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@@ -3,6 +3,7 @@
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menu_off = 1
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gs 'stat'
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+act 'Leave':gt 'gdkin'
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act 'Dance':
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*clr & cla
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gs 'stat'
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@@ -25,16 +26,14 @@ act 'Dance':
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'<<$niknameboy>> tells you "Remember me, we danced together. I''m <<$boydesc>>."'
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end
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end
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- else
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- !!if bmFrend[Tboynum] = 1:end
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- !!if bmFrend[Tboynum] = 2:end
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- !!if bmFrend[Tboynum] = 3:end
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end
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if bmTip[Tboynum] = 0:'After the Dance <<$boydesc>> offers to go out and drink beer.'
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if bmTip[Tboynum] = 1:'After the Dance <<$boydesc>> offers to go hang out.'
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if bmTip[Tboynum] = 2:'After the Dance <<$boydesc>> offers to go to his hotel.'
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+ act 'Refuse': sprt_exp += rand(0,1) & gt 'gdkin'
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+
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act 'Agree':
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*clr & cla
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boynumBlock = 1
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@@ -43,16 +42,7 @@ act 'Dance':
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if bmTip[Tboynum] = 1:gt 'gdksex', 'outside', 'aggressiv'
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if bmTip[Tboynum] = 2:DPtipe = 2 & gt 'gdksex', 'hotel'
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end
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-
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- act 'Refuse':
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- *clr & cla
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- ! WD: Should be pcs_sprt not willpower
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- sprt_exp += rand(0, 1)
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- gt 'gdkin'
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- end
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end
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-act 'Leave':gt 'gdkin'
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-
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--- BMloc ---------------------------------
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