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Cheatmenu_din.qsrc 158 KB

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  1. # Cheatmenu_din
  2. *clr & cla
  3. !All the active dynamics for the cheat menu are here
  4. $cheatmenu['empty'] = {
  5. !Yes, intentionally empty, do not remove it
  6. }
  7. $cheatmenu['work'] = {
  8. if cheatWork = 0:
  9. cheatWork = 1
  10. dynamic $cheatmenu['permanent']
  11. exit
  12. elseif cheatWork = 1:
  13. cheatWork = 0
  14. dynamic $cheatmenu['permanent']
  15. end
  16. }
  17. $cheatmenu['hair'] = {
  18. if cheatHapri = 0:
  19. cheatHapri = 1
  20. dynamic $cheatmenu['permanent']
  21. exit
  22. elseif cheatHapri = 1:
  23. cheatHapri = 0
  24. dynamic $cheatmenu['permanent']
  25. end
  26. }
  27. $cheatmenu['enema'] = {
  28. if cheatKlisma = 1:
  29. cheatKlisma = 0
  30. dynamic $cheatmenu['setting']
  31. exit
  32. elseif cheatKlisma = 0:
  33. cheatKlisma = 1
  34. dynamic $cheatmenu['setting']
  35. end
  36. }
  37. $cheatmenu['nomakeup'] = {
  38. if cheatNomakeup = 0:
  39. cheatNomakeup = 1
  40. dynamic $cheatmenu['permanent']
  41. exit
  42. elseif cheatNomakeup = 1:
  43. cheatNomakeup = 0
  44. dynamic $cheatmenu['permanent']
  45. end
  46. }
  47. $cheatmenu['nosweat'] = {
  48. if cheatNoSweat = 0:
  49. cheatNoSweat = 1
  50. dynamic $cheatmenu['permanent']
  51. exit
  52. elseif cheatNoSweat = 1:
  53. cheatNoSweat = 0
  54. dynamic $cheatmenu['permanent']
  55. end
  56. }
  57. $cheatmenu['noEat'] = {
  58. if cheatNoEat = 0:
  59. cheatNoEat = 1
  60. dynamic $cheatmenu['permanent']
  61. exit
  62. elseif cheatNoEat = 1:
  63. cheatNoEat = 0
  64. dynamic $cheatmenu['permanent']
  65. end
  66. }
  67. $cheatmenu['noDrink'] = {
  68. if cheatNoDrink = 0:
  69. cheatNoDrink = 1
  70. dynamic $cheatmenu['permanent']
  71. exit
  72. elseif cheatNoDrink = 1:
  73. cheatNoDrink = 0
  74. dynamic $cheatmenu['permanent']
  75. end
  76. }
  77. $cheatmenu['noSleep'] = {
  78. if cheatNoSleep = 0:
  79. cheatNoSleep = 1
  80. dynamic $cheatmenu['permanent']
  81. exit
  82. elseif cheatNoSleep = 1:
  83. cheatNoSleep = 0
  84. dynamic $cheatmenu['permanent']
  85. end
  86. }
  87. $cheatmenu['noMood'] = {
  88. if cheatNoMood = 0:
  89. cheatNoMood = 1
  90. dynamic $cheatmenu['permanent']
  91. exit
  92. elseif cheatNoMood = 1:
  93. cheatNoMood = 0
  94. dynamic $cheatmenu['permanent']
  95. end
  96. }
  97. $cheatmenu['noFat'] = {
  98. if cheatNoFat = 0:
  99. cheatNoFat = 1
  100. dynamic $cheatmenu['permanent']
  101. exit
  102. elseif cheatNoFat = 1:
  103. cheatNoFat = 0
  104. dynamic $cheatmenu['permanent']
  105. end
  106. }
  107. $cheatmenu['health'] = {
  108. if cheatHealth = 0:
  109. cheatHealth = 1
  110. dynamic $cheatmenu['permanent']
  111. exit
  112. elseif cheatHealth = 1:
  113. cheatHealth = 0
  114. dynamic $cheatmenu['permanent']
  115. end
  116. }
  117. $cheatmenu['fight'] = {
  118. if fight_cheat = 0:
  119. fight_cheat = 1
  120. dynamic $cheatmenu['permanent']
  121. exit
  122. elseif fight_cheat = 1:
  123. fight_cheat = 0
  124. dynamic $cheatmenu['permanent']
  125. end
  126. }
  127. $cheatmenu['autocombat'] = {
  128. if autocombat_cheat = 0:
  129. autocombat_cheat = 1
  130. dynamic $cheatmenu['permanent']
  131. exit
  132. elseif autocombat_cheat = 1:
  133. autocombat_cheat = 0
  134. dynamic $cheatmenu['permanent']
  135. end
  136. }
  137. $cheatmenu['age'] = {
  138. :tooyoung
  139. age = year - ((pcs_dob - (pcs_dob mod 10000)) / 10000)
  140. if ((month * 100) + day) <= pcs_dob mod 10000: age -= 1
  141. if age < 15: pcs_dob -= 10000 & jump 'tooyoung'
  142. dynamic $cheatmenu['looks']
  143. }
  144. $cheatmenu['visualage'] = {
  145. vidage = input("For how many years you want to look?")
  146. if vidage <= 14: vidage = 14
  147. dynamic $cheatmenu['looks']
  148. }
  149. $cheatmenu['money'] = {
  150. money = input("How much money do you want to have?")
  151. if money < 0:money = 0
  152. dynamic $cheatmenu['state']
  153. }
  154. $cheatmenu['bodyMod'] = {
  155. *clr & cla
  156. act 'Return to last menu': dynamic $cheatmenu['state']
  157. '<center><h1>Cheat Menu - Body Modification</h1></center>'
  158. '<center><table cellspacing="0" cellpadding="20" valign="top"><tr>'
  159. '<td width="400" cellspacing="0" cellpadding="20" valign="top">'
  160. '<center><b><font color="red">WARNING!</font></b></center>'
  161. 'Changing body shape does not resize clothes.'
  162. 'May cause adverse interactions, use at your own risk!'
  163. ''
  164. 'You are currently <<$body>>.'
  165. ''
  166. 'You may select from the following sizes:'
  167. ''
  168. if bodset ! 3:
  169. 'starving (No, you may not select ''starving'', it''s here to show where the scale starts)'
  170. ''
  171. if salocatnow ! 1:
  172. '<a href="exec:salo = 20 & gs ''body_shape'', ''softreset'' & gs ''stat'' & dynamic $cheatmenu[''bodyMod'']"><<$bodimgsets[((bodset * 10) + 1)]>></a>'
  173. ''
  174. end
  175. if salocatnow ! 2:
  176. '<a href="exec:salo = 40 & gs ''body_shape'', ''softreset'' & gs ''stat'' & dynamic $cheatmenu[''bodyMod'']"><<$bodimgsets[((bodset * 10) + 2)]>></a>'
  177. ''
  178. end
  179. if salocatnow ! 3:
  180. '<a href="exec:salo = 60 & gs ''body_shape'', ''softreset'' & gs ''stat'' & dynamic $cheatmenu[''bodyMod'']"><<$bodimgsets[((bodset * 10) + 3)]>></a>'
  181. ''
  182. end
  183. if salocatnow ! 4:
  184. '<a href="exec:salo = 80 & gs ''body_shape'', ''softreset'' & gs ''stat'' & dynamic $cheatmenu[''bodyMod'']"><<$bodimgsets[((bodset * 10) + 4)]>></a>'
  185. ''
  186. end
  187. if salocatnow ! 5:
  188. '<a href="exec:salo = 100 & gs ''body_shape'', ''softreset'' & gs ''stat'' & dynamic $cheatmenu[''bodyMod'']"><<$bodimgsets[((bodset * 10) + 5)]>></a>'
  189. ''
  190. end
  191. if salocatnow ! 6:
  192. '<a href="exec:salo = 120 & gs ''body_shape'', ''softreset'' & gs ''stat'' & dynamic $cheatmenu[''bodyMod'']"><<$bodimgsets[((bodset * 10) + 6)]>></a>'
  193. ''
  194. end
  195. if salocatnow ! 7:
  196. '<a href="exec:salo = 140 & gs ''body_shape'', ''softreset'' & gs ''stat'' & dynamic $cheatmenu[''bodyMod'']"><<$bodimgsets[((bodset * 10) + 7)]>></a>'
  197. ''
  198. end
  199. else
  200. if (pregchem < 2688) = 0:
  201. '<a href="exec:pregchem = 100 & pregtime = 4 & gs ''body_shape'', ''softreset'' & gs ''stat'' & dynamic $cheatmenu[''bodyMod'']"><<$bodimgsets[((bodset * 10))]>></a>'
  202. ''
  203. end
  204. if (pregchem >= 2688 and pregchem < 3192) = 0:
  205. '<a href="exec:pregchem = 2688 & pregtime = 112 & gs ''body_shape'', ''softreset'' & gs ''stat'' & dynamic $cheatmenu[''bodyMod'']"><<$bodimgsets[((bodset * 10) + 1)]>></a>'
  206. ''
  207. end
  208. if (pregchem >= 3192 and pregchem < 3696) = 0:
  209. '<a href="exec:pregchem = 3192 & pregtime = 133 & gs ''body_shape'', ''softreset'' & gs ''stat'' & dynamic $cheatmenu[''bodyMod'']"><<$bodimgsets[((bodset * 10) + 2)]>></a>'
  210. ''
  211. end
  212. if (pregchem >= 3696 and pregchem < 4200) = 0:
  213. '<a href="exec:pregchem = 3696 & pregtime = 154 & gs ''body_shape'', ''softreset'' & gs ''stat'' & dynamic $cheatmenu[''bodyMod'']"><<$bodimgsets[((bodset * 10) + 3)]>></a>'
  214. ''
  215. end
  216. if (pregchem >= 4200 and pregchem < 4704) = 0:
  217. '<a href="exec:pregchem = 4200 & pregtime = 175 & gs ''body_shape'', ''softreset'' & gs ''stat'' & dynamic $cheatmenu[''bodyMod'']"><<$bodimgsets[((bodset * 10) + 4)]>></a>'
  218. ''
  219. end
  220. if (pregchem >= 4704 and pregchem < 5208) = 0:
  221. '<a href="exec:pregchem = 4704 & pregtime = 196 & gs ''body_shape'', ''softreset'' & gs ''stat'' & dynamic $cheatmenu[''bodyMod'']"><<$bodimgsets[((bodset * 10) + 5)]>></a>'
  222. ''
  223. end
  224. if (pregchem >= 5208 and pregchem < 5712) = 0:
  225. '<a href="exec:pregchem = 5208 & pregtime = 217 & gs ''body_shape'', ''softreset'' & gs ''stat'' & dynamic $cheatmenu[''bodyMod'']"><<$bodimgsets[((bodset * 10) + 6)]>></a>'
  226. ''
  227. end
  228. if (pregchem >= 5712 and pregchem < 6216) = 0:
  229. '<a href="exec:pregchem = 5712 & pregtime = 238 & gs ''body_shape'', ''softreset'' & gs ''stat'' & dynamic $cheatmenu[''bodyMod'']"><<$bodimgsets[((bodset * 10) + 7)]>></a>'
  230. ''
  231. end
  232. if (pregchem >= 6216) = 0:
  233. '<a href="exec:pregchem = 6216 & pregtime = 259 & gs ''body_shape'', ''softreset'' & gs ''stat'' & dynamic $cheatmenu[''bodyMod'']"><<$bodimgsets[((bodset * 10) + 8)]>></a>'
  234. ''
  235. end
  236. end
  237. '</tr></table></b></center>'
  238. }
  239. $cheatmenu['addict'] = {
  240. if NarkImmune = 0:
  241. NarkImmune = 1
  242. smoker = 0
  243. smokerNeed = 0
  244. joint_count = 0
  245. alcohol_count = 0
  246. cocaine_count = 0
  247. amphetamine_count = 0
  248. SNarkTimes = 0
  249. dynamic $cheatmenu['permanent']
  250. exit
  251. elseif NarkImmune = 1:
  252. NarkImmune = 0
  253. dynamic $cheatmenu['permanent']
  254. end
  255. }
  256. $cheatmenu['cheatHorny'] = {
  257. if cheatHorny = 0:
  258. cheatHorny = 1
  259. dynamic $cheatmenu['permanent']
  260. exit
  261. elseif cheatHorny = 1:
  262. cheatHorny = 0
  263. dynamic $cheatmenu['permanent']
  264. end
  265. }
  266. $cheatmenu['slutshot'] = {
  267. if cheatSlut = 0:
  268. cheatSlut = 1
  269. cycle = 6
  270. dynamic $cheatmenu['permanent']
  271. exit
  272. elseif cheatSlut = 1:
  273. cheatSlut = 0
  274. cycle = 0
  275. dynamic $cheatmenu['permanent']
  276. end
  277. }
  278. $cheatmenu['cheat_NoPregnancy'] = {
  279. if cheat_NoPregnancy = 1:
  280. killvar 'cheat_NoPregnancy'
  281. dynamic $cheatmenu['permanent']
  282. else
  283. cheat_NoPregnancy = 1
  284. dynamic $cheatmenu['permanent']
  285. end
  286. }
  287. $cheatmenu['cheat_NoLactation'] = {
  288. if cheat_NoLactation = 1:
  289. killvar 'cheat_NoLactation'
  290. dynamic $cheatmenu['permanent']
  291. else
  292. cheat_Nolactation = 1
  293. dynamic $cheatmenu['permanent']
  294. end
  295. }
  296. $cheatmenu['Vibrator'] = {
  297. if cheatVib = 0:
  298. cheatVib = 1
  299. bedvibrator = 1
  300. dynamic $cheatmenu['permanent']
  301. elseif cheatVib = 1:
  302. cheatVib = 0
  303. bedvibrator = 0
  304. dynamic $cheatmenu['permanent']
  305. end
  306. }
  307. $cheatmenu['BimboCloth'] = {
  308. if cheatBimbo = 0:
  309. cheatBimbo = 1
  310. dynamic $cheatmenu['permanent']
  311. bimbo = 0
  312. bimbolevel = 0
  313. bimbowithdrawal = 0
  314. elseif cheatBimbo = 1:
  315. cheatBimbo = 0
  316. dynamic $cheatmenu['permanent']
  317. end
  318. }
  319. $cheatmenu['exhib_block'] = {
  320. if exhib_cheat = 0:
  321. exhib_cheat = 1
  322. dynamic $cheatmenu['permanent']
  323. pcs_exhib = 0
  324. Exhibitionist_lvl = 0
  325. elseif exhib_cheat = 1:
  326. exhib_cheat = 0
  327. dynamic $cheatmenu['permanent']
  328. end
  329. }
  330. $cheatmenu['addictive_block'] = {
  331. if addictive_cheat = 0:
  332. addictive_cheat = 1
  333. smoke_exp = 0
  334. joint_exp = 0
  335. heroin_exp = 0
  336. cocaine_exp = 0
  337. amphetamine_exp = 0
  338. alcohol_exp = 0
  339. addictive_exp = 0
  340. addictive_trait_lvl = 0
  341. dynamic $cheatmenu['permanent']
  342. elseif addictive_cheat = 1:
  343. addictive_cheat = 0
  344. dynamic $cheatmenu['permanent']
  345. end
  346. }
  347. $cheatmenu['cumtrait_block'] = {
  348. if cumeater_cheat = 0:
  349. cumeater_cheat = 1
  350. dynamic $cheatmenu['permanent']
  351. trt_cumeater = 0
  352. elseif cumeater_cheat = 1:
  353. cumeater_cheat = 0
  354. dynamic $cheatmenu['permanent']
  355. end
  356. }
  357. $cheatmenu['consolecheat'] = {
  358. if cheatConsole = 0:
  359. cheatConsole = 1
  360. dynamic $cheatmenu['permanent']
  361. exit
  362. elseif cheatConsole = 1:
  363. cheatConsole = 0
  364. dynamic $cheatmenu['permanent']
  365. end
  366. }
  367. $cheatmenu['timecheat'] = {
  368. if cheatTime = 0:
  369. cheatTime = 1
  370. dynamic $cheatmenu['permanent']
  371. exit
  372. elseif cheatTime = 1:
  373. cheatTime = 0
  374. dynamic $cheatmenu['permanent']
  375. end
  376. }
  377. $cheatmenu['random_bf_gf'] = {
  378. if random_bf_gf_cheat = 0:
  379. random_bf_gf_cheat = 1
  380. dynamic $cheatmenu['permanent']
  381. exit
  382. elseif random_bf_gf_cheat = 1:
  383. random_bf_gf_cheat = 0
  384. dynamic $cheatmenu['permanent']
  385. end
  386. }
  387. $cheatmenu['street_events'] = {
  388. if cheat_street_events = 0:
  389. cheat_street_events = 1
  390. dynamic $cheatmenu['permanent']
  391. elseif cheat_street_events = 1:
  392. cheat_street_events = 0
  393. dynamic $cheatmenu['permanent']
  394. end
  395. }
  396. $cheatmenu['permanent'] = {
  397. gs'stat'
  398. *clr & cla
  399. gs 'obj_din', 'cheattabs'
  400. if cheatWork = 0:$cheatWork = 'Currently OFF'
  401. if cheatWork = 1:$cheatWork = 'Currently ON'
  402. if cheatHapri = 0:$cheatHapri = 'Currently OFF'
  403. if cheatHapri = 1:$cheatHapri = 'Currently ON'
  404. if cheatKlisma = 1:$cheatKlisma = 'Currently OFF'
  405. if cheatKlisma = 0:$cheatKlisma = 'Currently ON'
  406. if cheatNomakeup = 0:$cheatNomakeup = 'Currently OFF'
  407. if cheatNomakeup = 1:$cheatNomakeup = 'Currently ON'
  408. if cheatNoSweat = 0:$cheatNoSweat = 'Currently OFF'
  409. if cheatNoSweat = 1:$cheatNoSweat = 'Currently ON'
  410. if cheatNoEat = 0:$cheatNoEat = 'Currently OFF'
  411. if cheatNoEat = 1:$cheatNoEat = 'Currently ON'
  412. if cheatNoDrink = 0:$cheatNoDrink = 'Currently OFF'
  413. if cheatNoDrink = 1:$cheatNoDrink = 'Currently ON'
  414. if cheatNoSleep = 0:$cheatNoSleep = 'Currently OFF'
  415. if cheatNoSleep = 1:$cheatNoSleep = 'Currently ON'
  416. if cheatNoMood = 0:$cheatNoMood = 'Currently OFF'
  417. if cheatNoMood = 1:$cheatNoMood = 'Currently ON'
  418. if cheatNoFat = 0:$cheatNoFat = 'Currently OFF'
  419. if cheatNoFat = 1:$cheatNoFat = 'Currently ON'
  420. if cheatHealth = 0:$cheatHealth = 'Enabled'
  421. if cheatHealth = 1:$cheatHealth = 'Disabled'
  422. if NarkImmune = 0:$NarkImmune = 'Currently OFF'
  423. if NarkImmune = 1:$NarkImmune = 'Currently ON'
  424. if cheatSlut = 0:$cheatSlut = 'Enabled'
  425. if cheatSlut = 1:$cheatSlut = 'Disabled'
  426. if cheatHorny = 0:$cheatHorny = 'Currently OFF'
  427. if cheatHorny = 1:$cheatHorny = 'Currently ON'
  428. if bedvibrator = 0:$cheatVib = 'Currently OFF'
  429. if bedvibrator = 1:$cheatVib = 'Currently ON'
  430. if fight_cheat = 0:$fight_cheat = 'Currently OFF'
  431. if fight_cheat = 1:$fight_cheat = 'Currently ON'
  432. if autocombat_cheat = 0:$autocombat_cheat = 'Currently OFF'
  433. if autocombat_cheat = 1:$autocombat_cheat = 'Currently ON'
  434. if cheat_NoPregnancy = 0:$cheat_NoPregnancy = 'Enabled'
  435. if cheat_NoPregnancy = 1:$cheat_NoPregnancy = 'Disabled'
  436. if cheat_NoLactation = 0:$cheat_NoLactation = 'Enabled'
  437. if cheat_NoLactation = 1:$cheat_NoLactation = 'Disabled'
  438. if cheatBimbo = 0:$cheatBimbo = 'Enabled'
  439. if cheatBimbo = 1:$cheatBimbo = 'Disabled'
  440. if cumeater_cheat = 0:$cheatcumtrait = 'Enabled'
  441. if cumeater_cheat = 1:$cheatcumtrait = 'Disabled'
  442. if exhib_cheat = 0:$cheatexhib = 'Enabled'
  443. if exhib_cheat = 1:$cheatexhib = 'Disabled'
  444. if addictive_cheat = 0: $cheataddictive = 'Enabled'
  445. if addictive_cheat = 1: $cheataddictive = 'Disabled'
  446. if cheatConsole = 0:$cheatConsole = 'Visible'
  447. if cheatConsole = 1:$cheatConsole = 'Hidden'
  448. if cheatTime = 0:$cheatTime = 'Disabled'
  449. if cheatTime = 1:$cheatTime = 'Enabled'
  450. if random_bf_gf_cheat = 0: $random_bf_gf_cheat = 'Enabled'
  451. if random_bf_gf_cheat = 1: $random_bf_gf_cheat = 'Disabled'
  452. if cheat_street_events = 0: $cheat_street_events = 'Enabled'
  453. if cheat_street_events = 1: $cheat_street_events = 'Disabled'
  454. '<center><h1>Cheat Menu - Recurrent Cheats</h1></center>'
  455. '<center><font color="red"><b>WARNING!</b></font>: Disabling states may cause some events not to trigger. Use at your own risk!</center>'
  456. '<center><table cellspacing="0" cellpadding="20" valign="top"><tr>'
  457. '<td width="450" cellspacing="0" cellpadding="20" valign="top">'
  458. 'More than one job is possible: <a href="exec:dynamic $cheatmenu[''work'']"><<$cheatWork>></a>'
  459. 'Always combed: <a href="exec:dynamic $cheatmenu[''hair'']"><<$cheatHapri>></a>'
  460. 'Cosmetics never smeared: <a href="exec:dynamic $cheatmenu[''nomakeup'']"><<$cheatNomakeup>></a>'
  461. 'Never sweat: <a href="exec:dynamic $cheatmenu[''nosweat'']"><<$cheatNoSweat>></a>'
  462. 'Never eat: <a href="exec:dynamic $cheatmenu[''noEat'']"><<$cheatNoEat>></a>'
  463. 'Never drink: <a href="exec:dynamic $cheatmenu[''noDrink'']"><<$cheatNoDrink>></a>'
  464. 'Never sleep: <a href="exec:dynamic $cheatmenu[''noSleep'']"><<$cheatNoSleep>></a>'
  465. 'Never unhappy: <a href="exec:dynamic $cheatmenu[''noMood'']"><<$cheatNoMood>></a>'
  466. 'Never lose or gain weight: <a href="exec:dynamic $cheatmenu[''noFat'']"><<$cheatNoFat>></a>'
  467. 'Never get addicted: <a href="exec:dynamic $cheatmenu[''addict'']"><<$NarkImmune>></a>'
  468. if Enable_sforma = 1:
  469. 'Allow any clothing for school: <a href="exec:Enable_sforma = 0 & dynamic $cheatmenu[''permanent'']">Currently ON</a>'
  470. else
  471. 'Allow any clothing for school: <a href="exec:Enable_sforma = 1 & dynamic $cheatmenu[''permanent'']">Currently OFF</a>'
  472. end
  473. *nl
  474. 'Random boyfriend/girlfriend events: <a href="exec:dynamic $cheatmenu[''random_bf_gf'']"><<$random_bf_gf_cheat>></a>'
  475. 'Random rapist/robbers in the streets: <a href="exec:dynamic $cheatmenu[''street_events'']"><<$cheat_street_events>></a>'
  476. *nl
  477. 'Enable sleeping with vibrator inserted: <a href="exec:dynamic $cheatmenu[''Vibrator'']"><<$cheatVib>></a>'
  478. *nl
  479. 'Automatically win every fight: <a href="exec:dynamic $cheatmenu[''fight'']"><<$fight_cheat>></a>'
  480. 'Automatically resolve non-magical fights: <a href="exec:dynamic $cheatmenu[''autocombat'']"><<$autocombat_cheat>></a>'
  481. *nl
  482. 'Bimbo trait and the effects of wearing bimbo clothes: <a href="exec:dynamic $cheatmenu[''BimboCloth'']"><<$cheatBimbo>></a>'
  483. 'Exhibitionist trait: <a href="exec:dynamic $cheatmenu[''exhib_block'']"><<$cheatexhib>></a>'
  484. 'Addictive personality trait: <a href="exec:dynamic $cheatmenu[''addictive_block'']"><<$cheataddictive>></a>'
  485. 'Cumeater trait: <a href="exec:dynamic $cheatmenu[''cumtrait_block'']"><<$cheatcumtrait>></a>'
  486. *nl
  487. 'Set arousal to always be at 50 or more: <a href="exec:dynamic $cheatmenu[''cheatHorny'']"><<$cheatHorny>></a>'
  488. 'Periods (and pregnancies): <a href="exec:dynamic $cheatmenu[''slutshot'']"><<$cheatSlut>></a>'
  489. 'Impregnation: <a href="exec:dynamic $cheatmenu[''cheat_NoPregnancy'']"><<$cheat_nopregnancy>></a>'
  490. 'Lactation: <a href="exec:dynamic $cheatmenu[''cheat_NoLactation'']"><<$cheat_nolactation>></a>'
  491. 'STDs: <a href="exec:dynamic $cheatmenu[''health'']"><<$cheatHealth>></a>'
  492. *nl
  493. if Enable_autotampon = 1:
  494. 'Automatic cheat on Tampon: <a href="exec:Enable_autotampon = 0 & dynamic $cheatmenu[''permanent'']">Currently ON</a>'
  495. else
  496. 'Automatic cheat on Tampon: <a href="exec:Enable_autotampon = 1 & dynamic $cheatmenu[''permanent'']">Currently OFF</a>'
  497. end
  498. *nl
  499. if Enable_nodream > 0:
  500. 'No dream chance: <a href="exec:Enable_nodream=input(''Enter no dream chance (%)'') & dynamic $cheatmenu[''permanent'']"><<Enable_nodream>>%</a>, <a href="exec:Enable_nodream=0 & dynamic $cheatmenu[''permanent'']">Currently ON</a>'
  501. else
  502. 'No dream chance: <a href="exec:Enable_nodream=input(''Enter no dream chance (%)'') & dynamic $cheatmenu[''permanent'']">Currently OFF</a>'
  503. end & !1.2.3 new function
  504. *nl
  505. 'Hide Console input in objects window: <a href="exec:dynamic $cheatmenu[''consolecheat'']"><<$cheatConsole>></a>'
  506. 'Time Cheat in Objects window: <a href="exec:dynamic $cheatmenu[''timecheat'']"><<$cheatTime>></a>'
  507. *nl
  508. '<font color="red"><b>WARNING!</b></font>: Disabling states may cause some events not to trigger. Use at your own risk!'
