Bladeren bron

Merge branch 'master' of http://git.tfgamessite.com/rachels/girllife-ecv

KevinSmarts 7 jaren geleden
bovenliggende
commit
299f896779
5 gewijzigde bestanden met toevoegingen van 53 en 36 verwijderingen
  1. 1 1
      locations/cikl
  2. 1 1
      locations/din_bad
  3. 22 17
      locations/gdksport
  4. 28 16
      locations/gopsex
  5. 1 1
      locations/shulga_room

+ 1 - 1
locations/cikl

@@ -985,7 +985,7 @@ if storyline = 1:
 		if sisboyparty = -1: sisboyparty = 1
 
 		if sisboypartyQW >= 2 and sisboyparty > 0:
-			sisboyparty_day = daystart + rand(4,6)
+			sisboyparty_day = daystart + rand(3,5)
 		end
 	end
 

+ 1 - 1
locations/din_bad

@@ -607,7 +607,7 @@ $d_bag = {
         pl'<a href="exec:dynamic $use_aphrodisiac & dynamic $d_bag"><b>Chew aphrodisiac gum.</b></a> Uses left: <<aphrodisiac_have>>.'
     end
     
-	if lubri > 0:pl'Do you have lubricant. Enough for  <<lubri>> time.'
+	if lubri > 0:pl'You have a tube of lubricant - enough for <<lubri>> applications.'
 	if bottle > 0:pl 'You have a bottle of water. <a href="exec:bottle = 0 & water = 100 & cumspclnt = 2 & gs ''cum_cleanup'' & gs ''stat''"><b>Drink</b></a>'
 	if buterbrod > 0:pl 'You have a sandwich. <a href="exec:buterbrod = 0 & pcs_energy += 20 & cumspclnt = 2 & gs ''cum_cleanup'' & fat += 1 & gs ''stat''"><b>Eat</b></a>'
 	if wine = 1 and alkowine = 0:pl'Your purse contains a bottle of <a href="exec:dynamic $dinalkowin1">wine</a>'

+ 22 - 17
locations/gdksport

@@ -710,28 +710,33 @@ end
 if $ARGS[0] = 'vball5':
 	cla
 	*clr
-	if poverkomand = 0:poverkomand = 600
-	volltime = 0
-	sorevday = daystart
-	if hour < 19: hour = 19
 	timemult = 8
-	loopcount = 1
-	:vballtimeloop5
-	gs 'exercise', 'tier2', 0, 'vball_exp', 'run_exp', 'agil_exp', 'stren_exp', 'vital_exp'
-	if loopcount < timemult: loopcount += 1 & jump 'vballtimeloop5'
-	loopcount = 0
-	timemult = 0
-	pcs_dom += 1
-	npc_rel['A69'] += 2
-	minut += 120 & !total time should be 4 hours, 2 hours for the game and 2 hours travel
+!	loopcount = 1
+!	:vballtimeloop5
+!	gs 'exercise', 'tier2', 0, 'vball_exp', 'run_exp', 'agil_exp', 'stren_exp', 'vital_exp'
+!	if loopcount < timemult: loopcount += 1 & jump 'vballtimeloop5'
+!	loopcount = 0
 	gs 'stat'
 	'<center><img src="images/locations/pavlovsk/community/gym/volley/gdksport.jpg"></center>'
-	'You gathered your things together with the rest of the team and got on a bus that took you to the out of town match.'
-	act 'Play':gt 'gdksport', 'volley'
+	'The tournament starts at 20:00. Your bus departs at 19:00. You gathered your things together with the rest of the team and got on a bus that took you to the out of town match.'
+	act 'Get on bus and go to play':
+		if poverkomand = 0:poverkomand = 600
+		volltime = 0
+		sorevday = daystart
+		if hour < 19: hour = 19 & minut = 0
+		timemult = 0
+		pcs_dom += 1
+		npc_rel['A69'] += 2
+		minut += 60 & !total time should be 4 hours, 2 hours for the game and 2 hours travel
+		gt 'gdksport', 'volley'
+	end
+	act 'Leave':gt 'gdksport', 'start'
 end
 
 if $ARGS[0] = 'volley':
-	minut += 30
+	gs 'exercise', 'tier2', 0, 'vball_exp', 'run_exp', 'agil_exp', 'stren_exp', 'vital_exp'
+	gs 'exercise', 'tier2', 0, 'vball_exp', 'run_exp', 'agil_exp', 'stren_exp', 'vital_exp'
+!	minut += 30
 	gs 'stat'
 
 	if volltime = 0:
@@ -882,7 +887,7 @@ if $ARGS[0] = 'volley':
 				'The match was very close, but in the end your team losses.'
 			end
 		end
-
+		minut += 60 & !total time should be 4 hours, 2 hours for the game and 2 hours travel
 		act 'Leave':gt 'gdksport', 'start'
 		act 'Go to coaching':gt 'Voltrener', 'start'
 	end

