center>'
  1503. }
  1504. $cheatmenu['week'] = {
  1505. gs'stat'
  1506. *clr & cla
  1507. '<center><a href="exec:dynamic $cheatmenu"><b>Cheat menu</b></a> - <a href="exec:dynamic $cheatmenu[''time'']"><b>Time</b></a></center>'
  1508. *nl
  1509. 'Current time: <b><<day>></b>. day of <b><<$month>></b>, <b><<year>></b>, <<$tempcurtime>>'
  1510. 'Target time: <b><<temp_day>></b>. day of <b><<$temp_month>></b>, <b><<temp_year>></b>, <<$temptime>>'
  1511. *nl
  1512. '<a href="exec:week = 1 & dynamic $cheatmenu[''time'']">Monday</a>'
  1513. '<a href="exec:week = 2 & dynamic $cheatmenu[''time'']">Tuesday</a>'
  1514. '<a href="exec:week = 3 & dynamic $cheatmenu[''time'']">Wednesday</a>'
  1515. '<a href="exec:week = 4 & dynamic $cheatmenu[''time'']">Thursday</a>'
  1516. '<a href="exec:week = 5 & dynamic $cheatmenu[''time'']">Friday</a>'
  1517. '<a href="exec:week = 6 & dynamic $cheatmenu[''time'']">Saturday</a>'
  1518. '<a href="exec:week = 7 & dynamic $cheatmenu[''time'']">Sunday</a>'
  1519. }
  1520. $cheatmenu['month'] = {
  1521. gs'stat'
  1522. *clr & cla
  1523. '<center><a href="exec:dynamic $cheatmenu"><b>Cheat menu</b></a> - <a href="exec:dynamic $cheatmenu[''time'']"><b>Time</b></a></center>'
  1524. *nl
  1525. 'Current time: <b><<day>></b>. day of <b><<$month>></b>, <b><<year>></b>, <<$tempcurtime>>'
  1526. 'Target time: <b><<temp_day>></b>. day of <b><<$temp_month>></b>, <b><<temp_year>></b>, <<$temptime>>'
  1527. *nl
  1528. '<a href="exec:temp_month = 1 & $temp_month = ''January'' & dynamic $cheatmenu[''time'']">January</a>'
  1529. '<a href="exec:temp_month = 2 & $temp_month = ''February'' & dynamic $cheatmenu[''time'']">February</a>'
  1530. '<a href="exec:temp_month = 3 & $temp_month = ''March'' & dynamic $cheatmenu[''time'']">March</a>'
  1531. '<a href="exec:temp_month = 4 & $temp_month = ''April'' & dynamic $cheatmenu[''time'']">April</a>'
  1532. '<a href="exec:temp_month = 5 & $temp_month = ''May'' & dynamic $cheatmenu[''time'']">May</a>'
  1533. '<a href="exec:temp_month = 6 & $temp_month = ''June'' & dynamic $cheatmenu[''time'']">June</a>'
  1534. '<a href="exec:temp_month = 7 & $temp_month = ''July'' & dynamic $cheatmenu[''time'']">July</a>'
  1535. '<a href="exec:temp_month = 8 & $temp_month = ''August'' & dynamic $cheatmenu[''time'']">August</a>'
  1536. '<a href="exec:temp_month = 9 & $temp_month = ''September'' & dynamic $cheatmenu[''time'']">September</a>'
  1537. '<a href="exec:temp_month = 10 & $temp_month = ''October'' & dynamic $cheatmenu[''time'']">October</a>'
  1538. '<a href="exec:temp_month = 11 & $temp_month = ''November'' & dynamic $cheatmenu[''time'']">November</a>'
  1539. '<a href="exec:temp_month = 12 & $temp_month = ''December'' & dynamic $cheatmenu[''time'']">December</a>'
  1540. }
  1541. $cheatmenu['magicTable'] = {
  1542. !Build a cheat table for spells with a given Array of spell names.
  1543. ! ARGS[0] = Friendly name for table
  1544. ! ARGS[1] = the name of the arraay to use
  1545. $SpellTabName = $ARGS[0]
  1546. $ThisArrName = $ARGS[1]
  1547. maxArrSizeC = dyneval("result=arrsize('<<$ThisArrName>>')")
  1548. ! make the header for the table
  1549. $SpellListStr = "<center>
  1550. <table width='90%' cellspacing='0' cellpadding='5' valign='top' border='1'>
  1551. <tr><th colspan='4'><b><<$SpellTabName>></b></th></tr>
  1552. <tr>
  1553. <th></th>
  1554. <th>Spell</th>
  1555. <th>Mana</th>
  1556. <th>Description</th>
  1557. </tr>"
  1558. i = 0
  1559. :CheatDinSpell1
  1560. $ThisSpellName = dyneval("$result=<<$ThisArrName>>[<<i>>]")
  1561. if i < maxArrSizeC:
  1562. if spellKnown[$ThisSpellName] = 1:
  1563. $spellFlipper = "<a href=""EXEC: spellKnown['<<$ThisSpellName>>'] = 0 & dynamic $cheatmenu['magic']"">[Unlearn]</a>"
  1564. else
  1565. $spellFlipper = "<a href=""EXEC: spellKnown['<<$ThisSpellName>>'] = 1 & dynamic $cheatmenu['magic']"">[Learn]</a>"
  1566. end
  1567. $SpellListStr = $SpellListStr + " <tr><td><<$spellFlipper>></td><td><<$spellName[$ThisSpellName]>></td><td><<spellMana[$ThisSpellName]>></td><td><<$spellDesc[$ThisSpellName]>></td></tr>"
  1568. i += 1
  1569. jump 'CheatDinSpell1'
  1570. end
  1571. $SpellListStr = $SpellListStr + "
  1572. </table>
  1573. </center>"
  1574. *pl func('cleanHTML',$SpellListStr)
  1575. killvar 'i'
  1576. killvar '$ThisSpellName'
  1577. killvar '$ThisArrName'
  1578. killvar 'maxArrSizeC'
  1579. killvar '$SpellTabName'
  1580. killvar '$spellFlipper'
  1581. killvar '$SpellListStr'
  1582. }
  1583. $cheatmenu['magic'] = {
  1584. gs'stat'
  1585. *clr & cla
  1586. gs 'obj_din', 'cheattabs'
  1587. '<center><h1>Cheat Menu - Magic</h1></center>'
  1588. '<center>Is magical: <a href="exec:pcs_magik += 1 & dynamic $cheatmenu[''magic'']">+1<<pcs_magik>></a></center>'
  1589. if succubusflag = 1:
  1590. '<center><a href="exec:dynamic $cheatmenu[''succubreset'']"><b>Remove & Reset Succubus status</b></a></center>'
  1591. '<center><font color="red"><b>WARNING!</b></font>: Removing succubus status will not restart your menstrual cycle, it will remain permanently disabled!</center>'
  1592. *nl
  1593. end
  1594. !Make sure spell list is initialized
  1595. if spellMana['fog'] = 0:gs 'spellList'
  1596. dynamic $cheatmenu['magicTable'], 'Combat Spells', '$combatSpells'
  1597. dynamic $cheatmenu['magicTable'], 'Non-Combat Spells', '$nonComSpells'
  1598. ! Add in Teleport Location toggles.
  1599. ! make the header for the table
  1600. $SpellListStr = "<center>
  1601. <table width='90%' cellspacing='0' cellpadding='5' valign='top' border='1'>
  1602. <tr><th colspan='2'><b>Known Tree Circle Locations</b></th></tr>
  1603. <tr><td><a href=""EXEC: spellKnown['teleport']=<<iif(spellKnown['teleport']=1,'0','1')>> & dynamic $cheatmenu['magic']""><<iif(spellKnown['teleport']=1,'[Unlearn]','[Learn]')>></a></td><td>Teleport Spell</td></tr>"
  1604. i = 0
  1605. :CheatDinTP1
  1606. $ThisLocation = $tpLocations[i]
  1607. if i < arrsize('$tpLocations'):
  1608. if tpKnown[$ThisLocation] = 1:
  1609. $spellFlipper = "<a href=""EXEC: tpKnown['<<$ThisLocation>>'] = 0 & dynamic $cheatmenu['magic']"">[Unlearn]</a>"
  1610. else
  1611. $spellFlipper = "<a href=""EXEC: tpKnown['<<$ThisLocation>>'] = 1 & dynamic $cheatmenu['magic']"">[Learn]</a>"
  1612. end
  1613. $SpellListStr = $SpellListStr + " <tr><td><<$spellFlipper>></td><td><<$treeCircName[$ThisLocation]>></td></tr>"
  1614. i += 1
  1615. jump 'CheatDinTP1'
  1616. end
  1617. $SpellListStr = $SpellListStr + "
  1618. </table>
  1619. </center>"
  1620. *pl func('cleanHTML',$SpellListStr)
  1621. killvar 'i'
  1622. killvar '$ThisLocation'
  1623. killvar '$spellFlipper'
  1624. killvar '$SpellListStr'
  1625. }
  1626. $cheatmenu['dynamic'] = {
  1627. $dynamicCommand = input("Enter command to execute.")