  509. '</tr></table></b></center>'
  510. }
  511. $cheatmenu['state'] = {
  512. gs'stat'
  513. *clr & cla
  514. gs 'obj_din', 'cheattabs'
  515. '<center><h1>Cheat Menu - Character State Changes</h1></center>'
  516. '<center><font color="red"><b>WARNING!</b></font>: Using cheats can cause bugs and break your save. Cheats manipulating pregnancy or the menstrual cycle are'
  517. 'especially dangerous unless you know what you''re doing. When reporting bugs, please mention any cheats you used.</center>'
  518. '<center><table cellspacing="0" cellpadding="20" valign="top"><tr>'
  519. '<td width="400" cellspacing="0" cellpadding="20" valign="top">'
  520. 'Set alcohol levels:'
  521. '<a href="exec:alko = 0 & dynamic $cheatmenu[''state''] & gs ''stat''">Sober</a> <a href="exec:alko = 2 & dynamic $cheatmenu[''state''] & gs ''stat''">Tipsy</a> <a href="exec:alko = 4 & dynamic $cheatmenu[''state''] & gs ''stat''">Drunk</a> <a href="exec:alko = 7 & dynamic $cheatmenu[''state''] & gs ''stat''">Wasted</a> <a href="exec:alko = 11 & dynamic $cheatmenu[''state''] & gs ''stat''">Barely coherent</a>'
  522. *nl
  523. '<a href="exec:pcs_horny = 100 & dynamic $cheatmenu[''state''] & gs ''stat''">Max arousal</a>'
  524. '<a href="exec:pcs_horny = 0 & dynamic $cheatmenu[''state''] & gs ''stat''">Min arousal</a>'
  525. '<a href="exec:dynamic $cheatmenu[''bodyMod'']">Body Modification</a>'
  526. *nl
  527. '<a href="exec:pcs_health = pcs_vital*10 + pcs_stren*5+1000 & pcs_willpwr = pcs_intel*5 + will*5+1000 & pcs_mana = (pcs_intel*pcs_magik) + pcs_magik*100 + pcs_vital*10 + rikudo & vgape = 0 & agape = 0 & nippain = 0 & dynamic $cheatmenu[''state''] & gs ''stat''">Full restoration of Health, Mana, Reason.</a>'
  528. '<a href="exec:pcs_sleep = 100 & pcs_stam = stammax & pcs_mood = 100 & dynamic $cheatmenu[''state''] & gs ''stat''">Full restoration of Sleep, Stamina, Mood.</a>'
  529. '<a href="exec:pcs_energy = 200 & pcs_hydra = 200 & dynamic $cheatmenu[''state''] & gs ''stat''">Full restoration of Hunger and Water.</a>'
  530. '<a href="exec:dynamic $cheatmenu[''money''] & gs ''stat''">Change money</a>'
  531. '<a href="exec:money = 0 & dynamic $cheatmenu[''state''] & gs ''stat''">Zero money</a>'
  532. '<a href="exec:dynamic $cheatmenu[''std_cure''] & gs ''stat''">Cure all stds</a>'
  533. '<a href="exec:vgape = 0 & agape = 0 & nippain = 0 & painpub = 0 & pirs_pain_ton = 0 & mesec = 0 & spanked = 0 & SLomka = 0 & Narkoman = 0 & strongnark = 0 & SNarkTimes = 0 & nark = 0 & fingal = 0 & mosol = 0 & frost = 0 & sick = 0 & hypnoAddict = 0 & hypnoWithdrawal = 0 & dynamic $cheatmenu[''std_cure''] & dynamic $cheatmenu[''pain_killer''] & gs ''stat''">Cure all ailments.</a>'
  534. *nl
  535. '<a href="exec:dynamic $cheatmenu[''force_preg''] & gs ''stat''">Force random pregnancy</a>'
  536. '<a href="exec:dynamic $cheatmenu[''remove_preg''] & gs ''stat''">Remove pregnancy</a>'
  537. '<a href="exec:gs''cum_cleanup'',''reset'' & dynamic $cheatmenu[''state''] & gs ''stat''">Remove all cum</a>'
  538. '<a href="exec:dynamic $cheatmenu[''cycle''] & gs ''stat''">Set stage of menstrual cycle</a>'
  539. *nl
  540. if lactation['active'] <= 0:
  541. 'You are not lactating'
  542. 'Your current prolactinlvl is <<lactation[''prolactinlvl'']>>ng/ml.'
  543. '<a href="exec: gs ''lact_lib'',''lact_switch'' & gs ''lact_lib'',''BreastGrowth'' & dynamic $cheatmenu[''state'']">Switch ON</a>'
  544. else
  545. 'You are lactating'
  546. '<a href="exec: gs ''lact_lib'',''lact_switch'' & gs ''lact_lib'',''BreastGrowth'' & dynamic $cheatmenu[''state'']">Switch OFF</a>'
  547. if lactation['milkprod_type'] = 1:
  548. 'The milk production is <a href="exec: lactation[''milkprod_type''] = 0 & dynamic $cheatmenu[''state'']">realistic</a>. <<$pcs_firstname>> will produce breast milk based on her body resources.'
  549. elseif lactation['milkprod_type'] = 0:
  550. 'The milk production is <a href="exec: lactation[''milkprod_type''] = 1 & dynamic $cheatmenu[''state'']">permanent</a>. <<$pcs_firstname>> will produce breast milk disregarding her condition.'
  551. else
  552. lactation['milkprod_type'] = 1
  553. end
  554. if lactation['lactaterate'] <= 0:
  555. 'Lactate Rate: <<lactation[''lactaterate'']/1000>>ml/h <a href="exec:lactation[''lactaterate''] += 10000 & dynamic $cheatmenu[''state'']">+10</a>'
  556. elseif lactation['lactaterate'] >= 600000:
  557. 'Lactate Rate: <a href="exec:lactation[''lactaterate''] -= 10000 & dynamic $cheatmenu[''state'']">-10</a> <<lactation[''lactaterate'']/1000>>ml/h'
  558. else
  559. 'Lactate Rate: <a href="exec:lactation[''lactaterate''] -= 10000 & dynamic $cheatmenu[''state'']">-10</a> <<lactation[''lactaterate'']/1000>>ml/h <a href="exec:lactation[''lactaterate''] += 10000 & dynamic $cheatmenu[''state'']">+10</a>'
  560. end
  561. 'Milk in Breasts: <<lactation[''breastmv'']/1000>>ml'
  562. 'Max Milk Storage: <<lactation[''breastmm'']/1000>>ml'
  563. '<font color="grey">Maximum milk storage changes with breast size, and if <<$pcs_firstname>> went through pregnancy</font>'
  564. if lactation['induced'] <= 0:
  565. 'Is <<$pcs_firstname>>''s lactation Induced?: <a href="exec:lactation[''induced''] = 1 & dynamic $cheatmenu[''state'']">no</a>'
  566. else
  567. 'Is <<$pcs_firstname>>''s lactation Induced?: <a href="exec:lactation[''induced''] = 0 & dynamic $cheatmenu[''state'']">yes</a>'
  568. end
  569. '<font color="grey">Does <<$pcs_firstname>> know she induced lactation herself, or not? (This is only used for some events.)</font>'
  570. end
  571. '</tr></table></b></center>'
  572. }
  573. $cheatmenu['avatar_hair_set'] = {
  574. $av_hair = input("Input your custom hair:")
  575. if $av_hair='':exit
  576. avatar_hair = 1
  577. dynamic $cheatmenu['looks']
  578. }
  579. $cheatmenu['rename'] = {
  580. !! player name is set in preSYS.qsrc
  581. $temp_firstname = '<<$pcs_firstname>>'
  582. $pcs_firstname = input("What is your first name? (Leave blank for Svetlana)")
  583. if $pcs_firstname = '':$pcs_firstname = '<<$temp_firstname>>'
  584. killvar '$temp_firstname'
  585. $temp_lastname = '<<$pcs_lastname>>'
  586. $pcs_lastname = input("What is your family name? (Leave blank for Lebedev)")
  587. if $pcs_lastname = '':$pcs_lastname = '<<$temp_lastname>>'
  588. killvar '$temp_lastname'
  589. $temp_nickname = '<<$pcs_nickname>>'
  590. $pcs_nickname = input("What is your nickname? (Leave blank for Sveta)")
  591. if $pcs_nickname = '':$pcs_nickname = '<<$temp_nickname>>'
  592. killvar '$temp_nickname'
  593. }
  594. $cheatmenu['looks'] = {
  595. *clr & cla
  596. if pcs_hgt < 100:
  597. pcs_hgt = 100
  598. elseif pcs_hgt > 200:
  599. pcs_hgt = 200
  600. end
  601. gs 'obj_din', 'cheattabs'
  602. gs'stat'
  603. '<center><h1>Cheat Menu - Character Appearance</h1></center>'
  604. '<center><font color="red"><b>WARNING!</b></font>: Using cheats can cause bugs and break your save, use them with care. When reporting bugs, please mention any cheats you used.</center>'
  605. *nl
  606. '<center><table width="90%" cellspacing="0" cellpadding="0" valign="top">'
  607. '<tr><td width="33%" cellpadding="20" valign="top">'
  608. '<<$pcs_firstname>> <<$pcs_lastname>> (<<$pcs_nickname>>). <a href="exec:dynamic $cheatmenu[''rename'']">Rename</a>'
  609. if player_avatar = 1:
  610. 'Custom Avatar: <a href="exec:player_avatar = 0 & dynamic $cheatmenu[''looks'']">ON</a>'
  611. else
  612. 'Custom Avatar: <a href="exec:player_avatar = 1 & dynamic $cheatmenu[''looks'']">OFF</a>'
  613. end
  614. if avatar_hair = 1:
  615. '<a href="exec:avatar_hair = 0 & dynamic $cheatmenu[''looks'']">Custom Hair: ON</a>'
  616. '<<$av_hair>>'
  617. else
  618. '<a href="exec:dynamic $cheatmenu[''avatar_hair_set'']">Custom Hair: OFF</a>'
  619. end
  620. *nl
  621. '<a href="exec:dynamic $cheatmenu[''parameters'']">Show design parameters of body</a>'
  622. '<a href="exec:dynamic $cheatmenu[''vneshpara'']">Show beauty parameters</a>'
  623. *nl
  624. 'You are <a href="exec: pcs_dob += 10000 & dynamic $cheatmenu[''age'']">(-1)</a> <<age>> <a href="exec: pcs_dob -= 10000 & dynamic $cheatmenu[''age'']">(+1)</a> years old'
  625. *nl
  626. '<a href=>You look <<vidage>> years old</a>'
  627. '<a href="exec:dynamic $cheatmenu[''visualage'']">Change apparent age</a>'
  628. *nl
  629. '<a href=>You are <<pcs_hgt>> centimetres tall</a>'
  630. '<a href="exec:pcs_hgt = input(''Enter <<$pcs_nickname>>s height in centimetres<br><br>(default 170, min 100, max 200, values below 160 and above 180 will cause problems in the calculation of BMI/weight the more you deviate from the default 170)'') & dynamic $cheatmenu[''looks'']">Change <<$pcs_nickname>>''s height</a>'
  631. *nl
  632. 'You have <<$titsize>> breasts'
  633. if tits => 0 and tits < 11:'<a href="exec:silicone += 5 & dynamic $cheatmenu[''looks'']">Enlarge breasts(silicone)</a>'
  634. if silicone => 1:'<a href="exec:silicone -= 5 & dynamic $cheatmenu[''looks'']">Shrink breasts(silicone)</a>'
  635. if tits => 0 and tits < 11:'<a href="exec:nbsize += 5 & dynamic $cheatmenu[''looks'']">Enlarge breasts(natural)</a>'
  636. if nbsize => 1:'<a href="exec:nbsize -= 5 & titreduc = 1 & dynamic $cheatmenu[''looks'']">Shrink breasts(natural)</a>'
  637. *nl
  638. '<<$lip>>'
  639. if pcs_lip < 4:'<a href="exec:pcs_lip += 1 & dynamic $cheatmenu[''looks'']">Enlarge lips</a>'
  640. if pcs_lip > 0:'<a href="exec:pcs_lip -= 1 & dynamic $cheatmenu[''looks'']">Shrink lips</a>'
  641. *nl
  642. '<<$skin>>'
  643. if pcs_skin < 100: '<a href="exec:pcs_skin += 20 & gs ''body_shape'', ''basebeautycalc'', 1 & dynamic $cheatmenu[''looks'']">Improve skin</a>'
  644. if pcs_skin > 0: '<a href="exec:pcs_skin -= 20 & gs ''body_shape'', ''basebeautycalc'', 1 & dynamic $cheatmenu[''looks'']">Worsen skin</a>'
  645. if pcs_tan >= 0:'<a href="exec:pcs_tan += 10 & dynamic $cheatmenu[''looks'']">Become tanned</a>'
  646. if pcs_tan > 0:'<a href="exec:pcs_tan = 0 & dynamic $cheatmenu[''looks'']">Remove tan</a>'
  647. *nl
  648. '<<$pcs_throat>>'
  649. if pcs_throat <= 31:'<a href="exec:pcs_throat += 5 & dynamic $cheatmenu[''looks'']">Increase throat capacity</a>'
  650. if pcs_throat >= 5:'<a href="exec:pcs_throat -= 5 & dynamic $cheatmenu[''looks'']">Decrease throat capacity</a>'
  651. if dounspell = 1:
  652. *nl
  653. '<a href="exec:dounsplkil = 2 & gs ''body_shape'', ''hardreset''">Hard Reset body shape</a>'
  654. end
  655. '</td><td width="33%" cellpadding="20" valign="top">'
  656. '<<$pcs_vag>>'
  657. if pcs_vag > 0:'<a href="exec:pcs_vag = 0 & dynamic $cheatmenu[''looks'']">Reinstate virginity</a>'
  658. if pcs_vag <= 25:'<a href="exec:gs ''Cheatmenu_din'', ''vagenlarge''">Enlarge vagina</a>'
  659. if pcs_vag >= 5:'<a href="exec:gs ''Cheatmenu_din'', ''vagreduce''">Reduce vagina</a>'
  660. 'Your vagina will shrink by <<vshrink>> every <<vshrinkdays>> days.'
  661. if vshrink < 10:'<a href="exec:vshrink += 1 & dynamic $cheatmenu[''looks'']">Increase amount to shrink</a>'
  662. if vshrink > 0:'<a href="exec:vshrink -= 1 & dynamic $cheatmenu[''looks'']">Reduce amount to shrink</a>'
  663. if vshrinkdays < 10:'<a href="exec:vshrinkdays += 1 & dynamic $cheatmenu[''looks'']">Increase number of days it takes</a>'
  664. if vshrinkdays > 1:'<a href="exec:vshrinkdays -= 1 & dynamic $cheatmenu[''looks'']">Reduce number of days it takes</a>'
  665. *nl
  666. '<<$pcs_ass>>'
  667. if pcs_ass <= 25:'<a href="exec:gs ''Cheatmenu_din'', ''assenlarge''">Enlarge anus</a>'
  668. if pcs_ass >= 5:'<a href="exec:gs ''Cheatmenu_din'', ''assreduce''">Reduce anus</a>'
  669. 'Your anus will shrink by <<ashrink>> every <<ashrinkdays>> days.'
  670. if ashrink < 10:'<a href="exec:ashrink += 1 & dynamic $cheatmenu[''looks'']">Increase amount to shrink</a>'
  671. if ashrink > 0:'<a href="exec:ashrink -= 1 & dynamic $cheatmenu[''looks'']">Reduce amount to shrink</a>'
  672. if ashrinkdays < 10:'<a href="exec:ashrinkdays += 1 & dynamic $cheatmenu[''looks'']">Increase number of days it takes</a>'
  673. if ashrinkdays > 1:'<a href="exec:ashrinkdays -= 1 & dynamic $cheatmenu[''looks'']">Reduce number of days it takes</a>'
  674. *nl
  675. if dounspell = 0:
  676. if fat ! 0: '<a href="exec:fat = 0 & dynamic $cheatmenu[''looks'']">Zero fat</a>'
  677. 'Body Fat = (<<salo>>): <a href="exec:salo -= 10 & gs ''body_shape'', ''softreset'' & dynamic $cheatmenu[''looks'']">-10</a> <a href="exec:salo -= 5 & gs ''body_shape'', ''softreset'' & dynamic $cheatmenu[''looks'']">-5</a> <a href="exec:salo -= 1 & gs ''body_shape'', ''softreset'' & dynamic $cheatmenu[''looks'']">-1</a> <a href="exec:salo += 1 & gs ''body_shape'', ''softreset'' & dynamic $cheatmenu[''looks'']">+1</a> <a href="exec:salo += 5 & gs ''body_shape'', ''softreset'' & dynamic $cheatmenu[''looks'']">+5</a> <a href="exec:salo += 10 & gs ''body_shape'', ''softreset'' & dynamic $cheatmenu[''looks'']">+10</a>'
  678. 'Note: You need some Body Fat to survive, any value under 11 is clasified as "starving" and a value of 0 can lead to a Game Over.'
  679. end
  680. *nl
  681. '<a href="exec:dynamic $cheatmenu[''tatoo'']">Tattoo removal</a>'
  682. '</td><td width="33%" cellpadding="20" valign="top">'
  683. '<<$hair>>'
  684. if pcs_haircol = 0:
  685. 'Your hair is now (prev) <<$pcs_haircol>> <a href="exec:pcs_haircol +=1 & dynamic $cheatmenu[''looks''] & nathcol = pcs_haircol">(next)</a>'
  686. elseif pcs_haircol > 0 and pcs_haircol < 3:
  687. 'Your hair is now <a href="exec:pcs_haircol -=1 & dynamic $cheatmenu[''looks'']" & nathcol = pcs_haircol>(prev)</a> <<$pcs_haircol>> <a href="exec:pcs_haircol +=1 & dynamic $cheatmenu[''looks'']" & pcs_haircol = nathcol>(next)</a>'
  688. elseif pcs_haircol = 3:
  689. 'Your hair is now <a href="exec:pcs_haircol -=1 & dynamic $cheatmenu[''looks'']" & nathcol = pcs_haircol>(prev)</a> <<$pcs_haircol>> (next)'
  690. else
  691. 'To change your natural hair color, you have to <a href="exec:pcs_haircol = nathcol & dynamic $cheatmenu[''looks'']">restore your natural hair color</a> first.'
  692. end
  693. if pcs_hairlng > 975:
  694. 'Hair length (<<pcs_hairlng>>) <a href="exec:pcs_hairlng -= 100 & dynamic $cheatmenu[''looks'']">-100</a> <a href="exec:pcs_hairlng -= 25 & dynamic $cheatmenu[''looks'']">-25</a> <a href="exec:pcs_hairlng -= 5 & dynamic $cheatmenu[''looks'']">-5</a> <a href="exec:pcs_hairlng += 5 & dynamic $cheatmenu[''looks'']">+5</a>'
  695. elseif pcs_hairlng > 900:
  696. 'Hair length (<<pcs_hairlng>>) <a href="exec:pcs_hairlng -= 100 & dynamic $cheatmenu[''looks'']">-100</a> <a href="exec:pcs_hairlng -= 25 & dynamic $cheatmenu[''looks'']">-25</a> <a href="exec:pcs_hairlng -= 5 & dynamic $cheatmenu[''looks'']">-5</a> <a href="exec:pcs_hairlng += 5 & dynamic $cheatmenu[''looks'']">+5</a> <a href="exec:pcs_hairlng += 25 & dynamic $cheatmenu[''looks'']">+25</a>'
  697. elseif pcs_hairlng >= 100:
  698. 'Hair length (<<pcs_hairlng>>) <a href="exec:pcs_hairlng -= 100 & dynamic $cheatmenu[''looks'']">-100</a> <a href="exec:pcs_hairlng -= 25 & dynamic $cheatmenu[''looks'']">-25</a> <a href="exec:pcs_hairlng -= 5 & dynamic $cheatmenu[''looks'']">-5</a> <a href="exec:pcs_hairlng += 5 & dynamic $cheatmenu[''looks'']">+5</a> <a href="exec:pcs_hairlng += 25 & dynamic $cheatmenu[''looks'']">+25</a> <a href="exec:pcs_hairlng += 100 & dynamic $cheatmenu[''looks'']">+100</a>'
  699. elseif pcs_hairlng >= 25:
  700. 'Hair length (<<pcs_hairlng>>) <a href="exec:pcs_hairlng -= 25 & dynamic $cheatmenu[''looks'']">-25</a> <a href="exec:pcs_hairlng -= 5 & dynamic $cheatmenu[''looks'']">-5</a> <a href="exec:pcs_hairlng += 5 & dynamic $cheatmenu[''looks'']">+5</a> <a href="exec:pcs_hairlng += 25 & dynamic $cheatmenu[''looks'']">+25</a> <a href="exec:pcs_hairlng += 100 & dynamic $cheatmenu[''looks'']">+100</a>'
  701. elseif pcs_hairlng >= 5:
  702. 'Hair length (<<pcs_hairlng>>) <a href="exec:pcs_hairlng -= 5 & dynamic $cheatmenu[''looks'']">-5</a> <a href="exec:pcs_hairlng += 5 & dynamic $cheatmenu[''looks'']">+5</a> <a href="exec:pcs_hairlng += 25 & dynamic $cheatmenu[''looks'']">+25</a> <a href="exec:pcs_hairlng += 100 & dynamic $cheatmenu[''looks'']">+100</a>'
  703. else
  704. 'Hair length (<<pcs_hairlng>>) <a href="exec:pcs_hairlng += 5 & dynamic $cheatmenu[''looks'']">+5</a> <a href="exec:pcs_hairlng += 25 & dynamic $cheatmenu[''looks'']">+25</a> <a href="exec:pcs_hairlng += 100 & dynamic $cheatmenu[''looks'']">+100</a>'
  705. end
  706. if hairgrowcht = 0:'<a href="exec:hairgrowcht = 1 & dynamic $cheatmenu[''looks'']">Stop hair growth</a>'
  707. if hairgrowcht = 1:'<a href="exec:hairgrowcht = 0 & dynamic $cheatmenu[''looks'']">Allow hair growth</a>'
  708. *nl
  709. '<<$glaza>>'
  710. if pcs_naturallashes < 2:'<a href="exec:pcs_naturallashes += 1 & dynamic $cheatmenu[''looks'']">Enlarge lashes</a>'
  711. if pcs_naturallashes > 0:'<a href="exec:pcs_naturallashes -= 1 & dynamic $cheatmenu[''looks'']">Shrink lashes</a>'
  712. if pcs_eyesize < 3:'<a href="exec:pcs_eyesize += 1 & dynamic $cheatmenu[''looks'']">Increase the size of the eye</a>'
  713. if pcs_eyesize > 0:'<a href="exec:pcs_eyesize -= 1 & dynamic $cheatmenu[''looks'']">Reduce the size of the eye</a>'
  714. if pcs_eyecol <= 0:
  715. 'Your eyes are now (prev) <<$pcs_eyecol>> <a href="exec:pcs_eyecol +=1 & dynamic $cheatmenu[''looks'']">(next)</a>'
  716. elseif pcs_eyecol > 0 and pcs_eyecol < 3:
  717. 'Your eyes are now <a href="exec:pcs_eyecol -=1 & dynamic $cheatmenu[''looks'']">(prev)</a> <<$pcs_eyecol>> <a href="exec:pcs_eyecol +=1 & dynamic $cheatmenu[''looks'']">(next)</a>'
  718. elseif pcs_eyecol >= 3:
  719. 'Your eyes are now <a href="exec:pcs_eyecol -=1 & dynamic $cheatmenu[''looks'']">(prev)</a> <<$pcs_eyecol>> (next)'
  720. end
  721. '</td></tr></table></center>'
  722. }
  723. if $ARGS[0] = 'vagenlarge':
  724. if pcs_vag = 0:
  725. pcs_vag = 5
  726. elseif pcs_vag <= 5:
  727. pcs_vag = 10
  728. elseif pcs_vag <= 10:
  729. pcs_vag = 15
  730. elseif pcs_vag <= 15:
  731. pcs_vag = 25
  732. elseif pcs_vag <= 25:
  733. pcs_vag = 35
  734. end
  735. dynamic $cheatmenu['looks']
  736. end
  737. if $ARGS[0] = 'vagreduce':
  738. if pcs_vag > 25:
  739. pcs_vag = 25
  740. elseif pcs_vag > 15:
  741. pcs_vag = 15
  742. elseif pcs_vag > 10:
  743. pcs_vag = 10
  744. elseif pcs_vag > 5:
  745. pcs_vag = 1
  746. end
  747. dynamic $cheatmenu['looks']
  748. end
  749. if $ARGS[0] = 'assenlarge':
  750. if pcs_ass = 0:
  751. pcs_ass = 5
  752. elseif pcs_ass <= 5:
  753. pcs_ass = 10
  754. elseif pcs_ass <= 10:
  755. pcs_ass = 15
  756. elseif pcs_ass <= 15:
  757. pcs_ass = 25
  758. elseif pcs_ass <= 25:
  759. pcs_ass = 35
  760. end
  761. dynamic $cheatmenu['looks']
  762. end
  763. if $ARGS[0] = 'assreduce':
  764. if pcs_ass > 25:
  765. pcs_ass = 25
  766. elseif pcs_ass > 15:
  767. pcs_ass = 15
  768. elseif pcs_ass > 10:
  769. pcs_ass = 10
  770. elseif pcs_ass > 5:
  771. pcs_ass = 1
  772. end
  773. dynamic $cheatmenu['looks']
  774. end
  775. $cheatmenu['parameters'] = {
  776. *clr & cla
  777. '<center><h1>Cheat Menu - Appearance Stats</h1></center>'
  778. act 'Return to appearance menu':dynamic $cheatmenu['looks']
  779. *nl
  780. 'Body Shape Parameters'
  781. '<<pcs_bust>> - <<pcs_waist>> - <<pcs_hips>>, <<$titsize>> breasts, the difference between the hips and waist <<pcs_hips-pcs_waist>> cm'
  782. 'Muscularity: musle = <<musle>>, salo = <<salo>>, fat = <<fat>>'
  783. 'Variable List:'
  784. 'agilbuf = <<agilbuf>>'
  785. 'strenbuf = <<strenbuf>>'
  786. 'vitalbuf = <<vitalbuf>>'
  787. 'BMI (bmi_calc) = <<bmi_calc>>'
  788. 'weight (pcs_weight) = <<pcs_weight>> kg'
  789. 'bust (pcs_bust) = <<pcs_bust>>'
  790. 'band (pcs_band) = <<pcs_band>>'
  791. 'waist (pcs_waist) = <<pcs_waist>>'
  792. 'hips (pcs_hips) = <<pcs_hips>>'
  793. 'bust - band (pcs_cupsize) = <<pcs_cupsize>>'
  794. 'silicone = <<silicone>>'
  795. 'nbsize = <<nbsize>>'
  796. 'magicf2b = <<magicf2b>>'
  797. 'genbsize = <<genbsize>>'
  798. 'vhips = <<vhips>>'
  799. 'vhtmp = <<vhtmp>>'
  800. 'wratio = <<wratio>>'
  801. 'bratio = <<bratio>>'
  802. 'hratio = <<hratio>>'
  803. 'vofat = <<vofat>>'
  804. 'salocatnow = <<salocatnow>>'
  805. 'salocatlast = <<salocatlast>>'
  806. 'magf2bdo = <<magf2bdo>>'
  807. 'mgf2bnocnt = <<mgf2bnocnt>>'
  808. 'magtarcup = <<magtarcup>>'
  809. 'normbuffpick = <<normbuffpick>>'
  810. 'nrmbfpckct = <<nrmbfpckct>>'
  811. 'btwarn = <<btwarn>>'
  812. 'salolast = <<salolast>>'
  813. }
  814. $cheatmenu['vneshpara'] = {
  815. *clr & cla
  816. '<center><h1>Cheat Menu - ?</h1></center>'
  817. act 'Return to appearance menu':dynamic $cheatmenu['looks']
  818. *nl
  819. 'Appearance Parameters'
  820. 'vidage = <<vidage>>'
  821. 'pcs_naturallashes = <<pcs_naturallashes>>'
  822. 'pcs_eyesize = <<pcs_eyesize>>'
  823. 'pcs_lip = <<pcs_lip>>'
  824. 'pcs_apprncbase = <<pcs_apprncbase>>'
  825. 'PXCloThinness = <<PXCloThinness>>'
  826. 'PXCloTopCut = <<PXCloTopCut>>'
  827. 'PXCloBottomShortness = <<PXCloBottomShortness>>'
  828. 'CloTotalBeauty = <<CloTotalBeauty>>'
  829. 'mopkoef = <<mopkoef>>'
  830. 'pcs_hairbsh = <<pcs_hairbsh>>'
  831. 'lipbalmKoef = <<lipbalmKoef>>'
  832. 'pcs_breath = <<pcs_breath>>'
  833. 'sweatKoef = <<sweatKoef>>'
  834. 'glassvnesh = <<glassvnesh>>'
  835. 'dyevmod = <<dyevmod>>'
  836. 'hairkoef = <<hairkoef>>'
  837. 'legkoef = <<legkoef>>'
  838. }
  839. $cheatmenu['tatoo'] = {
  840. gs'stat'
  841. *clr & cla
  842. '<center><h1>Cheat Menu - Tattoos</h1></center>'
  843. act 'Return to appearance menu':dynamic $cheatmenu['looks']
  844. *nl
  845. if tatarm = 0:'You do not have a tattoo on your arm</a>'
  846. if tatarm >= 1:'<a href="exec:tattCount-=1 & tatarm = 0 & dynamic $cheatmenu[''tatoo'']">Remove your arm tattoo</a>'
  847. if tatass = 0:'You do not have a tattoo on your ass</a>'
  848. if tatass >= 1:'<a href="exec:tattCount-=1 & tatass = 0 & dynamic $cheatmenu[''tatoo'']">Remove your ass tattoo</a>'
  849. if tatback = 0:'You do not have a tattoo on your back</a>'
  850. if tatback >= 1:'<a href="exec:tattCount-=1 & tatback = 0 & dynamic $cheatmenu[''tatoo'']">Remove your back tattoo</a>'
  851. if tatblly = 0:'You do not have a tattoo on your belly</a>'
  852. if tatblly >= 1:'<a href="exec:tattCount-=1 & tatblly = 0 & dynamic $cheatmenu[''tatoo'']">Remove your belly tattoo</a>'
