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@@ -11,16 +11,18 @@ if $ARGS[0] = 'beach_hangout':
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minut += 5
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if hour < 15 and sunWeather = 1:
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'<center><b><font color="maroon">Beach</font></b></center>'
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- '<center><table><tr><td colspan = 8>Some of the cool kids and jocks are lounging around tanning and chatting while others are wading and swimming out in the lake.</td></tr>'
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+ 'Some of the cool kids and jocks are lounging around tanning and chatting while others are wading and swimming out in the lake.'
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+
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+ $table_beach = '<center><table><tr>'
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i = 1
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i2 = 0
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:beachcool_loop
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if npc_grupTipe['A<<i>>'] = 1:
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- if i2 = 0: '<tr>'
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+ if i2 = 0: $table_beach += '<tr>'
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i2 += 1
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- '<td width =12.5%><table bgcolor=#FFF8DC><tr><td align=center><a href="exec: i = <<i>> & gt ''pav_beach_chat'', ''cool_list''"><img height="100" src="images/characters/shared/headshots_main/<<i>>.jpg"></a></td></tr><tr><td align=center><<$npc_firstname[''A<<i>>'']>></td></tr></table></td>'
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- if i2 mod 8 = 0: i2 = 0 & '</tr>'
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+ $table_beach += '<td width =12.5%><table bgcolor=#FFF8DC><tr><td align=center><a href="exec: i = <<i>> & gt ''pav_beach_chat'', ''cool_list''"><img height="100" src="images/characters/shared/headshots_main/<<i>>.jpg"></a></td></tr><tr><td align=center><<$npc_firstname[''A<<i>>'']>></td></tr></table></td><td colspan=7></td>'
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+ if i2 mod 8 = 0: i2 = 0 & $table_beach += '</tr>'
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end
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i += 1
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if i <= aarraynumber:jump 'beachcool_loop'
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@@ -28,24 +30,26 @@ if $ARGS[0] = 'beach_hangout':
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i = 1
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:beachjock_loop
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if npc_grupTipe['A<<i>>'] = 2 and i ! 141:
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- if i2 = 0: '<tr>'
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+ if i2 = 0: $table_beach += '<tr>'
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i2 += 1
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- '<td width =12.5%><table bgcolor=#FFF8DC><tr><td align=center><a href="exec: i = <<i>> & gt ''pav_beach_chat'', ''jocks_list''"><img height="100" src="images/characters/shared/headshots_main/<<i>>.jpg"></a></td></tr><tr><td align=center><<$npc_firstname[''A<<i>>'']>></td></tr></table></td>'
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- if i2 mod 8 = 0: i2 = 0 & '</tr>'
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+ $table_beach += '<td width =12.5%><table bgcolor=#FFF8DC><tr><td align=center><a href="exec: i = <<i>> & gt ''pav_beach_chat'', ''jocks_list''"><img height="100" src="images/characters/shared/headshots_main/<<i>>.jpg"></a></td></tr><tr><td align=center><<$npc_firstname[''A<<i>>'']>></td></tr></table></td><td colspan=7></td>'
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+ if i2 mod 8 = 0: i2 = 0 & $table_beach += '</tr>'
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end
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i += 1
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if i <= aarraynumber:jump 'beachjock_loop'
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if i2 mod 8 <> 0:
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:beach_loopi21
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i2 += 1
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- '<td></td>'
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+ $table_beach += '<td></td>'
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if i2 mod 8 = 0:
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i2 = 0
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- '</tr>'
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+ $table_beach += '</tr>'
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else
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jump 'beach_loopi21'
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end
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- end
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+ end
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+ $table_beach += '</table>'
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+ $table_beach
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act'Go back':gt'pav_lake'
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else
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'It seems everyone has had their fill of hanging out at the beach today. You see several of them have already left and the rest are either walking away or are gathering up their stuff and saying their goodbyes to each another. You are soon the last person left.'
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