  1628. if $dynamicCommand = '':exit
  1629. dynamic $dynamicCommand
  1630. }
  1631. $cheatmenu['std_cure'] = {
  1632. venera = 0
  1633. GerpesOnce = 0
  1634. Gerpes = 0
  1635. SifacOnce = 0
  1636. Sifilis = 0
  1637. TriperOnce = 0
  1638. Triper = 0
  1639. TriperOral = 0
  1640. KandidozOnce = 0
  1641. Kandidoz = 0
  1642. }
  1643. $cheatmenu['auto_period'] = {
  1644. if cyccustom = 0:
  1645. cyccustom = 1
  1646. else
  1647. cyccustom = 0
  1648. end
  1649. dynamic $cheatmenu['setting']
  1650. }
  1651. $cheatmenu['force_preg'] = {
  1652. if mesec ! 0: mesec = 0
  1653. if FocH ! 0: FocH = 0
  1654. if EggRH ! 0: EggRH = 0
  1655. if Ovulate ! 0: Ovulate = 0
  1656. if UnfertEgg ! 0: UnfertEgg = 0
  1657. if LutH ! 0: LutH = 0
  1658. if RecovH ! 0: RecovH = 0
  1659. preg = 1
  1660. cycle = 5
  1661. !!Setting implantation date for the due date calculation
  1662. lastovulation = daystart - 5
  1663. PregChem = 150
  1664. $wombthfath = 'A sperm donor'
  1665. babyembryo += 1
  1666. if fertegg = 0:
  1667. Nextbaby = arrsize('$ChildFath')
  1668. Temppolkid = rand(0,1)
  1669. polkid[nextbaby] = Temppolkid
  1670. $kidname[nextbaby] = 'unborn'
  1671. kidage[nextbaby] = 0
  1672. daykid[nextbaby] = 0
  1673. monthkid[nextbaby] = 0
  1674. yearkid[nextbaby] = 0
  1675. Babyptype[nextbaby] = 0
  1676. $ChildFath[nextbaby] = 'A sperm donor'
  1677. $ChildThFath[nextbaby] = 'A sperm donor'
  1678. hairkid[nextbaby] = rand(0, 3)
  1679. eyeskid[nextbaby] = rand(0, 3)
  1680. ChildConType[nextbaby] = 0
  1681. Babyptype[nextbaby] = 1
  1682. else
  1683. fertegg -= 1
  1684. end
  1685. }
  1686. $cheatmenu['remove_preg'] = {
  1687. gs 'medical_din', 'remove_preg'
  1688. knowpregloss = 2
  1689. if FertEgg > 0: FertEgg = 0
  1690. }
  1691. $cheatmenu['cycle'] = {
  1692. *clr
  1693. if cycle ! 5:
  1694. EggRH = 0
  1695. LutH = 0
  1696. Ovulate = 0
  1697. UnfertEgg = 0
  1698. FertEgg = 0
  1699. RecovH = 0
  1700. mesec = 0
  1701. '<a href="exec:daylastperiod = daystart & Cycle = 0 & mesec = 96 & gs ''stat'' & dynamic $cheatmenu[''state'']">Menstration</a>'
  1702. '<a href="exec:Cycle = 1 & gs ''stat'' & dynamic $cheatmenu[''state'']">Follicular</a>'
  1703. '<a href="exec:Cycle = 2 & Ovulate = 24+rand(0,20) & EggRH = 160 + 160+rand(0, 5) & gs ''stat'' & dynamic $cheatmenu[''state'']">Ovulation</a>'
  1704. '<a href="exec:Cycle = 3 & gs ''stat'' & dynamic $cheatmenu[''state'']">Luteal</a>'
  1705. end
  1706. }
  1707. $cheatmenu['setting'] = {
  1708. *clr & cla
  1709. gs 'obj_din', 'settingtabs'
  1710. '<center><h1>Gameplay Settings</h1></center>'
  1711. '<center><table cellspacing="0" cellpadding="20" valign="top"><tr>'
  1712. '<td cellspacing="0" cellpadding="20" valign="top">'
  1713. if Enable_nogameover = 1:
  1714. 'Prevent Non-Drama GAMEOVER: Currently ON - <a href="exec:Enable_nogameover = 0 & dynamic $cheatmenu[''setting'']">Turn OFF</a>'
  1715. else
  1716. 'Prevent Non-Drama GAMEOVER: Currently OFF - <a href="exec:Enable_nogameover = 1 & dynamic $cheatmenu[''setting'']">Turn ON</a>'
  1717. end
  1718. if music_on = 0:
  1719. 'Music: Currently OFF - <a href="exec:music_on = 1 & music_loop = 1 & dynamic $cheatmenu[''setting'']">Turn ON</a>'
  1720. else
  1721. 'Music: Currently ON - <a href="exec:music_on = 0 & music_loop = 0 & close all & dynamic $cheatmenu[''setting'']">Turn OFF</a>'
  1722. end
  1723. *nl
  1724. if disable_autosave = 1:
  1725. 'AutoSave: Currently OFF - <a href="exec:disable_autosave = 0 & dynamic $cheatmenu[''setting'']">Turn ON</a>'
  1726. else
  1727. 'AutoSave: Currently ON - <a href="exec:disable_autosave = 1 & dynamic $cheatmenu[''setting'']">Turn OFF</a>'
  1728. end
  1729. if autohairbrush = 1:
  1730. 'Auto brush hair on mirror visit: Currently ON - <a href="exec:autohairbrush = 0 & dynamic $cheatmenu[''setting'']">Turn OFF</a>'
  1731. else
  1732. 'Auto brush hair on mirror visit: Currently OFF - <a href="exec:autohairbrush = 1 & dynamic $cheatmenu[''setting'']">Turn ON</a>'
  1733. end
  1734. if enfullmorrout = 1:
  1735. 'Full morning routine enabled: Currently ON - <a href="exec:enfullmorrout = 0 & dynamic $cheatmenu[''setting'']">Turn OFF</a>'
  1736. else
  1737. 'Full morning routine enabled: Currently OFF - <a href="exec:enfullmorrout = 1 & dynamic $cheatmenu[''setting'']">Turn ON</a>'
  1738. end
  1739. *nl
  1740. if cyccustom = 1:
  1741. 'Automatic period tracking: <a href="exec:dynamic $cheatmenu[''auto_period'']">Turn OFF</a>'
  1742. else
  1743. 'Automatic period tracking: <a href="exec:dynamic $cheatmenu[''auto_period'']">Turn ON</a>'
  1744. end
  1745. if cheatKlisma = 1:
  1746. 'Enema realism: Currently ON - <a href="exec:cheatKlisma = 1 & dynamic $cheatmenu[''enema'']">Turn OFF</a>'
  1747. else
  1748. 'Enema realism: Currently OFF - <a href="exec:cheatKlisma = 0 & dynamic $cheatmenu[''enema'']">Turn ON</a>'
  1749. end
  1750. if editpornname = 1:
  1751. 'Editing of the names of the porn movies you stared enabled: Currently ON - <a href="exec:editpornname = 0 & dynamic $cheatmenu[''setting'']">Turn OFF</a>'
  1752. else
  1753. 'Renaming porn movies you star in: Currently OFF - <a href="exec:editpornname = 1 & dynamic $cheatmenu[''setting'']">Turn ON</a>'
  1754. end
  1755. *nl
  1756. '<B>Difficulty Setting</B>'
  1757. 'At the moment it only improves rate of skill gain'
  1758. 'Difficulty: Currently at <<func(''_difficulty'',''getdifficulty'')>>'
  1759. '<ul><li>set to <a href="exec:FUNC(''_difficulty'',''setdifficulty'',''easy peasy'') & dynamic $cheatmenu[''setting'']">easy peasy</a></li>'
  1760. '<li>set to <a href="exec:FUNC(''_difficulty'',''setdifficulty'',''relaxed'') & dynamic $cheatmenu[''setting'']">relaxed</a></li>'
  1761. '<li>set to <a href="exec:FUNC(''_difficulty'',''setdifficulty'',''realistic'') & dynamic $cheatmenu[''setting'']">realistic</a></li>'
  1762. '<li>set to <a href="exec:FUNC(''_difficulty'',''setdifficulty'',''hardcore'') & dynamic $cheatmenu[''setting'']">hardcore</a></li></ul>'
  1763. '</tr></table></b></center>'
  1764. }
  1765. $cheatmenu['display'] = {
  1766. *clr & cla
  1767. gs 'obj_din', 'settingtabs'
  1768. '<center><h1>Display Setting</h1></center>'
  1769. '<center><table cellspacing="0" cellpadding="20" valign="top"><tr>'
  1770. '<td cellspacing="0" cellpadding="20" valign="top">'
  1771. if usePopUps = 1:
  1772. 'Allow Popup pictures: Currently ON - <a href="exec:usePopUps = 0 & dynamic $cheatmenu[''display'']">Turn OFF</a>'
  1773. else
  1774. 'Allow Popup pictures: Currently OFF - <a href="exec:usePopUps = 1 & dynamic $cheatmenu[''display'']">Turn ON</a>'
  1775. end
  1776. if set_imgh > 0: set_imgw = 0
  1777. if set_imgw > 0: set_imgh = 0
  1778. if set_imgh <= 0 and set_imgw <= 0: $set_imgh = ''
  1779. if set_imgh > 0:
  1780. 'Force Image Height: <a href="exec:set_imgw = 0 & set_imgh=input(''Enter the height of the images'') & dynamic $cheatmenu[''display'']"><<set_imgh>></a>: Currently ON - <a href="exec:set_imgh = 0 & dynamic $cheatmenu[''display'']">Turn OFF</a>'
  1781. $set_imgh = 'Height = <<set_imgh>>'
  1782. else
  1783. 'Force Image height: Currently OFF - <a href="exec:set_imgw = 0 & set_imgh=input(''Enter the height of the images'') & dynamic $cheatmenu[''display'']">Turn ON</a>'
  1784. end
  1785. if set_imgw > 0:
  1786. 'Force Image Width: <a href="exec:set_imgh = 0 & set_imgh=input(''Enter the width of the images'') & dynamic $cheatmenu[''display'']"><<set_imgw>></a>, Currently ON - <a href="exec:set_imgw=0 & dynamic $cheatmenu[''display'']">Turn OFF</a>'
  1787. $set_imgh = 'width = <<set_imgh>>'
  1788. else
  1789. 'Force Image Width: Currently OFF - <a href="exec:set_imgh = 0 &set_imgh=input(''Enter the width of the images'') & dynamic $cheatmenu[''display'']">Turn ON</a>'
  1790. end
  1791. *nl
  1792. !night_mode 0: dynamic
  1793. !night_mode 1: black
  1794. !night_mode 2: grey
  1795. !night_mode 99: no theme
  1796. if night_mode = 0:'Girl Life Theme Selection: Dynamic | <a href="exec:night_mode = 1 & dynamic $cheatmenu[''display''] & gs ''$menu_obnovit''">Pitch Black</a> | <a href="exec:night_mode = 2 & dynamic $cheatmenu[''display''] & gs ''$menu_obnovit''">Modern Grey</a> | <a href="exec:night_mode = 3 & dynamic $cheatmenu[''display''] & gs ''$menu_obnovit''">White</a> | <a href="exec:night_mode = 99 & dynamic $cheatmenu[''display''] & gs ''$menu_obnovit''">No Theme</a>'
  1797. if night_mode = 1:'Girl Life Theme Selection: <a href="exec:night_mode = 0 & dynamic $cheatmenu[''display''] & gs ''$menu_obnovit''">Dynamic</a> | Pitch Black | <a href="exec:night_mode = 2 & dynamic $cheatmenu[''display''] & gs ''$menu_obnovit''">Modern Grey</a> | <a href="exec:night_mode = 3 & dynamic $cheatmenu[''display''] & gs ''$menu_obnovit''">White</a> | <a href="exec:night_mode = 99 & dynamic $cheatmenu[''display''] & gs ''$menu_obnovit''">No Theme</a>'
  1798. if night_mode = 2:'Girl Life Theme Selection: <a href="exec:night_mode = 0 & dynamic $cheatmenu[''display''] & gs ''$menu_obnovit''">Dynamic</a> | <a href="exec:night_mode = 1 & dynamic $cheatmenu[''display''] & gs ''$menu_obnovit''">Pitch Black</a> | Modern Grey | <a href="exec:night_mode = 3 & dynamic $cheatmenu[''display''] & gs ''$menu_obnovit''">White</a> | <a href="exec:night_mode = 99 & dynamic $cheatmenu[''display''] & gs ''$menu_obnovit''">No Theme</a>'
  1799. if night_mode = 3:'Girl Life Theme Selection: Dynamic | <a href="exec:night_mode = 1 & dynamic $cheatmenu[''display''] & gs ''$menu_obnovit''">Pitch Black</a> | <a href="exec:night_mode = 2 & dynamic $cheatmenu[''display''] & gs ''$menu_obnovit''">Modern Grey</a> | White | <a href="exec:night_mode = 99 & dynamic $cheatmenu[''display''] & gs ''$menu_obnovit''">No Theme</a>'
  1800. if night_mode = 99:'Girl Life Theme Selection: <a href="exec:night_mode = 0 & dynamic $cheatmenu[''display''] & gs ''$menu_obnovit''">Dynamic</a> | <a href="exec:night_mode = 1 & dynamic $cheatmenu[''display''] & gs ''$menu_obnovit''">Pitch Black</a> | <a href="exec:night_mode = 2 & dynamic $cheatmenu[''display''] & gs ''$menu_obnovit''">Modern Grey</a> | <a href="exec:night_mode = 3 & dynamic $cheatmenu[''display''] & gs ''$menu_obnovit''">White</a> | No Theme'
  1801. '<font color="grey">Dynamic theme (default) will change colour based on the game hour. No theme will remove table backgrounds.</font>'
  1802. *nl
  1803. if Enable_tablemap = 1:
  1804. 'List friends in table: Currently ON - <a href="exec:Enable_tablemap = 0 & dynamic $cheatmenu[''display'']">Turn OFF</a>'
  1805. else
  1806. 'List friends in table: Currently OFF - <a href="exec:Enable_tablemap = 1 & dynamic $cheatmenu[''display'']">Turn ON</a>'
  1807. end
  1808. *nl
  1809. if Enable_faceturn = 1:
  1810. 'Always show face: Currently ON - <a href="exec:Enable_faceturn = 0 & dynamic $cheatmenu[''display'']">Turn OFF</a>'
  1811. else
  1812. 'Always show face: Currently OFF - <a href="exec:Enable_faceturn = 1 & dynamic $cheatmenu[''display'']">Turn ON</a>'
  1813. end
  1814. *nl
  1815. if Enable_Android = 1:
  1816. 'Set Fontsize for Status: Unsupported'
  1817. 'Android Mode:Currently ON - <a href="exec:Enable_Android = 0 & dynamic $cheatmenu[''display'']">Turn OFF</a>'
  1818. ! 'click <a href="exec:*clr & cla & FUNC (''$menu_obnovit'')">refresh</a> to refresh status window.'
  1819. 'click <B>refresh</B> on top of status window to renew.'
  1820. else
  1821. 'Android Mode: Currently OFF - <a href="exec:Enable_Android = 1 & dynamic $cheatmenu[''display'']">Turn ON</a>'
  1822. end
  1823. '</tr></table></b></center>'
  1824. }
  1825. $cheatmenu['status'] = {
  1826. *clr & cla
  1827. gs 'obj_din', 'settingtabs'
  1828. gs 'stat'
  1829. '<center><h1>Status Window Settings</h1></center>'
  1830. '<center><table cellspacing="0" cellpadding="20" valign="top"><tr>'
  1831. '<td cellspacing="0" cellpadding="20" valign="top">'
  1832. if disable_LoadSave = 0:
  1833. 'Save/Load Buttons: Currently Image - <a href="exec:disable_LoadSave = 2 & dynamic $cheatmenu[''status''] & gs ''stat''">Select Text</a>'
  1834. elseif disable_LoadSave = 1:
  1835. 'Save/Load Buttons: Currently OFF - <a href="exec:disable_LoadSave = 0 & dynamic $cheatmenu[''status''] & gs ''stat''">Select Image</a>'
  1836. elseif disable_LoadSave = 2:
  1837. 'Save/Load Buttons: Currently Text - <a href="exec:disable_LoadSave = 1 & dynamic $cheatmenu[''status''] & gs ''stat''">Turn OFF</a>'
  1838. end
  1839. *nl
  1840. !disabled inner thought font selection during char creation, as it breaks menu.