  853. if tatbrst = 0:'You do not have a tattoo on your breast</a>'
  854. if tatbrst >= 1:'<a href="exec:tattCount-=1 & tatbrst = 0 & dynamic $cheatmenu[''tatoo'']">Remove your breast tattoo</a>'
  855. if tatchst = 0:'You do not have a tattoo on your chest</a>'
  856. if tatchst >= 1:'<a href="exec:tattCount-=1 & tatchst = 0 & dynamic $cheatmenu[''tatoo'']">Remove your chest tattoo</a>'
  857. if tatfce = 0:'You do not have a tattoo on your face</a>'
  858. if tatfce >= 1:'<a href="exec:tattCount-=1 & tatfce = 0 & dynamic $cheatmenu[''tatoo'']">Remove your face tattoo</a>'
  859. if tatankle = 0:'You do not have a tattoo on your ankle</a>'
  860. if tatankle >= 1:'<a href="exec:tattCount-=1 & tatankle = 0 & dynamic $cheatmenu[''tatoo'']">Remove your ankle tattoo</a>'
  861. if tatleg = 0:'You do not have a tattoo on your leg</a>'
  862. if tatleg >= 1:'<a href="exec:tattCount-=1 & tatleg = 0 & dynamic $cheatmenu[''tatoo'']">Remove your leg tattoo</a>'
  863. if tatlip = 0:'You do not have a tattoo on your lip</a>'
  864. if tatlip >= 1:'<a href="exec:tattCount-=1 & tatlip = 0 & dynamic $cheatmenu[''tatoo'']">Remove your lip tattoo</a>'
  865. if tatneck = 0:'You do not have a tattoo on your neck</a>'
  866. if tatneck >= 1:'<a href="exec:tattCount-=1 & tatneck = 0 & dynamic $cheatmenu[''tatoo'']">Remove your neck tattoo</a>'
  867. if tatvag = 0:'You do not have a public tattoo</a>'
  868. if tatvag >= 1:'<a href="exec:tattCount-=1 & tatvag = 0 & dynamic $cheatmenu[''tatoo'']">Remove your pubic tattoo</a>'
  869. if tatlech = 0:'You do not have a tattoo on your shoulder</a>'
  870. if tatlech >= 1:'<a href="exec:tattCount-=1 & tatlech = 0 & dynamic $cheatmenu[''tatoo'']">Remove your shoulder tattoo</a>'
  871. if tatside = 0:'You do not have a tattoo on your side</a>'
  872. if tatside >= 1:'<a href="exec:tattCount-=1 & tatside = 0 & dynamic $cheatmenu[''tatoo'']">Remove your the tattoo on your side</a>'
  873. if tatupb = 0:'You do not have a tramp stamp</a>'
  874. if tatupb >= 1:'<a href="exec:tattCount-=1 & tatupb = 0 & dynamic $cheatmenu[''tatoo'']">Remove your tramp stamp</a>'
  875. if tatunder = 0:'You do not have an under breast tattoo</a>'
  876. if tatunder >= 1:'<a href="exec:tattCount-=1 & tatunder = 0 & dynamic $cheatmenu[''tatoo'']">Remove your under breast tattoo</a>'
  877. if tatwrist = 0:'You do not have a tattoo on your wrist</a>'
  878. if tatwrist >= 1:'<a href="exec:tattCount-=1 & tatwrist = 0 & dynamic $cheatmenu[''tatoo'']">Remove your wrist tattoo</a>'
  879. if tathand = 0:'You do not have a tattoo on your hand</a>'
  880. if tathand >= 1:'<a href="exec:tattCount-=1 & tathand = 0 & dynamic $cheatmenu[''tatoo'']">Remove your hand tattoo</a>'
  881. }
  882. $cheatmenu['setStat'] = {
  883. temp_input = input("Set your <<$ARGS[1]>> level:")
  884. dynamic "
  885. <<$ARGS[0]>>_lvl = temp_input
  886. <<$ARGS[0]>>_lvlst = temp_input
  887. "
  888. killvar 'temp_input'
  889. dynamic $cheatmenu['stats']
  890. }
  891. $cheatmenu['setStat1'] = {
  892. temp_input = input("Set your <<$ARGS[1]>> level:")
  893. dynamic "
  894. <<$ARGS[0]>>_lvl = 100 - temp_input
  895. <<$ARGS[0]>>_lvlst = 100 - temp_input
  896. "
  897. killvar 'temp_input'
  898. dynamic $cheatmenu['stats']
  899. }
  900. $cheatmenu['setAttrs'] = {
  901. loop_index = 0
  902. :set_attrs_loop
  903. dynamic "
  904. <<$att_name[loop_index]>>_lvl = <<ARGS[0]>>
  905. <<$att_name[loop_index]>>_lvlst = <<ARGS[0]>>
  906. "
  907. loop_index += 1
  908. ! Magic is the last attribute, so if it's a non-magic game we'll end the loop one iteration early
  909. if MagikDostup = 0 and loop_index < arrsize('$att_name'):
  910. jump 'set_attrs_loop'
  911. elseif loop_index < arrsize('$att_name') - 1:
  912. jump 'set_attrs_loop'
  913. end
  914. killvar 'loop_index'
  915. dynamic $cheatmenu['stats']
  916. }
  917. $cheatmenu['setSkills'] = {
  918. loop_index = 0
  919. :set_skills_loop
  920. !! Inhibition (number 33) isn''t a skill so we''ll skip it
  921. if loop_index ! 33:
  922. dynamic "
  923. <<$skl_name[loop_index]>>_lvl = <<ARGS[0]>>
  924. <<$skl_name[loop_index]>>_lvlst = <<ARGS[0]>>
  925. "
  926. loop_index += 1
  927. else
  928. loop_index += 1
  929. dynamic "
  930. <<$skl_name[loop_index]>>_lvl = <<ARGS[0]>>
  931. <<$skl_name[loop_index]>>_lvlst = <<ARGS[0]>>
  932. "
  933. end
  934. !! The size of the array is reduced by 1 because we skipped inhibition
  935. if loop_index < arrsize('$skl_name') - 1: jump 'set_skills_loop'
  936. killvar 'loop_index'
  937. dynamic $cheatmenu['stats']
  938. }
  939. $cheatmenu['printStatLinks'] = {
  940. *p '<a href="exec:<<$ARGS[0]>>_lvl = 100 & <<$ARGS[0]>>_lvlst = 100 & dynamic $cheatmenu[''stats'']" >Max</a> '
  941. *p '<a href="exec:<<$ARGS[0]>>_lvl += 1 & <<$ARGS[0]>>_lvlst = <<$ARGS[0]>>_lvl & dynamic $cheatmenu[''stats'']" >+1</a> '
  942. *p '<a href="exec:<<$ARGS[0]>>_lvl += 10 & <<$ARGS[0]>>_lvlst = <<$ARGS[0]>>_lvl & dynamic $cheatmenu[''stats'']" >+10</a> '
  943. *p '<a href="exec:<<$ARGS[0]>>_lvl -= 1 & <<$ARGS[0]>>_lvlst = <<$ARGS[0]>>_lvl & dynamic $cheatmenu[''stats'']" >-1</a> '
  944. *p '<a href="exec:<<$ARGS[0]>>_lvl -= 10 & <<$ARGS[0]>>_lvlst = <<$ARGS[0]>>_lvl & dynamic $cheatmenu[''stats'']" >-10</a> '
  945. *p '<a href="exec:<<$ARGS[0]>>_lvl = 0 & <<$ARGS[0]>>_lvlst = 0 & dynamic $cheatmenu[''stats'']" >Min</a> '
  946. *pl '<a href="exec:dynamic $cheatmenu[''setStat''], ''<<$ARGS[0]>>'', ''<<$ARGS[1]>>''" >Set</a>'
  947. }
  948. $cheatmenu['printStatLinks1'] = {
  949. *p '<a href="exec:<<$ARGS[0]>>_lvl = 0 & <<$ARGS[0]>>_lvlst = 0 & <<$ARGS[0]>>_exp = 0 & dynamic $cheatmenu[''stats'']" >Max</a> '
  950. *p '<a href="exec:<<$ARGS[0]>>_lvl -= 1 & <<$ARGS[0]>>_lvlst = <<$ARGS[0]>>_lvl & <<$ARGS[0]>>_exp = 0 & dynamic $cheatmenu[''stats'']" >+1</a> '
  951. *p '<a href="exec:<<$ARGS[0]>>_lvl -= 10 & <<$ARGS[0]>>_lvlst = <<$ARGS[0]>>_lvl & <<$ARGS[0]>>_exp = 0 & dynamic $cheatmenu[''stats'']" >+10</a> '
  952. *p '<a href="exec:<<$ARGS[0]>>_lvl += 1 & <<$ARGS[0]>>_lvlst = <<$ARGS[0]>>_lvl & <<$ARGS[0]>>_exp = 0 & dynamic $cheatmenu[''stats'']" >-1</a> '
  953. *p '<a href="exec:<<$ARGS[0]>>_lvl += 10 & <<$ARGS[0]>>_lvlst = <<$ARGS[0]>>_lvl & <<$ARGS[0]>>_exp = 0 & dynamic $cheatmenu[''stats'']" >-10</a> '
  954. *p '<a href="exec:<<$ARGS[0]>>_lvl = 100 & <<$ARGS[0]>>_lvlst = 100 & <<$ARGS[0]>>_exp = 0 & dynamic $cheatmenu[''stats'']" >Min</a> '
  955. *pl '<a href="exec:dynamic $cheatmenu[''setStat1''], ''<<$ARGS[0]>>'', ''<<$ARGS[1]>>''" >Set</a>'
  956. }
  957. $cheatmenu['stats'] = {
  958. gs 'stat'
  959. *clr & cla
  960. gs 'obj_din', 'cheattabs'
  961. !Set a floor and ceiling for all attributes and skills
  962. loop_index = 0
  963. :attr_trim_loop
  964. dynamic "
  965. if <<$att_name[loop_index]>>_lvl < 0: <<$att_name[loop_index]>>_lvl = 0
  966. if <<$att_name[loop_index]>>_lvlst < 0: <<$att_name[loop_index]>>_lvlst = 0
  967. if <<$att_name[loop_index]>>_lvl > 100: <<$att_name[loop_index]>>_lvl = 100
  968. if <<$att_name[loop_index]>>_lvlst > 100: <<$att_name[loop_index]>>_lvlst = 100
  969. "
  970. loop_index += 1
  971. if loop_index < arrsize('$att_name'): jump 'attr_trim_loop'
  972. loop_index = 0
  973. :skill_trim_loop
  974. dynamic "
  975. if <<$skl_name[loop_index]>>_lvl < 0: <<$skl_name[loop_index]>>_lvl = 0
  976. if <<$skl_name[loop_index]>>_lvlst < 0: <<$skl_name[loop_index]>>_lvlst = 0
  977. if <<$skl_name[loop_index]>>_lvl > 100: <<$skl_name[loop_index]>>_lvl = 100
  978. if <<$skl_name[loop_index]>>_lvlst > 100: <<$skl_name[loop_index]>>_lvlst = 100
  979. "
  980. loop_index += 1
  981. if loop_index < arrsize('$skl_name'): jump 'skill_trim_loop'
  982. killvar 'loop_index'
  983. '<center><h1>Cheat Menu - Attributes and Skills</h1></center>'
  984. '<center><font color="red"><b>WARNING!</b></font>: Using cheats can cause bugs and break your save, use them with care. When reporting bugs, please mention any cheats you used.</center>'
  985. *nl
  986. '<center><table width="90%" cellspacing="0" cellpadding="0" valign="top">'
  987. '<tr><td width="50%" cellpadding="10" valign="top">'
  988. *pl'<b>Attributes</b> (values 0 - 100):'
  989. *pl '<a href="exec:dynamic $cheatmenu[''setAttrs''], 100" >Max Attributes</a> <a href="exec:dynamic $cheatmenu[''setAttrs''], 0" >Min Attributes</a>'
  990. *p 'Strength (<<stren_lvl>>): ' & dynamic $cheatmenu['printStatLinks'], 'stren', 'Strength'
  991. *p 'Agility (<<agil_lvl>>): ' & dynamic $cheatmenu['printStatLinks'], 'agil', 'Agility'
  992. *p 'Endurance (<<vital_lvl>>): ' & dynamic $cheatmenu['printStatLinks'], 'vital', 'Endurance'
  993. *p 'Intelligence (<<intel_lvl>>): ' & dynamic $cheatmenu['printStatLinks'], 'intel', 'Intelligence'
  994. *p 'Reaction (<<react_lvl>>): ' & dynamic $cheatmenu['printStatLinks'], 'react', 'Reaction'
  995. *p 'Spirit (<<sprt_lvl>>): ' & dynamic $cheatmenu['printStatLinks'], 'sprt', 'Spirit'
  996. *p 'Charisma (<<chrsm_lvl>>): ' & dynamic $cheatmenu['printStatLinks'], 'chrsm', 'Charisma'
  997. *p 'Perception (<<prcptn_lvl>>): ' & dynamic $cheatmenu['printStatLinks'], 'prcptn', 'Perception'
  998. if MagikDostup = 0: *p 'Magic (<<magik_lvl>>): ' & dynamic $cheatmenu['printStatLinks'], 'magik', 'Magic'
  999. *nl
  1000. *pl'<b>Sexual:</b>'
  1001. *pl 'Inhibition level (<<100 - inhib_lvl>>): ' & dynamic $cheatmenu['printStatLinks1'], 'inhib', 'Inhibition'
  1002. if willpowermax > 200: willpowermax = 200
  1003. if willpowermax < 50: willpowermax = 50
  1004. *pl 'Willpower Maximum (<<willpowermax>>): <a href="exec:willpowermax = 200 & dynamic $cheatmenu[''stats'']" >Max</a> <a href="exec:willpowermax += 1 & dynamic $cheatmenu[''stats'']" >+1</a> <a href="exec:willpowermax += 10 & dynamic $cheatmenu[''stats'']" >+10</a> <a href="exec:willpowermax -= 1 & dynamic $cheatmenu[''stats'']" >-1</a> <a href="exec:willpowermax -= 10 & dynamic $cheatmenu[''stats'']" >-10</a> <a href="exec:willpowermax = 50 & dynamic $cheatmenu[''stats'']" >Min</a>'
  1005. if workPTU > 1:*pl'<a href="exec:teachlevel += 10 & dynamic $cheatmenu[''stats'']">Reputation teacher+10: <<teachlevel>></a>'
  1006. if workPTU > 1:*pl'<a href="exec:teachlevel -= 10 & dynamic $cheatmenu[''stats'']">Reputation teacher-10: <<teachlevel>></a>'
  1007. if pcs_grades >= 0:*pl'<a href="exec:pcs_grades += 10 & dynamic $cheatmenu[''stats'']">Improve your academic performance: <<pcs_grades>></a>'
  1008. if StoryLine > 0 and schoolprogul >= 0:*pl'<a href="exec:schoolprogul = 0 & dynamic $cheatmenu[''stats'']">Zero Absenteeism (School): <<schoolprogul>></a>'
  1009. *nl
  1010. *pl'<b>Skills</b> (values 0 - 100, and adjusted total by attributes):'
  1011. *pl '<a href="exec:dynamic $cheatmenu[''setSkills''], 100" >Max Skills</a> <a href="exec:dynamic $cheatmenu[''setSkills''], 0" >Min Skills</a>'
  1012. *nl
  1013. *pl'<b>Others:</b>'
  1014. *p 'Chess (<<chess_lvl>>) - Total (<<pcs_chess>>): ' & dynamic $cheatmenu['printStatLinks'], 'chess', 'Chess'
  1015. *p 'Gaming (<<gaming_lvl>>) - Total (<<pcs_gaming>>): ' & dynamic $cheatmenu['printStatLinks'], 'gaming', 'Gaming'
  1016. *p 'Social (<<humint_lvl>>) - Total (<<pcs_humint>>): ' & dynamic $cheatmenu['printStatLinks'], 'humint', 'People Skills'
  1017. *p 'Persuasion (<<persuas_lvl>>) - Total (<<pcs_persuas>>): ' & dynamic $cheatmenu['printStatLinks'], 'persuas', 'Persuasion'
  1018. *p 'Observation (<<observ_lvl>>) - Total (<<pcs_observ>>): ' & dynamic $cheatmenu['printStatLinks'], 'observ', 'Observation'
  1019. *p 'Makeup (<<makupskl_lvl>>) - Total (<<pcs_makupskl>>): ' & dynamic $cheatmenu['printStatLinks'], 'makupskl', 'Makeup'
  1020. *p 'Computers (<<compskl_lvl>>) - Total (<<pcs_compskl>>): ' & dynamic $cheatmenu['printStatLinks'], 'compskl', 'Computer Skill'
  1021. *p 'Hacking (<<comphckng_lvl>>) - Total (<<pcs_comphckng>>): ' & dynamic $cheatmenu['printStatLinks'], 'comphckng', 'Hacking'
  1022. *p 'Handy-work (<<hndiwrk_lvl>>) - Total (<<pcs_hndiwrk>>): ' & dynamic $cheatmenu['printStatLinks'], 'hndiwrk', 'Handy-work'
  1023. *p 'Pool (<<pool_lvl>>) - Total (<<pcs_pool>>): ' & dynamic $cheatmenu['printStatLinks'], 'pool', 'Pool'
  1024. *p 'Heels (<<pcs_heels>>) - Total (<<pcs_heels>>): ' & dynamic $cheatmenu['printStatLinks'], 'heels', 'Heels'
  1025. if MagikDostup = 0: *p 'Spell Casting (<<splcstng_lvl>>) - Total (<<pcs_splcstng>>): ' & dynamic $cheatmenu['printStatLinks'], 'splcstng', 'Spellcasting'
  1026. '</td><td width="50%" cellpadding="10" valign="top">'
  1027. *pl'<b>Combat:</b>'
  1028. *p 'Jabs (<<jab_lvl>>)- Total (<<pcs_jab>>): ' & dynamic $cheatmenu['printStatLinks'], 'jab', 'Jabs'
  1029. *p 'Power Strikes (<<punch_lvl>>) - Total (<<pcs_punch>>): ' & dynamic $cheatmenu['printStatLinks'], 'punch', 'Power Strikes'
  1030. *p 'Kicks (<<kick_lvl>>) - Total (<<pcs_kick>>): ' & dynamic $cheatmenu['printStatLinks'], 'kick', 'Kicks'
  1031. *p 'Defence (<<def_lvl>>) - Total (<<pcs_def>>): ' & dynamic $cheatmenu['printStatLinks'], 'def', 'Defence'
  1032. *p 'Marksmanship (<<shoot_lvl>>) - Total (<<pcs_shoot>>): ' & dynamic $cheatmenu['printStatLinks'], 'shoot', 'Marksmanship'
  1033. *p 'Bushcraft (<<bushcraft_lvl>>) - Total (<<pcs_bushcraft>>): ' & dynamic $cheatmenu['printStatLinks'], 'bushcraft', 'Bushcraft'
  1034. *nl
  1035. *pl'<b>Craft:</b>'
  1036. *p 'Singing (<<vokal_lvl>>) - Total (<<pcs_vokal>>): ' & dynamic $cheatmenu['printStatLinks'], 'vokal', 'Singing'
  1037. *p 'Tailoring (<<sewng_lvl>>) - Total (<<pcs_sewng>>): ' & dynamic $cheatmenu['printStatLinks'], 'sewng', 'Tailoring'
  1038. *p 'Instruments (<<instrmusic_lvl>>) - Total (<<pcs_instrmusic>>): ' & dynamic $cheatmenu['printStatLinks'], 'instrmusic', 'Instrumental Music'
  1039. *p 'Photography (<<photoskl_lvl>>) - Total (<<pcs_photoskl>>): ' & dynamic $cheatmenu['printStatLinks'], 'photoskl', 'Photography'
  1040. *p 'Artistic (<<artskls_lvl>>) - Total (<<pcs_artskls>>): ' & dynamic $cheatmenu['printStatLinks'], 'artskls', 'Artistic Skills'
  1041. *p 'Performing (<<perform_lvl>>) - Total (<<pcs_perform>>): ' & dynamic $cheatmenu['printStatLinks'], 'perform', 'Performance'
  1042. *p 'Music Production (<<musicprod_lvl>>) - Total (<<pcs_musicprod>>): ' & dynamic $cheatmenu['printStatLinks'], 'musicprod', 'Music Production'
  1043. *nl
  1044. *pl'<b>Dance:</b>'
  1045. *p 'Modern Dance (<<danc_lvl>>) - Total (<<pcs_danc>>): ' & dynamic $cheatmenu['printStatLinks'], 'danc', 'Modern Dancing'
  1046. *p 'Erotic Dance (<<dancero_lvl>>) - Total (<<pcs_dancero>>): ' & dynamic $cheatmenu['printStatLinks'], 'dancero', 'Erotic Dancing'
  1047. *p 'Pole Dance (<<dancpol_lvl>>) - Total (<<pcs_dancpol>>): ' & dynamic $cheatmenu['printStatLinks'], 'dancpol', 'Pole Dancing'
  1048. *p 'Cheerleading (<<cheer_lvl>>) - Total (<<pcs_cheer>>): ' & dynamic $cheatmenu['printStatLinks'], 'cheer', 'Cheerleading'
  1049. *nl
  1050. *pl'<b>Sport:</b>'
  1051. *p 'Running (<<run_lvl>>) - Total (<<pcs_run>>): ' & dynamic $cheatmenu['printStatLinks'], 'run', 'Running'
  1052. *p 'Volleyball (<<vball_lvl>>) - Total (<<pcs_vball>>): ' & dynamic $cheatmenu['printStatLinks'], 'vball', 'Volleyball'
  1053. *p 'Ice Skating (<<icesktng_lvl>>) - Total (<<pcs_icesktng>>): ' & dynamic $cheatmenu['printStatLinks'], 'icesktng', 'Ice Skating'
  1054. *p 'Wrestling (<<wrstlng_lvl>>) - Total (<<pcs_wrstlng>>): ' & dynamic $cheatmenu['printStatLinks'], 'wrstlng', 'Wrestling'
  1055. *p 'Football (<<ftbll_lvl>>) - Total (<<pcs_ftbll>>): ' & dynamic $cheatmenu['printStatLinks'], 'ftbll', 'Football'
  1056. *nl
  1057. *pl'<b>Work:</b>'
  1058. *p 'Serving (<<servng_lvl>>) - Total (<<pcs_servng>>): ' & dynamic $cheatmenu['printStatLinks'], 'servng', 'Serving'
  1059. *p 'Modeling (<<mdlng_lvl>>) - Total (<<pcs_mdlng>>): ' & dynamic $cheatmenu['printStatLinks'], 'mdlng', 'Modeling'
  1060. *p 'Medicine (<<medcn_lvl>>) - Total (<<pcs_medcn>>): ' & dynamic $cheatmenu['printStatLinks'], 'medcn', 'Medicine'
  1061. *p 'Cleaning (<<cleaning_lvl>>) - Total (<<pcs_cleaning>>): ' & dynamic $cheatmenu['printStatLinks'], 'cleaning', 'Cleaning'
  1062. '</tr></table></b></center>'
  1063. }
  1064. $cheatmenu['reputation'] = {
  1065. gs'stat'
  1066. *clr & cla
  1067. gs 'obj_din', 'cheattabs'
  1068. '<center><h1>Cheat Menu - Relationships and Renown</h1></center>'
  1069. '<center>Relationship values are from 0 - 100.</center>'
  1070. '<center>If they exceed this limit they will be reset overnight.</center>'
  1071. '<center><table width="90%" cellspacing="0" cellpadding="0" valign="top">'
  1072. '<tr><td width="50%" cellpadding="10" valign="top">'
  1073. if storyline = 1:
  1074. *nl
  1075. 'Relationships in Pavlovsk'
  1076. *nl
  1077. '<font color="blue"><b>Family</b></font>'
  1078. if Enable_reputation_family = 0:
  1079. '<a href="exec:Enable_reputation_family = 1 & dynamic $cheatmenu[''reputation'']">Show details</a>'
  1080. end
  1081. if Enable_reputation_family = 1:
  1082. '<a href="exec:Enable_reputation_family = 0 & dynamic $cheatmenu[''reputation'']">Hide details</a>'
  1083. 'Stepfather: <<npc_rel[''A28'']>> <a href="exec:npc_rel[''A28''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A28''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1084. 'Mother: <<npc_rel[''A29'']>> <a href="exec:npc_rel[''A29''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A29''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1085. 'Sister: <<npc_rel[''A33'']>> <a href="exec:npc_rel[''A33''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A33''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1086. 'Brother: <<npc_rel[''A34'']>> <a href="exec:npc_rel[''A34''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A34''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1087. end
  1088. *nl
  1089. '<font color="blue"><b>School</b></font>'
  1090. '<i>Popular Kids</i>'
  1091. if Enable_reputation_popular = 0:
  1092. '<a href="exec:Enable_reputation_popular = 1 & dynamic $cheatmenu[''reputation'']">Show details</a>'
  1093. end
  1094. if Enable_reputation_popular = 1:
  1095. '<a href="exec:Enable_reputation_popular = 0 & dynamic $cheatmenu[''reputation'']">Hide details</a>'
  1096. '<<$npc_firstname[''A1'']>> <<$npc_lastname[''A1'']>>: <<npc_rel[''A1'']>> <a href="exec:npc_rel[''A1''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A1''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1097. '<<$npc_firstname[''A4'']>> <<$npc_lastname[''A4'']>>: <<npc_rel[''A4'']>> <a href="exec:npc_rel[''A4''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A4''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1098. '<<$npc_firstname[''A14'']>> <<$npc_lastname[''A14'']>>: <<npc_rel[''A14'']>> <a href="exec:npc_rel[''A14''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A14''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1099. '<<$npc_firstname[''A15'']>> <<$npc_lastname[''A15'']>>: <<npc_rel[''A15'']>> <a href="exec:npc_rel[''A15''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A15''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1100. '<<$npc_firstname[''A17'']>> <<$npc_lastname[''A17'']>>: <<npc_rel[''A17'']>> <a href="exec:npc_rel[''A17''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A17''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1101. '<<$npc_firstname[''A22'']>> <<$npc_lastname[''A22'']>>: <<npc_rel[''A22'']>> <a href="exec:npc_rel[''A22''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A22''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1102. '<<$npc_firstname[''A146'']>> <<$npc_lastname[''A146'']>>: <<npc_rel[''A146'']>> <a href="exec:npc_rel[''A146''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A146''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1103. '<<$npc_firstname[''A147'']>> <<$npc_lastname[''A147'']>>: <<npc_rel[''A147'']>> <a href="exec:npc_rel[''A147''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A147''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1104. '<<$npc_firstname[''A148'']>> <<$npc_lastname[''A148'']>>: <<npc_rel[''A148'']>> <a href="exec:npc_rel[''A148''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A148''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1105. if soniaPS = 0: '<<$npc_firstname[''A25'']>> <<$npc_lastname[''A25'']>>: <<npc_rel[''A25'']>> <a href="exec:npc_rel[''A25''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A25''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1106. '<<$npc_firstname[''A139'']>> <<$npc_lastname[''A139'']>>: <<npc_rel[''A139'']>> <a href="exec:npc_rel[''A139''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A139''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1107. '<<$npc_firstname[''A140'']>> <<$npc_lastname[''A140'']>>: <<npc_rel[''A140'']>> <a href="exec:npc_rel[''A140''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A140''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1108. end
  1109. *nl
  1110. '<i>Athletes</i>'
  1111. if Enable_reputation_athletes = 0:
  1112. '<a href="exec:Enable_reputation_athletes = 1 & dynamic $cheatmenu[''reputation'']">Show details</a>'
  1113. end
  1114. if Enable_reputation_athletes = 1:
  1115. '<a href="exec:Enable_reputation_athletes = 0 & dynamic $cheatmenu[''reputation'']">Hide details</a>'
