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- # npcstaticdefaults
- !{npc_gender['A<<npctemp>>'] should be set before calling 'defaults'}
- !{set skills via gs 'npcstaticdefaults', 'skills' followed by the categories in any combination
- examples:
- gs 'npcstaticdefaults', 'skills', 'combat', 'dance', 'sport'
- gs 'npcstaticdefaults', 'skills', 'combat', 'sport'
- gs 'npcstaticdefaults', 'skills', 'dance', 'sport', 'combat'
- gs 'npcstaticdefaults', 'skills', 'dance'
- }
- !{names (npc_firstname, npc_lastname and npc_usedname) should be set before calling 'group'
- set social group values by group name or number, eg:
- gs 'npcstaticdefaults', 'group', 'coolkid'
- gs 'npcstaticdefaults', 'group', 1
- just set selfie values by calling
- gs 'npcstaticdefaults', 'group'
- }
- !{override wrong values after the gs call}
- if $ARGS[0] = 'defaults':
- $npc_dad['A<<npctemp>>'] = 'U'
- $npc_mom['A<<npctemp>>'] = 'U'
- $npc_pic['A<<npctemp>>'] = 'xPICx'
- $npc_PersType['A<<npctemp>>'] = 'XXXX'
- $npc_firstpart['A<<npctemp>>'] = 'U'
- $npc_lastpart['A<<npctemp>>'] = 'U'
- $npc_kidpater['A<<npctemp>>'] = 'N'
- ! {standards by gender}
- if npc_gender['A<<npctemp>>'] = 0:
- ! {male}
- npc_cyc['A<<npctemp>>'] = -1
- npc_fert['A<<npctemp>>'] = -1
- npc_spermpot['A<<npctemp>>'] = 10000
- npc_vag['A<<npctemp>>'] = -1
- npc_hymen['A<<npctemp>>'] = -1
- npc_nips['A<<npctemp>>'] = 1
- elseif npc_gender['A<<npctemp>>'] = 1:
- ! {female}
- $npc_thdick['A<<npctemp>>'] = 'clitoris'
- npc_cyc['A<<npctemp>>'] = rand(0,29)
- npc_fert['A<<npctemp>>'] = 1
- npc_dick['A<<npctemp>>'] = -1
- npc_spermpot['A<<npctemp>>'] = -1
- npc_nips['A<<npctemp>>'] = 4
- end
- ! {other possible args ?
- elseif $ARGS[0] = 'attribs':
- ! standard attribute values
- }
- elseif $ARGS[0] = 'skills':
- if Enable_Android = 1:
- if arrpos('$ARGS', 'combat', 1) > 0:
- npc_jab['A<<npctemp>>'] = 20
- npc_punch['A<<npctemp>>'] = 20
- npc_kick['A<<npctemp>>'] = 20
- npc_def['A<<npctemp>>'] = 30
- end
- if arrpos('$ARGS', 'dance', 1) > 0:
- npc_dance['A<<npctemp>>'] = 30
- npc_danceero['A<<npctemp>>'] = 10
- end
- if arrpos('$ARGS', 'sport', 1) > 0:
- npc_run['A<<npctemp>>'] = 30
- npc_vball['A<<npctemp>>'] = 30
- npc_chess['A<<npctemp>>'] = 30
- end
- else
- if arrpos(1, '$ARGS', 'combat') > 0:
- npc_jab['A<<npctemp>>'] = 20
- npc_punch['A<<npctemp>>'] = 20
- npc_kick['A<<npctemp>>'] = 20
- npc_def['A<<npctemp>>'] = 30
- end
- if arrpos(1, '$ARGS', 'dance') > 0:
- npc_dance['A<<npctemp>>'] = 30
- npc_danceero['A<<npctemp>>'] = 10
- end
- if arrpos(1, '$ARGS', 'sport') > 0:
- npc_run['A<<npctemp>>'] = 30
- npc_vball['A<<npctemp>>'] = 30
- npc_chess['A<<npctemp>>'] = 30
- end
- end
- elseif $ARGS[0] = 'body':
- if $ARGS[1] = 'model':
- npc_vag['A<<npctemp>>'] = 30
- npc_ass['A<<npctemp>>'] = 10
- npc_apprnc['A<<npctemp>>'] = 100
- npc_lipbalm['A<<npctemp>>'] = 1