  1841. if settingmode = 0:
  1842. '<a href="exec:gs ''shortgs'',''fonts'', ''$cheatmenu[''''display'''']'',''$OpenInnerThought'',''$CloseInnerThought'' ">Set</a> the font style of inner thoughts'
  1843. $OpenInnerThought+'Oh my god, what will the neighbours think of us?'+$CloseInnerThought
  1844. end
  1845. *nl
  1846. 'Switch to the <a href="exec:TempUnit = '+iif(TempUnit = 0,'1 & gs ''outdoors'',''weather'' & dynamic $cheatmenu[''status'']">Fahrenheit','0 & gs ''outdoors'',''weather'' & dynamic $cheatmenu[''status'']">Celsius')+'</a> scale'
  1847. *nl
  1848. 'Scale Weather Banner: <a href="exec:default_wbanner = 1 & set_weatherht=input(''Weather Banner Height (Default: 72 Min: 50 Max: 100)'') & dynamic $cheatmenu[''status''] & gs ''stat''"><<set_weatherht>></a>, Reset to default <a href="exec:default_wbanner = 0 & dynamic $cheatmenu[''status''] & gs ''stat''">(72)</a>'
  1849. if set_weatherht < 50:
  1850. set_weatherht = 50
  1851. elseif set_weatherht > 100:
  1852. set_weatherht = 100
  1853. end
  1854. 'Scale Menu Icons: <a href="exec:default_menu_icons = 1 & set_miconht=input(''Weather Banner Height (Default: 54 Min: 10 Max: 75)'') & dynamic $cheatmenu[''status''] & gs ''stat''"><<set_miconht>></a>, Reset to default <a href="exec:default_menu_icons = 0 & dynamic $cheatmenu[''status''] & gs ''stat''">(54)</a>'
  1855. if set_miconht < 10:
  1856. set_miconht = 10
  1857. elseif set_miconht > 75:
  1858. set_miconht = 75
  1859. end
  1860. if cheatStatusIcons = 0:
  1861. 'Status icons: Click to <a href="exec:cheatStatusIcons = 1 & disable_show_icons = 1 & gs ''stat'' & dynamic $cheatmenu[''status'']">hide</a> them.'
  1862. 'Status Icon Height: <a href="exec:default_status_icons = 1 & set_siconht=input(''Input Status Icon Height (Default: 54 Min: 10 Max: 75)'') & dynamic $cheatmenu[''status''] & gs ''stat''"><<set_siconht>></a>, Reset to default <a href="exec:default_status_icons = 0 & dynamic $cheatmenu[''status''] & gs ''stat''">(54)</a>'
  1863. elseif cheatStatusIcons = 1:
  1864. 'Status icons: Click to <a href="exec: cheatStatusIcons = 0 & disable_show_icons = 0 & gs ''stat'' & dynamic $cheatmenu[''status'']">show</a> them.'
  1865. end
  1866. if set_siconht < 10:
  1867. set_siconht = 10
  1868. elseif set_siconht > 75:
  1869. set_siconht = 75
  1870. end
  1871. if ETOmenu = 1:
  1872. 'Status Display mode: Currently Text - <a href="exec:ETOmenu = 0 & dynamic $cheatmenu[''status''] & gs ''stat''">Select Scale Bar</a>'
  1873. else
  1874. 'Status Display mode: Currently Scale Bar - <a href="exec:ETOmenu = 1 & dynamic $cheatmenu[''status''] & gs ''stat''">Select Text</a>'
  1875. end
  1876. if Enable_scalepic = 1:
  1877. 'Scalebar is now as <b>Image</b>, you can switch to <a href="exec:Enable_scalepic = 0 & dynamic $cheatmenu[''status''] & gs ''stat''">Character</a> or <a href="exec:Enable_scalepic = 2 & dynamic $cheatmenu[''status''] & gs ''stat''">Table</a>'
  1878. if Enable_scalewidth > 0:
  1879. 'Scalebar Width: <a href="exec:input(''Input Scalebar Width (default to 120)'') & dynamic $cheatmenu[''status''] & gs ''stat''"><<Enable_scalewidth-1>></a>, Set is currently <a href="exec:Enable_scalewidth = 0 & dynamic $cheatmenu[''status''] & gs ''stat''">ON</a>'
  1880. else
  1881. 'Scalebar Width: Lock is currently <a href="exec:Enable_scalewidth=1+input(''InputS calebar Width (default to 120)'') & dynamic $cheatmenu[''status''] & gs ''stat''">OFF</a>'
  1882. end
  1883. if Enable_scaleheight > 0:
  1884. 'Scalebar Height: <a href="exec:input(''Input Scalebar Height (default to 15)'') & dynamic $cheatmenu[''status''] & gs ''stat''"><<Enable_scaleheight-1>></a>, Set is currently <a href="exec:Enable_scaleheight = 0 & dynamic $cheatmenu[''status''] & gs ''stat''">ON</a>'
  1885. else
  1886. 'Scalebar Height: Lock is currently <a href="exec:Enable_scaleheight=1+input(''InputS calebar Height (default to 15)'') & dynamic $cheatmenu[''status''] & gs ''stat''">OFF</a>'
  1887. end
  1888. elseif Enable_scalepic = 0:
  1889. 'Scalebar is now as <b>Character</b>, you can switch to <a href="exec:Enable_scalepic = 1 & dynamic $cheatmenu[''status''] & gs ''stat''">Image</a> or <a href="exec:Enable_scalepic = 2 & dynamic $cheatmenu[''status''] & gs ''stat''">Table</a>'
  1890. if cheatStatusBars = 1:
  1891. 'Set status bar size: Currently Small - <a href="exec:cheatStatusBars = 0 & dynamic $cheatmenu[''status''] & gs ''stat''">Set large</a>'
  1892. else
  1893. 'Set status bar size: Currently Large - <a href="exec:cheatStatusBars = 1 & dynamic $cheatmenu[''status''] & gs ''stat''">Set small</a>'
  1894. end
  1895. elseif Enable_scalepic = 2:
  1896. 'Scalebar is now as <b>Table</b>, you can switch to <a href="exec:Enable_scalepic = 0 & dynamic $cheatmenu[''status''] & gs ''stat''">Image</a> or <a href="exec:Enable_scalepic = 1 & dynamic $cheatmenu[''status''] & gs ''stat''">Character</a>'
  1897. end
  1898. if Enable_statfsize<0:Enable_statfsize=0
  1899. if Enable_statfsize > 0:
  1900. 'Set Fontsize for Status: Currently ON - <a href="exec:Enable_statfsize=input(''Enter Fontsize'') & dynamic $cheatmenu[''status''] & gs ''stat''"><<Enable_statfsize>></a>, <a href="exec:Enable_statfsize=0 & dynamic $cheatmenu[''status''] & gs ''stat''">Turn OFF</a>'
  1901. else
  1902. 'Set Fontsize for Status: Currently OFF - <a href="exec:Enable_statfsize=input(''Enter fontsize'') & dynamic $cheatmenu[''status''] & gs ''stat''">Turn ON</a>'
  1903. end
  1904. *nl
  1905. '<center><B>Status Window toolbar</B></center>'
  1906. if Enable_showattr = 1:
  1907. 'Show More attribute: Currently ON - <a href="exec:Enable_showattr = 0 & dynamic $cheatmenu[''status''] & gs ''stat''">Turn OFF</a>'
  1908. else
  1909. 'Show More attribute: Currently OFF - <a href="exec:Enable_showattr = 1 & dynamic $cheatmenu[''status''] & gs ''stat''">Turn ON</a>'
  1910. end
  1911. if Enable_showskill = 1:
  1912. 'Show skill: Currently ON - <a href="exec:Enable_showskill = 0 & dynamic $cheatmenu[''status''] & gs ''stat''">Turn OFF</a>'
  1913. else
  1914. 'Show skill: Currently OFF - <a href="exec:Enable_showskill = 1 & dynamic $cheatmenu[''status''] & gs ''stat''">Turn ON</a>'
  1915. end
  1916. if Enable_showrelation = 1:
  1917. 'Show relations: Currently ON - <a href="exec:Enable_showrelation = 0 & dynamic $cheatmenu[''status''] & gs ''stat''">Turn OFF</a>'
  1918. else
  1919. 'Show relations: Currently OFF - <a href="exec:Enable_showrelation = 1 & dynamic $cheatmenu[''status''] & gs ''stat''">Turn ON</a>'
  1920. end
  1921. if Enable_showstatimg = 1:
  1922. 'Show image toolbar: Currently ON - <a href="exec:Enable_showstatimg = 0 & dynamic $cheatmenu[''status''] & gs ''stat''">Turn OFF</a>'
  1923. else
  1924. 'Show image toolbar: Currently OFF - <a href="exec:Enable_showstatimg = 1 & dynamic $cheatmenu[''status''] & gs ''stat''">Turn ON</a>'
  1925. end
  1926. *nl
  1927. if Enable_showstatimg = 1:
  1928. !control image toolbar position
  1929. '<center><B>Image Toolbar Settings</B></center>'
  1930. $stat_temp_text = '<br>Image toolbar position: <B>'
  1931. if Enable_statimg_loc = 0:
  1932. $stat_temp_text += 'Middle'
  1933. elseif Enable_statimg_loc = 1:
  1934. $stat_temp_text += 'Top'
  1935. elseif Enable_statimg_loc = 2:
  1936. $stat_temp_text += 'Bottom'
  1937. else
  1938. $stat_temp_text += 'ERROR! please reset it'
  1939. end
  1940. $stat_temp_text += '</B>. You can move it to '
  1941. if Enable_statimg_loc ! 0:$stat_temp_text += ' <a href="exec:Enable_statimg_loc=0 & dynamic $cheatmenu[''status''] & gs ''stat''">Middle</a>'
  1942. if Enable_statimg_loc ! 1:$stat_temp_text += ' <a href="exec:Enable_statimg_loc=1 & dynamic $cheatmenu[''status''] & gs ''stat''">Top</a>'
  1943. if Enable_statimg_loc ! 2:$stat_temp_text += ' <a href="exec:Enable_statimg_loc=2 & dynamic $cheatmenu[''status''] & gs ''stat''">Bottom</a>'
  1944. $stat_temp_text
  1945. killvar 'stat_temp_text'
  1946. !End control image toolbar position
  1947. if set_statimgh > 0: set_statimgw = 0
  1948. if set_statimgw > 0: set_statimgh = 0
  1949. if set_statimgh <= 0 and set_statimgw <= 0: $set_statimgh = ''
  1950. if set_statimgh > 0:
  1951. 'Force Image toobar height: <a href="exec:set_statimgw=0 & set_statimgh=input(''Enter the height of the images'') & dynamic $cheatmenu[''status''] & gs ''stat''"><<set_statimgh>></a>: Currently ON - <a href="exec:set_statimgh=0 & dynamic $cheatmenu[''status''] & gs ''stat''">Turn OFF</a>'
  1952. $set_statimgh = 'height = <<set_statimgh>>'
  1953. else
  1954. 'Force Image toobar height: Currently OFF - <a href="exec:set_statimgw=0 & set_statimgh=input(''Enter the height of the images'') & dynamic $cheatmenu[''status''] & gs ''stat''">Turn ON</a>'
  1955. end
  1956. if set_statimgw > 0:
  1957. 'Force Image toobar width: <a href="exec:set_statimgh=0 & set_statimgw=input(''Enter the width of the images'') & dynamic $cheatmenu[''status''] & gs ''stat''"><<set_statimgw>></a>: Currently ON - <a href="exec:set_statimgw=0 & dynamic $cheatmenu[''status''] & gs ''stat''">Turn OFF</a>'
  1958. $set_statimgh = 'width = <<set_statimgw>>'
  1959. else
  1960. 'Force Image toobar width: Currently OFF - <a href="exec:set_statimgh=0 & set_statimgw=input(''Enter the width of the images'') & dynamic $cheatmenu[''status''] & gs ''stat''">Turn ON</a>'
  1961. end
  1962. end
  1963. !<a href="exec:gs ''Cheatmenu_din'' & dynamic $cheatmenu[''status''] & gs ''stat''"><img src="<<FUNC(''$phone_theme'')>>icon_settings.png"></a>
  1964. '</tr></table></b></center>'
  1965. }
  1966. $cheatmenu['theme'] = {
  1967. *clr & cla
  1968. gs 'obj_din', 'settingtabs'
  1969. '<center><h1>Phone Theme Menu</h1></center>'
  1970. '<center><table width="90%" cellspacing="0" cellpadding="20" valign="top"><tr>'
  1971. *nl
  1972. if pcs_phonetheme = 0: $phoneNameTemp = 'Standard'
  1973. if pcs_phonetheme = 1: $phoneNameTemp = 'Bimbo'
  1974. if pcs_phonetheme = 2: $phoneNameTemp = 'Aluminus'
  1975. if pcs_phonetheme = 3: $phoneNameTemp = 'Bottlecapped'
  1976. if pcs_phonetheme = 4: $phoneNameTemp = 'Galactic'
  1977. if pcs_phonetheme = 5: $phoneNameTemp = 'Vectored'