  1116. '<<$npc_firstname[''A3'']>> <<$npc_lastname[''A3'']>>: <<npc_rel[''A3'']>> <a href="exec:npc_rel[''A3''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A3''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1117. if fedormasha = 0: '<<$npc_firstname[''A5'']>> <<$npc_lastname[''A5'']>>: <<npc_rel[''A5'']>> <a href="exec:npc_rel[''A5''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A5''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1118. '<<$npc_firstname[''A8'']>> <<$npc_lastname[''A8'']>>: <<npc_rel[''A8'']>> <a href="exec:npc_rel[''A8''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A8''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1119. '<<$npc_firstname[''A13'']>> <<$npc_lastname[''A13'']>>: <<npc_rel[''A13'']>> <a href="exec:npc_rel[''A13''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A13''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1120. if zverRageQW = 0 or zverRageQW = 10: '<<$npc_firstname[''A18'']>> <<$npc_lastname[''A18'']>>: <<npc_rel[''A18'']>> <a href="exec:npc_rel[''A18''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A18''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1121. '<<$npc_firstname[''A19'']>> <<$npc_lastname[''A19'']>>: <<npc_rel[''A19'']>> <a href="exec:npc_rel[''A19''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A19''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1122. '<<$npc_firstname[''A23'']>> <<$npc_lastname[''A23'']>>: <<npc_rel[''A23'']>> <a href="exec:npc_rel[''A23''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A23''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1123. '<<$npc_firstname[''A149'']>> <<$npc_lastname[''A149'']>>: <<npc_rel[''A149'']>> <a href="exec:npc_rel[''A149''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A149''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1124. '<<$npc_firstname[''A150'']>> <<$npc_lastname[''A150'']>>: <<npc_rel[''A150'']>> <a href="exec:npc_rel[''A150''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A150''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1125. '<<$npc_firstname[''A141'']>> <<$npc_lastname[''A141'']>>: <<npc_rel[''A141'']>> <a href="exec:npc_rel[''A141''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A141''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1126. end
  1127. *nl
  1128. '<i>Nerds</i>'
  1129. if Enable_reputation_nerds = 0:
  1130. '<a href="exec:Enable_reputation_nerds = 1 & dynamic $cheatmenu[''reputation'']">Show details</a>'
  1131. end
  1132. if Enable_reputation_nerds = 1:
  1133. '<a href="exec:Enable_reputation_nerds = 0 & dynamic $cheatmenu[''reputation'']">Hide details</a>'
  1134. '<<$npc_firstname[''A2'']>> <<$npc_lastname[''A2'']>>: <<npc_rel[''A2'']>> <a href="exec:npc_rel[''A2''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A2''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1135. '<<$npc_firstname[''A6'']>> <<$npc_lastname[''A6'']>>: <<npc_rel[''A6'']>> <a href="exec:npc_rel[''A6''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A6''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1136. '<<$npc_firstname[''A12'']>> <<$npc_lastname[''A12'']>>: <<npc_rel[''A12'']>> <a href="exec:npc_rel[''A12''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A12''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1137. '<<$npc_firstname[''A16'']>> <<$npc_lastname[''A16'']>>: <<npc_rel[''A16'']>> <a href="exec:npc_rel[''A16''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A16''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1138. '<<$npc_firstname[''A151'']>> <<$npc_lastname[''A151'']>>: <<npc_rel[''A151'']>> <a href="exec:npc_rel[''A151''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A151''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1139. '<<$npc_firstname[''A152'']>> <<$npc_lastname[''A152'']>>: <<npc_rel[''A152'']>> <a href="exec:npc_rel[''A152''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A152''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1140. '<<$npc_firstname[''A153'']>> <<$npc_lastname[''A153'']>>: <<npc_rel[''A153'']>> <a href="exec:npc_rel[''A153''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A153''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1141. '<<$npc_firstname[''A142'']>> <<$npc_lastname[''A142'']>>: <<npc_rel[''A142'']>> <a href="exec:npc_rel[''A142''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A142''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1142. '<<$npc_firstname[''A231'']>> <<$npc_lastname[''A231'']>>: <<npc_rel[''A231'']>> <a href="exec:npc_rel[''A231''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A231''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1143. end
  1144. *nl
  1145. '<i>Gopniks</i>'
  1146. if Enable_reputation_gopniks = 0:
  1147. '<a href="exec:Enable_reputation_gopniks = 1 & dynamic $cheatmenu[''reputation'']">Show details</a>'
  1148. end
  1149. if Enable_reputation_gopniks = 1:
  1150. '<a href="exec:Enable_reputation_gopniks = 0 & dynamic $cheatmenu[''reputation'']">Hide details</a>'
  1151. '<<$npc_firstname[''A9'']>> <<$npc_lastname[''A9'']>>: <<npc_rel[''A9'']>> <a href="exec:npc_rel[''A9''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A9''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1152. '<<$npc_firstname[''A10'']>> <<$npc_lastname[''A10'']>>: <<npc_rel[''A10'']>> <a href="exec:npc_rel[''A10''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A10''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1153. '<<$npc_firstname[''A11'']>> <<$npc_lastname[''A11'']>>: <<npc_rel[''A11'']>> <a href="exec:npc_rel[''A11''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A11''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1154. '<<$npc_firstname[''A20'']>> <<$npc_lastname[''A20'']>>: <<npc_rel[''A20'']>> <a href="exec:npc_rel[''A20''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A20''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1155. '<<$npc_firstname[''A21'']>> <<$npc_lastname[''A21'']>>: <<npc_rel[''A21'']>> <a href="exec:npc_rel[''A21''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A21''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1156. '<<$npc_firstname[''A24'']>> <<$npc_lastname[''A24'']>>: <<npc_rel[''A24'']>> <a href="exec:npc_rel[''A24''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A24''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1157. '<<$npc_firstname[''A154'']>> <<$npc_lastname[''A154'']>>: <<npc_rel[''A154'']>> <a href="exec:npc_rel[''A154''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A154''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1158. '<<$npc_firstname[''A155'']>> <<$npc_lastname[''A155'']>>: <<npc_rel[''A155'']>> <a href="exec:npc_rel[''A155''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A155''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1159. '<<$npc_firstname[''A156'']>> <<$npc_lastname[''A156'']>>: <<npc_rel[''A156'']>> <a href="exec:npc_rel[''A156''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A156''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1160. '<<$npc_firstname[''A157'']>> <<$npc_lastname[''A157'']>>: <<npc_rel[''A157'']>> <a href="exec:npc_rel[''A157''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A157''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1161. '<<$npc_firstname[''A158'']>> <<$npc_lastname[''A158'']>>: <<npc_rel[''A158'']>> <a href="exec:npc_rel[''A158''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A158''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1162. '<<$npc_firstname[''A143'']>> <<$npc_lastname[''A143'']>>: <<npc_rel[''A143'']>> <a href="exec:npc_rel[''A143''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A143''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1163. '<<$npc_firstname[''A144'']>> <<$npc_lastname[''A144'']>>: <<npc_rel[''A144'']>> <a href="exec:npc_rel[''A144''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A144''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1164. '<<$npc_firstname[''A145'']>> <<$npc_lastname[''A145'']>>: <<npc_rel[''A145'']>> <a href="exec:npc_rel[''A145''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A145''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1165. end
  1166. *nl
  1167. '<i>Outcasts/Loners</i>'
  1168. if Enable_reputation_outcasts = 0:
  1169. '<a href="exec:Enable_reputation_outcasts = 1 & dynamic $cheatmenu[''reputation'']">Show details</a>'
  1170. end
  1171. if Enable_reputation_outcasts = 1:
  1172. '<a href="exec:Enable_reputation_outcasts = 0 & dynamic $cheatmenu[''reputation'']">Hide details</a>'
  1173. '<<$npc_firstname[''A7'']>> <<$npc_lastname[''A7'']>>: <<npc_rel[''A7'']>> <a href="exec:npc_rel[''A7''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A7''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1174. if soniaPS > 0: '<<$npc_firstname[''A25'']>> <<$npc_lastname[''A25'']>>: <<npc_rel[''A25'']>> <a href="exec:npc_rel[''A25''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A25''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1175. if zverRageQW > 1 and zverRageQW < 10: '<<$npc_firstname[''A18'']>> <<$npc_lastname[''A18'']>>: <<npc_rel[''A18'']>> <a href="exec:npc_rel[''A18''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A18''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1176. if fedormasha = 1: '<<$npc_firstname[''A5'']>> <<$npc_lastname[''A5'']>>: <<npc_rel[''A5'']>> <a href="exec:npc_rel[''A5''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A5''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1177. '<<$npc_firstname[''A159'']>> <<$npc_lastname[''A159'']>>: <<npc_rel[''A159'']>> <a href="exec:npc_rel[''A159''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A159''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1178. end
  1179. *nl
  1180. '<i>Teachers/Coaches</i>'
  1181. if Enable_reputation_teachers = 0:
  1182. '<a href="exec:Enable_reputation_teachers = 1 & dynamic $cheatmenu[''reputation'']">Show details</a>'
  1183. end
  1184. if Enable_reputation_teachers = 1:
  1185. '<a href="exec:Enable_reputation_teachers = 0 & dynamic $cheatmenu[''reputation'']">Hide details</a>'
  1186. '<<$npc_firstname[''A26'']>> <<$npc_lastname[''A26'']>>: <<npc_rel[''A26'']>> <a href="exec:npc_rel[''A26''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A26''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1187. 'Mikhail Nikolayevich: <<npc_rel[''A69'']>> <a href="exec:npc_rel[''A69''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A69''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1188. '<<$npc_firstname[''A128'']>> <<$npc_lastname[''A128'']>>: <<npc_rel[''A128'']>> <a href="exec:npc_rel[''A128''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A128''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1189. '<<$npc_firstname[''A129'']>> <<$npc_lastname[''A129'']>>: <<npc_rel[''A129'']>> <a href="exec:npc_rel[''A129''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A129''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1190. '<<$npc_firstname[''A130'']>> <<$npc_lastname[''A130'']>>: <<npc_rel[''A130'']>> <a href="exec:npc_rel[''A130''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A130''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1191. '<<$npc_firstname[''A131'']>> <<$npc_lastname[''A131'']>>: <<npc_rel[''A131'']>> <a href="exec:npc_rel[''A131''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A131''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1192. '<<$npc_firstname[''A132'']>> <<$npc_lastname[''A132'']>>: <<npc_rel[''A132'']>> <a href="exec:npc_rel[''A132''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A132''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1193. '<<$npc_firstname[''A133'']>> <<$npc_lastname[''A133'']>>: <<npc_rel[''A133'']>> <a href="exec:npc_rel[''A133''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A133''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1194. '<<$npc_firstname[''A134'']>> <<$npc_lastname[''A134'']>>: <<npc_rel[''A134'']>> <a href="exec:npc_rel[''A134''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A134''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1195. '<<$npc_firstname[''A135'']>> <<$npc_lastname[''A135'']>>: <<npc_rel[''A135'']>> <a href="exec:npc_rel[''A135''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A135''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1196. '<<$npc_firstname[''A136'']>> <<$npc_lastname[''A136'']>>: <<npc_rel[''A136'']>> <a href="exec:npc_rel[''A136''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A136''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1197. '<<$npc_firstname[''A137'']>> <<$npc_lastname[''A137'']>>: <<npc_rel[''A137'']>> <a href="exec:npc_rel[''A137''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A137''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1198. '<<$npc_firstname[''A138'']>> <<$npc_lastname[''A138'']>>: <<npc_rel[''A138'']>> <a href="exec:npc_rel[''A138''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A138''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1199. end
  1200. end
  1201. *nl
  1202. '<font color="blue"><b>Nicholas'' Family</b></font>'
  1203. '<a href="exec:gt ''nichUtil'', ''debug''">Storyline Debug Menu</a>'
  1204. '</td><td width="50%" cellpadding="10" valign="top">'
  1205. *nl
  1206. 'Miscellaneous relationships'
  1207. *nl
  1208. '<font color="blue"><b>Others</b></font>'
  1209. *nl
  1210. if Enable_reputation_others = 0:
  1211. '<a href="exec:Enable_reputation_others = 1 & dynamic $cheatmenu[''reputation'']">Show details</a>'
  1212. end
  1213. if Enable_reputation_others = 1:
  1214. '<a href="exec:Enable_reputation_others = 0 & dynamic $cheatmenu[''reputation'']">Hide details</a>'
  1215. if npc_rel['A112'] >= 0:
  1216. 'Sergei Shulgin: <<npc_rel[''A112'']>> <a href="exec:npc_rel[''A112''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A112''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1217. end
  1218. if npc_rel['A219'] >= 0:
  1219. 'Kat: <<npc_rel[''A219'']>> <a href="exec:npc_rel[''A219''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A219''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1220. end
  1221. if npc_rel['A220'] >= 0:
  1222. 'Vika: <<npc_rel[''A220'']>> <a href="exec:npc_rel[''A220''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A220''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1223. end
  1224. if npc_rel['A93'] >= 0:
  1225. 'Irina: <<npc_rel[''A93'']>> <a href="exec:npc_rel[''A93''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A93''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1226. end
  1227. if npc_rel['A43'] >= 0:
  1228. 'Tamara: <<npc_rel[''A43'']>> <a href="exec:npc_rel[''A43''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A43''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1229. end
  1230. if alla >= 0:
  1231. 'Alla: <<alla>> <a href="exec:alla += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:alla -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1232. end
  1233. if masha >= 0:
  1234. 'Masha: <<masha>> <a href="exec:masha += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:masha -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1235. end
  1236. if npc_rel['A41'] >= 0:
  1237. 'Givi: <<npc_rel[''A41'']>> <a href="exec:npc_rel[''A41''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A41''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1238. end
  1239. if npc_rel['A42'] >= 0:
  1240. 'Ashot: <<npc_rel[''A42'']>> <a href="exec:npc_rel[''A42''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A42''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1241. end
  1242. if afra >= 0:
  1243. 'Black Guys: <<afra>> <a href="exec:afra += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:afra -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1244. end
  1245. if npc_rel['A89'] >= 0:
  1246. 'Eugene: <<npc_rel[''A89'']>> <a href="exec:npc_rel[''A89''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A89''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1247. end
  1248. if npc_rel['A217'] >= 0:
  1249. 'Pavlin: <<npc_rel[''A217'']>> <a href="exec:npc_rel[''A217''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A217''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1250. end
  1251. if huntersAndreiQw >= 0:
  1252. 'Hunter Andrew: <<huntersAndreiQw>> <a href="exec:huntersAndreiQw += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:huntersAndreiQw -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1253. end
  1254. if huntersSergeiQw >= 0:
  1255. 'Hunter Sergei: <<huntersSergeiQw>> <a href="exec:huntersSergeiQw += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:huntersSergeiQw -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1256. end
  1257. if huntersIgorQw >= 0:
  1258. 'Hunter Igor: <<huntersIgorQw>> <a href="exec:huntersIgorQw += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:huntersIgorQw -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1259. end
  1260. if npc_rel['A217'] >= 0:
  1261. 'Martin: <<npc_rel[''A216'']>> <a href="exec:npc_rel[''A216''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A216''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1262. end
  1263. end
  1264. if pcs_lovers[0] = 1:
  1265. *nl
  1266. 'You are dating <<$loverdesc[0]>>.'
  1267. if loverrelation[0] < 0: loverrelation[0] = 0
  1268. if loverdays[0] < 0: loverdays[0] = 0
  1269. if haraklover[0] > 2: haraklover[0] = 0
  1270. if loverizvrat[0] > 1: loverizvrat[0] = 0
  1271. 'Change lover''s personality: <a href="exec:haraklover[0] += 1 & dynamic $cheatmenu[''reputation'']"><<haraklover[0]>></a>'
  1272. 'Change lover''s perversion: <a href="exec:loverizvrat[0] += 1 & dynamic $cheatmenu[''reputation'']"><<loverizvrat[0]>></a>'
  1273. 'Relationship: <<loverrelation[0]>> <a href="exec:loverrelation[0] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:loverrelation[0] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1274. 'You''ve been dating for <<loverdays[0]>> days. <a href="exec:loverdays[0] += 5 & dynamic $cheatmenu[''reputation'']">+5</a> <a href="exec:loverdays[0] -= 5 & dynamic $cheatmenu[''reputation'']">-5</a>'
  1275. end
  1276. if pcs_lovers[1] = 1:
  1277. *nl
  1278. 'You are dating <<$loverdesc[1]>>.'
  1279. if loverrelation[1] < 0: loverrelation[1] = 0
  1280. if loverdays[1] < 0: loverdays[1] = 0
  1281. if haraklover[1] > 2: haraklover[1] = 0
  1282. if loverizvrat[1] > 1: loverizvrat[1] = 0
  1283. 'Change lover''s personality: <a href="exec:haraklover[1] += 1 & dynamic $cheatmenu[''reputation'']"><<haraklover[1]>></a>'
  1284. 'Change lover''s perversion: <a href="exec:loverizvrat[1] += 1 & dynamic $cheatmenu[''reputation'']"><<loverizvrat[1]>></a>'
  1285. 'Relationship: <<loverrelation[1]>> <a href="exec:loverrelation[1] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:loverrelation[1] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1286. 'You''ve been dating for <<loverdays[1]>> days. <a href="exec:loverdays[1] += 5 & dynamic $cheatmenu[''reputation'']">+5</a> <a href="exec:loverdays[1] -= 5 & dynamic $cheatmenu[''reputation'']">-5</a>'
  1287. end
  1288. if pcs_lovers[2] = 1:
  1289. *nl
  1290. 'You are dating <<$loverdesc[2]>>.'
  1291. if loverrelation[2] < 0: loverrelation[2] = 0
  1292. if loverdays[2] < 0: loverdays[2] = 0
  1293. if haraklover[2] > 2: haraklover[2] = 0
  1294. if loverizvrat[2] > 1: loverizvrat[2] = 0
  1295. 'Change lover''s personality: <a href="exec:haraklover[2] += 1 & dynamic $cheatmenu[''reputation'']"><<haraklover[2]>></a>'
  1296. 'Change lover''s perversion: <a href="exec:loverizvrat[2] += 1 & dynamic $cheatmenu[''reputation'']"><<loverizvrat[2]>></a>'
  1297. 'Relationship: <<loverrelation[2]>> <a href="exec:loverrelation[2] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:loverrelation[2] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1298. 'You''ve been dating for <<loverdays[2]>> days. <a href="exec:loverdays[2] += 5 & dynamic $cheatmenu[''reputation'']">+5</a> <a href="exec:loverdays[2] -= 5 & dynamic $cheatmenu[''reputation'']">-5</a>'
  1299. end
  1300. *nl
  1301. if pav_slut >= 50:
  1302. gs 'fame'
  1303. 'In Pavlovsk you are known as a <font color="red"><<$gnikname>></font> <a href="exec:pav_slut = 0 & dynamic $cheatmenu[''reputation'']">Clear</a>'
  1304. end
  1305. *nl
  1306. if opusk > 0 or gnewQW > 0 or sipovka > 0:'<a href="exec:opusk = 0 & gnewQW = 0 & sipovka = 0 & dynamic $cheatmenu[''reputation'']">Clear reputation with Gopniks</a>'
  1307. if StoryLine = 1:
  1308. *nl
  1309. '<font color="red"><b>WARNING</b></font>: Clearing reputation flags with your family may cause bugs. Use at your own risk!'
  1310. *nl
  1311. if motherKnowWhore > 0:
  1312. 'Your mother knows, that you are sexually active and considers you are whore. <a href="exec:motherKnowWhore = 0 & motherKnowSpravka = 0 & dynamic $cheatmenu[''reputation'']">Clear both reputations</a> <a href="exec:motherKnowWhore = 0 & dynamic $cheatmenu[''reputation'']">Clear only whore reputation</a>'
  1313. elseif motherKnowSpravka > 0:
  1314. 'Your mother knows that you are sexually active. <a href="exec:motherKnowSpravka = 0 & dynamic $cheatmenu[''reputation'']">Clear</a>'
  1315. else
  1316. 'Your mother thinks that you are a virgin.'
  1317. end
  1318. *nl
  1319. if evgenQW >= 4 and pav_slut >= 250:
  1320. 'Your brother thinks you are a total whore. <a href="exec:evgenQW = 0 & dynamic $cheatmenu[''reputation'']">Clear</a>'
  1321. elseif evgenQW >= 3:
  1322. 'Your brother thinks you are a slut. <a href="exec:evgenQW = 0 & dynamic $cheatmenu[''reputation'']">Clear</a>'
  1323. elseif brotherknowslut = 1:
  1324. 'Your brother saw semen on your body and thinks you fuck around. <a href="exec:brotherknowslut = 0 & dynamic $cheatmenu[''reputation'']">Clear</a>'
  1325. elseif brotherknowslut >= 2:
  1326. 'Your brother saw you in the park fucking the Gopniks. <a href="exec:brotherknowslut = 1 & dynamic $cheatmenu[''reputation'']">Clear</a>'
  1327. else
  1328. 'Your brother has a good opinion of you.'
  1329. end
  1330. *nl
  1331. if sisterknowslut > 1 and sisboypartyQW > 1:
  1332. 'Your sister thinks you are a slut <a href="exec:sisboypartyQW = 0 & sisterknowslut = 0 & dynamic $cheatmenu[''reputation'']">Clear</a>'
  1333. elseif sisterknowslut > 0:
  1334. 'Your sister knows that you sleep around. <a href="exec:sisterknowslut = 0 & dynamic $cheatmenu[''reputation'']">Clear</a>'
  1335. else
  1336. 'Your sister has a good opinion of you.'
  1337. end
  1338. *nl
  1339. if home_owned[2] = 0:
  1340. '<a href="exec:home_owned[2] = 1 & dynamic $cheatmenu[''reputation'']">Restore</a> access to your parent''s apartment.'
  1341. end
  1342. if momKnowsKolka = 1:
  1343. 'Your mother knows Kolka is the father. <a href="momKnowsKolka = 0 & dynamic $cheatmenu[''reputation'']">Clear</a>.'
  1344. end
  1345. if momKnowsVladimir = 1:
  1346. 'Your mother knows Vladimir is the father. <a href="exec:momKnowsVladimir = 0 & dynamic $cheatmenu[''reputation'']">Clear</a>.'
  1347. end
  1348. if SchoolBlock = 1:
  1349. 'You''ve been expelled from school. <a href="exec:SchoolBlock = 0 & schoolPredupr = 0 & schoolprogul = 0 & pcs_grades = 50 & dynamic $cheatmenu[''reputation'']">Clear</a>.'
