# enemy !!Calculation of the enemy''s attack if $ARGS[0] = 'start': cla !in this block is selected on the basis of the variable program enemy attacks if program = 0: !Action Programme simple attacker fizuhoy xgt 'enemy', 'fighter' elseif program = 1: !Action Programme fizuha and knives xgt 'enemy', 'fighter2' elseif program = 2: !Action Programme fizuha, knives, fog xgt 'enemy', 'fighter3' elseif program = 3: !Action Programme fizuha, knives, fog, Clones xgt 'enemy', 'fighter4' elseif program = 4: !Action Programme fizuha, knives, fog, Clones, paralysis xgt 'enemy', 'fighter5' elseif program = 5: !Action Programme Kisame xgt 'enemy', 'kisame' elseif program = 6: !Action Programme Toby xgt 'enemy', 'tobi' elseif program = 7: !Action Programme Toby xgt 'enemy', 'gedomazo' elseif program = 8: !program of action firearms xgt 'enemy', 'gun' elseif program = 9: !Action Programme Sasori xgt 'enemy', 'sasori' elseif program = 10: !Action Programme Conan xgt 'enemy', 'konan' elseif program = 11: !Action Programme Hidan xgt 'enemy', 'hidan' end end if $ARGS[0] = 'hidan': cla if zerkaloV > 0:barierV = 0 if zerkaloV <= 0:barierV = 5500 if healthV < vitalV * 10 + strenV * 5:healthV = vitalV * 10 + strenV * 5 if zerkaloV > 0: healthV = vitalV * 10 + strenV * 5 mannaV = intelV * magikV + magikV * 100 + vitalV * 10 willpowerV = willV * 10 health -= 400 manna -= 500 '<<$nameV>> yells "RITUAL BEGINS!" and stands in a circle inscribed in blood on the ground.' 'He stabs himself and you feel like the pain pierces the body.' xgt 'fight', 'sta' exit elseif zerkaloV <= 0 and defence > 0: damTipV = 5000 bonusShV = 100 hidanAtk = 1 '<<$nameV>> yells "Your existence offends DZHASHINA MY GOD!" and throws you in his scythe trehlezviynuyu driving it by a line.' if klon > 0:klon = klon / 2 & '<<$nameV>> yells "Mraz I slaughter YOU LIKE A PIG!"' xgt 'atakA1', 'atak' exit elseif zerkaloV <= 0 and defence <= 0: damTipV = 300 bonusShV = 100 hidanAtk = 1 '<<$nameV>> yells "You will die a blasphemer!" and throws you in his scythe trehlezviynuyu driving it by a line.' if klon > 0:klon = 0 & 'Your clones turned into steam from the blow spit. <<$nameV>> yells "I IMMORTAL Ravager! And YOU SHIT!"' if tuman > 0:tuman = 0 & '<<$nameV>> yells "You´re pathetic in their vain attempts SPRYATATSYA FROM ME!"' xgt 'atakA1', 'atak' exit end end if $ARGS[0] = 'konan': cla if round < 6: mannaV -= 10 damTipV = 500 '<<$nameV>> adds signs hands and you are flying sheets of paper.' if klon > 0:klon = 0 & 'Your clones turned into steam from hitting the paper.' xgt 'atakA1', 'atak' exit elseif round >= 6: if unmaterialV > 5 and defence > 0: mannaV -= 250 damTipV = 15000 bonusShV = 100 '<<$nameV>> takes to the air on the white wings and pulled out from her wings paper falls on you in a flood of flying with terrible speed paper swords.' if klon > 0:klon = 0 & 'Your clones turned into steam from hitting the paper.' xgt 'atakA1', 'atak' exit elseif unmaterialV > 5 and defence <= 0: mannaV -= 20 damTipV = 450 '<<$nameV>> creates a paper boomerangs that fly in your direction.' xgt 'atakA1', 'atak' exit elseif defenceV <= 0 and unmaterialV <= 5: mannaV -= 250 defenceV += 3000 defenceMV += 3000 defenceWV += 3000 'Conan shoots up to its paper wings like an angel. Around it starts spinning paper creating her protection.' xgt 'fight', 'sta' exit elseif unmaterialV <= 2 and konanD < 3: mannaV -= 150 konanD += 1 'Conan stops meditating in the air.' xgt 