  1978. if pcs_phonetheme = 6: $phoneNameTemp = 'Veneer'
  1979. if pcs_phonetheme = 7: $phoneNameTemp = 'Voidwalker'
  1980. if pcs_phonetheme = 8: $phoneNameTemp = 'Voidwalker Red'
  1981. if pcs_phonetheme = 9: $phoneNameTemp = 'Voidwalker Toxic'
  1982. if pcs_phonetheme = 10: $phoneNameTemp = 'Gopnik'
  1983. if pcs_phonetheme = 11: $phoneNameTemp = 'Sports'
  1984. if pcs_phonetheme = 12: $phoneNameTemp = 'Succubus'
  1985. if pcs_phonetheme = 13: $phoneNameTemp = 'Woodshop'
  1986. 'Current theme: <b><<$phoneNameTemp>></b>'
  1987. *nl
  1988. 'Choose from the available themes'
  1989. *nl
  1990. i = 0
  1991. :phonethemeloop
  1992. if phonetheme[i] = 1:'<td align="center" valign="top"><a href="exec: pcs_phonetheme = <<i>> & gs ''telefon'',''Phone_menu'' & dynamic $cheatmenu[''theme'']"><img height="100" width="100" src="images/system/phone/theme/' + $phonetheme_name[i] + '/icon_call.png"></a></td>'
  1993. i += 1
  1994. if i <= ARRSIZE('phonetheme') and i <= 3:
  1995. jump 'phonethemeloop'
  1996. elseif i <= ARRSIZE('phonetheme') and i = 4:
  1997. '</tr><tr>'
  1998. jump 'phonethemeloop'
  1999. elseif i <= ARRSIZE('phonetheme') and i > 4 and i <= 7:
  2000. jump 'phonethemeloop'
  2001. elseif i <= ARRSIZE('phonetheme') and i = 8:
  2002. '</tr><tr>'
  2003. jump 'phonethemeloop'
  2004. elseif i <= ARRSIZE('phonetheme') and i > 8 and i <= 11:
  2005. jump 'phonethemeloop'
  2006. elseif i <= ARRSIZE('phonetheme') and i = 12:
  2007. '</tr><tr>'
  2008. jump 'phonethemeloop'
  2009. elseif i <= ARRSIZE('phonetheme') and i > 12 and i <= 15:
  2010. jump 'phonethemeloop'
  2011. end
  2012. '</tr></table></b></center>'
  2013. }
  2014. $cheatmenu['pain'] = {
  2015. if pain['head'] < 0:pain['head'] = 0
  2016. if pain['hair'] < 0:pain['hair'] = 0
  2017. if pain['ears'] < 0:pain['ears'] = 0
  2018. if pain['eyebrows'] < 0:pain['eyebrows'] = 0
  2019. if pain['eyes'] < 0:pain['eyes'] = 0
  2020. if pain['cheeks'] < 0:pain['cheeks'] = 0
  2021. if pain['nose'] < 0:pain['nose'] = 0
  2022. if pain['mouth'] < 0:pain['mouth'] = 0
  2023. if pain['lips'] < 0:pain['lips'] = 0
  2024. if pain['tongue'] < 0:pain['tongue'] = 0
  2025. if pain['throat'] < 0:pain['throat'] = 0
  2026. if pain['neck'] < 0:pain['neck'] = 0
  2027. if pain['back'] < 0:pain['back'] = 0
  2028. if pain['asscheeks'] < 0:pain['asscheeks'] = 0
  2029. if pain['asshole'] < 0:pain['asshole'] = 0
  2030. if pain['hips'] < 0:pain['hips'] = 0
  2031. if pain['thighs'] < 0:pain['thighs'] = 0
  2032. if pain['legL'] < 0:pain['legL'] = 0
  2033. if pain['legR'] < 0:pain['legR'] = 0
  2034. if pain['feet'] < 0:pain['feet'] = 0
  2035. if pain['toes'] < 0:pain['toes'] = 0
  2036. if pain['shoulders'] < 0:pain['shoulders'] = 0
  2037. if pain['armL'] < 0:pain['armL'] = 0
  2038. if pain['armR'] < 0:pain['armR'] = 0
  2039. if pain['hands'] < 0:pain['hands'] = 0
  2040. if pain['fingers'] < 0:pain['fingers'] = 0
  2041. if pain['chest'] < 0:pain['chest'] = 0
  2042. if pain['breasts'] < 0:pain['breasts'] = 0
  2043. if pain['nipples'] < 0:pain['nipples'] = 0
  2044. if pain['ribs'] < 0:pain['ribs'] = 0
  2045. if pain['tummy'] < 0:pain['tummy'] = 0
  2046. if pain['pubic'] < 0:pain['pubic'] = 0
  2047. if pain['vaginal'] < 0:pain['vaginal'] = 0
  2048. if pain['clitoris'] < 0:pain['clitoris'] = 0
  2049. if pain['urethra'] < 0:pain['urethra'] = 0
  2050. if pain['cervix'] < 0:pain['cervix'] = 0
  2051. *clr & cla
  2052. gs 'obj_din', 'cheattabs'
  2053. '<center><h1>Cheat Menu - Pain Management</h1></center>'
  2054. '<center><a href="exec:killvar ''pain'' & dynamic $cheatmenu[''pain'']">No pain</a></center>'
  2055. *nl
  2056. '<center><table width="90%" cellspacing="0" cellpadding="0" valign="top">'
  2057. '<tr><td width="50%" cellpadding="10" valign="top">'
  2058. 'pain[head] = <<pain[''head'']>> <a href="exec:pain[''head''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''head''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2059. 'pain[hair] = <<pain[''hair'']>> <a href="exec:pain[''hair''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''hair''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2060. 'pain[ears] = <<pain[''ears'']>> <a href="exec:pain[''ears''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''ears''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2061. 'pain[eyebrows] = <<pain[''ears'']>> <a href="exec:pain[''eyebrows''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''eyebrows''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2062. 'pain[eyes] = <<pain[''eyes'']>> <a href="exec:pain[''eyes''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''eyes''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2063. 'pain[cheeks] = <<pain[''cheeks'']>> <a href="exec:pain[''cheeks''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''cheeks''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2064. 'pain[nose] = <<pain[''nose'']>> <a href="exec:pain[''nose''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''nose''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2065. 'pain[mouth] = <<pain[''mouth'']>> <a href="exec:pain[''mouth''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''mouth''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2066. 'pain[lips] = <<pain[''lips'']>> <a href="exec:pain[''lips''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''lips''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2067. 'pain[tongue] = <<pain[''tongue'']>> <a href="exec:pain[''tongue''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''tongue''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2068. 'pain[throat] = <<pain[''throat'']>> <a href="exec:pain[''throat''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''throat''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2069. 'pain[neck] = <<pain[''neck'']>> <a href="exec:pain[''neck''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''neck''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2070. 'pain[back] = <<pain[''back'']>> <a href="exec:pain[''back''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''back''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2071. 'pain[asscheeks] = <<pain[''asscheeks'']>> <a href="exec:pain[''asscheeks''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''asscheeks''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2072. 'pain[asshole] = <<pain[''asshole'']>> <a href="exec:pain[''asshole''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''asshole''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2073. 'pain[hips] = <<pain[''hips'']>> <a href="exec:pain[''hips''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''hips''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2074. 'pain[thighs] = <<pain[''thighs'']>> <a href="exec:pain[''thighs''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''thighs''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2075. 'pain[left leg] = <<pain[''legL'']>> <a href="exec:pain[''legL''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''legL''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2076. 'pain[right leg] = <<pain[''legR'']>> <a href="exec:pain[''legR''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''legR''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2077. '</td><td width="50%" cellpadding="10" valign="top">'
  2078. 'pain[feet] = <<pain[''feet'']>> <a href="exec:pain[''feet''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''feet''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2079. 'pain[toes] = <<pain[''toes'']>> <a href="exec:pain[''toes''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''toes''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2080. 'pain[shoulders] = <<pain[''shoulders'']>> <a href="exec:pain[''shoulders''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''shoulders''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2081. 'pain[left arm] = <<pain[''armL'']>> <a href="exec:pain[''armL''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''armL''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2082. 'pain[right arm] = <<pain[''armR'']>> <a href="exec:pain[''armR''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''armR''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2083. 'pain[hands] = <<pain[''hands'']>> <a href="exec:pain[''hands''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''hands''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2084. 'pain[fingers] = <<pain[''fingers'']>> <a href="exec:pain[''fingers''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''fingers''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2085. 'pain[chest] = <<pain[''chest'']>> <a href="exec:pain[''chest''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''chest''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2086. 'pain[breasts] = <<pain[''breasts'']>> <a href="exec:pain[''breasts''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''breasts''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2087. 'pain[nipples] = <<pain[''nipples'']>> <a href="exec:pain[''nipples''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''nipples''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2088. 'pain[ribs] = <<pain[''ribs'']>> <a href="exec:pain[''ribs''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''ribs''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2089. 'pain[tummy] = <<pain[''tummy'']>> <a href="exec:pain[''tummy''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''tummy''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2090. 'pain[pubic] = <<pain[''pubic'']>> <a href="exec:pain[''pubic''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''pubic''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2091. 'pain[vaginal] = <<pain[''vaginal'']>> <a href="exec:pain[''vaginal''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''vaginal''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2092. 'pain[labia] = <<pain[''labia'']>> <a href="exec:pain[''labia''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''labia''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2093. 'pain[clitoris] = <<pain[''clitoris'']>> <a href="exec:pain[''clitoris''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''clitoris''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2094. 'pain[urethra] = <<pain[''urethra'']>> <a href="exec:pain[''urethra''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''urethra''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2095. 'pain[cervix] = <<pain[''cervix'']>> <a href="exec:pain[''cervix''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''cervix''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2096. '</td></tr></table></center>'
