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- # test
- pcs_hgt = 170
- fat = 110
- !!stats
- rikudo = 9000
- pcs_stren = 100
- pcs_react = 100
- pcs_agil = 100
- pcs_vital = 100
- pcs_intel = 100
- pcs_sprt = 100
- boxing = 100
- pcs_magik = 10
- pcs_health = pcs_vital * 10 + pcs_stren * 5
- pcs_willpwr = pcs_intel * 5 + pcs_sprt * 5
- pcs_mana = (pcs_intel * pcs_magik) + pcs_magik * 100 + pcs_vital * 10 + rikudo
- !!!!!!!!!!!!!!!!!!!!!!
- vmeat = (pcs_stren + pcs_vital) / 8
- !!!vmeat = vmeat / 8
- vfat = fat / 10
- Kves = vmeat + vfat
- krost = pcs_hgt - 130
- pcs_weight = Kves + krost - (pcs_agil / 10)
- pcs_waist = pcs_weight - (pcs_agil / 10)
- pcs_bust = pcs_waist + 10 + vfat + silicone
- pcs_hips = pcs_waist + 15 + (vmeat / 2) + vfat
- pcs_cupsize = pcs_bust - pcs_waist
- if pcs_cupsize <= 10:
- tits = 0
- elseif pcs_cupsize <= 15:
- tits = 1
- elseif pcs_cupsize <= 20:
- tits = 2
- elseif pcs_cupsize <= 25:
- tits = 3
- elseif pcs_cupsize <= 30:
- tits = 4
- elseif pcs_cupsize <= 35:
- tits = 5
- elseif pcs_cupsize <= 40:
- tits = 6
- elseif pcs_cupsize <= 45:
- tits = 7
- elseif pcs_cupsize <= 50:
- tits = 8
- elseif pcs_cupsize <= 55:
- tits = 9
- else
- tits = 10
- end
- ! Mark all spells as known
- i = 0
- :CombatSpellTest
- $ThisSpellName = $combatSpells[i]
- if i < arrsize('$combatSpells'):
- spellKnown[$ThisSpellName] = 1
- i += 1
- jump 'CombatSpellTest'
- end
- i = 0
- :NonComSpellTest
- $ThisSpellName = $nonComSpells[i]
- if i < arrsize('$nonComSpells'):
- spellKnown[$ThisSpellName] = 1
- i += 1
- jump 'NonComSpellTest'
- end
- killvar 'i'
- killvar '$ThisSpellName'
- '<<pcs_hgt>>cm <<pcs_weight>>kg <<pcs_bust>>-<<pcs_waist>>-<<pcs_hips>> the size of the breast <<tits>>'
- 'All articles on the 100, all spells, magical about the 10 forces Rikudo 9000'
- 'Do you have any second shadow sedtse that may once to die for you.'
- heart = 1
- manaReset= 10000
- act '(Toby mag12)':
- cla
- gs 'boyStat', 'A167'
- !!stats
- strenV = 300
- speedV = 100
- agilV = 100
- reactV = 100
- vitalV = 100
- intelV = 100
- willV = 200
- !!skills
- magikV = 12
- boxingV = 100
- shootV = 100
- !!parameters
- healthV = vitalV * 10 + strenV * 5
- manaV = intelV * magikV + magikV * 100 + vitalV * 10
- willpowerV = willV * 10
- BonusAtakV = 0
- BonusDefV = 0
- !!Programme of Action
- program = 6
- test = 1
- tobiPic = 1
- unmaterialV = 40
- izanagiOnce = 0
- tobizanagi = 0
- izanagiV = 1
- GedoMazo = 0
- TobiStena = 0
- if spellavtoklon = 1:klon = 3
- if spellbefshild = 1:defence = 500
- gt 'fight', 'start'
- end
- act '(Kisame mag10)':
- cla
- pcs_horny += 10
- gs 'boyStat', 'A40'
- !!stats
- strenV = 300
- speedV = 100
- agilV = 100
- reactV = 100
- vitalV = 200
- intelV = 100
- willV = 50
- !!skills
- magikV = 10
- boxingV = 100
- shootV = 100
- !!parameters
- healthV = vitalV * 10 + strenV * 5
- manaV = intelV * magikV + magikV * 100 + vitalV * 10
- willpowerV = willV * 10
- BonusAtakV = 0
- BonusDefV = 0
- !!Programme of Action
- program = 5
- test = 1
- kisamePic = 1
- KisaFight = 1
- klonV = 5
- !!defenceV = 10000