+ 28 - 16
locations/gopsex

@@ -545,6 +545,9 @@ gg_whore_text = RAND(0,7)
 shulga_name_rnd = RAND(0,1)
 	if shulga_name_rnd = 0:$shulga_name_rnd = 'Shulga'
 	if shulga_name_rnd = 1:$shulga_name_rnd = 'Vasily'
+	
+$Shulga_dyn_name = {$dummy[0]='Shulga' & $dummy[1]='Vasily' & $dummy[2]='Vaska' & $dummy[3]='Vasya' & $result=$dummy[RAND(0,3)] & killvar '$dummy'} 
+
 
 gop_name_gg = RAND(0,1)
 	if gop_name_gg = 0:$gop_name_gg = '<<$pcs_nickname>>'
@@ -598,10 +601,9 @@ gop_text_npcr = RAND(1,4)
  	if gop_text_npcr = 2:$gop_text_npcr = 'guys'
  	if gop_text_npcr = 3:$gop_text_npcr = 'buddies'
  	if gop_text_npcr = 4:$gop_text_npcr = 'companions' 	
-gop_name_npc = RAND(1,3)
-	if gop_name_npc = 1:$gop_name_npc = 'Vasya' & $gop_ID_npc = 'A11'
-	if gop_name_npc = 2:$gop_name_npc = 'Vitek' & $gop_ID_npc = 'A9'
-	if gop_name_npc = 3:$gop_name_npc = 'Dan' & $gop_ID_npc = 'A10'
+
+	$gop_name_npc = {dummyi=RAND(0,2) & $dummy[0]='Vasya' & $dummy[1]='Vitek' & $dummy[2]='Dan' & $result=$dummy[dummyi] & $dummy[0]='A11' & $dummy[1]='A9' & $dummy[2]='A10' & $gop_ID_npc=$dummy[dummyi] & killvar '$dummy' & killvar 'dummyi'} 
+
 gop_family_npc = RAND(1,3)
 	if gop_family_npc = 1:$gop_family_npc = 'Shulga'
 	if gop_family_npc = 2:$gop_family_npc = 'Kotov'
@@ -641,17 +643,24 @@ gop_text3 = RAND(0,4)
 	if gop_text3 = 3:$gop_text3 = 'fondle'
 	if gop_text3 = 4:$gop_text3 = 'caress'
 !Buhach	
-gop_text_beer2 = RAND(0,9)
-	if gop_text_beer2 = 0:$gop_text_beer2 = '<<$gop_name_npc>> opened a new bottle of beer, he made a couple of sips and passed the bottle to you. You stayed to drink with the boys.'
-	if gop_text_beer2 = 1:$gop_text_beer2 = '<<$gop_name_npc>> poured beer into an empty glass and handed it to you. You stayed to drink with the guys.'
-	if gop_text_beer2 = 2:$gop_text_beer2 = '<<$gop_name_npc>> handed you a bottle of beer. You took a draught. <<$gop_family_npc>> said loudly, "Drunken slut".'
-	if gop_text_beer2 = 3:$gop_text_beer2 = '<<$gop_name_npc>> uncorked and gave you a can of beer. You eagerly drained it in one gulp. "Wow" <<$gop_text_npcr>> gave a sigh of admiration seeing it.'
-	if gop_text_beer2 = 4:$gop_text_beer2 = '<<$gop_name_npc>> took a flask, poured beer into a glass, and handed it to you. You sat down on the bench and sprawled leisurely boozing with chavs.'
-	if gop_text_beer2 = 5:$gop_text_beer2 = '<<$gop_name_npc>> opened a bottle of beer and handed it to you. You sipped beer slowly.'
-	if gop_text_beer2 = 6:$gop_text_beer2 = '<<$gop_name_npc>> uncorked a bottle of beer and gave it to you. You eagerly drained it and plopped the empty bottle on the bench.'
-	if gop_text_beer2 = 7:$gop_text_beer2 = '<<$gop_name_npc>> took a sip from a big PET-bottle and handed it to you. You took few gulps and <<$gop_family_npc>> took the bottle from you.'
-	if gop_text_beer2 = 8:$gop_text_beer2 = '<<$gop_name_npc>> took a sip from a can and handed it to you. You began eagerly swig the beer... <<$gop_family_npc>> took the can away from you "Fuck, let some for us, fool!"'
-	if gop_text_beer2 = 9:$gop_text_beer2 = '"Have one." <<$gop_name_npc>> handed you a bottle of unfinished Zhiguli and he smirked seeing as you drank it eagerly. Your mood lightened.'
+
+$gop_text_beer2 = {
+	dummyi = RAND(0,9)
+	if dummyi = 0:$dummy = dyneval($gop_name_npc)+' opened a new bottle of beer, he made a couple of sips and passed the bottle to you. You stayed to drink with the boys.'
+	if dummyi = 1:$dummy = dyneval($gop_name_npc)+' poured beer into an empty glass and handed it to you. You stayed to drink with the guys.'