  2097. }
  2098. $cheatmenu['DNA'] = {
  2099. *clr & cla
  2100. gs 'obj_din', 'cheattabs'
  2101. '<center><h1>Cheat Menu - DNA Generation</h1></center>'
  2102. '<center><table width="90%" cellspacing="0" cellpadding="20" valign="top"><tr>'
  2103. '<td cellspacing="0" cellpadding="20" valign="top">'
  2104. '<center>DNA string generation<br>If parents are not in game, leave the respective IDs empty</center>'
  2105. *nl
  2106. if $cheatDNAC ! '':
  2107. '<b>Child: <<$npc_firstname[''<<$cheatDNAC>>'']>> <<$npc_lastname[''<<$cheatDNAC>>'']>></b> (<<$cheatDNAC>>)<br><<$npc_dna[$cheatDNAC]>><br><a href="exec:killvar ''cheatDNAC'' & dynamic $cheatmenu[''DNA'']">Remove</a>'
  2108. npctemp = 0
  2109. killvar 'cheatDNAM'
  2110. killvar 'cheatDNAF'
  2111. :npcparentfind
  2112. if $npc_dna['A<<npctemp>>'] ! '':
  2113. if mid($npc_dna['A<<npctemp>>'],1,10) = mid($npc_dna[$cheatDNAC],12,10):
  2114. $cheatDNAM = 'A<<npctemp>>'
  2115. elseif mid($npc_dna['A<<npctemp>>'],1,10) = mid($npc_dna[$cheatDNAC],23,10):
  2116. $cheatDNAF = 'A<<npctemp>>'
  2117. end
  2118. end
  2119. if $npc_dna['B<<npctemp>>'] ! '':
  2120. if mid($npc_dna['B<<npctemp>>'],1,10) = mid($npc_dna[$cheatDNAC],12,10):
  2121. $cheatDNAM = 'B<<npctemp>>'
  2122. elseif mid($npc_dna['B<<npctemp>>'],1,10) = mid($npc_dna[$cheatDNAC],23,10):
  2123. $cheatDNAF = 'B<<npctemp>>'
  2124. end
  2125. end
  2126. if $npc_dna['C<<npctemp>>'] ! '':
  2127. if mid($npc_dna['C<<npctemp>>'],1,10) = mid($npc_dna[$cheatDNAC],12,10):
  2128. $cheatDNAM = 'C<<npctemp>>'
  2129. elseif mid($npc_dna['C<<npctemp>>'],1,10) = mid($npc_dna[$cheatDNAC],23,10):
  2130. $cheatDNAF = 'C<<npctemp>>'
  2131. end
  2132. end
  2133. if ($npc_dna['A<<npctemp>>'] ! '' or $npc_dna['B<<npctemp>>'] ! '' or $npc_dna['C<<npctemp>>'] ! '') and ($cheatDNAM = '' or $cheatDNAF = ''):npctemp += 1 & jump 'npcparentfind'
  2134. killvar 'npctemp'
  2135. else
  2136. '<a href="exec:killvar ''tempDNAC'' & dynamic $cheatmenu[''DNAC'']"><b>ID of child (if it is known)</b></a>'
  2137. end
  2138. if $cheatDNAM ! '':
  2139. '<br><b>Mother: <<$npc_firstname[''<<$cheatDNAM>>'']>> <<$npc_lastname[''<<$cheatDNAM>>'']>></b> (<<$cheatDNAM>>)<br><<$npc_dna[$cheatDNAM]>><br><a href="exec:killvar ''cheatDNAM'' & dynamic $cheatmenu[''DNA'']">Remove</a>'
  2140. else
  2141. '<br><a href="exec:killvar ''tempDNAM'' & dynamic $cheatmenu[''DNAM'']"><b>ID of mother (if it is known)</b></a>'
  2142. end
  2143. if $cheatDNAF ! '':
  2144. '<br><b>Father: <<$npc_firstname[''<<$cheatDNAF>>'']>> <<$npc_lastname[''<<$cheatDNAF>>'']>></b> (<<$cheatDNAF>>)<br><<$npc_dna[$cheatDNAF]>><br><a href="exec:killvar ''cheatDNAF'' & dynamic $cheatmenu[''DNA'']">Remove</a>'
  2145. else
  2146. '<br><a href="exec:killvar ''tempDNAF'' & dynamic $cheatmenu[''DNAF'']"><b>ID of father (if it is known)</b></a>'
  2147. end
  2148. *nl
  2149. if $cheatDNAM ! '' and $cheatDNAF ! '':
  2150. $cheatDNAgenerated = func('DNA','generate',$npc_dna[$cheatDNAM],$npc_dna[$cheatDNAF])
  2151. elseif $cheatDNAM ! '':
  2152. if $cheatDNAC ! '':
  2153. $tempDNAF = func('DNA','generateF',$npc_dna[$cheatDNAC])
  2154. else
  2155. $tempDNAF = func('DNA','create')
  2156. $cheatDNAgenerated = func('DNA','generate',$npc_dna[$cheatDNAM],$tempDNAF)
  2157. end
  2158. elseif $cheatDNAF ! '':
  2159. if $cheatDNAC ! '':
  2160. $tempDNAM = func('DNA','generateM',$npc_dna[$cheatDNAC])
  2161. else
  2162. $tempDNAM = func('DNA','create')
  2163. $cheatDNAgenerated = func('DNA','generate',$tempDNAM,$npc_dna[$cheatDNAF])
  2164. end
  2165. else
  2166. if $cheatDNAC = '':
  2167. $tempDNAM = func('DNA','create')
  2168. $tempDNAF = func('DNA','create')
  2169. $cheatDNAgenerated = func('DNA','generate',$tempDNAM,$tempDNAF)
  2170. else
  2171. $tempDNAM = func('DNA','generateM',$npc_dna[$cheatDNAC])
  2172. $tempDNAF = func('DNA','generateF',$npc_dna[$cheatDNAC])
  2173. end
  2174. end
  2175. if $cheatDNAM = '': '<br><b>Random mother DNA:</b> <<$tempDNAM>>'
  2176. if $cheatDNAF = '': '<br><b>Random father DNA:</b> <<$tempDNAF>>'
  2177. if $cheatDNAC = '': '<br><b>Random child DNA:</b> <<$cheatDNAgenerated>>'
  2178. '<br><a href="exec:dynamic $cheatmenu[''DNA'']">Generate again</a>'
  2179. if $cheatDNAC ! '':
  2180. npctemp = 0
  2181. :npcgparfind
  2182. if $npc_dna['A<<npctemp>>'] ! '':
  2183. if mid($npc_dna[$cheatDNAC],34,10) = mid($npc_dna['A<<npctemp>>'],1,10) or mid($npc_dna[$cheatDNAC],56,10) = mid($npc_dna['A<<npctemp>>'],1,10):
  2184. '<br><b>Grandmother: <<$npc_firstname[''A<<npctemp>>'']>> <<$npc_lastname[''A<<npctemp>>'']>></b> (A<<npctemp>>)<br><<$npc_dna[''A<<npctemp>>'']>>'
  2185. elseif mid($npc_dna[$cheatDNAC],45,10) = mid($npc_dna['A<<npctemp>>'],1,10) or mid($npc_dna[$cheatDNAC],67,10) = mid($npc_dna['A<<npctemp>>'],1,10):
  2186. '<br><b>Grandfather: <<$npc_firstname[''A<<npctemp>>'']>> <<$npc_lastname[''A<<npctemp>>'']>></b> (A<<npctemp>>)<br><<$npc_dna[''A<<npctemp>>'']>>'
  2187. end
  2188. end
  2189. if $npc_dna['B<<npctemp>>'] ! '':
  2190. if mid($npc_dna[$cheatDNAC],34,10) = mid($npc_dna['B<<npctemp>>'],1,10) or mid($npc_dna[$cheatDNAC],56,10) = mid($npc_dna['B<<npctemp>>'],1,10):
  2191. '<br><b>Grandmother: <<$npc_firstname[''B<<npctemp>>'']>> <<$npc_lastname[''B<<npctemp>>'']>></b> (B<<npctemp>>)<br><<$npc_dna[''B<<npctemp>>'']>>'
  2192. elseif mid($npc_dna[$cheatDNAC],45,10) = mid($npc_dna['A<<npctemp>>'],1,10) or mid($npc_dna[$cheatDNAC],67,10) = mid($npc_dna['B<<npctemp>>'],1,10):
  2193. '<br><b>Grandfather: <<$npc_firstname[''B<<npctemp>>'']>> <<$npc_lastname[''B<<npctemp>>'']>></b> (B<<npctemp>>)<br><<$npc_dna[''B<<npctemp>>'']>>'
  2194. end
  2195. end
  2196. if $npc_dna['C<<npctemp>>'] ! '':
  2197. if mid($npc_dna[$cheatDNAC],34,10) = mid($npc_dna['C<<npctemp>>'],1,10) or mid($npc_dna[$cheatDNAC],56,10) = mid($npc_dna['C<<npctemp>>'],1,10):
  2198. '<br><b>Grandmother: <<$npc_firstname[''C<<npctemp>>'']>> <<$npc_lastname[''C<<npctemp>>'']>></b> (C<<npctemp>>)<br><<$npc_dna[''C<<npctemp>>'']>>'
  2199. elseif mid($npc_dna[$cheatDNAC],45,10) = mid($npc_dna['C<<npctemp>>'],1,10) or mid($npc_dna[$cheatDNAC],67,10) = mid($npc_dna['A<<npctemp>>'],1,10):
  2200. '<br><b>Grandfather: <<$npc_firstname[''C<<npctemp>>'']>> <<$npc_lastname[''C<<npctemp>>'']>></b> (C<<npctemp>>)<br><<$npc_dna[''C<<npctemp>>'']>>'
  2201. end
  2202. end
  2203. if $npc_dna['A<<npctemp>>'] ! '' or $npc_dna['B<<npctemp>>'] ! '' or $npc_dna['C<<npctemp>>'] ! '':npctemp += 1 & jump 'npcgparfind'
  2204. end
  2205. if $cheatDNAM ! '' or $cheatDNAF ! '':
  2206. npctemp = 0
  2207. :npcchildfind
  2208. if $npc_dna['A<<npctemp>>'] ! '':
  2209. if $cheatDNAM ! '' and $cheatDNAF = '' and mid($npc_dna['A<<npctemp>>'],12,10) = mid($npc_dna[$cheatDNAM],1,10):
  2210. '<br><b>Existing child: <<$npc_firstname[''A<<npctemp>>'']>> <<$npc_lastname[''A<<npctemp>>'']>></b> (A<<npctemp>>)<br><<$npc_dna[''A<<npctemp>>'']>>'
  2211. elseif $cheatDNAM = '' and $cheatDNAF ! '' and mid($npc_dna['A<<npctemp>>'],23,10) = mid($npc_dna[$cheatDNAF],1,10):
  2212. '<br><b>Existing child: <<$npc_firstname[''A<<npctemp>>'']>> <<$npc_lastname[''A<<npctemp>>'']>></b> (A<<npctemp>>)<br><<$npc_dna[''A<<npctemp>>'']>>'
  2213. elseif mid($npc_dna['A<<npctemp>>'],12,10) = mid($npc_dna[$cheatDNAM],1,10) and mid($npc_dna['A<<npctemp>>'],23,10) = mid($npc_dna[$cheatDNAF],1,10):
  2214. '<br><b>Existing child: <<$npc_firstname[''A<<npctemp>>'']>> <<$npc_lastname[''A<<npctemp>>'']>></b> (A<<npctemp>>)<br><<$npc_dna[''A<<npctemp>>'']>>'
  2215. end
  2216. end
  2217. if $npc_dna['B<<npctemp>>'] ! '':
  2218. if $cheatDNAM ! '' and $cheatDNAF = '' and mid($npc_dna['B<<npctemp>>'],12,10) = mid($npc_dna[$cheatDNAM],1,10):
  2219. '<br><b>Existing child: <<$npc_firstname[''B<<npctemp>>'']>> <<$npc_lastname[''B<<npctemp>>'']>></b> (B<<npctemp>>)<br><<$npc_dna[''B<<npctemp>>'']>>'
  2220. elseif $cheatDNAM = '' and $cheatDNAF ! '' and mid($npc_dna['B<<npctemp>>'],23,10) = mid($npc_dna[$cheatDNAF],1,10):
  2221. '<br><b>Existing child: <<$npc_firstname[''B<<npctemp>>'']>> <<$npc_lastname[''B<<npctemp>>'']>></b> (B<<npctemp>>)<br><<$npc_dna[''B<<npctemp>>'']>>'
  2222. elseif mid($npc_dna['B<<npctemp>>'],12,10) = mid($npc_dna[$cheatDNAM],1,10) and mid($npc_dna['B<<npctemp>>'],23,10) = mid($npc_dna[$cheatDNAF],1,10):
  2223. '<br><b>Existing child: <<$npc_firstname[''B<<npctemp>>'']>> <<$npc_lastname[''B<<npctemp>>'']>></b> (B<<npctemp>>)<br><<$npc_dna[''B<<npctemp>>'']>>'
  2224. end
  2225. end
  2226. if $npc_dna['C<<npctemp>>'] ! '':
  2227. if $cheatDNAM ! '' and $cheatDNAF = '' and mid($npc_dna['C<<npctemp>>'],12,10) = mid($npc_dna[$cheatDNAM],1,10):
  2228. '<br><b>Existing child: <<$npc_firstname[''C<<npctemp>>'']>> <<$npc_lastname[''C<<npctemp>>'']>></b> (C<<npctemp>>)<br><<$npc_dna[''C<<npctemp>>'']>>'
  2229. elseif $cheatDNAM = '' and $cheatDNAF ! '' and mid($npc_dna['C<<npctemp>>'],23,10) = mid($npc_dna[$cheatDNAF],1,10):
  2230. '<br><b>Existing child: <<$npc_firstname[''C<<npctemp>>'']>> <<$npc_lastname[''C<<npctemp>>'']>></b> (C<<npctemp>>)<br><<$npc_dna[''C<<npctemp>>'']>>'
  2231. elseif mid($npc_dna['C<<npctemp>>'],12,10) = mid($npc_dna[$cheatDNAM],1,10) and mid($npc_dna['C<<npctemp>>'],23,10) = mid($npc_dna[$cheatDNAF],1,10):
  2232. '<br><b>Existing child: <<$npc_firstname[''C<<npctemp>>'']>> <<$npc_lastname[''C<<npctemp>>'']>></b> (C<<npctemp>>)<br><<$npc_dna[''C<<npctemp>>'']>>'
  2233. end
  2234. end
  2235. if $npc_dna['A<<npctemp>>'] ! '' or $npc_dna['B<<npctemp>>'] ! '' or $npc_dna['C<<npctemp>>'] ! '':npctemp += 1 & jump 'npcchildfind'