'fight', 'sta' exit elseif konanD >= 3: mannaV -= 250 konanD = 0 unmaterialV = 20 'Conan crumbles in the air for thousands of sheets of paper.' xgt 'fight', 'sta' exit end end end if $ARGS[0] = 'sasori': cla if SasoriBody > 1:damTipV = 1000 if SasoriBody = 1:damTipV = 2000 poisonAV = 1 defenceV += 10 defenceMV += 20 defenceWV += 50 mannaV -= 10 if SasoriBody = 1 and defence > 0: defSasori = defence * 20 / 100 defence -= defSasori 'of rain falls on top of steel needles greatly weaken your defenses.' end '<<$nameV>> shoots at you the whole cloud of poisonous spines.' if klon > 0:klon = 0 & 'Your clones turned into steam from the blow needle.' xgt 'atakA1', 'atak' end if $ARGS[0] = 'gedomazo': cla if klon <= 0 and tuman <= 0: magweapbonusV = 5000 '<<$nameV>> with a furious roar of effort on you for its huge stone fist.' xgt 'atak', 'enemy' exit elseif klon > 0 or tuman > 0: klon = 0 tuman = 0 mannaV -= 500 '<<$nameV>> makes a terrible roar and air shock wave sweeps over the battlefield.' xgt 'fight', 'sta' exit end end if $ARGS[0] = 'tobi': cla !!program attacks Toby if unmaterialV <= 0 and IzanagiV = 0 and GedoMazo = 0: *clr '<<$nameV>> fingers to his lips and said quietly, "KUCHIE SAINT BUT JITSU."' 'you will see Huge stone statue of a demon, and you rushed to the attack.' GedoMazo = 1 $nameV = 'Gedo Mazo' !!stats strenV = 1000 speedV = 100 agilV = 90 reactV = 100 vitalV = 5000 intelV = 50 willV = 50 !!skills magikV = 1 boxingV = 100 shootV = 100 !!parameters healthV = vitalV * 10 + strenV * 5 mannaV = intelV * magikV + magikV * 100 + vitalV * 10 willpowerV = willV * 10 BonusAtakV = 0 BonusDefV = 0 !!Programme of Action barierV = 1500 program = 7 xgt 'fight', 'start' exit elseif unmaterialV <= 2 and IzanagiV = 0 and GedoMazo > 0 and TobiStena = 0: mannaV -= 500 TobiStena = 1 defenceV += 25000 '<<$nameV>> makes Arcanum and reinforcing the skin blackens his body and creating protection of 25,000 units.' barierV = 2000 xgt 'fight', 'sta' exit elseif unmaterialV <= 2 and IzanagiV = 0 and GedoMazo > 0 and TobiStena = 1: mannaV += 6000 TobiStena = 2 '<<$nameV>> makes the magic sign and you feel like it´s magical energy increases sharply.' xgt 'fight', 'sta' exit elseif stun > 0: magweapbonusV = 2000 '<<$nameV>> triumphantly said, "Now you´re dead."' 'He grabs you by the throat and lifts his hand in the air.' 'His fingers like steel and they squeeze your throat with terrible force.' xgt 'atak', 'enemy' exit elseif defence >= 5000: defence = 0 defenceM = 0 defenceActPar = 0 defenceActParM = 0 defenceAct = 0 defenceActM = 0 defAtk = 0 mannaV -= 100 stunV = 1 '<<$nameV>> close your eyes and you saw of him as a tear ran down a drop of blood.' 'He opened his eyes become completely red with black veins and said Amaterasu' 'In your face rushed black devouring flames destroy your lightning protection.' xgt 'fight', 'sta' exit elseif tuman > 0: tumanV += tuman tuman = 0 '<<$nameV>> adds the magic signs your hands and mist coming under his control enveloping the review of you.' 