  1350. end
  1351. end
  1352. '</td></tr></table></center>'
  1353. }
  1354. $cheatmenu['documents'] = {
  1355. gs'stat'
  1356. *clr & cla
  1357. gs 'obj_din', 'cheattabs'
  1358. '<center><h1>Cheat Menu - Diplomas, Licences, and Certificates</h1></center>'
  1359. '<center><table cellspacing="0" cellpadding="20" valign="top"><tr>'
  1360. '<td width="300" cellspacing="0" cellpadding="20" valign="top">'
  1361. '<td width="400" cellspacing="0" cellpadding="20" valign="top">'
  1362. if SchoolAtestat = 0: '<a href="exec:SchoolAtestat = 1 & dynamic $cheatmenu[''documents'']">Get School Certificate</a>'
  1363. if storyline = 1 and SchoolAtestat = 0: '<font color="red"><b>WARNING!</b></font>: This will end your school year!' & *nl
  1364. if SchoolAtestat = 1:'Already have a School Certificate'
  1365. if func('uniutil', 'diploma', 'obtained'):
  1366. 'You already have a Diploma'
  1367. else
  1368. '<a href="exec:gs ''uniutil'', ''diploma'', ''set_obtained'' & dynamic $cheatmenu[''documents'']">Get Diploma</a>'
  1369. end
  1370. if secrdiplom = 0:'<a href="exec:secrdiplom = 1 & dynamic $cheatmenu[''documents'']">Get Secretarial Diploma</a>'
  1371. if secrdiplom = 1:'You already have a Secretarial Diploma'
  1372. if masseuse['certification'] < 10:'<a href="exec:masseuse[''certification''] = 10 & dynamic $cheatmenu[''documents'']">Get Masseuse Certificate</a>'
  1373. if masseuse['certification'] >= 10:'You already have a Masseuse Certificate'
  1374. if prava = 0:'<a href="exec:prava = 1 & dynamic $cheatmenu[''documents'']">Get Driving Licence</a>'
  1375. if prava = 1:'You already have Driving Licence'
  1376. '</td></tr></table></center>'
  1377. }
  1378. $cheatmenu['input_time'] = {
  1379. inputtmp = input("Enter time with 4-digit (input 0102 for 1:02)")
  1380. if inputtmp/100 >= 0 and inputtmp/100 <= 23:hour = inputtmp/100
  1381. inputtmp = inputtmp mod 100
  1382. if inputtmp >= 0 and inputtmp <= 59:minut = inputtmp
  1383. killvar 'inputtmp'
  1384. dynamic $cheatmenu['time']
  1385. }
  1386. $cheatmenu['time'] = {
  1387. gs 'daystart'
  1388. gs 'outdoors', 'temp_set'
  1389. gs 'stat'
  1390. temp_daystart = (year - 2016) * 365
  1391. !!2016 is a leapyear so no adjustment before division
  1392. temp_daystart += (year - 2016) / 4
  1393. i=1
  1394. :temp_daystart
  1395. if temp_month > i:
  1396. temp_daystart += monthsend[i]
  1397. i += 1
  1398. jump 'temp_daystart'
  1399. end
  1400. temp_daystart += temp_day
  1401. temp_daystart -= daystart_start
  1402. temp_daystart += 1
  1403. if currtimecheck = 1:
  1404. killvar 'currtimecheck'
  1405. if currday ! daystart:
  1406. if currday < daystart:
  1407. week = (week + daystart - currday) mod 7
  1408. else
  1409. temp = week - ((currday - daystart) mod 7)
  1410. if temp <= 0: week = 7 - temp else week = temp
  1411. end
  1412. currday = daystart
  1413. end
  1414. if currhour < (daystart-1) * 24 + hour:femcycloop = (daystart-1) * 24 + hour - currhour
  1415. :femcycloop
  1416. if femcycloop > 0:gs 'femcyc' & femcycloop -= 1 & jump 'femcycloop'
  1417. end
  1418. *clr & cla
  1419. gs 'obj_din', 'cheattabs'
  1420. '<center><h1>Cheat Menu - Manipulate Time and Weather</h1></center>'
  1421. '<center><font color="red"><b>WARNING!</b></font>: Using cheats to manipulate time can <b>easily</b> break quests and cause bugs. Do not use them unless'
  1422. 'you know what you''re doing. When reporting bugs, please mention any cheats you used.</center>'
  1423. '<center><table cellspacing="0" cellpadding="20" valign="top"><tr>'
  1424. '<td width="400" cellspacing="0" cellpadding="20" valign="top">'
  1425. if temp_minut > 9:
  1426. if temp_hour > 9: $temptime = '<b><<temp_hour>>:<<temp_minut>></b>' else $temptime = '<b>0<<temp_hour>>:<<temp_minut>></b>'
  1427. else
  1428. if temp_hour > 9: $temptime = '<b><<temp_hour>>:0<<temp_minut>></b>' else $temptime = '<b>0<<temp_hour>>:0<<temp_minut>></b>'
  1429. end
  1430. if minut > 9:
  1431. if hour > 9: $tempcurtime = '<b><<hour>>:<<minut>></b>' else $tempcurtime = '<b>0<<hour>>:<<minut>></b>'
  1432. else
  1433. if hour > 9: $tempcurtime = '<b><<hour>>:0<<minut>></b>' else $tempcurtime = '<b>0<<hour>>:0<<minut>></b>'
  1434. end
  1435. if temp_daystart > daystart:
  1436. temp = (temp_daystart - daystart) mod 7
  1437. if (temp + week) mod 7 = 0:temp_week = 7 else temp_week = (temp + week) mod 7
  1438. elseif temp_daystart < daystart:
  1439. temp = (daystart - temp_daystart) mod 7
  1440. if (week - temp) mod 7 = 0:
  1441. temp_week = 7
  1442. elseif (week - temp) mod 7 < 0:
  1443. temp_week = ((week - temp) mod 7) + 7
  1444. else
  1445. temp_week = week - temp
  1446. end
  1447. else
  1448. temp_week = week
  1449. end
  1450. killvar 'temp'
  1451. 'Current time: <b><<$week[week]>></b>, <b><<day>></b>. day of <b><<$month>></b>, <b><<year>></b>, <<$tempcurtime>>'
  1452. 'Target time: <b><<$week[temp_week]>></b>, <b><<temp_day>></b>. day of <b><<$temp_month>></b>, <b><<temp_year>></b>, <<$temptime>>'
  1453. 'Daychange: <<temp_daystart - daystart>>'
  1454. *nl
  1455. 'Year: <a href="exec:temp_year += 1 & dynamic $cheatmenu[''time'']">+1 Year</a> <a href="exec:temp_year -= 1 & dynamic $cheatmenu[''time'']">-1 Year</a>'
  1456. 'Select <a href="exec:dynamic $cheatmenu[''month'']">Month</a>'
  1457. $daychange = ' <a href="exec:temp_day += 7 & dynamic $cheatmenu[''time'']">+7 Day</a>'
  1458. $daychange += ' <a href="exec:temp_day += 1 & dynamic $cheatmenu[''time'']">+1 Day</a>'
  1459. $daychange += ' <a href="exec:temp_day -= 1 & dynamic $cheatmenu[''time'']">-1 Day</a>'
  1460. $daychange += ' <a href="exec:temp_day -= 7 & dynamic $cheatmenu[''time'']">-7 Day</a>'
  1461. 'Day:' +$daychange
  1462. killvar 'daychange'
  1463. $SS = 'Hour: '
  1464. if temp_hour > 0:$SS += '<a href="exec:temp_hour -= 1 & dynamic $cheatmenu[''time'']">-1</a> ' else $SS += ' '
  1465. if temp_hour > 3:$SS += '<a href="exec:temp_hour -= 4 & dynamic $cheatmenu[''time'']">-4</a> ' else $SS += ' '
  1466. if temp_hour ! 0:$SS += '<a href="exec:temp_hour = 0 & dynamic $cheatmenu[''time'']">0</a> ' else $SS += ' '
  1467. if temp_hour < 23:$SS += '<a href="exec:temp_hour += 1 & dynamic $cheatmenu[''time'']">+1</a> ' else $SS += ' '
  1468. if temp_hour < 20:$SS += '<a href="exec:temp_hour += 4 & dynamic $cheatmenu[''time'']">+4</a>'
  1469. $SS
  1470. $SS = 'Minute: '
  1471. if temp_minut > 14:$SS += '<a href="exec:temp_minut -= 15 & dynamic $cheatmenu[''time'']">-15</a> ' else $SS += ' '
  1472. if temp_minut > 0:$SS += '<a href="exec:temp_minut -= 1 & dynamic $cheatmenu[''time'']">-1</a> ' else $SS += ' '
  1473. if temp_minut ! 0:$SS += '<a href="exec:temp_minut = 0 & dynamic $cheatmenu[''time'']">0</a> ' else $SS += ' '
  1474. if temp_minut < 59:$SS += '<a href="exec:temp_minut += 1 & dynamic $cheatmenu[''time'']">+1</a> '
  1475. if temp_minut < 46:$SS += '<a href="exec:temp_minut += 15 & dynamic $cheatmenu[''time'']">+15</a>'
  1476. $SS
  1477. killvar 'SS'
  1478. *nl
  1479. 'Weather: <a href="exec:sunWeather=iif(sunWeather=0,1,0) & $pogoda=iif(sunWeather=0,''Rain...'',''Clear...'') & chWeather = 1 & gs ''outdoors'', ''weather'' & dynamic $cheatmenu[''time'']">'+iif(sunWeather=0,'Rain','Sunny')+'</a>'
  1480. *nl
  1481. 'Temperature = <<$temperature>> - <a href="exec:temper += 1 & dynamic $cheatmenu[''time'']">+1 degree</a> - <a href="exec:temper += 5 & dynamic $cheatmenu[''time'']">+5 degrees</a> - <a href="exec:temper -= 1 & dynamic $cheatmenu[''time'']">-1 degree</a> - <a href="exec:temper -= 5 & dynamic $cheatmenu[''time'']">-5 degrees</a>'
  1482. *nl
  1483. 'Switch to the <a href="exec:TempUnit = '+iif(TempUnit = 0,'1 & gs ''outdoors'',''weather'' & dynamic $cheatmenu[''time'']">Fahrenheit','0 & gs ''outdoors'',''weather'' & dynamic $cheatmenu[''time'']">Celsius')+'</a> scale'
  1484. *nl
  1485. '<a href="exec:dynamic $cheatmenu[''input_time'']">Direct input time</a>'
  1486. *nl
  1487. '<a href="exec:day = temp_day & $month = $temp_month & month = temp_month & year = temp_year & hour = temp_hour & minut = temp_minut & currtimecheck = 1 & dynamic $cheatmenu[''time'']">Accept target date & time</a>'
  1488. '<a href="exec:temp_day = day & $temp_month = $month & temp_month = month & temp_year = year & temp_hour = hour & temp_minut = minut & dynamic $cheatmenu[''time'']">Reset target date & time</a>'
  1489. '</td></tr></table></center>'
  1490. }
  1491. $cheatmenu['week'] = {
  1492. gs'stat'
  1493. *clr & cla
  1494. '<center><a href="exec:dynamic $cheatmenu"><b>Cheat menu</b></a> - <a href="exec:dynamic $cheatmenu[''time'']"><b>Time</b></a></center>'
  1495. *nl
  1496. 'Current time: <b><<day>></b>. day of <b><<$month>></b>, <b><<year>></b>, <<$tempcurtime>>'
  1497. 'Target time: <b><<temp_day>></b>. day of <b><<$temp_month>></b>, <b><<temp_year>></b>, <<$temptime>>'
  1498. *nl
  1499. '<a href="exec:week = 1 & dynamic $cheatmenu[''time'']">Monday</a>'
  1500. '<a href="exec:week = 2 & dynamic $cheatmenu[''time'']">Tuesday</a>'
  1501. '<a href="exec:week = 3 & dynamic $cheatmenu[''time'']">Wednesday</a>'
  1502. '<a href="exec:week = 4 & dynamic $cheatmenu[''time'']">Thursday</a>'
  1503. '<a href="exec:week = 5 & dynamic $cheatmenu[''time'']">Friday</a>'
  1504. '<a href="exec:week = 6 & dynamic $cheatmenu[''time'']">Saturday</a>'
  1505. '<a href="exec:week = 7 & dynamic $cheatmenu[''time'']">Sunday</a>'
  1506. }
  1507. $cheatmenu['month'] = {
  1508. gs'stat'
  1509. *clr & cla
  1510. '<center><a href="exec:dynamic $cheatmenu"><b>Cheat menu</b></a> - <a href="exec:dynamic $cheatmenu[''time'']"><b>Time</b></a></center>'
  1511. *nl
  1512. 'Current time: <b><<day>></b>. day of <b><<$month>></b>, <b><<year>></b>, <<$tempcurtime>>'
  1513. 'Target time: <b><<temp_day>></b>. day of <b><<$temp_month>></b>, <b><<temp_year>></b>, <<$temptime>>'
  1514. *nl
  1515. '<a href="exec:temp_month = 1 & $temp_month = ''January'' & dynamic $cheatmenu[''time'']">January</a>'
  1516. '<a href="exec:temp_month = 2 & $temp_month = ''February'' & dynamic $cheatmenu[''time'']">February</a>'
  1517. '<a href="exec:temp_month = 3 & $temp_month = ''March'' & dynamic $cheatmenu[''time'']">March</a>'
  1518. '<a href="exec:temp_month = 4 & $temp_month = ''April'' & dynamic $cheatmenu[''time'']">April</a>'
  1519. '<a href="exec:temp_month = 5 & $temp_month = ''May'' & dynamic $cheatmenu[''time'']">May</a>'
  1520. '<a href="exec:temp_month = 6 & $temp_month = ''June'' & dynamic $cheatmenu[''time'']">June</a>'
  1521. '<a href="exec:temp_month = 7 & $temp_month = ''July'' & dynamic $cheatmenu[''time'']">July</a>'
  1522. '<a href="exec:temp_month = 8 & $temp_month = ''August'' & dynamic $cheatmenu[''time'']">August</a>'
  1523. '<a href="exec:temp_month = 9 & $temp_month = ''September'' & dynamic $cheatmenu[''time'']">September</a>'
  1524. '<a href="exec:temp_month = 10 & $temp_month = ''October'' & dynamic $cheatmenu[''time'']">October</a>'
  1525. '<a href="exec:temp_month = 11 & $temp_month = ''November'' & dynamic $cheatmenu[''time'']">November</a>'
  1526. '<a href="exec:temp_month = 12 & $temp_month = ''December'' & dynamic $cheatmenu[''time'']">December</a>'
  1527. }
  1528. $cheatmenu['magicTable'] = {
  1529. !Build a cheat table for spells with a given Array of spell names.
  1530. ! ARGS[0] = Friendly name for table
  1531. ! ARGS[1] = the name of the arraay to use
  1532. $SpellTabName = $ARGS[0]
  1533. $ThisArrName = $ARGS[1]
  1534. maxArrSizeC = dyneval("result=arrsize('<<$ThisArrName>>')")
  1535. ! make the header for the table
  1536. $SpellListStr = "<center>
  1537. <table width='90%' cellspacing='0' cellpadding='5' valign='top' border='1'>
  1538. <tr><th colspan='4'><b><<$SpellTabName>></b></th></tr>
  1539. <tr>
  1540. <th></th>
  1541. <th>Spell</th>
  1542. <th>Mana</th>
  1543. <th>Description</th>
  1544. </tr>"
  1545. i = 0
  1546. :CheatDinSpell1
  1547. $ThisSpellName = dyneval("$result=<<$ThisArrName>>[<<i>>]")
  1548. if i < maxArrSizeC:
  1549. if spellKnown[$ThisSpellName] = 1:
  1550. $spellFlipper = "<a href=""EXEC: spellKnown['<<$ThisSpellName>>'] = 0 & dynamic $cheatmenu['magic']"">[Unlearn]</a>"
  1551. else
  1552. $spellFlipper = "<a href=""EXEC: spellKnown['<<$ThisSpellName>>'] = 1 & dynamic $cheatmenu['magic']"">[Learn]</a>"
  1553. end
  1554. $SpellListStr = $SpellListStr + " <tr><td><<$spellFlipper>></td><td><<$spellName[$ThisSpellName]>></td><td><<spellMana[$ThisSpellName]>></td><td><<$spellDesc[$ThisSpellName]>></td></tr>"
  1555. i += 1
  1556. jump 'CheatDinSpell1'
  1557. end
  1558. $SpellListStr = $SpellListStr + "
  1559. </table>
  1560. </center>"
  1561. *pl func('cleanHTML',$SpellListStr)
  1562. killvar 'i'
  1563. killvar '$ThisSpellName'
  1564. killvar '$ThisArrName'
  1565. killvar 'maxArrSizeC'
  1566. killvar '$SpellTabName'
  1567. killvar '$spellFlipper'
  1568. killvar '$SpellListStr'
  1569. }
  1570. $cheatmenu['magic'] = {
  1571. gs'stat'
  1572. *clr & cla
  1573. gs 'obj_din', 'cheattabs'
  1574. '<center><h1>Cheat Menu - Magic</h1></center>'
  1575. '<center>Is magical: <a href="exec:pcs_magik += 1 & dynamic $cheatmenu[''magic'']">+1<<pcs_magik>></a></center>'
  1576. if succubusflag = 1:
  1577. '<center><a href="exec:dynamic $cheatmenu[''succubreset'']"><b>Remove & Reset Succubus status</b></a></center>'
  1578. '<center><font color="red"><b>WARNING!</b></font>: Removing succubus status will not restart your menstrual cycle, it will remain permanently disabled!</center>'
  1579. *nl
  1580. end
  1581. !Make sure spell list is initialized
  1582. if spellMana['fog'] = 0:gs 'spellList'
  1583. dynamic $cheatmenu['magicTable'], 'Combat Spells', '$combatSpells'
  1584. dynamic $cheatmenu['magicTable'], 'Non-Combat Spells', '$nonComSpells'
  1585. ! Add in Teleport Location toggles.
  1586. ! make the header for the table
  1587. $SpellListStr = "<center>
  1588. <table width='90%' cellspacing='0' cellpadding='5' valign='top' border='1'>
  1589. <tr><th colspan='2'><b>Known Tree Circle Locations</b></th></tr>
  1590. <tr><td><a href=""EXEC: spellKnown['teleport']=<<iif(spellKnown['teleport']=1,'0','1')>> & dynamic $cheatmenu['magic']""><<iif(spellKnown['teleport']=1,'[Unlearn]','[Learn]')>></a></td><td>Teleport Spell</td></tr>"
  1591. i = 0
  1592. :CheatDinTP1
  1593. $ThisLocation = $tpLocations[i]
  1594. if i < arrsize('$tpLocations'):
  1595. if tpKnown[$ThisLocation] = 1:
  1596. $spellFlipper = "<a href=""EXEC: tpKnown['<<$ThisLocation>>'] = 0 & dynamic $cheatmenu['magic']"">[Unlearn]</a>"
  1597. else
  1598. $spellFlipper = "<a href=""EXEC: tpKnown['<<$ThisLocation>>'] = 1 & dynamic $cheatmenu['magic']"">[Learn]</a>"
  1599. end
  1600. $SpellListStr = $SpellListStr + " <tr><td><<$spellFlipper>></td><td><<$treeCircName[$ThisLocation]>></td></tr>"
  1601. i += 1
  1602. jump 'CheatDinTP1'
  1603. end
  1604. $SpellListStr = $SpellListStr + "
  1605. </table>
  1606. </center>"
  1607. *pl func('cleanHTML',$SpellListStr)
  1608. killvar 'i'
  1609. killvar '$ThisLocation'
  1610. killvar '$spellFlipper'
  1611. killvar '$SpellListStr'
  1612. }
  1613. $cheatmenu['dynamic'] = {
  1614. $dynamicCommand = input("Enter command to execute.")
  1615. if $dynamicCommand = '':exit
  1616. dynamic $dynamicCommand
  1617. }
  1618. $cheatmenu['std_cure'] = {
  1619. venera = 0
  1620. GerpesOnce = 0
  1621. Gerpes = 0
  1622. SifacOnce = 0
  1623. Sifilis = 0
  1624. TriperOnce = 0
  1625. Triper = 0
  1626. TriperOral = 0
  1627. KandidozOnce = 0
  1628. Kandidoz = 0
  1629. }
  1630. $cheatmenu['auto_period'] = {
  1631. if cyccustom = 0:
  1632. cyccustom = 1
  1633. else
  1634. cyccustom = 0
  1635. end
  1636. dynamic $cheatmenu['setting']
  1637. }
  1638. $cheatmenu['force_preg'] = {
  1639. if mesec ! 0: mesec = 0
  1640. if FocH ! 0: FocH = 0
  1641. if EggRH ! 0: EggRH = 0
  1642. if Ovulate ! 0: Ovulate = 0
  1643. if UnfertEgg ! 0: UnfertEgg = 0
  1644. if LutH ! 0: LutH = 0
  1645. if RecovH ! 0: RecovH = 0
  1646. preg = 1
  1647. cycle = 5
  1648. !!Setting implantation date for the due date calculation
  1649. lastovulation = daystart - 5
  1650. PregChem = 150
  1651. $wombthfath = 'A sperm donor'
  1652. babyembryo += 1
  1653. if fertegg = 0:
  1654. Nextbaby = arrsize('$ChildFath')
  1655. Temppolkid = rand(0,1)
  1656. polkid[nextbaby] = Temppolkid
  1657. $kidname[nextbaby] = 'unborn'
  1658. kidage[nextbaby] = 0
  1659. daykid[nextbaby] = 0
  1660. monthkid[nextbaby] = 0
  1661. yearkid[nextbaby] = 0
  1662. Babyptype[nextbaby] = 0
  1663. $ChildFath[nextbaby] = 'A sperm donor'
  1664. $ChildThFath[nextbaby] = 'A sperm donor'
  1665. hairkid[nextbaby] = rand(0, 3)
  1666. eyeskid[nextbaby] = rand(0, 3)
  1667. ChildConType[nextbaby] = 0
  1668. Babyptype[nextbaby] = 1
  1669. else
  1670. fertegg -= 1
  1671. end
  1672. }
  1673. $cheatmenu['remove_preg'] = {
  1674. gs 'medical_din', 'remove_preg'
  1675. knowpregloss = 2
  1676. if FertEgg > 0: FertEgg = 0
  1677. }
  1678. $cheatmenu['cycle'] = {
  1679. *clr
  1680. if cycle ! 5:
  1681. EggRH = 0
  1682. LutH = 0
  1683. Ovulate = 0
  1684. UnfertEgg = 0
  1685. FertEgg = 0
  1686. RecovH = 0
  1687. mesec = 0
  1688. '<a href="exec:daylastperiod = daystart & Cycle = 0 & mesec = 96 & gs ''stat'' & dynamic $cheatmenu[''state'']">Menstration</a>'
  1689. '<a href="exec:Cycle = 1 & gs ''stat'' & dynamic $cheatmenu[''state'']">Follicular</a>'
  1690. '<a href="exec:Cycle = 2 & Ovulate = 24+rand(0,20) & EggRH = 160 + 160+rand(0, 5) & gs ''stat'' & dynamic $cheatmenu[''state'']">Ovulation</a>'
  1691. '<a href="exec:Cycle = 3 & gs ''stat'' & dynamic $cheatmenu[''state'']">Luteal</a>'
  1692. end
  1693. }
  1694. $cheatmenu['setting'] = {
  1695. *clr & cla
  1696. gs 'obj_din', 'settingtabs'
  1697. '<center><h1>Gameplay Settings</h1></center>'
  1698. '<center><table cellspacing="0" cellpadding="20" valign="top"><tr>'
  1699. '<td cellspacing="0" cellpadding="20" valign="top">'
  1700. if Enable_nogameover = 1:
  1701. 'Prevent Non-Drama GAMEOVER: Currently ON - <a href="exec:Enable_nogameover = 0 & dynamic $cheatmenu[''setting'']">Turn OFF</a>'
  1702. else
  1703. 'Prevent Non-Drama GAMEOVER: Currently OFF - <a href="exec:Enable_nogameover = 1 & dynamic $cheatmenu[''setting'']">Turn ON</a>'
  1704. end
  1705. if music_on = 0:
  1706. 'Music: Currently OFF - <a href="exec:music_on = 1 & music_loop = 1 & dynamic $cheatmenu[''setting'']">Turn ON</a>'
  1707. else
  1708. 'Music: Currently ON - <a href="exec:music_on = 0 & music_loop = 0 & close all & dynamic $cheatmenu[''setting'']">Turn OFF</a>'
  1709. end
  1710. *nl
  1711. if disable_autosave = 1:
  1712. 'AutoSave: Currently OFF - <a href="exec:disable_autosave = 0 & dynamic $cheatmenu[''setting'']">Turn ON</a>'
  1713. else
  1714. 'AutoSave: Currently ON - <a href="exec:disable_autosave = 1 & dynamic $cheatmenu[''setting'']">Turn OFF</a>'
  1715. end
  1716. if autohairbrush = 1:
  1717. 'Auto brush hair on mirror visit: Currently ON - <a href="exec:autohairbrush = 0 & dynamic $cheatmenu[''setting'']">Turn OFF</a>'
  1718. else
  1719. 'Auto brush hair on mirror visit: Currently OFF - <a href="exec:autohairbrush = 1 & dynamic $cheatmenu[''setting'']">Turn ON</a>'
  1720. end
  1721. if enfullmorrout = 1:
  1722. 'Full morning routine enabled: Currently ON - <a href="exec:enfullmorrout = 0 & dynamic $cheatmenu[''setting'']">Turn OFF</a>'
  1723. else
  1724. 'Full morning routine enabled: Currently OFF - <a href="exec:enfullmorrout = 1 & dynamic $cheatmenu[''setting'']">Turn ON</a>'
  1725. end
  1726. *nl
  1727. if cyccustom = 1:
  1728. 'Automatic period tracking: <a href="exec:dynamic $cheatmenu[''auto_period'']">Turn OFF</a>'
  1729. else
  1730. 'Automatic period tracking: <a href="exec:dynamic $cheatmenu[''auto_period'']">Turn ON</a>'
  1731. end
  1732. if cheatKlisma = 1:
  1733. 'Enema realism: Currently ON - <a href="exec:cheatKlisma = 1 & dynamic $cheatmenu[''enema'']">Turn OFF</a>'
  1734. else
  1735. 'Enema realism: Currently OFF - <a href="exec:cheatKlisma = 0 & dynamic $cheatmenu[''enema'']">Turn ON</a>'
  1736. end
  1737. if editpornname = 1:
  1738. 'Editing of the names of the porn movies you stared enabled: Currently ON - <a href="exec:editpornname = 0 & dynamic $cheatmenu[''setting'']">Turn OFF</a>'
  1739. else
  1740. 'Renaming porn movies you star in: Currently OFF - <a href="exec:editpornname = 1 & dynamic $cheatmenu[''setting'']">Turn ON</a>'
  1741. end
  1742. *nl
  1743. '<B>Difficulty Setting</B>'
  1744. 'At the moment it only improves rate of skill gain'
  1745. 'Difficulty: Currently at <<func(''_difficulty'',''getdifficulty'')>>'
  1746. '<ul><li>set to <a href="exec:FUNC(''_difficulty'',''setdifficulty'',''easy peasy'') & dynamic $cheatmenu[''setting'']">easy peasy</a></li>'
  1747. '<li>set to <a href="exec:FUNC(''_difficulty'',''setdifficulty'',''relaxed'') & dynamic $cheatmenu[''setting'']">relaxed</a></li>'
  1748. '<li>set to <a href="exec:FUNC(''_difficulty'',''setdifficulty'',''realistic'') & dynamic $cheatmenu[''setting'']">realistic</a></li>'
  1749. '<li>set to <a href="exec:FUNC(''_difficulty'',''setdifficulty'',''hardcore'') & dynamic $cheatmenu[''setting'']">hardcore</a></li></ul>'
  1750. '</tr></table></b></center>'
  1751. }
  1752. $cheatmenu['display'] = {
  1753. *clr & cla
  1754. gs 'obj_din', 'settingtabs'
  1755. '<center><h1>Display Setting</h1></center>'
  1756. '<center><table cellspacing="0" cellpadding="20" valign="top"><tr>'
  1757. '<td cellspacing="0" cellpadding="20" valign="top">'
  1758. if usePopUps = 1:
  1759. 'Allow Popup pictures: Currently ON - <a href="exec:usePopUps = 0 & dynamic $cheatmenu[''display'']">Turn OFF</a>'
  1760. else
  1761. 'Allow Popup pictures: Currently OFF - <a href="exec:usePopUps = 1 & dynamic $cheatmenu[''display'']">Turn ON</a>'
  1762. end
  1763. if set_imgh > 0: set_imgw = 0
  1764. if set_imgw > 0: set_imgh = 0
  1765. if set_imgh <= 0 and set_imgw <= 0: $set_imgh = ''
  1766. if set_imgh > 0:
  1767. 'Force Image Height: <a href="exec:set_imgw = 0 & set_imgh=input(''Enter the height of the images'') & dynamic $cheatmenu[''display'']"><<set_imgh>></a>: Currently ON - <a href="exec:set_imgh = 0 & dynamic $cheatmenu[''display'']">Turn OFF</a>'
  1768. $set_imgh = 'Height = <<set_imgh>>'
  1769. else
  1770. 'Force Image height: Currently OFF - <a href="exec:set_imgw = 0 & set_imgh=input(''Enter the height of the images'') & dynamic $cheatmenu[''display'']">Turn ON</a>'
  1771. end
  1772. if set_imgw > 0:
  1773. 'Force Image Width: <a href="exec:set_imgh = 0 & set_imgh=input(''Enter the width of the images'') & dynamic $cheatmenu[''display'']"><<set_imgw>></a>, Currently ON - <a href="exec:set_imgw=0 & dynamic $cheatmenu[''display'']">Turn OFF</a>'
  1774. $set_imgh = 'width = <<set_imgh>>'
  1775. else
  1776. 'Force Image Width: Currently OFF - <a href="exec:set_imgh = 0 &set_imgh=input(''Enter the width of the images'') & dynamic $cheatmenu[''display'']">Turn ON</a>'
  1777. end
  1778. *nl
  1779. !night_mode 0: dynamic
  1780. !night_mode 1: black
  1781. !night_mode 2: grey
  1782. !night_mode 99: no theme
  1783. if night_mode = 0:'Girl Life Theme Selection: Dynamic | <a href="exec:night_mode = 1 & dynamic $cheatmenu[''display''] & gs ''$menu_obnovit''">Pitch Black</a> | <a href="exec:night_mode = 2 & dynamic $cheatmenu[''display''] & gs ''$menu_obnovit''">Modern Grey</a> | <a href="exec:night_mode = 3 & dynamic $cheatmenu[''display''] & gs ''$menu_obnovit''">White</a> | <a href="exec:night_mode = 99 & dynamic $cheatmenu[''display''] & gs ''$menu_obnovit''">No Theme</a>'
  1784. if night_mode = 1:'Girl Life Theme Selection: <a href="exec:night_mode = 0 & dynamic $cheatmenu[''display''] & gs ''$menu_obnovit''">Dynamic</a> | Pitch Black | <a href="exec:night_mode = 2 & dynamic $cheatmenu[''display''] & gs ''$menu_obnovit''">Modern Grey</a> | <a href="exec:night_mode = 3 & dynamic $cheatmenu[''display''] & gs ''$menu_obnovit''">White</a> | <a href="exec:night_mode = 99 & dynamic $cheatmenu[''display''] & gs ''$menu_obnovit''">No Theme</a>'
  1785. if night_mode = 2:'Girl Life Theme Selection: <a href="exec:night_mode = 0 & dynamic $cheatmenu[''display''] & gs ''$menu_obnovit''">Dynamic</a> | <a href="exec:night_mode = 1 & dynamic $cheatmenu[''display''] & gs ''$menu_obnovit''">Pitch Black</a> | Modern Grey | <a href="exec:night_mode = 3 & dynamic $cheatmenu[''display''] & gs ''$menu_obnovit''">White</a> | <a href="exec:night_mode = 99 & dynamic $cheatmenu[''display''] & gs ''$menu_obnovit''">No Theme</a>'
  1786. if night_mode = 3:'Girl Life Theme Selection: Dynamic | <a href="exec:night_mode = 1 & dynamic $cheatmenu[''display''] & gs ''$menu_obnovit''">Pitch Black</a> | <a href="exec:night_mode = 2 & dynamic $cheatmenu[''display''] & gs ''$menu_obnovit''">Modern Grey</a> | White | <a href="exec:night_mode = 99 & dynamic $cheatmenu[''display''] & gs ''$menu_obnovit''">No Theme</a>'
  1787. if night_mode = 99:'Girl Life Theme Selection: <a href="exec:night_mode = 0 & dynamic $cheatmenu[''display''] & gs ''$menu_obnovit''">Dynamic</a> | <a href="exec:night_mode = 1 & dynamic $cheatmenu[''display''] & gs ''$menu_obnovit''">Pitch Black</a> | <a href="exec:night_mode = 2 & dynamic $cheatmenu[''display''] & gs ''$menu_obnovit''">Modern Grey</a> | <a href="exec:night_mode = 3 & dynamic $cheatmenu[''display''] & gs ''$menu_obnovit''">White</a> | No Theme'
  1788. '<font color="grey">Dynamic theme (default) will change colour based on the game hour. No theme will remove table backgrounds.</font>'
  1789. *nl
  1790. if Enable_tablemap = 1:
  1791. 'List friends in table: Currently ON - <a href="exec:Enable_tablemap = 0 & dynamic $cheatmenu[''display'']">Turn OFF</a>'
  1792. else
  1793. 'List friends in table: Currently OFF - <a href="exec:Enable_tablemap = 1 & dynamic $cheatmenu[''display'']">Turn ON</a>'
  1794. end
  1795. *nl
  1796. if Enable_faceturn = 1:
  1797. 'Always show face: Currently ON - <a href="exec:Enable_faceturn = 0 & dynamic $cheatmenu[''display'']">Turn OFF</a>'
  1798. else
  1799. 'Always show face: Currently OFF - <a href="exec:Enable_faceturn = 1 & dynamic $cheatmenu[''display'']">Turn ON</a>'
  1800. end
  1801. *nl
  1802. if Enable_Android = 1:
  1803. 'Set Fontsize for Status: Unsupported'
  1804. 'Android Mode:Currently ON - <a href="exec:Enable_Android = 0 & dynamic $cheatmenu[''display'']">Turn OFF</a>'
  1805. ! 'click <a href="exec:*clr & cla & FUNC (''$menu_obnovit'')">refresh</a> to refresh status window.'