  2236. npctemp = 0
  2237. :npcgchildfind
  2238. if $npc_dna['A<<npctemp>>'] ! '':
  2239. if $cheatDNAM ! '' and $cheatDNAF = '' and (mid($npc_dna['A<<npctemp>>'],34,10) = mid($npc_dna[$cheatDNAM],1,10) or mid($npc_dna['A<<npctemp>>'],56,10) = mid($npc_dna[$cheatDNAM],1,10)):
  2240. '<br><b>Existing grandchild: <<$npc_firstname[''A<<npctemp>>'']>> <<$npc_lastname[''A<<npctemp>>'']>></b> (A<<npctemp>>)<br><<$npc_dna[''A<<npctemp>>'']>>'
  2241. elseif $cheatDNAM = '' and $cheatDNAF ! '' and (mid($npc_dna['A<<npctemp>>'],45,10) = mid($npc_dna[$cheatDNAF],1,10) or mid($npc_dna['A<<npctemp>>'],67,10) = mid($npc_dna[$cheatDNAF],1,10)):
  2242. '<br><b>Existing grandchild: <<$npc_firstname[''A<<npctemp>>'']>> <<$npc_lastname[''A<<npctemp>>'']>></b> (A<<npctemp>>)<br><<$npc_dna[''A<<npctemp>>'']>>'
  2243. elseif ((mid($npc_dna['A<<npctemp>>'],34,10) = mid($npc_dna[$cheatDNAM],1,10) or mid($npc_dna['A<<npctemp>>'],56,10) = mid($npc_dna[$cheatDNAM],1,10)) and (mid($npc_dna['A<<npctemp>>'],45,10) = mid($npc_dna[$cheatDNAF],1,10) or mid($npc_dna['A<<npctemp>>'],67,10) = mid($npc_dna[$cheatDNAF],1,10))) or (mid($npc_dna['A<<npctemp>>'],12,10) = mid($npc_dna[$cheatDNAM],1,10) and (mid($npc_dna['A<<npctemp>>'],45,10) = mid($npc_dna[$cheatDNAF],1,10) or mid($npc_dna['A<<npctemp>>'],67,10) = mid($npc_dna[$cheatDNAF],1,10))) or ((mid($npc_dna['A<<npctemp>>'],34,10) = mid($npc_dna[$cheatDNAM],1,10) or mid($npc_dna['A<<npctemp>>'],56,10) = mid($npc_dna[$cheatDNAM],1,10)) and mid($npc_dna['A<<npctemp>>'],23,10) = mid($npc_dna[$cheatDNAF],1,10)):
  2244. '<br><b>Existing grandchild: <<$npc_firstname[''A<<npctemp>>'']>> <<$npc_lastname[''A<<npctemp>>'']>></b> (A<<npctemp>>)<br><<$npc_dna[''A<<npctemp>>'']>>'
  2245. end
  2246. end
  2247. if $npc_dna['B<<npctemp>>'] ! '':
  2248. if $cheatDNAM ! '' and $cheatDNAF = '' and (mid($npc_dna['B<<npctemp>>'],34,10) = mid($npc_dna[$cheatDNAM],1,10) or mid($npc_dna['B<<npctemp>>'],56,10) = mid($npc_dna[$cheatDNAM],1,10)):
  2249. '<br><b>Existing grandchild: <<$npc_firstname[''B<<npctemp>>'']>> <<$npc_lastname[''B<<npctemp>>'']>></b> (B<<npctemp>>)<br><<$npc_dna[''B<<npctemp>>'']>>'
  2250. elseif $cheatDNAM = '' and $cheatDNAF ! '' and (mid($npc_dna['B<<npctemp>>'],45,10) = mid($npc_dna[$cheatDNAF],1,10) or mid($npc_dna['B<<npctemp>>'],67,10) = mid($npc_dna[$cheatDNAF],1,10)):
  2251. '<br><b>Existing grandchild: <<$npc_firstname[''B<<npctemp>>'']>> <<$npc_lastname[''B<<npctemp>>'']>></b> (B<<npctemp>>)<br><<$npc_dna[''B<<npctemp>>'']>>'
  2252. elseif ((mid($npc_dna['B<<npctemp>>'],34,10) = mid($npc_dna[$cheatDNAM],1,10) or mid($npc_dna['B<<npctemp>>'],56,10) = mid($npc_dna[$cheatDNAM],1,10)) and (mid($npc_dna['B<<npctemp>>'],45,10) = mid($npc_dna[$cheatDNAF],1,10) or mid($npc_dna['B<<npctemp>>'],67,10) = mid($npc_dna[$cheatDNAF],1,10))) or (mid($npc_dna['B<<npctemp>>'],12,10) = mid($npc_dna[$cheatDNAM],1,10) and (mid($npc_dna['B<<npctemp>>'],45,10) = mid($npc_dna[$cheatDNAF],1,10) or mid($npc_dna['B<<npctemp>>'],67,10) = mid($npc_dna[$cheatDNAF],1,10))) or ((mid($npc_dna['B<<npctemp>>'],34,10) = mid($npc_dna[$cheatDNAM],1,10) or mid($npc_dna['B<<npctemp>>'],56,10) = mid($npc_dna[$cheatDNAM],1,10)) and mid($npc_dna['B<<npctemp>>'],23,10) = mid($npc_dna[$cheatDNAF],1,10)):
  2253. '<br><b>Existing grandchild: <<$npc_firstname[''B<<npctemp>>'']>> <<$npc_lastname[''B<<npctemp>>'']>></b> (B<<npctemp>>)<br><<$npc_dna[''B<<npctemp>>'']>>'
  2254. end
  2255. end
  2256. if $npc_dna['C<<npctemp>>'] ! '':
  2257. if $cheatDNAM ! '' and $cheatDNAF = '' and (mid($npc_dna['C<<npctemp>>'],34,10) = mid($npc_dna[$cheatDNAM],1,10) or mid($npc_dna['C<<npctemp>>'],56,10) = mid($npc_dna[$cheatDNAM],1,10)):
  2258. '<br><b>Existing grandchild: <<$npc_firstname[''C<<npctemp>>'']>> <<$npc_lastname[''C<<npctemp>>'']>></b> (C<<npctemp>>)<br><<$npc_dna[''C<<npctemp>>'']>>'
  2259. elseif $cheatDNAM = '' and $cheatDNAF ! '' and (mid($npc_dna['C<<npctemp>>'],45,10) = mid($npc_dna[$cheatDNAF],1,10) or mid($npc_dna['C<<npctemp>>'],67,10) = mid($npc_dna[$cheatDNAF],1,10)):
  2260. '<br><b>Existing grandchild: <<$npc_firstname[''C<<npctemp>>'']>> <<$npc_lastname[''C<<npctemp>>'']>></b> (C<<npctemp>>)<br><<$npc_dna[''C<<npctemp>>'']>>'
  2261. elseif ((mid($npc_dna['C<<npctemp>>'],34,10) = mid($npc_dna[$cheatDNAM],1,10) or mid($npc_dna['C<<npctemp>>'],56,10) = mid($npc_dna[$cheatDNAM],1,10)) and (mid($npc_dna['C<<npctemp>>'],45,10) = mid($npc_dna[$cheatDNAF],1,10) or mid($npc_dna['C<<npctemp>>'],67,10) = mid($npc_dna[$cheatDNAF],1,10))) or (mid($npc_dna['C<<npctemp>>'],12,10) = mid($npc_dna[$cheatDNAM],1,10) and (mid($npc_dna['C<<npctemp>>'],45,10) = mid($npc_dna[$cheatDNAF],1,10) or mid($npc_dna['C<<npctemp>>'],67,10) = mid($npc_dna[$cheatDNAF],1,10))) or ((mid($npc_dna['C<<npctemp>>'],34,10) = mid($npc_dna[$cheatDNAM],1,10) or mid($npc_dna['C<<npctemp>>'],56,10) = mid($npc_dna[$cheatDNAM],1,10)) and mid($npc_dna['C<<npctemp>>'],23,10) = mid($npc_dna[$cheatDNAF],1,10)):
  2262. '<br><b>Existing grandchild: <<$npc_firstname[''C<<npctemp>>'']>> <<$npc_lastname[''C<<npctemp>>'']>></b> (C<<npctemp>>)<br><<$npc_dna[''C<<npctemp>>'']>>'
  2263. end
  2264. end
  2265. if $npc_dna['A<<npctemp>>'] ! '' or $npc_dna['B<<npctemp>>'] ! '' or $npc_dna['C<<npctemp>>'] ! '':npctemp += 1 & jump 'npcgchildfind'
  2266. killvar 'npctemp'
  2267. end
  2268. killvar '$tempDNAF'
  2269. killvar '$tempDNAM'
  2270. killvar '$tempDNAC'
  2271. killvar 'cheatDNAgenerated'
  2272. '</td></tr></table></center>'
  2273. }
  2274. $cheatmenu['DNAM'] = {
  2275. $cheatDNAM = input("Enter genetic mother ID (like A33, without apostrophe)")
  2276. if $cheatDNAM = '':exit
  2277. dynamic $cheatDNAM
  2278. dynamic $cheatmenu['DNA']
  2279. }
  2280. $cheatmenu['DNAF'] = {
  2281. $cheatDNAF = input("Enter genetic father ID (like A34, without apostrophe)")
  2282. if $cheatDNAF = '':exit
  2283. dynamic $cheatDNAF
  2284. dynamic $cheatmenu['DNA']
  2285. }
  2286. $cheatmenu['DNAC'] = {
  2287. $cheatDNAC = input("Enter genetic Child ID (like A34, without apostrophe)")
  2288. if $cheatDNAC = '':exit
  2289. dynamic $cheatDNAC
  2290. dynamic $cheatmenu['DNA']
  2291. }
  2292. $cheatmenu['quicktime'] = {
  2293. minut += ARGS[0]
  2294. *clr
  2295. gs 'daystart'
  2296. gs 'outdoors', 'weather'
  2297. gs 'stat'
  2298. gs 'cum_arrcheat'
  2299. }
  2300. $cheatmenu = {
  2301. gs'stat'
  2302. currhour = (daystart-1) * 24 + hour
  2303. currday = daystart
  2304. temp_week = week & temp_day = day & $temp_month = $month & temp_month = month & temp_year = year & temp_hour = hour & temp_minut = minut
  2305. *clr & cla
  2306. gs 'obj_din', 'cheattabs'
  2307. '<center><h1>Cheat Menu - Index</h1></center>'
  2308. '<center><table cellspacing="0" cellpadding="20" valign="top"><tr>'
  2309. '<td width="400" cellspacing="0" cellpadding="20" valign="top">'
  2310. '<a href="exec:dynamic $cheatmenu[''dynamic'']">Dynamic Input Command</a>'
  2311. '<a href="exec:gs ''cum_arrcheat''">OOX Debug</a>'
  2312. 'Right now <<$week[week]>> <<$month>> <<day>> <<year>> <<hour>>:<<minut>>'
  2313. 'Jump forward <a href="exec:dynamic $cheatmenu[''quicktime''], 15 & dynamic $cheatmenu">+15</a> minutes'
  2314. *nl
  2315. *nl
  2316. '<a href="exec:gt''pav_residential''">Teleport to Pavlovsk</a>'
  2317. '<a href="exec:gt''city_residential''">Teleport to City</a>'
  2318. '<a href="exec:gt''gadukino''">Teleport to Gadukino</a>'
  2319. '<a href="exec:gt''dachi''">Teleport to Suburban Cooperative</a>'
  2320. *nl
  2321. '<font color="red"><b>WARNING!</b></font>: Teleporting while in an event may break your game. Use at your own risk!'
  2322. *nl
  2323. 'Pregnancy speed multiplier: <a href="exec:if pregspeedcheat < 3:pregspeedcheat += 1 & dynamic $cheatmenu else pregspeedcheat = 0 & dynamic $cheatmenu"><b><<pregspeedcheat+1>></b></a>'
  2324. *nl
  2325. '<a href="exec:dynamic $cheatmenu[''vartracker'']"><b>Variable tracker</b></a>'
  2326. '</tr></table></b></center>'
  2327. }
  2328. $cheatmenu['vartracker'] = {
  2329. gs'stat'
  2330. *clr & cla
  2331. act 'Return to cheat index': dynamic $cheatmenu
  2332. '<center><h1>Cheat menu</h1></center>'
  2333. '<center>For testing purposes.<br>If reporting a bug only the lines in red are neccessary.</center>'
  2334. *nl
  2335. '$loc: <<$loc>>'
  2336. '$locM: <<$locM>>'
  2337. '<font color = red>$CURLOC: <<$CURLOC>></font>'
  2338. '$location_type: <<$location_type>>'
  2339. 'curr_home: <<curr_home>>'
  2340. '$home_town: <<$home_town>>'
  2341. '$home_name: <<$home_name>>'
  2342. 'daystart: <<daystart>>'
  2343. 'daystart_start: <<daystart_start>>'
  2344. 'month: <<month>>'
  2345. 'week: <<week>>'
  2346. '$temperature: <<$temperature>>'
  2347. 'pffilmday: <<pffilmday>>'
  2348. '$pfname: <<$pfname>>'
  2349. 'modelmon: <<modelmon>>'
  2350. 'min_arousal: <<min_arousal>>'
  2351. 'pcs_nips: <<pcs_nips>>'
  2352. 'clit_size: <<clit_size>>'
  2353. 'steroid_have: <<steroid_have>>'
  2354. 'steroid_counter: <<steroid_counter>>'
  2355. 'steroid_dose: <<steroid_dose>>'
  2356. 'aphrodisiac_have: <<aphrodisiac_have>>'
  2357. 'aphrodisiac_counter: <<aphrodisiac_counter>>'
  2358. 'aphrodisiac_timer: <<aphrodisiac_timer>>'
  2359. 'aphrodisiac_addiction: <<aphrodisiac_addiction>>'
  2360. 'bcream_have: <<bcream_have>>'
  2361. 'motherQW: <<npc_QW[''A29'']>>'
  2362. 'Anastasia quest level: <<npc_QW[''A192'']>>'
  2363. 'sex: <<stat[''vaginal'']>>'
  2364. '$clothingworntype: <<$clothingworntype>>'
  2365. 'PCloQuality: <<PCloQuality>>'
  2366. 'Mira''s Father Quest (npc_QW[''A64'']): <<npc_QW[''A64'']>>'
  2367. 'Mira''s Quest (npc_QW[''A60'']): <<npc_QW[''A60'']>>'
  2368. 'mirasextimes: <<mirasextimes>>'
  2369. 'Mira''s Relationship (npc_rel[''A60'']): <<npc_rel[''A60'']>>'
  2370. 'Mitka''s Quest (npc_QW[''A63'']): <<npc_QW[''A63'']>>'
  2371. 'mirabrosextime: <<mirabrosextime>>'
  2372. 'momslut: <<momslut>>'
  2373. 'Kirill''s Relationship (Kirill): <<Kirill>>'
  2374. 'Kirill''s Corruption (Kirill_Crpt): <<Kirill_Crpt>>'
  2375. 'children: <<kid>>'
  2376. !! BabyEmbryo is for how many unborn babies inside PC.