'He will attack you.' xgt 'atak', 'enemy' exit elseif unmaterialV > 0 and klon <= 0: stunnerV = 1 mannaV -= 20 magweapbonusV = 800 '<<$nameV>> attacks you gathered the manna in the hand.' xgt 'atak', 'enemy' exit elseif unmaterialV > 0 and klon > 0: klon = 0 stunV = 1 '<<$nameV>> adds signs hands and all your clones just turn into steam.' xgt 'atak', 'enemy' exit elseif unmaterialV <= 0 and tobizanagi < 2: mannaV -= 250 tobizanagi += 1 !!unmaterialV = 10 '<<$nameV>> adds the characters by hand.' xgt 'fight', 'sta' exit elseif unmaterialV <= 0 and tobizanagi = 2: mannaV -= 250 tobizanagi = 0 unmaterialV = 20 stunV = 1 '<<$nameV>> folds his hands and marks around his eyes twisted vortex.' xgt 'fight', 'sta' exit end end if $ARGS[0] = 'kisame': cla !!program attack Kisame if defenceV <= 0 and kisamePro = 0: kisamePro = 1 mannaV -= 150 defenceV += 1500 defenceMV += 1500 defenceWV += 1500 defenceActParV = 500 defenceActParMV = 500 defenceActV = 10 defenceActMV = 10 '<<$nameV>> adds the marks around his hands and formed water sphere protecting it from damage.' xgt 'fight', 'sta' exit elseif defenceV <= 1000 and kisamePro > 0: mannaV -= 500 defenceV += 5000 defenceMV += 5000 defenceWV += 5000 defenceActParV = 500 defenceActParMV = 500 defenceActV = 10 defenceActMV = 10 defAtkMV = 10 '<<$nameV>> adds the marks and the space around the hands begins pogruzhatsya water.' if klon > 0:klon = 0 & 'Your clones turned into steam from hitting the water.' xgt 'fight', 'sta' exit elseif defenceV > 1000: kisamerand= rand(0, 3) if kisamerand= 0: klonV += 3 '<<$nameV>> adds the characters by hand.' xgt 'fight', 'sta' exit elseif kisamerand> 0: mannaV -= 250 damTipV = 1500 damTipMV = 2500 bonusShV = 50 '<<$nameV>> adds the characters in the hands and fly sharks have created from the water.' if klon > 0:klon = 0 & 'Your clones turned into steam from hitting the water.' xgt 'atakA1', 'atak' exit end end '<<$nameV>> attacks.' xgt 'enemy', 'fighter' end if $ARGS[0] = 'gun': cla !!program directly attack !!gs 'atak' damTipV = 1500 '<<$nameV>> shoots at you.' xgt 'atakA1', 'atak' end if $ARGS[0] = 'fighter': cla !!program directly attack !!gs 'atak' xgt 'atak', 'enemy' end if $ARGS[0] = 'fighter2': cla !!program directly attack deystrand = rand(0, 1) if deystrand = 0: xgt 'atak', 'enemy' elseif deystrand = 1: knifeV = rand(1, 3) '<<$nameV>> have a throws <> the blades' xgt 'atak', 'enemy' end end if $ARGS[0] = 'fighter3': cla !!program directly attack if tuman = 0 and tumanV < 5 and mannaV > 10: mannaV -= 10 tumanV += 10 '<<$nameV>> produces a fog on the battlefield.' xgt 'fight', 'sta' exit end deystrand = rand(0, 1) if deystrand = 0: xgt 'atak', 'enemy' elseif deystrand = 1: knifeV = rand(1, 3) '<<$nameV>> have a throws <> the blades' xgt 'atak', 'enemy' end end if $ARGS[0] = 'fighter4': cla !!program directly attack if tuman = 0 and tumanV < 5 and mannaV > 10: mannaV -= 10 tumanV += 10 '<<$nameV>> produces a fog on the battlefield.' xgt 'fight', 'sta' exit elseif klonV < 1 and mannaV > 15: mannaV -= 15 klonV += 1 'is washed' xgt 'fight', 'sta' exit end deystrand = rand(0, 1) if deystrand = 0: xgt 'atak', 'enemy' elseif deystrand = 1: knifeV = rand(1, 3) '<<$nameV>> have a throws <> the blades' xgt 'atak', 'enemy' end end if $ARGS[0] = 'fighter5': cla !!program directly attack if tuman = 0 and tumanV < 5 and mannaV > 10: mannaV -= 10 tumanV += 10 '<<$nameV>> produces a fog on the battlefield.' xgt 'fight', 'sta' exit elseif klonV < 1 and mannaV > 15: mannaV -= 15 klonV += 1 'is washed' xgt 'fight', 'sta' exit elseif stun < 1 and manna > 20: stunnerV = 1 mannaV -= 20 '<<$nameV>> attacks you Gouge.' xgt 'atak', 'enemy' end deystrand = rand(0, 1) if deystrand = 0: xgt 'atak', 'enemy' elseif deystrand = 1: knifeV = rand(1, 3) '<<$nameV>> have a throws <> the blades' xgt 'atak', 'enemy' end end --- enemy ---------------------------------