- if spellavtoklon = 1:klon = 3
- if spellbefshild = 1:defence = 500
- gt 'fight', 'start'
- end
- act '(Sasori mag10)':
- cla
- gs 'boyStat', 'A180'
- !!stats
- strenV = 100
- speedV = 50
- agilV = 50
- reactV = 50
- vitalV = 100
- intelV = 100
- willV = 100
- !!skills
- magikV = 10
- boxingV = 50
- shootV = 100
- !!parameters
- healthV = vitalV * 10 + strenV * 5
- manaV = intelV * magikV + magikV * 100 + vitalV * 10
- willpowerV = willV * 10
- BonusAtakV = 0
- BonusDefV = 0
- !!Programme of Action
- program = 9
- test = 1
- sasoriPic = 1
- klonV = 3
- SasoriBody = 6
- !!defenceV = 10000
- if spellavtoklon = 1:klon = 3
- if spellbefshild = 1:defence = 500
- gt 'fight', 'start'
- end
- act '(Conan mag10)':
- cla
- gs 'boyStat', 'A182'
- !!stats
- strenV = 60
- speedV = 105
- agilV = 100
- reactV = 100
- vitalV = 60
- intelV = 100
- willV = 100
- !!skills
- magikV = 10
- boxingV = 100
- shootV = 100
- !!parameters
- healthV = vitalV * 10 + strenV * 5
- manaV = intelV * magikV + magikV * 100 + vitalV * 10
- willpowerV = willV * 10
- BonusAtakV = 0
- BonusDefV = 0
- !!Programme of Action
- program = 10
- test = 1
- konanPic = 1
- !!klonV = 3
- !!defenceV = 10000
- unmaterialV = 20
- if spellavtoklon = 1:klon = 3
- if spellbefshild = 1:defence = 500
- gt 'fight', 'start'
- end
- act '(Hidan mag9)':
- cla
- gs 'boyStat', 'A183'
- !!stats
- strenV = 500
- speedV = 100
- agilV = 80
- reactV = 100
- vitalV = 600
- intelV = 100
- willV = 100
- !!skills
- magikV = 9
- boxingV = 110
- shootV = 100
- !!parameters
- healthV = vitalV * 10 + strenV * 5
- manaV = intelV * magikV + magikV * 100 + vitalV * 10
- willpowerV = willV * 10
- BonusAtakV = 0
- BonusDefV = 0
- !!Programme of Action
- program = 11
- test = 1
- hidanPic = 1
- !!klonV = 3
- !!defenceV = 10000
- barierV = 5500
- hidanAtk = 1
- !!unmaterialV = 20
- if spellavtoklon = 1:klon = 3
- if spellbefshild = 1:defence = 500
- gt 'fight', 'start'
- end
- act '(Juugo, mutant power 600)':
- cla
- !!judosparday = day
- gs 'boyStat', 'A175'
- !!stats
- strenV = 600
- speedV = 60
- agilV = 60
- reactV = 50
- vitalV = 200
- intelV = 50
- willV = 50
- !!skills
- magikV = 1
- boxingV = 100
- shootV = 100
- !!parameters
- healthV = vitalV * 10 + strenV * 5
- manaV = intelV * magikV + magikV * 100 + vitalV * 10
- willpowerV = willV * 10
- BonusAtakV = 0
- BonusDefV = 0
- !!Programme of Action
- program = 0
- test = 1
- jugoFight = 2
- if spellavtoklon = 1:klon = 3
- if spellbefshild = 1:defence = 500
- gt 'fight', 'start'
- end
- act '(tatiana mag6)':
- cla
- gs 'boyStat', 'A176'
- !!stats
- strenV = 60
- speedV = 90
- agilV = 90
- reactV = 60
- vitalV = 100
- intelV = 100
- willV = 100
- !!skills
- magikV = 6
- boxingV = 100
- shootV = 100
- !!parameters
- healthV = vitalV * 10 + strenV * 5
- manaV = intelV * magikV + magikV * 100 + vitalV * 10
- willpowerV = willV * 10
- BonusAtakV = 0
- BonusDefV = 0
- !!Programme of Action
- program = 4
- test = 1
- tatianaFight = 1
- klonV = 3
- tumanV = 10
- if spellavtoklon = 1:klon = 3
- if spellbefshild = 1:defence = 500
- gt 'fight', 'start'
- end
- act '(Throwing knives mag1)':