  1806. 'click <B>refresh</B> on top of status window to renew.'
  1807. else
  1808. 'Android Mode: Currently OFF - <a href="exec:Enable_Android = 1 & dynamic $cheatmenu[''display'']">Turn ON</a>'
  1809. end
  1810. '</tr></table></b></center>'
  1811. }
  1812. $cheatmenu['status'] = {
  1813. *clr & cla
  1814. gs 'obj_din', 'settingtabs'
  1815. gs 'stat'
  1816. '<center><h1>Status Window Settings</h1></center>'
  1817. '<center><table cellspacing="0" cellpadding="20" valign="top"><tr>'
  1818. '<td cellspacing="0" cellpadding="20" valign="top">'
  1819. if disable_LoadSave = 0:
  1820. 'Save/Load Buttons: Currently Image - <a href="exec:disable_LoadSave = 2 & dynamic $cheatmenu[''status''] & gs ''stat''">Select Text</a>'
  1821. elseif disable_LoadSave = 1:
  1822. 'Save/Load Buttons: Currently OFF - <a href="exec:disable_LoadSave = 0 & dynamic $cheatmenu[''status''] & gs ''stat''">Select Image</a>'
  1823. elseif disable_LoadSave = 2:
  1824. 'Save/Load Buttons: Currently Text - <a href="exec:disable_LoadSave = 1 & dynamic $cheatmenu[''status''] & gs ''stat''">Turn OFF</a>'
  1825. end
  1826. *nl
  1827. !disabled inner thought font selection during char creation, as it breaks menu.
  1828. if settingmode = 0:
  1829. '<a href="exec:gs ''shortgs'',''fonts'', ''$cheatmenu[''''display'''']'',''$OpenInnerThought'',''$CloseInnerThought'' ">Set</a> the font style of inner thoughts'
  1830. $OpenInnerThought+'Oh my god, what will the neighbours think of us?'+$CloseInnerThought
  1831. end
  1832. *nl
  1833. 'Switch to the <a href="exec:TempUnit = '+iif(TempUnit = 0,'1 & gs ''outdoors'',''weather'' & dynamic $cheatmenu[''status'']">Fahrenheit','0 & gs ''outdoors'',''weather'' & dynamic $cheatmenu[''status'']">Celsius')+'</a> scale'
  1834. *nl
  1835. 'Scale Weather Banner: <a href="exec:default_wbanner = 1 & set_weatherht=input(''Weather Banner Height (Default: 72 Min: 50 Max: 100)'') & dynamic $cheatmenu[''status''] & gs ''stat''"><<set_weatherht>></a>, Reset to default <a href="exec:default_wbanner = 0 & dynamic $cheatmenu[''status''] & gs ''stat''">(72)</a>'
  1836. if set_weatherht < 50:
  1837. set_weatherht = 50
  1838. elseif set_weatherht > 100:
  1839. set_weatherht = 100
  1840. end
  1841. 'Scale Menu Icons: <a href="exec:default_menu_icons = 1 & set_miconht=input(''Weather Banner Height (Default: 54 Min: 10 Max: 75)'') & dynamic $cheatmenu[''status''] & gs ''stat''"><<set_miconht>></a>, Reset to default <a href="exec:default_menu_icons = 0 & dynamic $cheatmenu[''status''] & gs ''stat''">(54)</a>'
  1842. if set_miconht < 10:
  1843. set_miconht = 10
  1844. elseif set_miconht > 75:
  1845. set_miconht = 75
  1846. end
  1847. if cheatStatusIcons = 0:
  1848. 'Status icons: Click to <a href="exec:cheatStatusIcons = 1 & disable_show_icons = 1 & gs ''stat'' & dynamic $cheatmenu[''status'']">hide</a> them.'
  1849. 'Status Icon Height: <a href="exec:default_status_icons = 1 & set_siconht=input(''Input Status Icon Height (Default: 54 Min: 10 Max: 75)'') & dynamic $cheatmenu[''status''] & gs ''stat''"><<set_siconht>></a>, Reset to default <a href="exec:default_status_icons = 0 & dynamic $cheatmenu[''status''] & gs ''stat''">(54)</a>'
  1850. elseif cheatStatusIcons = 1:
  1851. 'Status icons: Click to <a href="exec: cheatStatusIcons = 0 & disable_show_icons = 0 & gs ''stat'' & dynamic $cheatmenu[''status'']">show</a> them.'
  1852. end
  1853. if set_siconht < 10:
  1854. set_siconht = 10
  1855. elseif set_siconht > 75:
  1856. set_siconht = 75
  1857. end
  1858. if ETOmenu = 1:
  1859. 'Status Display mode: Currently Text - <a href="exec:ETOmenu = 0 & dynamic $cheatmenu[''status''] & gs ''stat''">Select Scale Bar</a>'
  1860. else
  1861. 'Status Display mode: Currently Scale Bar - <a href="exec:ETOmenu = 1 & dynamic $cheatmenu[''status''] & gs ''stat''">Select Text</a>'
  1862. end
  1863. if Enable_scalepic = 1:
  1864. 'Scalebar is now as <b>Image</b>, you can switch to <a href="exec:Enable_scalepic = 0 & dynamic $cheatmenu[''status''] & gs ''stat''">Character</a> or <a href="exec:Enable_scalepic = 2 & dynamic $cheatmenu[''status''] & gs ''stat''">Table</a>'
  1865. if Enable_scalewidth > 0:
  1866. 'Scalebar Width: <a href="exec:input(''Input Scalebar Width (default to 120)'') & dynamic $cheatmenu[''status''] & gs ''stat''"><<Enable_scalewidth-1>></a>, Set is currently <a href="exec:Enable_scalewidth = 0 & dynamic $cheatmenu[''status''] & gs ''stat''">ON</a>'
  1867. else
  1868. 'Scalebar Width: Lock is currently <a href="exec:Enable_scalewidth=1+input(''InputS calebar Width (default to 120)'') & dynamic $cheatmenu[''status''] & gs ''stat''">OFF</a>'
  1869. end
  1870. if Enable_scaleheight > 0:
  1871. 'Scalebar Height: <a href="exec:input(''Input Scalebar Height (default to 15)'') & dynamic $cheatmenu[''status''] & gs ''stat''"><<Enable_scaleheight-1>></a>, Set is currently <a href="exec:Enable_scaleheight = 0 & dynamic $cheatmenu[''status''] & gs ''stat''">ON</a>'
  1872. else
  1873. 'Scalebar Height: Lock is currently <a href="exec:Enable_scaleheight=1+input(''InputS calebar Height (default to 15)'') & dynamic $cheatmenu[''status''] & gs ''stat''">OFF</a>'
  1874. end
  1875. elseif Enable_scalepic = 0:
  1876. 'Scalebar is now as <b>Character</b>, you can switch to <a href="exec:Enable_scalepic = 1 & dynamic $cheatmenu[''status''] & gs ''stat''">Image</a> or <a href="exec:Enable_scalepic = 2 & dynamic $cheatmenu[''status''] & gs ''stat''">Table</a>'
  1877. if cheatStatusBars = 1:
  1878. 'Set status bar size: Currently Small - <a href="exec:cheatStatusBars = 0 & dynamic $cheatmenu[''status''] & gs ''stat''">Set large</a>'
  1879. else
  1880. 'Set status bar size: Currently Large - <a href="exec:cheatStatusBars = 1 & dynamic $cheatmenu[''status''] & gs ''stat''">Set small</a>'
  1881. end
  1882. elseif Enable_scalepic = 2:
  1883. 'Scalebar is now as <b>Table</b>, you can switch to <a href="exec:Enable_scalepic = 0 & dynamic $cheatmenu[''status''] & gs ''stat''">Image</a> or <a href="exec:Enable_scalepic = 1 & dynamic $cheatmenu[''status''] & gs ''stat''">Character</a>'
  1884. end
  1885. if Enable_statfsize<0:Enable_statfsize=0
  1886. if Enable_statfsize > 0:
  1887. 'Set Fontsize for Status: Currently ON - <a href="exec:Enable_statfsize=input(''Enter Fontsize'') & dynamic $cheatmenu[''status''] & gs ''stat''"><<Enable_statfsize>></a>, <a href="exec:Enable_statfsize=0 & dynamic $cheatmenu[''status''] & gs ''stat''">Turn OFF</a>'
  1888. else
  1889. 'Set Fontsize for Status: Currently OFF - <a href="exec:Enable_statfsize=input(''Enter fontsize'') & dynamic $cheatmenu[''status''] & gs ''stat''">Turn ON</a>'
  1890. end
  1891. *nl
  1892. '<center><B>Status Window toolbar</B></center>'
  1893. if Enable_showattr = 1:
  1894. 'Show More attribute: Currently ON - <a href="exec:Enable_showattr = 0 & dynamic $cheatmenu[''status''] & gs ''stat''">Turn OFF</a>'
  1895. else
  1896. 'Show More attribute: Currently OFF - <a href="exec:Enable_showattr = 1 & dynamic $cheatmenu[''status''] & gs ''stat''">Turn ON</a>'
  1897. end
  1898. if Enable_showskill = 1:
  1899. 'Show skill: Currently ON - <a href="exec:Enable_showskill = 0 & dynamic $cheatmenu[''status''] & gs ''stat''">Turn OFF</a>'
  1900. else
  1901. 'Show skill: Currently OFF - <a href="exec:Enable_showskill = 1 & dynamic $cheatmenu[''status''] & gs ''stat''">Turn ON</a>'
  1902. end
  1903. if Enable_showrelation = 1:
  1904. 'Show relations: Currently ON - <a href="exec:Enable_showrelation = 0 & dynamic $cheatmenu[''status''] & gs ''stat''">Turn OFF</a>'
  1905. else
  1906. 'Show relations: Currently OFF - <a href="exec:Enable_showrelation = 1 & dynamic $cheatmenu[''status''] & gs ''stat''">Turn ON</a>'
  1907. end
  1908. if Enable_showstatimg = 1:
  1909. 'Show image toolbar: Currently ON - <a href="exec:Enable_showstatimg = 0 & dynamic $cheatmenu[''status''] & gs ''stat''">Turn OFF</a>'
  1910. else
  1911. 'Show image toolbar: Currently OFF - <a href="exec:Enable_showstatimg = 1 & dynamic $cheatmenu[''status''] & gs ''stat''">Turn ON</a>'
  1912. end
  1913. *nl
  1914. if Enable_showstatimg = 1:
  1915. !control image toolbar position
  1916. '<center><B>Image Toolbar Settings</B></center>'
  1917. $stat_temp_text = '<br>Image toolbar position: <B>'
  1918. if Enable_statimg_loc = 0:
  1919. $stat_temp_text += 'Middle'
  1920. elseif Enable_statimg_loc = 1:
  1921. $stat_temp_text += 'Top'
  1922. elseif Enable_statimg_loc = 2:
  1923. $stat_temp_text += 'Bottom'
  1924. else
  1925. $stat_temp_text += 'ERROR! please reset it'
  1926. end
  1927. $stat_temp_text += '</B>. You can move it to '
  1928. if Enable_statimg_loc ! 0:$stat_temp_text += ' <a href="exec:Enable_statimg_loc=0 & dynamic $cheatmenu[''status''] & gs ''stat''">Middle</a>'
  1929. if Enable_statimg_loc ! 1:$stat_temp_text += ' <a href="exec:Enable_statimg_loc=1 & dynamic $cheatmenu[''status''] & gs ''stat''">Top</a>'
  1930. if Enable_statimg_loc ! 2:$stat_temp_text += ' <a href="exec:Enable_statimg_loc=2 & dynamic $cheatmenu[''status''] & gs ''stat''">Bottom</a>'
  1931. $stat_temp_text
  1932. killvar 'stat_temp_text'
  1933. !End control image toolbar position
  1934. if set_statimgh > 0: set_statimgw = 0
  1935. if set_statimgw > 0: set_statimgh = 0
  1936. if set_statimgh <= 0 and set_statimgw <= 0: $set_statimgh = ''
  1937. if set_statimgh > 0:
  1938. 'Force Image toobar height: <a href="exec:set_statimgw=0 & set_statimgh=input(''Enter the height of the images'') & dynamic $cheatmenu[''status''] & gs ''stat''"><<set_statimgh>></a>: Currently ON - <a href="exec:set_statimgh=0 & dynamic $cheatmenu[''status''] & gs ''stat''">Turn OFF</a>'
  1939. $set_statimgh = 'height = <<set_statimgh>>'
  1940. else
  1941. 'Force Image toobar height: Currently OFF - <a href="exec:set_statimgw=0 & set_statimgh=input(''Enter the height of the images'') & dynamic $cheatmenu[''status''] & gs ''stat''">Turn ON</a>'
  1942. end
  1943. if set_statimgw > 0:
  1944. 'Force Image toobar width: <a href="exec:set_statimgh=0 & set_statimgw=input(''Enter the width of the images'') & dynamic $cheatmenu[''status''] & gs ''stat''"><<set_statimgw>></a>: Currently ON - <a href="exec:set_statimgw=0 & dynamic $cheatmenu[''status''] & gs ''stat''">Turn OFF</a>'
  1945. $set_statimgh = 'width = <<set_statimgw>>'
  1946. else
  1947. 'Force Image toobar width: Currently OFF - <a href="exec:set_statimgh=0 & set_statimgw=input(''Enter the width of the images'') & dynamic $cheatmenu[''status''] & gs ''stat''">Turn ON</a>'
  1948. end
  1949. end
  1950. !<a href="exec:gs ''Cheatmenu_din'' & dynamic $cheatmenu[''status''] & gs ''stat''"><img src="<<FUNC(''$phone_theme'')>>icon_settings.png"></a>
  1951. '</tr></table></b></center>'
  1952. }
  1953. $cheatmenu['theme'] = {
  1954. *clr & cla
  1955. gs 'obj_din', 'settingtabs'
  1956. '<center><h1>Phone Theme Menu</h1></center>'
  1957. '<center><table width="90%" cellspacing="0" cellpadding="20" valign="top"><tr>'
  1958. *nl
  1959. if pcs_phonetheme = 0: $phoneNameTemp = 'Standard'
  1960. if pcs_phonetheme = 1: $phoneNameTemp = 'Bimbo'
  1961. if pcs_phonetheme = 2: $phoneNameTemp = 'Aluminus'
  1962. if pcs_phonetheme = 3: $phoneNameTemp = 'Bottlecapped'
  1963. if pcs_phonetheme = 4: $phoneNameTemp = 'Galactic'
  1964. if pcs_phonetheme = 5: $phoneNameTemp = 'Vectored'
  1965. if pcs_phonetheme = 6: $phoneNameTemp = 'Veneer'
  1966. if pcs_phonetheme = 7: $phoneNameTemp = 'Voidwalker'
  1967. if pcs_phonetheme = 8: $phoneNameTemp = 'Voidwalker Red'
  1968. if pcs_phonetheme = 9: $phoneNameTemp = 'Voidwalker Toxic'
  1969. if pcs_phonetheme = 10: $phoneNameTemp = 'Gopnik'
  1970. if pcs_phonetheme = 11: $phoneNameTemp = 'Sports'
  1971. if pcs_phonetheme = 12: $phoneNameTemp = 'Succubus'
  1972. if pcs_phonetheme = 13: $phoneNameTemp = 'Woodshop'
  1973. 'Current theme: <b><<$phoneNameTemp>></b>'
  1974. *nl
  1975. 'Choose from the available themes'
  1976. *nl
  1977. i = 0
  1978. :phonethemeloop
  1979. if phonetheme[i] = 1:'<td align="center" valign="top"><a href="exec: pcs_phonetheme = <<i>> & gs ''telefon'',''Phone_menu'' & dynamic $cheatmenu[''theme'']"><img height="100" width="100" src="images/system/phone/theme/' + $phonetheme_name[i] + '/icon_call.png"></a></td>'
  1980. i += 1
  1981. if i <= ARRSIZE('phonetheme') and i <= 3:
  1982. jump 'phonethemeloop'
  1983. elseif i <= ARRSIZE('phonetheme') and i = 4:
  1984. '</tr><tr>'
  1985. jump 'phonethemeloop'
  1986. elseif i <= ARRSIZE('phonetheme') and i > 4 and i <= 7:
  1987. jump 'phonethemeloop'
  1988. elseif i <= ARRSIZE('phonetheme') and i = 8:
  1989. '</tr><tr>'
  1990. jump 'phonethemeloop'
  1991. elseif i <= ARRSIZE('phonetheme') and i > 8 and i <= 11:
  1992. jump 'phonethemeloop'
  1993. elseif i <= ARRSIZE('phonetheme') and i = 12:
  1994. '</tr><tr>'
  1995. jump 'phonethemeloop'
  1996. elseif i <= ARRSIZE('phonetheme') and i > 12 and i <= 15:
  1997. jump 'phonethemeloop'
  1998. end
  1999. '</tr></table></b></center>'
  2000. }
  2001. $cheatmenu['pain'] = {
  2002. if pain['head'] < 0:pain['head'] = 0
  2003. if pain['hair'] < 0:pain['hair'] = 0
  2004. if pain['ears'] < 0:pain['ears'] = 0
  2005. if pain['eyebrows'] < 0:pain['eyebrows'] = 0
  2006. if pain['eyes'] < 0:pain['eyes'] = 0
  2007. if pain['cheeks'] < 0:pain['cheeks'] = 0
  2008. if pain['nose'] < 0:pain['nose'] = 0
  2009. if pain['mouth'] < 0:pain['mouth'] = 0
  2010. if pain['lips'] < 0:pain['lips'] = 0
  2011. if pain['tongue'] < 0:pain['tongue'] = 0
  2012. if pain['throat'] < 0:pain['throat'] = 0
  2013. if pain['neck'] < 0:pain['neck'] = 0
  2014. if pain['back'] < 0:pain['back'] = 0
  2015. if pain['asscheeks'] < 0:pain['asscheeks'] = 0
  2016. if pain['asshole'] < 0:pain['asshole'] = 0
  2017. if pain['hips'] < 0:pain['hips'] = 0
  2018. if pain['thighs'] < 0:pain['thighs'] = 0
  2019. if pain['legL'] < 0:pain['legL'] = 0
  2020. if pain['legR'] < 0:pain['legR'] = 0
  2021. if pain['feet'] < 0:pain['feet'] = 0
  2022. if pain['toes'] < 0:pain['toes'] = 0
  2023. if pain['shoulders'] < 0:pain['shoulders'] = 0
  2024. if pain['armL'] < 0:pain['armL'] = 0
  2025. if pain['armR'] < 0:pain['armR'] = 0
  2026. if pain['hands'] < 0:pain['hands'] = 0
  2027. if pain['fingers'] < 0:pain['fingers'] = 0
  2028. if pain['chest'] < 0:pain['chest'] = 0
  2029. if pain['breasts'] < 0:pain['breasts'] = 0
  2030. if pain['nipples'] < 0:pain['nipples'] = 0
  2031. if pain['ribs'] < 0:pain['ribs'] = 0
  2032. if pain['tummy'] < 0:pain['tummy'] = 0
  2033. if pain['pubic'] < 0:pain['pubic'] = 0
  2034. if pain['vaginal'] < 0:pain['vaginal'] = 0
  2035. if pain['clitoris'] < 0:pain['clitoris'] = 0
  2036. if pain['urethra'] < 0:pain['urethra'] = 0
  2037. if pain['cervix'] < 0:pain['cervix'] = 0
  2038. *clr & cla
  2039. gs 'obj_din', 'cheattabs'
  2040. '<center><h1>Cheat Menu - Pain Management</h1></center>'
  2041. '<center><a href="exec:killvar ''pain'' & dynamic $cheatmenu[''pain'']">No pain</a></center>'
  2042. *nl
  2043. '<center><table width="90%" cellspacing="0" cellpadding="0" valign="top">'
  2044. '<tr><td width="50%" cellpadding="10" valign="top">'
  2045. 'pain[head] = <<pain[''head'']>> <a href="exec:pain[''head''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''head''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2046. 'pain[hair] = <<pain[''hair'']>> <a href="exec:pain[''hair''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''hair''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2047. 'pain[ears] = <<pain[''ears'']>> <a href="exec:pain[''ears''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''ears''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2048. 'pain[eyebrows] = <<pain[''ears'']>> <a href="exec:pain[''eyebrows''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''eyebrows''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2049. 'pain[eyes] = <<pain[''eyes'']>> <a href="exec:pain[''eyes''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''eyes''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2050. 'pain[cheeks] = <<pain[''cheeks'']>> <a href="exec:pain[''cheeks''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''cheeks''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2051. 'pain[nose] = <<pain[''nose'']>> <a href="exec:pain[''nose''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''nose''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2052. 'pain[mouth] = <<pain[''mouth'']>> <a href="exec:pain[''mouth''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''mouth''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2053. 'pain[lips] = <<pain[''lips'']>> <a href="exec:pain[''lips''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''lips''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2054. 'pain[tongue] = <<pain[''tongue'']>> <a href="exec:pain[''tongue''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''tongue''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2055. 'pain[throat] = <<pain[''throat'']>> <a href="exec:pain[''throat''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''throat''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2056. 'pain[neck] = <<pain[''neck'']>> <a href="exec:pain[''neck''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''neck''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2057. 'pain[back] = <<pain[''back'']>> <a href="exec:pain[''back''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''back''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2058. 'pain[asscheeks] = <<pain[''asscheeks'']>> <a href="exec:pain[''asscheeks''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''asscheeks''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2059. 'pain[asshole] = <<pain[''asshole'']>> <a href="exec:pain[''asshole''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''asshole''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2060. 'pain[hips] = <<pain[''hips'']>> <a href="exec:pain[''hips''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''hips''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2061. 'pain[thighs] = <<pain[''thighs'']>> <a href="exec:pain[''thighs''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''thighs''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2062. 'pain[left leg] = <<pain[''legL'']>> <a href="exec:pain[''legL''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''legL''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2063. 'pain[right leg] = <<pain[''legR'']>> <a href="exec:pain[''legR''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''legR''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2064. '</td><td width="50%" cellpadding="10" valign="top">'
