# fame !!For adding to the PC fame, the call will look a bit like so: !!gs 'fame', 'pav', 'dance', 5 !!$ARGS [0] is for the location: pav, city, oldtown or village !!$ARGS [1] is for the act that is adding to fame, listed below: !!acting, dance, painting, music, ballet, modelling, porn, stripping, prostitute, sex, kickboxing, running, volleyball, chess, teaching !!ARGS[2] is the value of the increase and should be an integer, its hard to put a value on fame but lets go with 1-5 for a little to a lot if $ARGS[0] ! 'deg': dynamic '<<$ARGS[0]>>_<> += ARGS[2]' fame_performer = 0 fame_sexind = 0 fame_slut = 0 fame_sport = 0 fame_int = 0 fame_social = 0 global_performer = 0 global_sexind = 0 global_slut = 0 global_sport = 0 global_int = 0 global_social = 0 $fametown = 'pav' :fametownloop dynamic '<<$fametown>>_performer = 0' if dyneval('RESULT = <<$fametown>>_acting') > 30: dynamic '<<$fametown>>_performer += (<<$fametown>>_acting - 30)/3' if dyneval('RESULT = <<$fametown>>_dance') > 30: dynamic '<<$fametown>>_performer += (<<$fametown>>_dance - 30)/3' if dyneval('RESULT = <<$fametown>>_painting') > 30: dynamic '<<$fametown>>_performer += (<<$fametown>>_painting - 30)/3' if dyneval('RESULT = <<$fametown>>_music') > 30: dynamic '<<$fametown>>_performer += (<<$fametown>>_music - 30)/3' if dyneval('RESULT = <<$fametown>>_ballet') > 30: dynamic '<<$fametown>>_performer += (<<$fametown>>_ballet - 30)/3' dynamic '<<$fametown>>_sexind = 0' if dyneval('RESULT = <<$fametown>>_modelling') > 30: dynamic '<<$fametown>>_sexind += (<<$fametown>>_modelling - 30)/3' if dyneval('RESULT = <<$fametown>>_porn') > 30: dynamic '<<$fametown>>_sexind += (<<$fametown>>_porn - 30)/3' if dyneval('RESULT = <<$fametown>>_stripping') > 30: dynamic '<<$fametown>>_sexind += (<<$fametown>>_stripping - 30)/3' dynamic '<<$fametown>>_slut = 0' if dyneval('RESULT = <<$fametown>>_sex') > 30: dynamic '<<$fametown>>_slut += (<<$fametown>>_sex - 30)/2' if dyneval('RESULT = <<$fametown>>_prostitute') > 30: dynamic '<<$fametown>>_slut += (<<$fametown>>_prostitute - 30)/2' dynamic '<<$fametown>>_sport = 0' if dyneval('RESULT = <<$fametown>>_kickboxing') > 30: dynamic '<<$fametown>>_sport += (<<$fametown>>_kickboxing - 30)/3' if dyneval('RESULT = <<$fametown>>_running') > 30: dynamic '<<$fametown>>_sport += (<<$fametown>>_running - 30)/3' if dyneval('RESULT = <<$fametown>>_volleyball') > 30: dynamic '<<$fametown>>_sport += (<<$fametown>>_volleyball - 30)/3' dynamic '<<$fametown>>_int = 0' if dyneval('RESULT = <<$fametown>>_chess') > 30: dynamic '<<$fametown>>_int += (<<$fametown>>_chess - 30)/2' if dyneval('RESULT = <<$fametown>>_teaching') > 30: dynamic '<<$fametown>>_int += (<<$fametown>>_teaching - 30)/3' dynamic '<<$fametown>>_social = 0' if dyneval('RESULT = <<$fametown>>_media') > 30: dynamic '<<$fametown>>_social += (<<$fametown>>_media - 30)/2' dynamic '<<$fametown>>_fame = 0' if dyneval('RESULT = <<$fametown>>_performer') > 30: dynamic '<<$fametown>>_fame += (<<$fametown>>_performer - 30)/2' if dyneval('RESULT = <<$fametown>>_performer') > 80: dynamic 'global_performer += <<$fametown>>_performer - 80' end end if dyneval('RESULT = <<$fametown>>_sexind') > 30: dynamic '<<$fametown>>_fame += (<<$fametown>>_sexind - 30)/2' if dyneval('RESULT = <<$fametown>>_sexind') > 80: dynamic 'global_sexind += <<$fametown>>_sexind - 80' end end if dyneval('RESULT = <<$fametown>>_slut') > 30: dynamic '<<$fametown>>_fame += (<<$fametown>>_slut - 30)/2' if dyneval('RESULT = <<$fametown>>_slut') > 80: dynamic 'global_slut += <<$fametown>>_slut - 80' end end if dyneval('RESULT = <<$fametown>>_sport') > 30: dynamic '<<$fametown>>_fame += (<<$fametown>>_sport - 30)/2' if dyneval('RESULT = <<$fametown>>_sport') > 80: dynamic 