- npc_makeup['A<<npctemp>>'] = 1
- npc_skin['A<<npctemp>>'] = 100
- npc_hgt['A<<npctemp>>'] = 165
- npc_bust['A<<npctemp>>'] = 40
- npc_hairlng['A<<npctemp>>'] = 100
- npc_haircol['A<<npctemp>>'] = 2
- npc_lip['A<<npctemp>>'] = 2
- npc_lashes['A<<npctemp>>'] = 2
- npc_eyesize['A<<npctemp>>'] = 2
- npc_eyecol['A<<npctemp>>'] = 3
- elseif $ARGS[1] = 'actor':
- npc_hgt['A<<npctemp>>'] = 188
- npc_hairlng['A<<npctemp>>'] = 20
- npc_tan['A<<npctemp>>'] = 1
- npc_lip['A<<npctemp>>'] = 1
- npc_eyecol['A<<npctemp>>'] = 1
- end
- elseif $ARGS[0] = 'group':
- ! {social groups}
- npc_selfieon['A<<npctemp>>'] = 1
- if $npc_lastname['A<<npctemp>>'] ! '':
- $npc_selfie['A<<npctemp>>'] = '<a href="exec:numnpc = <<npctemp>> & gt ''phone_selfies'', ''listretrieve2''"><<$npc_firstname["A<<npctemp>>"]>> <<$npc_lastname["A<<npctemp>>"]>></a>'
- else
- $npc_selfie['A<<npctemp>>'] = '<a href="exec:numnpc = <<npctemp>> & gt ''phone_selfies'', ''listretrieve2''"><<$npc_firstname["A<<npctemp>>"]>></a>'
- end
- if $ARGS[1] = 'friends' or ARGS[1] = 8:
- npc_grupTipe['A<<npctemp>>'] = 8
- elseif $ARGS[1] = 'family' or ARGS[1] = 7:
- npc_grupTipe['A<<npctemp>>'] = 7
- else
- schoolenable['A<<npctemp>>'] = 1
- discoenable['A<<npctemp>>'] = 1
- $npcGo['A<<npctemp>>'] = '<a href="exec:numnpc = <<npctemp>> & gt ''Snpc''"><<$npc_firstname["A<<npctemp>>"]>> <<$npc_lastname["A<<npctemp>>"]>></a>'
- $school_static_num['A<<npctemp>>'] = 'A<<npctemp>>'
- if $ARGS[1] = 'teacher' or ARGS[1] = 6:
- npc_grupTipe['A<<npctemp>>'] = 6
- discoenable['A<<npctemp>>'] = 0
- elseif $ARGS[1] = 'outcast' or ARGS[1] = 5:
- npc_grupTipe['A<<npctemp>>'] = 5
- $npcGoSchool['A<<npctemp>>'] = '<a href="exec:gt ''gschool_chats1'', ''' + $lcase($npc_usedname['A<<npctemp>>']) + '''"><<$npc_usedname["A<<npctemp>>"]>></a>'
- elseif $ARGS[1] = 'gopnik' or ARGS[1] = 4:
- npc_grupTipe['A<<npctemp>>'] = 4
- $npcGoSchool['A<<npctemp>>'] = '<a href="exec:gt ''gschool_chats3'', ''' + $lcase($npc_usedname['A<<npctemp>>']) + '''"><<$npc_usedname["A<<npctemp>>"]>></a>'
- elseif $ARGS[1] = 'nerd' or ARGS[1] = 3:
- npc_grupTipe['A<<npctemp>>'] = 3
- $npcGoSchool['A<<npctemp>>'] = '<a href="exec:gt ''gschool_chats2'', ''' + $lcase($npc_usedname['A<<npctemp>>']) + '''"><<$npc_usedname["A<<npctemp>>"]>></a>'
- elseif $ARGS[1] = 'jock' or ARGS[1] = 2:
- npc_grupTipe['A<<npctemp>>'] = 2
- $npcGoSchool['A<<npctemp>>'] = '<a href="exec:gt ''gschool_chats1'', ''' + $lcase($npc_usedname['A<<npctemp>>']) + '''"><<$npc_usedname["A<<npctemp>>"]>></a>'
- elseif $ARGS[1] = 'coolkid' or ARGS[1] = 1:
- npc_grupTipe['A<<npctemp>>'] = 1
- $npcGoSchool['A<<npctemp>>'] = '<a href="exec:gt ''gschool_chats1'', ''' + $lcase($npc_usedname['A<<npctemp>>']) + '''"><<$npc_usedname["A<<npctemp>>"]>></a>'
- end
- end
- end
- --- npcstaticdefaults ---------------------------------
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