  2065. 'pain[feet] = <<pain[''feet'']>> <a href="exec:pain[''feet''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''feet''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2066. 'pain[toes] = <<pain[''toes'']>> <a href="exec:pain[''toes''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''toes''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2067. 'pain[shoulders] = <<pain[''shoulders'']>> <a href="exec:pain[''shoulders''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''shoulders''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2068. 'pain[left arm] = <<pain[''armL'']>> <a href="exec:pain[''armL''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''armL''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2069. 'pain[right arm] = <<pain[''armR'']>> <a href="exec:pain[''armR''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''armR''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2070. 'pain[hands] = <<pain[''hands'']>> <a href="exec:pain[''hands''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''hands''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2071. 'pain[fingers] = <<pain[''fingers'']>> <a href="exec:pain[''fingers''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''fingers''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2072. 'pain[chest] = <<pain[''chest'']>> <a href="exec:pain[''chest''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''chest''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2073. 'pain[breasts] = <<pain[''breasts'']>> <a href="exec:pain[''breasts''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''breasts''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2074. 'pain[nipples] = <<pain[''nipples'']>> <a href="exec:pain[''nipples''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''nipples''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2075. 'pain[ribs] = <<pain[''ribs'']>> <a href="exec:pain[''ribs''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''ribs''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2076. 'pain[tummy] = <<pain[''tummy'']>> <a href="exec:pain[''tummy''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''tummy''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2077. 'pain[pubic] = <<pain[''pubic'']>> <a href="exec:pain[''pubic''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''pubic''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2078. 'pain[vaginal] = <<pain[''vaginal'']>> <a href="exec:pain[''vaginal''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''vaginal''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2079. 'pain[labia] = <<pain[''labia'']>> <a href="exec:pain[''labia''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''labia''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2080. 'pain[clitoris] = <<pain[''clitoris'']>> <a href="exec:pain[''clitoris''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''clitoris''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2081. 'pain[urethra] = <<pain[''urethra'']>> <a href="exec:pain[''urethra''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''urethra''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2082. 'pain[cervix] = <<pain[''cervix'']>> <a href="exec:pain[''cervix''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''cervix''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2083. '</td></tr></table></center>'
  2084. }
  2085. $cheatmenu['DNA'] = {
  2086. *clr & cla
  2087. gs 'obj_din', 'cheattabs'
  2088. '<center><h1>Cheat Menu - DNA Generation</h1></center>'
  2089. '<center><table width="90%" cellspacing="0" cellpadding="20" valign="top"><tr>'
  2090. '<td cellspacing="0" cellpadding="20" valign="top">'
  2091. '<center>DNA string generation<br>If parents are not in game, leave the respective IDs empty</center>'
  2092. *nl
  2093. if $cheatDNAC ! '':
  2094. '<b>Child: <<$npc_firstname[''<<$cheatDNAC>>'']>> <<$npc_lastname[''<<$cheatDNAC>>'']>></b> (<<$cheatDNAC>>)<br><<$npc_dna[$cheatDNAC]>><br><a href="exec:killvar ''cheatDNAC'' & dynamic $cheatmenu[''DNA'']">Remove</a>'
  2095. npctemp = 0
  2096. killvar 'cheatDNAM'
  2097. killvar 'cheatDNAF'
  2098. :npcparentfind
  2099. if $npc_dna['A<<npctemp>>'] ! '':
  2100. if mid($npc_dna['A<<npctemp>>'],1,10) = mid($npc_dna[$cheatDNAC],12,10):
  2101. $cheatDNAM = 'A<<npctemp>>'
  2102. elseif mid($npc_dna['A<<npctemp>>'],1,10) = mid($npc_dna[$cheatDNAC],23,10):
  2103. $cheatDNAF = 'A<<npctemp>>'
  2104. end
  2105. end
  2106. if $npc_dna['B<<npctemp>>'] ! '':
  2107. if mid($npc_dna['B<<npctemp>>'],1,10) = mid($npc_dna[$cheatDNAC],12,10):
  2108. $cheatDNAM = 'B<<npctemp>>'
  2109. elseif mid($npc_dna['B<<npctemp>>'],1,10) = mid($npc_dna[$cheatDNAC],23,10):
  2110. $cheatDNAF = 'B<<npctemp>>'
  2111. end
  2112. end
  2113. if $npc_dna['C<<npctemp>>'] ! '':
  2114. if mid($npc_dna['C<<npctemp>>'],1,10) = mid($npc_dna[$cheatDNAC],12,10):
  2115. $cheatDNAM = 'C<<npctemp>>'
  2116. elseif mid($npc_dna['C<<npctemp>>'],1,10) = mid($npc_dna[$cheatDNAC],23,10):
  2117. $cheatDNAF = 'C<<npctemp>>'
  2118. end
  2119. end
  2120. if ($npc_dna['A<<npctemp>>'] ! '' or $npc_dna['B<<npctemp>>'] ! '' or $npc_dna['C<<npctemp>>'] ! '') and ($cheatDNAM = '' or $cheatDNAF = ''):npctemp += 1 & jump 'npcparentfind'
  2121. killvar 'npctemp'
  2122. else
  2123. '<a href="exec:killvar ''tempDNAC'' & dynamic $cheatmenu[''DNAC'']"><b>ID of child (if it is known)</b></a>'
  2124. end
  2125. if $cheatDNAM ! '':
  2126. '<br><b>Mother: <<$npc_firstname[''<<$cheatDNAM>>'']>> <<$npc_lastname[''<<$cheatDNAM>>'']>></b> (<<$cheatDNAM>>)<br><<$npc_dna[$cheatDNAM]>><br><a href="exec:killvar ''cheatDNAM'' & dynamic $cheatmenu[''DNA'']">Remove</a>'
  2127. else
  2128. '<br><a href="exec:killvar ''tempDNAM'' & dynamic $cheatmenu[''DNAM'']"><b>ID of mother (if it is known)</b></a>'
  2129. end
  2130. if $cheatDNAF ! '':
  2131. '<br><b>Father: <<$npc_firstname[''<<$cheatDNAF>>'']>> <<$npc_lastname[''<<$cheatDNAF>>'']>></b> (<<$cheatDNAF>>)<br><<$npc_dna[$cheatDNAF]>><br><a href="exec:killvar ''cheatDNAF'' & dynamic $cheatmenu[''DNA'']">Remove</a>'
  2132. else
  2133. '<br><a href="exec:killvar ''tempDNAF'' & dynamic $cheatmenu[''DNAF'']"><b>ID of father (if it is known)</b></a>'
  2134. end
  2135. *nl
  2136. if $cheatDNAM ! '' and $cheatDNAF ! '':
  2137. $cheatDNAgenerated = func('DNA','generate',$npc_dna[$cheatDNAM],$npc_dna[$cheatDNAF])
  2138. elseif $cheatDNAM ! '':
  2139. if $cheatDNAC ! '':
  2140. $tempDNAF = func('DNA','generateF',$npc_dna[$cheatDNAC])
  2141. else
  2142. $tempDNAF = func('DNA','create')
  2143. $cheatDNAgenerated = func('DNA','generate',$npc_dna[$cheatDNAM],$tempDNAF)
  2144. end
  2145. elseif $cheatDNAF ! '':
  2146. if $cheatDNAC ! '':
  2147. $tempDNAM = func('DNA','generateM',$npc_dna[$cheatDNAC])
  2148. else
  2149. $tempDNAM = func('DNA','create')
  2150. $cheatDNAgenerated = func('DNA','generate',$tempDNAM,$npc_dna[$cheatDNAF])
  2151. end
  2152. else
  2153. if $cheatDNAC = '':
  2154. $tempDNAM = func('DNA','create')
  2155. $tempDNAF = func('DNA','create')
  2156. $cheatDNAgenerated = func('DNA','generate',$tempDNAM,$tempDNAF)
  2157. else
  2158. $tempDNAM = func('DNA','generateM',$npc_dna[$cheatDNAC])
  2159. $tempDNAF = func('DNA','generateF',$npc_dna[$cheatDNAC])
  2160. end
  2161. end
  2162. if $cheatDNAM = '': '<br><b>Random mother DNA:</b> <<$tempDNAM>>'
  2163. if $cheatDNAF = '': '<br><b>Random father DNA:</b> <<$tempDNAF>>'
  2164. if $cheatDNAC = '': '<br><b>Random child DNA:</b> <<$cheatDNAgenerated>>'
  2165. '<br><a href="exec:dynamic $cheatmenu[''DNA'']">Generate again</a>'
  2166. if $cheatDNAC ! '':
  2167. npctemp = 0
  2168. :npcgparfind
  2169. if $npc_dna['A<<npctemp>>'] ! '':
  2170. if mid($npc_dna[$cheatDNAC],34,10) = mid($npc_dna['A<<npctemp>>'],1,10) or mid($npc_dna[$cheatDNAC],56,10) = mid($npc_dna['A<<npctemp>>'],1,10):
  2171. '<br><b>Grandmother: <<$npc_firstname[''A<<npctemp>>'']>> <<$npc_lastname[''A<<npctemp>>'']>></b> (A<<npctemp>>)<br><<$npc_dna[''A<<npctemp>>'']>>'
  2172. elseif mid($npc_dna[$cheatDNAC],45,10) = mid($npc_dna['A<<npctemp>>'],1,10) or mid($npc_dna[$cheatDNAC],67,10) = mid($npc_dna['A<<npctemp>>'],1,10):
  2173. '<br><b>Grandfather: <<$npc_firstname[''A<<npctemp>>'']>> <<$npc_lastname[''A<<npctemp>>'']>></b> (A<<npctemp>>)<br><<$npc_dna[''A<<npctemp>>'']>>'
  2174. end
  2175. end
  2176. if $npc_dna['B<<npctemp>>'] ! '':
  2177. if mid($npc_dna[$cheatDNAC],34,10) = mid($npc_dna['B<<npctemp>>'],1,10) or mid($npc_dna[$cheatDNAC],56,10) = mid($npc_dna['B<<npctemp>>'],1,10):
  2178. '<br><b>Grandmother: <<$npc_firstname[''B<<npctemp>>'']>> <<$npc_lastname[''B<<npctemp>>'']>></b> (B<<npctemp>>)<br><<$npc_dna[''B<<npctemp>>'']>>'
  2179. elseif mid($npc_dna[$cheatDNAC],45,10) = mid($npc_dna['A<<npctemp>>'],1,10) or mid($npc_dna[$cheatDNAC],67,10) = mid($npc_dna['B<<npctemp>>'],1,10):
  2180. '<br><b>Grandfather: <<$npc_firstname[''B<<npctemp>>'']>> <<$npc_lastname[''B<<npctemp>>'']>></b> (B<<npctemp>>)<br><<$npc_dna[''B<<npctemp>>'']>>'
  2181. end
  2182. end
  2183. if $npc_dna['C<<npctemp>>'] ! '':
  2184. if mid($npc_dna[$cheatDNAC],34,10) = mid($npc_dna['C<<npctemp>>'],1,10) or mid($npc_dna[$cheatDNAC],56,10) = mid($npc_dna['C<<npctemp>>'],1,10):
  2185. '<br><b>Grandmother: <<$npc_firstname[''C<<npctemp>>'']>> <<$npc_lastname[''C<<npctemp>>'']>></b> (C<<npctemp>>)<br><<$npc_dna[''C<<npctemp>>'']>>'
  2186. elseif mid($npc_dna[$cheatDNAC],45,10) = mid($npc_dna['C<<npctemp>>'],1,10) or mid($npc_dna[$cheatDNAC],67,10) = mid($npc_dna['A<<npctemp>>'],1,10):
  2187. '<br><b>Grandfather: <<$npc_firstname[''C<<npctemp>>'']>> <<$npc_lastname[''C<<npctemp>>'']>></b> (C<<npctemp>>)<br><<$npc_dna[''C<<npctemp>>'']>>'
  2188. end
  2189. end
  2190. if $npc_dna['A<<npctemp>>'] ! '' or $npc_dna['B<<npctemp>>'] ! '' or $npc_dna['C<<npctemp>>'] ! '':npctemp += 1 & jump 'npcgparfind'
  2191. end
  2192. if $cheatDNAM ! '' or $cheatDNAF ! '':
  2193. npctemp = 0
  2194. :npcchildfind
  2195. if $npc_dna['A<<npctemp>>'] ! '':
  2196. if $cheatDNAM ! '' and $cheatDNAF = '' and mid($npc_dna['A<<npctemp>>'],12,10) = mid($npc_dna[$cheatDNAM],1,10):
  2197. '<br><b>Existing child: <<$npc_firstname[''A<<npctemp>>'']>> <<$npc_lastname[''A<<npctemp>>'']>></b> (A<<npctemp>>)<br><<$npc_dna[''A<<npctemp>>'']>>'
  2198. elseif $cheatDNAM = '' and $cheatDNAF ! '' and mid($npc_dna['A<<npctemp>>'],23,10) = mid($npc_dna[$cheatDNAF],1,10):
  2199. '<br><b>Existing child: <<$npc_firstname[''A<<npctemp>>'']>> <<$npc_lastname[''A<<npctemp>>'']>></b> (A<<npctemp>>)<br><<$npc_dna[''A<<npctemp>>'']>>'
  2200. elseif mid($npc_dna['A<<npctemp>>'],12,10) = mid($npc_dna[$cheatDNAM],1,10) and mid($npc_dna['A<<npctemp>>'],23,10) = mid($npc_dna[$cheatDNAF],1,10):
  2201. '<br><b>Existing child: <<$npc_firstname[''A<<npctemp>>'']>> <<$npc_lastname[''A<<npctemp>>'']>></b> (A<<npctemp>>)<br><<$npc_dna[''A<<npctemp>>'']>>'
  2202. end
  2203. end
  2204. if $npc_dna['B<<npctemp>>'] ! '':
  2205. if $cheatDNAM ! '' and $cheatDNAF = '' and mid($npc_dna['B<<npctemp>>'],12,10) = mid($npc_dna[$cheatDNAM],1,10):
  2206. '<br><b>Existing child: <<$npc_firstname[''B<<npctemp>>'']>> <<$npc_lastname[''B<<npctemp>>'']>></b> (B<<npctemp>>)<br><<$npc_dna[''B<<npctemp>>'']>>'
  2207. elseif $cheatDNAM = '' and $cheatDNAF ! '' and mid($npc_dna['B<<npctemp>>'],23,10) = mid($npc_dna[$cheatDNAF],1,10):
  2208. '<br><b>Existing child: <<$npc_firstname[''B<<npctemp>>'']>> <<$npc_lastname[''B<<npctemp>>'']>></b> (B<<npctemp>>)<br><<$npc_dna[''B<<npctemp>>'']>>'
  2209. elseif mid($npc_dna['B<<npctemp>>'],12,10) = mid($npc_dna[$cheatDNAM],1,10) and mid($npc_dna['B<<npctemp>>'],23,10) = mid($npc_dna[$cheatDNAF],1,10):
  2210. '<br><b>Existing child: <<$npc_firstname[''B<<npctemp>>'']>> <<$npc_lastname[''B<<npctemp>>'']>></b> (B<<npctemp>>)<br><<$npc_dna[''B<<npctemp>>'']>>'
  2211. end
  2212. end
  2213. if $npc_dna['C<<npctemp>>'] ! '':
  2214. if $cheatDNAM ! '' and $cheatDNAF = '' and mid($npc_dna['C<<npctemp>>'],12,10) = mid($npc_dna[$cheatDNAM],1,10):
  2215. '<br><b>Existing child: <<$npc_firstname[''C<<npctemp>>'']>> <<$npc_lastname[''C<<npctemp>>'']>></b> (C<<npctemp>>)<br><<$npc_dna[''C<<npctemp>>'']>>'
  2216. elseif $cheatDNAM = '' and $cheatDNAF ! '' and mid($npc_dna['C<<npctemp>>'],23,10) = mid($npc_dna[$cheatDNAF],1,10):
  2217. '<br><b>Existing child: <<$npc_firstname[''C<<npctemp>>'']>> <<$npc_lastname[''C<<npctemp>>'']>></b> (C<<npctemp>>)<br><<$npc_dna[''C<<npctemp>>'']>>'
  2218. elseif mid($npc_dna['C<<npctemp>>'],12,10) = mid($npc_dna[$cheatDNAM],1,10) and mid($npc_dna['C<<npctemp>>'],23,10) = mid($npc_dna[$cheatDNAF],1,10):
  2219. '<br><b>Existing child: <<$npc_firstname[''C<<npctemp>>'']>> <<$npc_lastname[''C<<npctemp>>'']>></b> (C<<npctemp>>)<br><<$npc_dna[''C<<npctemp>>'']>>'
  2220. end
  2221. end
  2222. if $npc_dna['A<<npctemp>>'] ! '' or $npc_dna['B<<npctemp>>'] ! '' or $npc_dna['C<<npctemp>>'] ! '':npctemp += 1 & jump 'npcchildfind'
  2223. npctemp = 0
  2224. :npcgchildfind
  2225. if $npc_dna['A<<npctemp>>'] ! '':
  2226. if $cheatDNAM ! '' and $cheatDNAF = '' and (mid($npc_dna['A<<npctemp>>'],34,10) = mid($npc_dna[$cheatDNAM],1,10) or mid($npc_dna['A<<npctemp>>'],56,10) = mid($npc_dna[$cheatDNAM],1,10)):
  2227. '<br><b>Existing grandchild: <<$npc_firstname[''A<<npctemp>>'']>> <<$npc_lastname[''A<<npctemp>>'']>></b> (A<<npctemp>>)<br><<$npc_dna[''A<<npctemp>>'']>>'
  2228. elseif $cheatDNAM = '' and $cheatDNAF ! '' and (mid($npc_dna['A<<npctemp>>'],45,10) = mid($npc_dna[$cheatDNAF],1,10) or mid($npc_dna['A<<npctemp>>'],67,10) = mid($npc_dna[$cheatDNAF],1,10)):
  2229. '<br><b>Existing grandchild: <<$npc_firstname[''A<<npctemp>>'']>> <<$npc_lastname[''A<<npctemp>>'']>></b> (A<<npctemp>>)<br><<$npc_dna[''A<<npctemp>>'']>>'
  2230. elseif ((mid($npc_dna['A<<npctemp>>'],34,10) = mid($npc_dna[$cheatDNAM],1,10) or mid($npc_dna['A<<npctemp>>'],56,10) = mid($npc_dna[$cheatDNAM],1,10)) and (mid($npc_dna['A<<npctemp>>'],45,10) = mid($npc_dna[$cheatDNAF],1,10) or mid($npc_dna['A<<npctemp>>'],67,10) = mid($npc_dna[$cheatDNAF],1,10))) or (mid($npc_dna['A<<npctemp>>'],12,10) = mid($npc_dna[$cheatDNAM],1,10) and (mid($npc_dna['A<<npctemp>>'],45,10) = mid($npc_dna[$cheatDNAF],1,10) or mid($npc_dna['A<<npctemp>>'],67,10) = mid($npc_dna[$cheatDNAF],1,10))) or ((mid($npc_dna['A<<npctemp>>'],34,10) = mid($npc_dna[$cheatDNAM],1,10) or mid($npc_dna['A<<npctemp>>'],56,10) = mid($npc_dna[$cheatDNAM],1,10)) and mid($npc_dna['A<<npctemp>>'],23,10) = mid($npc_dna[$cheatDNAF],1,10)):
  2231. '<br><b>Existing grandchild: <<$npc_firstname[''A<<npctemp>>'']>> <<$npc_lastname[''A<<npctemp>>'']>></b> (A<<npctemp>>)<br><<$npc_dna[''A<<npctemp>>'']>>'
  2232. end
  2233. end
  2234. if $npc_dna['B<<npctemp>>'] ! '':
  2235. if $cheatDNAM ! '' and $cheatDNAF = '' and (mid($npc_dna['B<<npctemp>>'],34,10) = mid($npc_dna[$cheatDNAM],1,10) or mid($npc_dna['B<<npctemp>>'],56,10) = mid($npc_dna[$cheatDNAM],1,10)):
  2236. '<br><b>Existing grandchild: <<$npc_firstname[''B<<npctemp>>'']>> <<$npc_lastname[''B<<npctemp>>'']>></b> (B<<npctemp>>)<br><<$npc_dna[''B<<npctemp>>'']>>'
  2237. elseif $cheatDNAM = '' and $cheatDNAF ! '' and (mid($npc_dna['B<<npctemp>>'],45,10) = mid($npc_dna[$cheatDNAF],1,10) or mid($npc_dna['B<<npctemp>>'],67,10) = mid($npc_dna[$cheatDNAF],1,10)):
  2238. '<br><b>Existing grandchild: <<$npc_firstname[''B<<npctemp>>'']>> <<$npc_lastname[''B<<npctemp>>'']>></b> (B<<npctemp>>)<br><<$npc_dna[''B<<npctemp>>'']>>'
  2239. elseif ((mid($npc_dna['B<<npctemp>>'],34,10) = mid($npc_dna[$cheatDNAM],1,10) or mid($npc_dna['B<<npctemp>>'],56,10) = mid($npc_dna[$cheatDNAM],1,10)) and (mid($npc_dna['B<<npctemp>>'],45,10) = mid($npc_dna[$cheatDNAF],1,10) or mid($npc_dna['B<<npctemp>>'],67,10) = mid($npc_dna[$cheatDNAF],1,10))) or (mid($npc_dna['B<<npctemp>>'],12,10) = mid($npc_dna[$cheatDNAM],1,10) and (mid($npc_dna['B<<npctemp>>'],45,10) = mid($npc_dna[$cheatDNAF],1,10) or mid($npc_dna['B<<npctemp>>'],67,10) = mid($npc_dna[$cheatDNAF],1,10))) or ((mid($npc_dna['B<<npctemp>>'],34,10) = mid($npc_dna[$cheatDNAM],1,10) or mid($npc_dna['B<<npctemp>>'],56,10) = mid($npc_dna[$cheatDNAM],1,10)) and mid($npc_dna['B<<npctemp>>'],23,10) = mid($npc_dna[$cheatDNAF],1,10)):
  2240. '<br><b>Existing grandchild: <<$npc_firstname[''B<<npctemp>>'']>> <<$npc_lastname[''B<<npctemp>>'']>></b> (B<<npctemp>>)<br><<$npc_dna[''B<<npctemp>>'']>>'
  2241. end
  2242. end
  2243. if $npc_dna['C<<npctemp>>'] ! '':
  2244. if $cheatDNAM ! '' and $cheatDNAF = '' and (mid($npc_dna['C<<npctemp>>'],34,10) = mid($npc_dna[$cheatDNAM],1,10) or mid($npc_dna['C<<npctemp>>'],56,10) = mid($npc_dna[$cheatDNAM],1,10)):
  2245. '<br><b>Existing grandchild: <<$npc_firstname[''C<<npctemp>>'']>> <<$npc_lastname[''C<<npctemp>>'']>></b> (C<<npctemp>>)<br><<$npc_dna[''C<<npctemp>>'']>>'
  2246. elseif $cheatDNAM = '' and $cheatDNAF ! '' and (mid($npc_dna['C<<npctemp>>'],45,10) = mid($npc_dna[$cheatDNAF],1,10) or mid($npc_dna['C<<npctemp>>'],67,10) = mid($npc_dna[$cheatDNAF],1,10)):
  2247. '<br><b>Existing grandchild: <<$npc_firstname[''C<<npctemp>>'']>> <<$npc_lastname[''C<<npctemp>>'']>></b> (C<<npctemp>>)<br><<$npc_dna[''C<<npctemp>>'']>>'
  2248. elseif ((mid($npc_dna['C<<npctemp>>'],34,10) = mid($npc_dna[$cheatDNAM],1,10) or mid($npc_dna['C<<npctemp>>'],56,10) = mid($npc_dna[$cheatDNAM],1,10)) and (mid($npc_dna['C<<npctemp>>'],45,10) = mid($npc_dna[$cheatDNAF],1,10) or mid($npc_dna['C<<npctemp>>'],67,10) = mid($npc_dna[$cheatDNAF],1,10))) or (mid($npc_dna['C<<npctemp>>'],12,10) = mid($npc_dna[$cheatDNAM],1,10) and (mid($npc_dna['C<<npctemp>>'],45,10) = mid($npc_dna[$cheatDNAF],1,10) or mid($npc_dna['C<<npctemp>>'],67,10) = mid($npc_dna[$cheatDNAF],1,10))) or ((mid($npc_dna['C<<npctemp>>'],34,10) = mid($npc_dna[$cheatDNAM],1,10) or mid($npc_dna['C<<npctemp>>'],56,10) = mid($npc_dna[$cheatDNAM],1,10)) and mid($npc_dna['C<<npctemp>>'],23,10) = mid($npc_dna[$cheatDNAF],1,10)):
  2249. '<br><b>Existing grandchild: <<$npc_firstname[''C<<npctemp>>'']>> <<$npc_lastname[''C<<npctemp>>'']>></b> (C<<npctemp>>)<br><<$npc_dna[''C<<npctemp>>'']>>'
  2250. end
  2251. end
  2252. if $npc_dna['A<<npctemp>>'] ! '' or $npc_dna['B<<npctemp>>'] ! '' or $npc_dna['C<<npctemp>>'] ! '':npctemp += 1 & jump 'npcgchildfind'
  2253. killvar 'npctemp'
  2254. end
  2255. killvar '$tempDNAF'
  2256. killvar '$tempDNAM'
  2257. killvar '$tempDNAC'
  2258. killvar 'cheatDNAgenerated'
  2259. '</td></tr></table></center>'
  2260. }
  2261. $cheatmenu['DNAM'] = {
  2262. $cheatDNAM = input("Enter genetic mother ID (like A33, without apostrophe)")
  2263. if $cheatDNAM = '':exit
  2264. dynamic $cheatDNAM
  2265. dynamic $cheatmenu['DNA']
  2266. }
  2267. $cheatmenu['DNAF'] = {
  2268. $cheatDNAF = input("Enter genetic father ID (like A34, without apostrophe)")
  2269. if $cheatDNAF = '':exit
  2270. dynamic $cheatDNAF
  2271. dynamic $cheatmenu['DNA']
  2272. }
  2273. $cheatmenu['DNAC'] = {
  2274. $cheatDNAC = input("Enter genetic Child ID (like A34, without apostrophe)")
  2275. if $cheatDNAC = '':exit
  2276. dynamic $cheatDNAC
  2277. dynamic $cheatmenu['DNA']
  2278. }
  2279. $cheatmenu['quicktime'] = {
  2280. minut += ARGS[0]
  2281. *clr
  2282. gs 'daystart'
  2283. gs 'outdoors', 'weather'
  2284. gs 'stat'
  2285. gs 'cum_arrcheat'
  2286. }
  2287. $cheatmenu = {
  2288. gs'stat'
  2289. currhour = (daystart-1) * 24 + hour
  2290. currday = daystart
  2291. temp_week = week & temp_day = day & $temp_month = $month & temp_month = month & temp_year = year & temp_hour = hour & temp_minut = minut
  2292. *clr & cla
  2293. gs 'obj_din', 'cheattabs'
  2294. '<center><h1>Cheat Menu - Index</h1></center>'
  2295. '<center><table cellspacing="0" cellpadding="20" valign="top"><tr>'
  2296. '<td width="400" cellspacing="0" cellpadding="20" valign="top">'
  2297. '<a href="exec:dynamic $cheatmenu[''dynamic'']">Dynamic Input Command</a>'
  2298. '<a href="exec:gs ''cum_arrcheat''">OOX Debug</a>'
  2299. 'Right now <<$week[week]>> <<$month>> <<day>> <<year>> <<hour>>:<<minut>>'
  2300. 'Jump forward <a href="exec:dynamic $cheatmenu[''quicktime''], 15 & dynamic $cheatmenu">+15</a> minutes'
  2301. *nl
  2302. *nl
  2303. '<a href="exec:gt''pav_residential''">Teleport to Pavlovsk</a>'
  2304. '<a href="exec:gt''city_residential''">Teleport to City</a>'
  2305. '<a href="exec:gt''gadukino''">Teleport to Gadukino</a>'
  2306. '<a href="exec:gt''dachi''">Teleport to Suburban Cooperative</a>'
  2307. *nl
  2308. '<font color="red"><b>WARNING!</b></font>: Teleporting while in an event may break your game. Use at your own risk!'