  2377. 'fetus number: <<BabyEmbryo>>'
  2378. !! preg is your pregnancy state. 0 is not pregnant, 1 is pregnant in general, 2 is in labor.
  2379. 'pregnancy state: <<preg>>'
  2380. !! thinkpreg is if svetka thinks she is pregnant
  2381. 'thinkpreg: <<thinkpreg>>'
  2382. !! knowpreg is for solid proof svetlana is pregnant, like a pregnancy test.
  2383. 'knowpreg: <<knowpreg>>'
  2384. !! knowpregrecover is for Svetlanas knowledge that she just gave birth.
  2385. 'knowpregrecover: <<knowpregrecover>>'
  2386. !! knowpregloss is for Svetlanas knowledge that she lost a baby. 1 is for an abortion, 2 is for a miscarrage.
  2387. 'knowpregloss: <<knowpregloss>>'
  2388. !! cycle is Svetlanas current fertility cycle. 5 is pregnant, 4 is recovering, 3 is luteal, 2 is ovulation, 1 is foccular, 0 is menstration.
  2389. 'cycle: <<cycle>>'
  2390. !! menoage is the age Svetlana will be when she goes through menopause.
  2391. 'menoage: <<menoage>>'
  2392. !! age is how old Svetlana is in years.
  2393. 'age: <<age>>'
  2394. !! mesec is for how many hours of bleeding Svetlana has left in her current fertility cycle
  2395. 'mesec: <<mesec>>'
  2396. !! FocH is for how many hours of Foccular cycle Svetlana has gone through in her current fertility cycle. Focular starts at the end of her Luteal and contains the bleeding period in Svetkas cycle.
  2397. 'FocH: <<FocH>>'
  2398. !! EggRH is for the level of egg release that Svetlana has for her ovulation event. 150 generates a single egg, higher amounts might release more.
  2399. 'EggRH: <<EggRH>>'
  2400. !! Ovulate is the amount of hours remaining in Svetlanas ovulation period of her current fertility cycle.
  2401. 'Ovulate: <<Ovulate>>'
  2402. !! UnfertEgg is how many unfertilized eggs Svetlana has in her for fertilization during her Ovulation period. Unfertilized eggs are removed at the end of her Ovulation period.
  2403. 'UnfertEgg: <<UnfertEgg>>'
  2404. !! FertEgg is how many unimplanted eggs Svetlana has in her. These are possible babies, but they die 330 hours after ovulation if they do not implant.
  2405. 'FertEgg: <<FertEgg>>'
  2406. !! babyptype is the pregnancy type of unborn babies. they might be unimplanted 0, healthy 1, or Ectopic 2. Future pregnancy complications should use this variable
  2407. if FertEgg > 0:
  2408. i = arrpos('$kidname','unborn')
  2409. imax = arrsize('$kidname')-1
  2410. :chlp
  2411. ' <<i+1>>. baby''s pregnancy type: <<babyptype[i]>>'
  2412. if i < imax: i += 1 & jump 'chlp'
  2413. killvar 'i'
  2414. killvar 'imax'
  2415. end
  2416. !! BabyEmbryo is for implanted babies. These are solid pregnancies.
  2417. 'Implanted Embryos: <<BabyEmbryo>>'
  2418. !! ferteggage is for the time since the ovulation event. They last 330 hours before they die if not implanted.
  2419. 'ferteggage: <<ferteggage>>'
  2420. !! PregChem is the level of pregnancy, measured in hour parts.
  2421. 'PregChem: <<PregChem>>'
  2422. !! pillcon is the level of birth control to prevent svetlana from getting pregnant. Higher concentrations increase effectivity until it reaches it''s ideal level.
  2423. 'pillcon: <<pillcon>>'
  2424. !! believed pillcon is the level of birth control svetlana thinks she has. This may be different from the actual level due to sabotage or a bad habit of not taking your pill.
  2425. 'Believed pillcon: <<pillcon2>>'
  2426. !! RecovH is the amount of recover hours before Svetlanas fertility cycle resets after having a baby.
  2427. 'RecovH: <<RecovH>>'
  2428. !! daylastperiod is for Svetlanas knowledge on when she began her last period
  2429. 'daylastperiod: <<daylastperiod>> (daystart difference: <<daystart-daylastperiod>>)'
  2430. !! lastmens is for the last day that Svetlana bled during her last cycle.
  2431. 'lastmens: <<lastmens>>'
  2432. !! firstmens is for the first day that Svetlana bled during her last cycle. this is different than daylastperiod because this is the actual date, while daylastperiod is when Svetlana remembers it being.
  2433. 'firstmens: <<lastmens>> (daystart difference: <<daystart-firstmens>>)'
  2434. 'hypnoTime: <<hypnoTime>>'
  2435. 'hypnoStrength: <<hypnoStrength>>'
  2436. 'hypnoDay: <<hypnoDay>>'
  2437. 'hypnoAddict: <<hypnoAddict>>'
  2438. 'missCum: <<missCum>>'
  2439. 'condoms/bad condoms: <<prezik>>/<<badprezik>>'
  2440. if tabletki > 0:
  2441. 'pack(s) of birth control pills: <<tabletki>>'
  2442. if tabletkiold > 0: ' <<tabletkiold>> expired pack'
  2443. if tabletkifake > 0: ' <<tabletkifake>> counterfeit pack'
  2444. if tabletkirej > 0: ' <<tabletkirej>> factory rejected pack'
  2445. if tabletkifert > 0: ' <<tabletkifert>> fertility hormones pack'
  2446. if tabletkisug > 0: ' <<tabletkisug>> sugar pills pack'
  2447. end
  2448. if pillsleft[ptype] > 0:
  2449. if ptype = 0: $pilltype = 'normal '
  2450. if ptype = 1: $pilltype = 'expired '
  2451. if ptype = 2: $pilltype = 'counterfeit '
  2452. if ptype = 3: $pilltype = 'factory rejected '
  2453. if ptype = 4: $pilltype = 'sugar '
  2454. if ptype = 5: $pilltype = 'fertility hormone '
  2455. '<<pillsleft[ptype]>> <<$pilltype>>pills left of your currently used pack'
  2456. killvar '$pilltype'
  2457. end
  2458. }
  2459. $cheatmenu['bdimmain'] = {
  2460. gs 'stat'
  2461. *clr & cla
  2462. gs 'obj_din', 'cheattabs'
  2463. '<center><h1>Cheat Menu - Body Image Sets</h1></center>'
  2464. '<center><table cellspacing="0" cellpadding="20" valign="top"><tr>'
  2465. '<td width="400" cellspacing="0" cellpadding="20" valign="top">'
  2466. '<center><b>Body Image Controls</b></center>'
  2467. *nl
  2468. 'You are currently using set: <<$bodimgsets[((bodset * 10) + 9)]>>'
  2469. if bdsetlock = 1:
  2470. 'The set used is locked to current.'
  2471. else
  2472. 'The set used is unlocked.'
  2473. end
  2474. *nl
  2475. 'This is the current default and custom (if any) body image sets:'
  2476. *nl
  2477. '<a href="exec:chmbodset = 0 & dynamic $cheatmenu[''bdimdisplay'']"><b><<$bodimgsets[9]>></b></a>'
  2478. *nl
  2479. '<a href="exec:chmbodset = 1 & dynamic $cheatmenu[''bdimdisplay'']"><b><<$bodimgsets[19]>></b></a>'
  2480. *nl
  2481. '<a href="exec:chmbodset = 2 & dynamic $cheatmenu[''bdimdisplay'']"><b><<$bodimgsets[29]>></b></a>'
  2482. *nl
  2483. if bodsetcnt >= 4:
  2484. 'You may edit aspects of a custom image set by clicking on their folder names below.'
  2485. *nl
  2486. '<a href="exec:chmbodset = 4 & dynamic $cheatmenu[''bdimdisplay'']"><b><<$bodimgsets[49]>></b></a>'
  2487. *nl
  2488. elseif bodsetcnt = 3:
  2489. '<a href="exec:dynamic $cheatmenu[''bdimcstadd'']"><b>Add new set</b></a>'
  2490. *nl
  2491. end
  2492. if bodsetcnt >= 5:
  2493. '<a href="exec:chmbodset = 5 & dynamic $cheatmenu[''bdimdisplay'']"><b><<$bodimgsets[59]>></b></a>'
  2494. *nl
  2495. elseif bodsetcnt = 4:
  2496. '<a href="exec:dynamic $cheatmenu[''bdimcstadd'']"><b>Add new set</b></a>'
  2497. *nl
  2498. end
  2499. if bodsetcnt >= 6:
  2500. '<a href="exec:chmbodset = 6 & dynamic $cheatmenu[''bdimdisplay'']"><b><<$bodimgsets[69]>></b></a>'
  2501. *nl
  2502. elseif bodsetcnt = 5:
  2503. '<a href="exec:dynamic $cheatmenu[''bdimcstadd'']"><b>Add new set</b></a>'
  2504. *nl
  2505. end
  2506. if bodsetcnt >= 7:
  2507. '<a href="exec:chmbodset = 7 & dynamic $cheatmenu[''bdimdisplay'']"><b><<$bodimgsets[79]>></b></a>'
  2508. *nl
  2509. elseif bodsetcnt = 6:
  2510. '<a href="exec:dynamic $cheatmenu[''bdimcstadd'']"><b>Add new set</b></a>'
  2511. *nl
  2512. end
  2513. if bodsetcnt >= 8:
  2514. '<a href="exec:chmbodset = 8 & dynamic $cheatmenu[''bdimdisplay'']"><b><<$bodimgsets[89]>></b></a>'
  2515. *nl
  2516. elseif bodsetcnt = 7:
  2517. '<a href="exec:dynamic $cheatmenu[''bdimcstadd'']"><b>Add new set</b></a>'
  2518. *nl
  2519. end
  2520. if bodsetcnt >= 9:
  2521. '<a href="exec:chmbodset = 9 & dynamic $cheatmenu[''bdimdisplay'']"><b><<$bodimgsets[99]>></b></a>'
  2522. *nl
  2523. elseif bodsetcnt = 8:
  2524. '<a href="exec:dynamic $cheatmenu[''bdimcstadd'']"><b>Add new set</b></a>'
  2525. *nl
  2526. end
  2527. '</td></tr></table></center>'
  2528. }
  2529. $cheatmenu['bdimdisplay'] = {
  2530. gs 'stat'
  2531. *clr & cla
  2532. '<center><h1>Cheat menu</h1></center>'
  2533. *nl
  2534. '<center><b>Body Image Set Display</b></center>'
  2535. '<a href="exec:killvar ''chmbodset'' & dynamic $cheatmenu[''bdimmain'']"><b>Go Back</b></a>'
  2536. *nl
  2537. if bdsetlock = 1 and chmbodset = fixbodset:
  2538. 'This is the currently locked set.'