- cla
- gs 'npcgeneratec', 0, 'Knife Thrower', rand(18,48)
- gs 'boyStat', $npclastgenerated
- !!stats
- strenV = 40
- speedV = 40
- agilV = 40
- reactV = 40
- vitalV = 60
- intelV = 60
- willV = 60
- !!skills
- magikV = 1
- boxingV = 60
- shootV = 60
- !!parameters
- healthV = vitalV * 10 + strenV * 5
- manaV = intelV * magikV + magikV * 100 + vitalV * 10
- willpowerV = willV * 10
- BonusAtakV = 0
- BonusDefV = 0
- !!Programme of Action
- program = 1
- test = 1
- if spellavtoklon = 1:klon = 3
- if spellbefshild = 1:defence = 500
- gt 'fight', 'start'
- end
- act '(Misty thrower, mag2)':
- cla
- gs 'npcgeneratec', 0, 'Misty Thrower', rand(18,48)
- gs 'boyStat', $npclastgenerated
- !!stats
- strenV = 50
- speedV = 50
- agilV = 50
- reactV = 50
- vitalV = 60
- intelV = 60
- willV = 60
- !!skills
- magikV = 2
- boxingV = 60
- shootV = 60
- !!parameters
- healthV = vitalV * 10 + strenV * 5
- manaV = intelV * magikV + magikV * 100 + vitalV * 10
- willpowerV = willV * 10
- BonusAtakV = 0
- BonusDefV = 0
- !!Programme of Action
- program = 2
- test = 1
- if spellavtoklon = 1:klon = 3
- if spellbefshild = 1:defence = 500
- gt 'fight', 'start'
- end
- act '(Misty lord clones mag3)':
- cla
- gs 'npcgeneratec', 0, 'Misty Lord Clones', rand(18,48)
- gs 'boyStat', $npclastgenerated
- !!stats
- strenV = 60
- speedV = 60
- agilV = 60
- reactV = 60
- vitalV = 70
- intelV = 70
- willV = 70
- !!skills
- magikV = 3
- boxingV = 70
- shootV = 70
- !!parameters
- healthV = vitalV * 10 + strenV * 5
- manaV = intelV * magikV + magikV * 100 + vitalV * 10
- willpowerV = willV * 10
- BonusAtakV = 0
- BonusDefV = 0
- !!Programme of Action
- program = 3
- test = 1
- if spellavtoklon = 1:klon = 3
- if spellbefshild = 1:defence = 500
- gt 'fight', 'start'
- end
- act '(Gouge magician mag4)':
- cla
- gs 'npcgeneratec', 0, 'Gouge magician', rand(20,40)
- gs 'boyStat', $npclastgenerated
- !!stats
- strenV = 70
- speedV = 70
- agilV = 70
- reactV = 70
- vitalV = 80
- intelV = 80
- willV = 80
- !!skills
- magikV = 4
- boxingV = 80
- shootV = 80
- !!parameters
- healthV = vitalV * 10 + strenV * 5
- manaV = intelV * magikV + magikV * 100 + vitalV * 10
- willpowerV = willV * 10
- BonusAtakV = 0
- BonusDefV = 0
- !!Programme of Action
- program = 4
- test = 1
- if spellavtoklon = 1:klon = 3
- if spellbefshild = 1:defence = 500
- gt 'fight', 'start'
- end
- act '(Commando)':
- cla
- gs 'npcgeneratec', 0, 'Commando', rand(19,28)
- gs 'boyStat', $npclastgenerated
- !!stats
- strenV = 200
- speedV = 100
- agilV = 100
- reactV = 100
- vitalV = 200
- intelV = 10
- willV = 10
- !!skills
- magikV = 0
- boxingV = 100
- shootV = 80
- !!parameters
- healthV = vitalV * 10 + strenV * 5
- manaV = intelV * magikV + magikV * 100 + vitalV * 10
- willpowerV = willV * 10
- BonusAtakV = 0
- BonusDefV = 0
- !!Programme of Action
- program = 8
- dospehV = 800
- dospehEnV = 10
- test = 1
- if spellavtoklon = 1:klon = 3
- if spellbefshild = 1:defence = 500
- gt 'fight', 'start'
- end
- --- test ---------------------------------
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