'global_sport += <<$fametown>>_sport - 80' end end if dyneval('RESULT = <<$fametown>>_int') > 30: dynamic '<<$fametown>>_fame += (<<$fametown>>_int - 30)/2' if dyneval('RESULT = <<$fametown>>_int') > 80: dynamic 'global_int += <<$fametown>>_int - 80' end end if dyneval('RESULT = <<$fametown>>_social') > 30: dynamic '<<$fametown>>_fame += (<<$fametown>>_social - 30)/2' if dyneval('RESULT = <<$fametown>>_social') > 80: dynamic 'global_social += <<$fametown>>_social - 80' end end if $fametown = 'pav': $fametown = 'city' jump 'fametownloop' elseif $fametown = 'city': $fametown = 'oldtown' jump 'fametownloop' elseif $fametown = 'oldtown': $fametown = 'village' jump 'fametownloop' end $fametown = 'pav' :fametownloop2 dynamic '<<$fametown>>_performer += global_performer/4' dynamic '<<$fametown>>_sexind += global_sexind/4' dynamic '<<$fametown>>_slut += global_slut/4' dynamic '<<$fametown>>_sport += global_sport/4' dynamic '<<$fametown>>_int += global_int/4' dynamic '<<$fametown>>_social += global_social/4' if dyneval('RESULT = <<$fametown>>_performer') > 30: dynamic 'fame_performer += (<<$fametown>>_performer - 30)/3' if dyneval('RESULT = <<$fametown>>_sexind') > 30: dynamic 'fame_sexind += (<<$fametown>>_sexind - 30)/3' if dyneval('RESULT = <<$fametown>>_slut') > 30: dynamic 'fame_slut += (<<$fametown>>_slut - 30)/3' if dyneval('RESULT = <<$fametown>>_sport') > 30: dynamic 'fame_sport += (<<$fametown>>_sport - 30)/3' if dyneval('RESULT = <<$fametown>>_int') > 30: dynamic 'fame_int += (<<$fametown>>_int - 30)/3' if dyneval('RESULT = <<$fametown>>_social') > 30: dynamic 'fame_social += (<<$fametown>>_social - 30)/3' if $fametown = 'pav': $fametown = 'city' jump 'fametownloop2' elseif $fametown = 'city': $fametown = 'oldtown' jump 'fametownloop2' elseif $fametown = 'oldtown': $fametown = 'village' jump 'fametownloop2' end pcs_fame = pav_fame + city_fame + oldtown_fame + village_fame end if $ARGS[0] ! 'deg': $fametown = 'pav' :famedegloop if dyneval('RESULT = <<$fametown>>_acting') > 1: dynamic '<<$fametown>>_performer -= rand(-1,2)' if dyneval('RESULT = <<$fametown>>_dance') > 1: dynamic '<<$fametown>>_performer -= rand(-1,2)' if dyneval('RESULT = <<$fametown>>_painting') > 1: dynamic '<<$fametown>>_performer -= rand(-1,2)' if dyneval('RESULT = <<$fametown>>_music') > 1: dynamic '<<$fametown>>_performer -= rand(-1,2)' if dyneval('RESULT = <<$fametown>>_ballet') > 1: dynamic '<<$fametown>>_performer -= rand(-1,2)' if dyneval('RESULT = <<$fametown>>_modelling') > 1: dynamic '<<$fametown>>_sexind -= rand(-1,2)' if dyneval('RESULT = <<$fametown>>_porn') > 1: dynamic '<<$fametown>>_sexind -= rand(-1,2)' if dyneval('RESULT = <<$fametown>>_stripping') > 1: dynamic '<<$fametown>>_sexind -= rand(-1,2)' if dyneval('RESULT = <<$fametown>>_sex') > 1: dynamic '<<$fametown>>_slut -= rand(-1,2)' if dyneval('RESULT = <<$fametown>>_prostitute') > 1: dynamic '<<$fametown>>_slut -= rand(-1,2)' if dyneval('RESULT = <<$fametown>>_kickboxing') > 1: dynamic '<<$fametown>>_sport -= rand(-1,2)' if dyneval('RESULT = <<$fametown>>_running') > 1: dynamic '<<$fametown>>_sport -= rand(-1,2)' if dyneval('RESULT = <<$fametown>>_volleyball') > 1: dynamic '<<$fametown>>_sport -= rand(-1,2)' if dyneval('RESULT = <<$fametown>>_chess') > 1: dynamic '<<$fametown>>_int -= rand(-1,2)' if dyneval('RESULT = <<$fametown>>_teaching') > 1: dynamic '<<$fametown>>_int -= rand(-1,2)' if dyneval('RESULT = <<$fametown>>_media') > 1: dynamic '<<$fametown>>_social -= rand(-1,2)' if $fametown = 'pav': $fametown = 'city' jump 'famedegloop' elseif $fametown = 'city': $fametown = 'oldtown' jump 'famedegloop' elseif $fametown = 'oldtown': $fametown = 'village' jump 'famedegloop' end end --- fame ---------------------------------