+	if dummyi = 2:$dummy = dyneval($gop_name_npc)+' handed you a bottle of beer. You took a draught. <<$gop_family_npc>> said loudly, "Drunken slut".'
+	if dummyi = 3:$dummy = dyneval($gop_name_npc)+' uncorked and gave you a can of beer. You eagerly drained it in one gulp. "Wow" <<$gop_text_npcr>> gave a sigh of admiration seeing it.'
+	if dummyi = 4:$dummy = dyneval($gop_name_npc)+' took a flask, poured beer into a glass, and handed it to you. You sat down on the bench and sprawled leisurely boozing with chavs.'
+	if dummyi = 5:$dummy = dyneval($gop_name_npc)+' opened a bottle of beer and handed it to you. You sipped beer slowly.'
+	if dummyi = 6:$dummy = dyneval($gop_name_npc)+' uncorked a bottle of beer and gave it to you. You eagerly drained it and plopped the empty bottle on the bench.'
+	if dummyi = 7:$dummy = dyneval($gop_name_npc)+' took a sip from a big PET-bottle and handed it to you. You took few gulps and <<$gop_family_npc>> took the bottle from you.'
+	if dummyi = 8:$dummy = dyneval($gop_name_npc)+' took a sip from a can and handed it to you. You began eagerly swig the beer... <<$gop_family_npc>> took the can away from you "Fuck, let some for us, fool!"'
+	if dummyi = 9:$dummy = '"Have one." '+dyneval($gop_name_npc)+' handed you a bottle of unfinished Zhiguli and he smirked seeing as you drank it eagerly. Your mood lightened.'
+	$result = $dummy
+	killvar 'dummyi'
+	killvar '$dummy'
+}
+
 gop_beer_drova = RAND (0,8)
 	if gop_beer_drova = 0:$gop_beer_drova = '"<<$gop_gg_name>>, you drank all the beer! Get up, let''s <<$gop_sextext1>> you!"'
 	if gop_beer_drova = 1:$gop_beer_drova = '"You drank up all our beer, <<$gop_gg_name>>!, Get up, it''s time to work off your share."'
@@ -977,7 +986,7 @@ if $ARGS[0] = 'gopsex_select':
 	  if pcs_horny <50 and PCloStyle ! 4: '<center><img src="images/locations/pavlovsk/resident/apartment/shulginhome/bigroom/gopsex/body/b'+rand(1,17)+'.jpg"></center> <br> You want sex.'
 	  if pcs_horny >=50 and PCloStyle ! 4: '<center><img src="images/locations/pavlovsk/resident/apartment/shulginhome/bigroom/gopsex/body/g'+rand(1,20)+'.jpg"></center> <br> You overexcited and strongly want to fuck.'
 	  if PCloStyle = 4: '<center><img src="images/locations/pavlovsk/resident/apartment/shulginhome/bigroom/gopsex/body/h'+rand(1,17)+'.jpg"></center>'
-	  act 'Have sex with Vasya': 
+	  act 'Have sex with '+dyneval($Shulga_dyn_name): 
 		if shgopsex_vasya_count <= 0:
 			cla
 			'Vasya said: "<<$gop_name_gg>>, you fucked with me already, it''s enough fun for today, don''t bother."'
@@ -988,6 +997,7 @@ if $ARGS[0] = 'gopsex_select':
 			shgopsex_vasya_day = daystart
 			shgopsex_vasya_count -= 1
 			if npcSex[11] = 0:npcSex[11] = 1 & guy += 1
+			$gop_ID_npc = 'A11'
 			gs 'gopsex', 'shgopsex'
 		end
 	  end
@@ -1003,6 +1013,7 @@ if $ARGS[0] = 'gopsex_select':
 				shgopsex_den_day = daystart
 				shgopsex_den_count -= 1		
 				if npcSex[10] = 0:npcSex[10] = 1 & guy += 1
+				$gop_ID_npc = 'A10'
 				gs 'gopsex', 'shgopsex'
 			end
 		end
@@ -1017,6 +1028,7 @@ if $ARGS[0] = 'gopsex_select':
 				shgopsex_vitya_day = daystart
 				shgopsex_vitya_count -= 1
 				if npcSex[9] = 0:npcSex[9] = 1 & guy += 1
+				$gop_ID_npc = 'A9'
 				gs 'gopsex', 'shgopsex'
 			end
 		end	

+ 1 - 1
locations/shulga_room

@@ -786,7 +786,7 @@ if $ARGS[0] = 'shulga_beer':
 		pcs_breath = 0
 		gs'stat'
 		'<center><img src="images/locations/pavlovsk/resident/apartment/shulginhome/bigroom/drunk_ev/beer'+rand(1,8)+'.jpg"></center>'
-		'<<$gop_text_beer2>>'
+		dyneval($gop_text_beer2)
 
 		act 'Have another drink': gt 'shulga_room', 'shulga_beer'
 		act 'You''ve had enough': gt 'shulga_room', 'start'