  2309. *nl
  2310. 'Pregnancy speed multiplier: <a href="exec:if pregspeedcheat < 3:pregspeedcheat += 1 & dynamic $cheatmenu else pregspeedcheat = 0 & dynamic $cheatmenu"><b><<pregspeedcheat+1>></b></a>'
  2311. *nl
  2312. '<a href="exec:dynamic $cheatmenu[''vartracker'']"><b>Variable tracker</b></a>'
  2313. '</tr></table></b></center>'
  2314. }
  2315. $cheatmenu['vartracker'] = {
  2316. gs'stat'
  2317. *clr & cla
  2318. act 'Return to cheat index': dynamic $cheatmenu
  2319. '<center><h1>Cheat menu</h1></center>'
  2320. '<center>For testing purposes.<br>If reporting a bug only the lines in red are neccessary.</center>'
  2321. *nl
  2322. '$loc: <<$loc>>'
  2323. '$locM: <<$locM>>'
  2324. '<font color = red>$CURLOC: <<$CURLOC>></font>'
  2325. '$location_type: <<$location_type>>'
  2326. 'curr_home: <<curr_home>>'
  2327. '$home_town: <<$home_town>>'
  2328. '$home_name: <<$home_name>>'
  2329. 'daystart: <<daystart>>'
  2330. 'daystart_start: <<daystart_start>>'
  2331. 'month: <<month>>'
  2332. 'week: <<week>>'
  2333. '$temperature: <<$temperature>>'
  2334. 'pffilmday: <<pffilmday>>'
  2335. '$pfname: <<$pfname>>'
  2336. 'modelmon: <<modelmon>>'
  2337. 'min_arousal: <<min_arousal>>'
  2338. 'pcs_nips: <<pcs_nips>>'
  2339. 'clit_size: <<clit_size>>'
  2340. 'steroid_have: <<steroid_have>>'
  2341. 'steroid_counter: <<steroid_counter>>'
  2342. 'steroid_dose: <<steroid_dose>>'
  2343. 'aphrodisiac_have: <<aphrodisiac_have>>'
  2344. 'aphrodisiac_counter: <<aphrodisiac_counter>>'
  2345. 'aphrodisiac_timer: <<aphrodisiac_timer>>'
  2346. 'aphrodisiac_addiction: <<aphrodisiac_addiction>>'
  2347. 'bcream_have: <<bcream_have>>'
  2348. 'motherQW: <<npc_QW[''A29'']>>'
  2349. 'Anastasia quest level: <<npc_QW[''A192'']>>'
  2350. 'sex: <<stat[''vaginal'']>>'
  2351. '$clothingworntype: <<$clothingworntype>>'
  2352. 'PCloQuality: <<PCloQuality>>'
  2353. 'Mira''s Father Quest (npc_QW[''A64'']): <<npc_QW[''A64'']>>'
  2354. 'Mira''s Quest (npc_QW[''A60'']): <<npc_QW[''A60'']>>'
  2355. 'mirasextimes: <<mirasextimes>>'
  2356. 'Mira''s Relationship (npc_rel[''A60'']): <<npc_rel[''A60'']>>'
  2357. 'Mitka''s Quest (npc_QW[''A63'']): <<npc_QW[''A63'']>>'
  2358. 'mirabrosextime: <<mirabrosextime>>'
  2359. 'momslut: <<momslut>>'
  2360. 'Kirill''s Relationship (Kirill): <<Kirill>>'
  2361. 'Kirill''s Corruption (Kirill_Crpt): <<Kirill_Crpt>>'
  2362. 'children: <<kid>>'
  2363. !! BabyEmbryo is for how many unborn babies inside PC.
  2364. 'fetus number: <<BabyEmbryo>>'
  2365. !! preg is your pregnancy state. 0 is not pregnant, 1 is pregnant in general, 2 is in labor.
  2366. 'pregnancy state: <<preg>>'
  2367. !! thinkpreg is if svetka thinks she is pregnant
  2368. 'thinkpreg: <<thinkpreg>>'
  2369. !! knowpreg is for solid proof svetlana is pregnant, like a pregnancy test.
  2370. 'knowpreg: <<knowpreg>>'
  2371. !! knowpregrecover is for Svetlanas knowledge that she just gave birth.
  2372. 'knowpregrecover: <<knowpregrecover>>'
  2373. !! knowpregloss is for Svetlanas knowledge that she lost a baby. 1 is for an abortion, 2 is for a miscarrage.
  2374. 'knowpregloss: <<knowpregloss>>'
  2375. !! cycle is Svetlanas current fertility cycle. 5 is pregnant, 4 is recovering, 3 is luteal, 2 is ovulation, 1 is foccular, 0 is menstration.
  2376. 'cycle: <<cycle>>'
  2377. !! menoage is the age Svetlana will be when she goes through menopause.
  2378. 'menoage: <<menoage>>'
  2379. !! age is how old Svetlana is in years.
  2380. 'age: <<age>>'
  2381. !! mesec is for how many hours of bleeding Svetlana has left in her current fertility cycle
  2382. 'mesec: <<mesec>>'
  2383. !! FocH is for how many hours of Foccular cycle Svetlana has gone through in her current fertility cycle. Focular starts at the end of her Luteal and contains the bleeding period in Svetkas cycle.
  2384. 'FocH: <<FocH>>'
  2385. !! EggRH is for the level of egg release that Svetlana has for her ovulation event. 150 generates a single egg, higher amounts might release more.
  2386. 'EggRH: <<EggRH>>'
  2387. !! Ovulate is the amount of hours remaining in Svetlanas ovulation period of her current fertility cycle.
  2388. 'Ovulate: <<Ovulate>>'
  2389. !! UnfertEgg is how many unfertilized eggs Svetlana has in her for fertilization during her Ovulation period. Unfertilized eggs are removed at the end of her Ovulation period.
  2390. 'UnfertEgg: <<UnfertEgg>>'
  2391. !! FertEgg is how many unimplanted eggs Svetlana has in her. These are possible babies, but they die 330 hours after ovulation if they do not implant.
  2392. 'FertEgg: <<FertEgg>>'
  2393. !! babyptype is the pregnancy type of unborn babies. they might be unimplanted 0, healthy 1, or Ectopic 2. Future pregnancy complications should use this variable
  2394. if FertEgg > 0:
  2395. i = arrpos('$kidname','unborn')
  2396. imax = arrsize('$kidname')-1
  2397. :chlp
  2398. ' <<i+1>>. baby''s pregnancy type: <<babyptype[i]>>'
  2399. if i < imax: i += 1 & jump 'chlp'
  2400. killvar 'i'
  2401. killvar 'imax'
  2402. end
  2403. !! BabyEmbryo is for implanted babies. These are solid pregnancies.
  2404. 'Implanted Embryos: <<BabyEmbryo>>'
  2405. !! ferteggage is for the time since the ovulation event. They last 330 hours before they die if not implanted.
  2406. 'ferteggage: <<ferteggage>>'
  2407. !! PregChem is the level of pregnancy, measured in hour parts.
  2408. 'PregChem: <<PregChem>>'
  2409. !! pillcon is the level of birth control to prevent svetlana from getting pregnant. Higher concentrations increase effectivity until it reaches it''s ideal level.
  2410. 'pillcon: <<pillcon>>'
  2411. !! believed pillcon is the level of birth control svetlana thinks she has. This may be different from the actual level due to sabotage or a bad habit of not taking your pill.
  2412. 'Believed pillcon: <<pillcon2>>'
  2413. !! RecovH is the amount of recover hours before Svetlanas fertility cycle resets after having a baby.
  2414. 'RecovH: <<RecovH>>'
  2415. !! daylastperiod is for Svetlanas knowledge on when she began her last period
  2416. 'daylastperiod: <<daylastperiod>> (daystart difference: <<daystart-daylastperiod>>)'
  2417. !! lastmens is for the last day that Svetlana bled during her last cycle.
  2418. 'lastmens: <<lastmens>>'
  2419. !! firstmens is for the first day that Svetlana bled during her last cycle. this is different than daylastperiod because this is the actual date, while daylastperiod is when Svetlana remembers it being.
  2420. 'firstmens: <<lastmens>> (daystart difference: <<daystart-firstmens>>)'
  2421. 'hypnoTime: <<hypnoTime>>'
  2422. 'hypnoStrength: <<hypnoStrength>>'
  2423. 'hypnoDay: <<hypnoDay>>'
  2424. 'hypnoAddict: <<hypnoAddict>>'
  2425. 'missCum: <<missCum>>'
  2426. 'condoms/bad condoms: <<prezik>>/<<badprezik>>'
  2427. if tabletki > 0:
  2428. 'pack(s) of birth control pills: <<tabletki>>'
  2429. if tabletkiold > 0: ' <<tabletkiold>> expired pack'
  2430. if tabletkifake > 0: ' <<tabletkifake>> counterfeit pack'
  2431. if tabletkirej > 0: ' <<tabletkirej>> factory rejected pack'
  2432. if tabletkifert > 0: ' <<tabletkifert>> fertility hormones pack'
  2433. if tabletkisug > 0: ' <<tabletkisug>> sugar pills pack'
  2434. end
  2435. if pillsleft[ptype] > 0:
  2436. if ptype = 0: $pilltype = 'normal '
  2437. if ptype = 1: $pilltype = 'expired '
  2438. if ptype = 2: $pilltype = 'counterfeit '
  2439. if ptype = 3: $pilltype = 'factory rejected '
  2440. if ptype = 4: $pilltype = 'sugar '
  2441. if ptype = 5: $pilltype = 'fertility hormone '
  2442. '<<pillsleft[ptype]>> <<$pilltype>>pills left of your currently used pack'
  2443. killvar '$pilltype'
  2444. end
  2445. }
  2446. $cheatmenu['bdimmain'] = {
  2447. gs 'stat'
  2448. *clr & cla
  2449. gs 'obj_din', 'cheattabs'
  2450. '<center><h1>Cheat Menu - Body Image Sets</h1></center>'
  2451. '<center><table cellspacing="0" cellpadding="20" valign="top"><tr>'
  2452. '<td width="400" cellspacing="0" cellpadding="20" valign="top">'
  2453. '<center><b>Body Image Controls</b></center>'
  2454. *nl
  2455. 'You are currently using set: <<$bodimgsets[((bodset * 10) + 9)]>>'
  2456. if bdsetlock = 1:
  2457. 'The set used is locked to current.'
  2458. else
  2459. 'The set used is unlocked.'
  2460. end
  2461. *nl
  2462. 'This is the current default and custom (if any) body image sets:'
  2463. *nl
  2464. '<a href="exec:chmbodset = 0 & dynamic $cheatmenu[''bdimdisplay'']"><b><<$bodimgsets[9]>></b></a>'
  2465. *nl
  2466. '<a href="exec:chmbodset = 1 & dynamic $cheatmenu[''bdimdisplay'']"><b><<$bodimgsets[19]>></b></a>'
  2467. *nl
  2468. '<a href="exec:chmbodset = 2 & dynamic $cheatmenu[''bdimdisplay'']"><b><<$bodimgsets[29]>></b></a>'
  2469. *nl
  2470. if bodsetcnt >= 4:
  2471. 'You may edit aspects of a custom image set by clicking on their folder names below.'
  2472. *nl
  2473. '<a href="exec:chmbodset = 4 & dynamic $cheatmenu[''bdimdisplay'']"><b><<$bodimgsets[49]>></b></a>'
  2474. *nl
  2475. elseif bodsetcnt = 3:
  2476. '<a href="exec:dynamic $cheatmenu[''bdimcstadd'']"><b>Add new set</b></a>'
  2477. *nl
  2478. end
  2479. if bodsetcnt >= 5:
  2480. '<a href="exec:chmbodset = 5 & dynamic $cheatmenu[''bdimdisplay'']"><b><<$bodimgsets[59]>></b></a>'
  2481. *nl
  2482. elseif bodsetcnt = 4:
  2483. '<a href="exec:dynamic $cheatmenu[''bdimcstadd'']"><b>Add new set</b></a>'
  2484. *nl
  2485. end
  2486. if bodsetcnt >= 6:
  2487. '<a href="exec:chmbodset = 6 & dynamic $cheatmenu[''bdimdisplay'']"><b><<$bodimgsets[69]>></b></a>'
  2488. *nl
  2489. elseif bodsetcnt = 5:
  2490. '<a href="exec:dynamic $cheatmenu[''bdimcstadd'']"><b>Add new set</b></a>'
  2491. *nl
  2492. end
  2493. if bodsetcnt >= 7:
  2494. '<a href="exec:chmbodset = 7 & dynamic $cheatmenu[''bdimdisplay'']"><b><<$bodimgsets[79]>></b></a>'
  2495. *nl
  2496. elseif bodsetcnt = 6:
  2497. '<a href="exec:dynamic $cheatmenu[''bdimcstadd'']"><b>Add new set</b></a>'
  2498. *nl
  2499. end
  2500. if bodsetcnt >= 8:
  2501. '<a href="exec:chmbodset = 8 & dynamic $cheatmenu[''bdimdisplay'']"><b><<$bodimgsets[89]>></b></a>'
  2502. *nl
  2503. elseif bodsetcnt = 7:
  2504. '<a href="exec:dynamic $cheatmenu[''bdimcstadd'']"><b>Add new set</b></a>'
  2505. *nl
  2506. end
  2507. if bodsetcnt >= 9:
  2508. '<a href="exec:chmbodset = 9 & dynamic $cheatmenu[''bdimdisplay'']"><b><<$bodimgsets[99]>></b></a>'
  2509. *nl
  2510. elseif bodsetcnt = 8:
  2511. '<a href="exec:dynamic $cheatmenu[''bdimcstadd'']"><b>Add new set</b></a>'
  2512. *nl
  2513. end
  2514. '</td></tr></table></center>'
  2515. }
  2516. $cheatmenu['bdimdisplay'] = {
  2517. gs 'stat'
  2518. *clr & cla
  2519. '<center><h1>Cheat menu</h1></center>'
  2520. *nl
  2521. '<center><b>Body Image Set Display</b></center>'
  2522. '<a href="exec:killvar ''chmbodset'' & dynamic $cheatmenu[''bdimmain'']"><b>Go Back</b></a>'
  2523. *nl
  2524. if bdsetlock = 1 and chmbodset = fixbodset:
  2525. 'This is the currently locked set.'
  2526. '<a href="exec:bdsetlock = 0 & bodset = 1 & killvar ''fixbodset'' & dynamic $cheatmenu[''bdimdisplay'']"><b>Clear the lock.</b></a>'
  2527. else
  2528. '<a href="exec:bdsetlock = 1 & bodset = chmbodset & fixbodset = chmbodset & dynamic $cheatmenu[''bdimdisplay'']"><b>Use this set only.</b></a>'
  2529. end
  2530. *nl
  2531. if chmbodset <= 3:
  2532. 'Folder: <<$bodimgsets[((chmbodset * 10) + 9)]>>'
  2533. 'Descriptors:'
  2534. *nl
  2535. if chmbodset = 3:
  2536. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/0.jpg''"><<$bodimgsets[((chmbodset * 10) + 0)]>></a>'
  2537. else
  2538. '<a href="exec:view ''images/pc/body/shape/0.jpg''"><<$bodimgsets[((chmbodset * 10) + 0)]>></a>'
  2539. end
  2540. *nl
  2541. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/1.jpg''"><<$bodimgsets[((chmbodset * 10) + 1)]>></a>'
  2542. *nl
  2543. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/2.jpg''"><<$bodimgsets[((chmbodset * 10) + 2)]>></a>'
  2544. *nl
  2545. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/3.jpg''"><<$bodimgsets[((chmbodset * 10) + 3)]>></a>'
  2546. *nl
  2547. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/4.jpg''"><<$bodimgsets[((chmbodset * 10) + 4)]>></a>'
  2548. *nl
  2549. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/5.jpg''"><<$bodimgsets[((chmbodset * 10) + 5)]>></a>'
  2550. *nl
  2551. if chmbodset = 3:
  2552. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/6.jpg''"><<$bodimgsets[((chmbodset * 10) + 6)]>></a>'
  2553. else
  2554. '<a href="exec:view ''images/pc/body/shape/6.jpg''"><<$bodimgsets[((chmbodset * 10) + 6)]>></a>'
  2555. end
  2556. *nl
  2557. if chmbodset = 3:
  2558. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/7.jpg''"><<$bodimgsets[((chmbodset * 10) + 7)]>></a>'
  2559. else
  2560. '<a href="exec:view ''images/pc/body/shape/7.jpg''"><<$bodimgsets[((chmbodset * 10) + 7)]>></a>'
  2561. end
  2562. *nl
  2563. if chmbodset = 3:
  2564. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/8.jpg''"><<$bodimgsets[((chmbodset * 10) + 8)]>></a>'
  2565. end
  2566. *nl
  2567. else
  2568. 'Folder: <<$bodimgsets[((chmbodset * 10) + 9)]>>'
  2569. 'Descriptors: (Displayed as "You are:")'
  2570. '<a href="exec:view ''images/pc/body/shape/0.jpg''"><<$bodimgsets[((chmbodset * 10) + 0)]>></a>'
  2571. *nl
  2572. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/1.jpg''"><<$bodimgsets[((chmbodset * 10) + 1)]>></a> -- <a href="exec:chmbddes = 1 & dynamic $cheatmenu[''bdimcstdesed'']">Edit this</a>'
  2573. *nl
  2574. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/2.jpg''"><<$bodimgsets[((chmbodset * 10) + 2)]>></a> -- <a href="exec:chmbddes = 2 & dynamic $cheatmenu[''bdimcstdesed'']">Edit this</a>'
  2575. *nl
  2576. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/3.jpg''"><<$bodimgsets[((chmbodset * 10) + 3)]>></a> -- <a href="exec:chmbddes = 3 & dynamic $cheatmenu[''bdimcstdesed'']">Edit this</a>'
  2577. *nl
  2578. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/4.jpg''"><<$bodimgsets[((chmbodset * 10) + 4)]>></a> -- <a href="exec:chmbddes = 4 & dynamic $cheatmenu[''bdimcstdesed'']">Edit this</a>'
  2579. *nl
  2580. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/5.jpg''"><<$bodimgsets[((chmbodset * 10) + 5)]>></a> -- <a href="exec:chmbddes = 5 & dynamic $cheatmenu[''bdimcstdesed'']">Edit this</a>'
  2581. *nl
  2582. if imgset6ovr[chmbodset] = 1:
  2583. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/6.jpg''"><<$bodimgsets[((chmbodset * 10) + 6)]>></a> -- <a href="exec:chmbddes = 6 & dynamic $cheatmenu[''bdimcstdesed'']">Edit this</a>'
  2584. *nl
  2585. 'You are using a <a href="exec:imgset6ovr[chmbodset] = 0 & dynamic $cheatmenu[''bdimdisplay'']">custom image 6</a> for this set.'
  2586. *nl
  2587. else
  2588. '<a href="exec:view ''images/pc/body/shape/6.jpg''"><<$bodimgsets[((chmbodset * 10) + 6)]>></a>'
  2589. *nl
  2590. 'You are using the <a href="exec:imgset6ovr[chmbodset] = 1 & dynamic $cheatmenu[''bdimdisplay'']">default image 6</a> for this set.'
  2591. *nl
  2592. end
  2593. if imgset7ovr[chmbodset] = 1:
  2594. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/7.jpg''"><<$bodimgsets[((chmbodset * 10) + 7)]>></a> -- <a href="exec:chmbddes = 7 & dynamic $cheatmenu[''bdimcstdesed'']">Edit this</a>'
  2595. *nl
  2596. 'You are using a <a href="exec:imgset7ovr[chmbodset] = 0 & dynamic $cheatmenu[''bdimdisplay'']">custom image 7</a> for this set.'
  2597. *nl
  2598. else
  2599. '<a href="exec:view ''images/pc/body/shape/7.jpg''"><<$bodimgsets[((chmbodset * 10) + 7)]>></a>'
  2600. *nl
  2601. 'You are using the <a href="exec:imgset7ovr[chmbodset] = 1 & dynamic $cheatmenu[''bdimdisplay'']">default image 7</a> for this set.'
  2602. *nl
  2603. end
  2604. '<a href="exec:dynamic $cheatmenu[''bdimcstdel'']">Delete this set.</a>'
  2605. end
  2606. }
  2607. $cheatmenu['bdimcstdel'] = {
  2608. *clr & cla
  2609. '<center><b>Body Image Set Removal</b></center>'
  2610. '<a href="exec:killvar ''klsetask'' & dynamic $cheatmenu[''bdimdisplay'']"><b>Go Back</b></a>'
  2611. *nl
  2612. 'This is where you remove a body image set from use, please note it does not delete anything, it just clears the custom set from this game instance/save.'
  2613. if klsetask = 1:
  2614. '<a href="exec:klsetask = 2 & dynamic $cheatmenu[''bdimcstdel'']"><b>Are you sure you want to remove set <<$bodimgsets[((chmbodset * 10) + 9)]>>?</b></a>'
  2615. elseif klsetask = 2:
  2616. if chmbodset <= 2:
  2617. 'You have encoutered error 1'
  2618. '<a href="exec:killvar ''klsetask'' & dynamic $cheatmenu[''bdimdisplay'']"><b>Go Back</b></a>'
  2619. exit
  2620. end
  2621. if bdsetlock = 1 and fixbodset >= chmbodset: bdsetlock = 0 & killvar 'fixbodset'
  2622. if bodsetcnt > chmbodset:
  2623. cyci1 = 0
  2624. cyci2 = chmbodset
  2625. :overwriter1
  2626. $bodimgsets[((cyci2 * 10) + cyci1)] = $bodimgsets[(((cyci2 + 1) * 10) + cyci1)]
  2627. cyci1 += 1
  2628. if cyci1 < 10: jump 'overwriter1'
  2629. imgset6ovr[cyci2] = imgset6ovr[(cyci2 + 1)]
  2630. imgset7ovr[cyci2] = imgset7ovr[(cyci2 + 1)]
  2631. cyci1 = 0
  2632. cyci2 += 1
  2633. if cyci2 < bodsetcnt: jump 'overwriter1'
  2634. killvar 'cyci1' & killvar 'cyci2'
  2635. elseif bodsetcnt < chmbodset:
  2636. 'You have encoutered error 2'
  2637. '<a href="exec:killvar ''klsetask'' & dynamic $cheatmenu[''bdimdisplay'']"><b>Go Back</b></a>'
  2638. exit
  2639. end
  2640. cyci1 = 9
  2641. :poofer1
  2642. killvar 'bodimgsets', ((bodsetcnt * 10) + cyci1)
  2643. cyci1 -= 1
  2644. if cyci1 >= 0: jump 'poofer1'
  2645. killvar 'cyci1'
  2646. killvar 'imgset6ovr', bodsetcnt
  2647. killvar 'imgset7ovr', bodsetcnt
  2648. bodsetcnt -= 1
  2649. killvar 'klsetask'
  2650. dynamic $cheatmenu['bdimmain']
  2651. else
  2652. '<a href="exec:klsetask = 1 & dynamic $cheatmenu[''bdimcstdel'']">Remove set <<$bodimgsets[((chmbodset * 10) + 9)]>>?</a>'
  2653. end
  2654. }
  2655. $cheatmenu['bdimcstadd'] = {
  2656. *clr & cla
  2657. '<center><b>Body Image Set Addition</b></center>'
  2658. '<a href="exec:killvar ''klsetask'' & dynamic $cheatmenu[''bdimmain'']"><b>Go Back</b></a>'
  2659. *nl
  2660. 'This is where you can add a new image set to a game.'
  2661. 'To add an image set, create a folder in images/pc/body/shape/ and name it anything you want (shorter will be easier to remember). Then put in it any images you want named 1.jpg, 2.jpg, etc. up 5, 6, or 7. Just make sure it contains images 1 to 5. Once you have done that, click the link below and put in your folder name to add that set.'
  2662. 'Note: This will only be for this instance/save of the game and you will have to redo the click the link step if you want to add the same folder to a different instance/save.'
  2663. *nl
  2664. '<a href="exec:dynamic $cheatmenu[''bdimcstaddpro'']">Add Image Set</a>'
  2665. }
  2666. $cheatmenu['bdimcstaddpro'] = {
  2667. $tmpstrg = input("Enter folder name, do not include ''\''")
  2668. if $tmpstrg = '':
  2669. killvar '$tmpstrg'
  2670. dynamic $cheatmenu['bdimcstadd']
  2671. else
  2672. bodsetcnt += 1
  2673. cyci1 = 0
  2674. :addcyc
  2675. $bodimgsets[((bodsetcnt * 10) + cyci1)] = $bodimgsets[(10 + cyci1)]
  2676. cyci1 += 1
  2677. if cyci1 < 9: jump 'addcyc'
  2678. $bodimgsets[((bodsetcnt * 10) + 9)] = $tmpstrg
  2679. imgset6ovr[bodsetcnt] = 0
  2680. imgset7ovr[bodsetcnt] = 0
  2681. killvar '$tmpstrg'
  2682. killvar 'cyci1'
  2683. dynamic $cheatmenu['bdimmain']
  2684. end
  2685. }
  2686. $cheatmenu['bdimcstdesed'] = {
  2687. $tmpstrg = input("Enter a new descriptor")
  2688. if $tmpstrg = '':
  2689. killvar 'chmbddes'
  2690. killvar '$tmpstrg'
  2691. else
  2692. $bodimgsets[((chmbodset * 10) + chmbddes)] = $tmpstrg
  2693. killvar 'chmbddes'
  2694. killvar '$tmpstrg'
  2695. dynamic $cheatmenu['bdimdisplay']
  2696. end
  2697. }
  2698. $cheatmenu['succubreset'] = {
  2699. *clr & cla
  2700. 'Are you sure you want to reset your Succubus status? You will lose all levels, saved power, and succubus skill levels.'
  2701. *nl
  2702. '<a href="exec:dynamic $cheatmenu[''magic'']"><b>No, nevermind.</b></a>'
  2703. *nl
  2704. '<a href="exec:dynamic $cheatmenu[''sucresetdo'']"><b>Yes, remove & reset Succubus status</b></a>'
  2705. }
  2706. $cheatmenu['sucresetdo'] = {
  2707. !! Probably do not need to kill all of these, but better to unload them.
  2708. killvar 'scfwon'
  2709. killvar 'scpopt'
  2710. killvar '$sclocrt'
  2711. killvar '$scargrt'
  2712. killvar '$scsubloc'
  2713. killvar 'suceatinit'
  2714. killvar 'succubusflag'
  2715. killvar 'succubusQW'
  2716. killvar '$sucself1'
  2717. killvar 'succublvl'
  2718. killvar 'succubxp'
  2719. killvar 'sucxpsnapshot'
  2720. killvar 'succhungry'
  2721. killvar 'sucexcess'
  2722. killvar 'sexnutrition'
  2723. killvar 'suclezsex'
  2724. killvar 'sucabslez'
  2725. killvar 'sucabscum'
  2726. killvar '$sucabs1'
  2727. killvar '$sucabs2'
  2728. killvar '$sucabs3'
  2729. killvar 'succonfail'
  2730. killvar 'sucpowzeroed'
  2731. killvar 'suchuntday'
  2732. killvar 'sucpcinfo'
  2733. killvar 'karinsucsex'
  2734. killvar 'karinsucsexday'
  2735. killvar 'karinsucsexask'
  2736. killvar 'tatianasucsex'
  2737. killvar 'tatianasucsexday'
  2738. killvar 'tatianasucsexask'
  2739. killvar 'sucwalkday'
  2740. killvar '$sucgoloc'
  2741. killvar '$sucgometka'
  2742. killvar 'sucskill'
  2743. killvar 'sucstorecap'
  2744. killvar 'sucinfoday'
  2745. killvar 'sctrainprep'
  2746. !! This list will be updated as new variables are added
  2747. dynamic $cheatmenu['magic']
  2748. }
  2749. --- Cheatmenu_din ---------------------------------