  2539. '<a href="exec:bdsetlock = 0 & bodset = 1 & killvar ''fixbodset'' & dynamic $cheatmenu[''bdimdisplay'']"><b>Clear the lock.</b></a>'
  2540. else
  2541. '<a href="exec:bdsetlock = 1 & bodset = chmbodset & fixbodset = chmbodset & dynamic $cheatmenu[''bdimdisplay'']"><b>Use this set only.</b></a>'
  2542. end
  2543. *nl
  2544. if chmbodset <= 3:
  2545. 'Folder: <<$bodimgsets[((chmbodset * 10) + 9)]>>'
  2546. 'Descriptors:'
  2547. *nl
  2548. if chmbodset = 3:
  2549. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/0.jpg''"><<$bodimgsets[((chmbodset * 10) + 0)]>></a>'
  2550. else
  2551. '<a href="exec:view ''images/pc/body/shape/0.jpg''"><<$bodimgsets[((chmbodset * 10) + 0)]>></a>'
  2552. end
  2553. *nl
  2554. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/1.jpg''"><<$bodimgsets[((chmbodset * 10) + 1)]>></a>'
  2555. *nl
  2556. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/2.jpg''"><<$bodimgsets[((chmbodset * 10) + 2)]>></a>'
  2557. *nl
  2558. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/3.jpg''"><<$bodimgsets[((chmbodset * 10) + 3)]>></a>'
  2559. *nl
  2560. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/4.jpg''"><<$bodimgsets[((chmbodset * 10) + 4)]>></a>'
  2561. *nl
  2562. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/5.jpg''"><<$bodimgsets[((chmbodset * 10) + 5)]>></a>'
  2563. *nl
  2564. if chmbodset = 3:
  2565. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/6.jpg''"><<$bodimgsets[((chmbodset * 10) + 6)]>></a>'
  2566. else
  2567. '<a href="exec:view ''images/pc/body/shape/6.jpg''"><<$bodimgsets[((chmbodset * 10) + 6)]>></a>'
  2568. end
  2569. *nl
  2570. if chmbodset = 3:
  2571. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/7.jpg''"><<$bodimgsets[((chmbodset * 10) + 7)]>></a>'
  2572. else
  2573. '<a href="exec:view ''images/pc/body/shape/7.jpg''"><<$bodimgsets[((chmbodset * 10) + 7)]>></a>'
  2574. end
  2575. *nl
  2576. if chmbodset = 3:
  2577. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/8.jpg''"><<$bodimgsets[((chmbodset * 10) + 8)]>></a>'
  2578. end
  2579. *nl
  2580. else
  2581. 'Folder: <<$bodimgsets[((chmbodset * 10) + 9)]>>'
  2582. 'Descriptors: (Displayed as "You are:")'
  2583. '<a href="exec:view ''images/pc/body/shape/0.jpg''"><<$bodimgsets[((chmbodset * 10) + 0)]>></a>'
  2584. *nl
  2585. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/1.jpg''"><<$bodimgsets[((chmbodset * 10) + 1)]>></a> -- <a href="exec:chmbddes = 1 & dynamic $cheatmenu[''bdimcstdesed'']">Edit this</a>'
  2586. *nl
  2587. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/2.jpg''"><<$bodimgsets[((chmbodset * 10) + 2)]>></a> -- <a href="exec:chmbddes = 2 & dynamic $cheatmenu[''bdimcstdesed'']">Edit this</a>'
  2588. *nl
  2589. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/3.jpg''"><<$bodimgsets[((chmbodset * 10) + 3)]>></a> -- <a href="exec:chmbddes = 3 & dynamic $cheatmenu[''bdimcstdesed'']">Edit this</a>'
  2590. *nl
  2591. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/4.jpg''"><<$bodimgsets[((chmbodset * 10) + 4)]>></a> -- <a href="exec:chmbddes = 4 & dynamic $cheatmenu[''bdimcstdesed'']">Edit this</a>'
  2592. *nl
  2593. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/5.jpg''"><<$bodimgsets[((chmbodset * 10) + 5)]>></a> -- <a href="exec:chmbddes = 5 & dynamic $cheatmenu[''bdimcstdesed'']">Edit this</a>'
  2594. *nl
  2595. if imgset6ovr[chmbodset] = 1:
  2596. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/6.jpg''"><<$bodimgsets[((chmbodset * 10) + 6)]>></a> -- <a href="exec:chmbddes = 6 & dynamic $cheatmenu[''bdimcstdesed'']">Edit this</a>'
  2597. *nl
  2598. 'You are using a <a href="exec:imgset6ovr[chmbodset] = 0 & dynamic $cheatmenu[''bdimdisplay'']">custom image 6</a> for this set.'
  2599. *nl
  2600. else
  2601. '<a href="exec:view ''images/pc/body/shape/6.jpg''"><<$bodimgsets[((chmbodset * 10) + 6)]>></a>'
  2602. *nl
  2603. 'You are using the <a href="exec:imgset6ovr[chmbodset] = 1 & dynamic $cheatmenu[''bdimdisplay'']">default image 6</a> for this set.'
  2604. *nl
  2605. end
  2606. if imgset7ovr[chmbodset] = 1:
  2607. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/7.jpg''"><<$bodimgsets[((chmbodset * 10) + 7)]>></a> -- <a href="exec:chmbddes = 7 & dynamic $cheatmenu[''bdimcstdesed'']">Edit this</a>'
  2608. *nl
  2609. 'You are using a <a href="exec:imgset7ovr[chmbodset] = 0 & dynamic $cheatmenu[''bdimdisplay'']">custom image 7</a> for this set.'
  2610. *nl
  2611. else
  2612. '<a href="exec:view ''images/pc/body/shape/7.jpg''"><<$bodimgsets[((chmbodset * 10) + 7)]>></a>'
  2613. *nl
  2614. 'You are using the <a href="exec:imgset7ovr[chmbodset] = 1 & dynamic $cheatmenu[''bdimdisplay'']">default image 7</a> for this set.'
  2615. *nl
  2616. end
  2617. '<a href="exec:dynamic $cheatmenu[''bdimcstdel'']">Delete this set.</a>'
  2618. end
  2619. }
  2620. $cheatmenu['bdimcstdel'] = {
  2621. *clr & cla
  2622. '<center><b>Body Image Set Removal</b></center>'
  2623. '<a href="exec:killvar ''klsetask'' & dynamic $cheatmenu[''bdimdisplay'']"><b>Go Back</b></a>'
  2624. *nl
  2625. 'This is where you remove a body image set from use, please note it does not delete anything, it just clears the custom set from this game instance/save.'
  2626. if klsetask = 1:
  2627. '<a href="exec:klsetask = 2 & dynamic $cheatmenu[''bdimcstdel'']"><b>Are you sure you want to remove set <<$bodimgsets[((chmbodset * 10) + 9)]>>?</b></a>'
  2628. elseif klsetask = 2:
  2629. if chmbodset <= 2:
  2630. 'You have encoutered error 1'
  2631. '<a href="exec:killvar ''klsetask'' & dynamic $cheatmenu[''bdimdisplay'']"><b>Go Back</b></a>'
  2632. exit
  2633. end
  2634. if bdsetlock = 1 and fixbodset >= chmbodset: bdsetlock = 0 & killvar 'fixbodset'
  2635. if bodsetcnt > chmbodset:
  2636. cyci1 = 0
  2637. cyci2 = chmbodset
  2638. :overwriter1
  2639. $bodimgsets[((cyci2 * 10) + cyci1)] = $bodimgsets[(((cyci2 + 1) * 10) + cyci1)]
  2640. cyci1 += 1
  2641. if cyci1 < 10: jump 'overwriter1'
  2642. imgset6ovr[cyci2] = imgset6ovr[(cyci2 + 1)]
  2643. imgset7ovr[cyci2] = imgset7ovr[(cyci2 + 1)]
  2644. cyci1 = 0
  2645. cyci2 += 1
  2646. if cyci2 < bodsetcnt: jump 'overwriter1'
  2647. killvar 'cyci1' & killvar 'cyci2'
  2648. elseif bodsetcnt < chmbodset:
  2649. 'You have encoutered error 2'
  2650. '<a href="exec:killvar ''klsetask'' & dynamic $cheatmenu[''bdimdisplay'']"><b>Go Back</b></a>'
  2651. exit
  2652. end
  2653. cyci1 = 9
  2654. :poofer1
  2655. killvar 'bodimgsets', ((bodsetcnt * 10) + cyci1)
  2656. cyci1 -= 1
  2657. if cyci1 >= 0: jump 'poofer1'
  2658. killvar 'cyci1'
  2659. killvar 'imgset6ovr', bodsetcnt
  2660. killvar 'imgset7ovr', bodsetcnt
  2661. bodsetcnt -= 1
  2662. killvar 'klsetask'
  2663. dynamic $cheatmenu['bdimmain']
  2664. else
  2665. '<a href="exec:klsetask = 1 & dynamic $cheatmenu[''bdimcstdel'']">Remove set <<$bodimgsets[((chmbodset * 10) + 9)]>>?</a>'
  2666. end
  2667. }
  2668. $cheatmenu['bdimcstadd'] = {
  2669. *clr & cla
  2670. '<center><b>Body Image Set Addition</b></center>'
  2671. '<a href="exec:killvar ''klsetask'' & dynamic $cheatmenu[''bdimmain'']"><b>Go Back</b></a>'
  2672. *nl
  2673. 'This is where you can add a new image set to a game.'
  2674. 'To add an image set, create a folder in images/pc/body/shape/ and name it anything you want (shorter will be easier to remember). Then put in it any images you want named 1.jpg, 2.jpg, etc. up 5, 6, or 7. Just make sure it contains images 1 to 5. Once you have done that, click the link below and put in your folder name to add that set.'
  2675. 'Note: This will only be for this instance/save of the game and you will have to redo the click the link step if you want to add the same folder to a different instance/save.'
  2676. *nl
  2677. '<a href="exec:dynamic $cheatmenu[''bdimcstaddpro'']">Add Image Set</a>'
  2678. }
  2679. $cheatmenu['bdimcstaddpro'] = {
  2680. $tmpstrg = input("Enter folder name, do not include ''\''")
  2681. if $tmpstrg = '':
  2682. killvar '$tmpstrg'
  2683. dynamic $cheatmenu['bdimcstadd']
  2684. else
  2685. bodsetcnt += 1
  2686. cyci1 = 0
  2687. :addcyc
  2688. $bodimgsets[((bodsetcnt * 10) + cyci1)] = $bodimgsets[(10 + cyci1)]
  2689. cyci1 += 1
  2690. if cyci1 < 9: jump 'addcyc'
  2691. $bodimgsets[((bodsetcnt * 10) + 9)] = $tmpstrg
  2692. imgset6ovr[bodsetcnt] = 0
  2693. imgset7ovr[bodsetcnt] = 0
  2694. killvar '$tmpstrg'
  2695. killvar 'cyci1'
  2696. dynamic $cheatmenu['bdimmain']
  2697. end
  2698. }
  2699. $cheatmenu['bdimcstdesed'] = {
  2700. $tmpstrg = input("Enter a new descriptor")
  2701. if $tmpstrg = '':
  2702. killvar 'chmbddes'
  2703. killvar '$tmpstrg'
  2704. else
  2705. $bodimgsets[((chmbodset * 10) + chmbddes)] = $tmpstrg
  2706. killvar 'chmbddes'
  2707. killvar '$tmpstrg'
  2708. dynamic $cheatmenu['bdimdisplay']
  2709. end
  2710. }
  2711. $cheatmenu['succubreset'] = {
  2712. *clr & cla
  2713. 'Are you sure you want to reset your Succubus status? You will lose all levels, saved power, and succubus skill levels.'
  2714. *nl
  2715. '<a href="exec:dynamic $cheatmenu[''magic'']"><b>No, nevermind.</b></a>'
  2716. *nl
  2717. '<a href="exec:dynamic $cheatmenu[''sucresetdo'']"><b>Yes, remove & reset Succubus status</b></a>'
  2718. }
  2719. $cheatmenu['sucresetdo'] = {
  2720. !! Probably do not need to kill all of these, but better to unload them.
  2721. killvar 'scfwon'
  2722. killvar 'scpopt'
  2723. killvar '$sclocrt'
  2724. killvar '$scargrt'
  2725. killvar '$scsubloc'
  2726. killvar 'suceatinit'
  2727. killvar 'succubusflag'
  2728. killvar 'succubusQW'
  2729. killvar '$sucself1'
  2730. killvar 'succublvl'
  2731. killvar 'succubxp'
  2732. killvar 'sucxpsnapshot'
  2733. killvar 'succhungry'
  2734. killvar 'sucexcess'
  2735. killvar 'sexnutrition'
  2736. killvar 'suclezsex'
  2737. killvar 'sucabslez'
  2738. killvar 'sucabscum'
  2739. killvar '$sucabs1'
  2740. killvar '$sucabs2'
  2741. killvar '$sucabs3'
  2742. killvar 'succonfail'
  2743. killvar 'sucpowzeroed'
  2744. killvar 'suchuntday'
  2745. killvar 'sucpcinfo'
  2746. killvar 'karinsucsex'
  2747. killvar 'karinsucsexday'
  2748. killvar 'karinsucsexask'
  2749. killvar 'tatianasucsex'
  2750. killvar 'tatianasucsexday'
  2751. killvar 'tatianasucsexask'
  2752. killvar 'sucwalkday'
  2753. killvar '$sucgoloc'
  2754. killvar '$sucgometka'
  2755. killvar 'sucskill'
  2756. killvar 'sucstorecap'
  2757. killvar 'sucinfoday'
  2758. killvar 'sctrainprep'
  2759. !! This list will be updated as new variables are added
  2760. dynamic $cheatmenu['magic']
  2761. }
  2762. --- Cheatmenu_din ---------------------------------