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Merge branch 'master' of https://git.tfgames.site/Kevin_Smarts/glife

Awesome há 3 meses atrás
pai
commit
1336cea802

+ 1 - 0
locations/gschool_jock_chats.qsrc

@@ -731,6 +731,7 @@ if $ARGS[0] = 'albina':
 		elseif grupTipe = 4:
 			'Albina glares at you with a look of utter contempt on her face. "What the hell do you want? Go find the other knuckle brained morons. The zoo is over there." She motions towards the stairway that the gopniks usually hang out in before returning to her phone and ignoring you.'
 			'"Fucking stuck up rich bitch..." you mutter as you walk away, but she doesn''t hear you.'
+			'You don''t know why, but she seems to have an intense hatred for the gopniks, yourself included.'
 		else
 			'Albina is on her phone as you approach. She looks up at you before returning her attention to her phone and ignoring you. After a few seconds, she looks up again and glares at you. "Go hang out with the other losers, freak. Can''t you see I''m busy here?" She shoos you away with a motion of her hand before going back to texting on her phone.'
 		end

+ 6 - 6
locations/intro_city.qsrc

@@ -83,7 +83,7 @@ if $ARGS[0] = 'apartment_intro':
 	'By the time you''re done, Kolka and Vladimir have started bringing boxes in. "Your <<$npc_nickname[''A29'']>> is staying outside to keep an eye on your stuff. I don''t think she likes the neighborhood much," he says with a shrug.'
 	'You and Anya pick up the boxes they set down and take them to the rooms they were labeled for while your brother and stepfather bring it all inside.'
 
-	act 'Greet <<$npc_nickname[''A29'']>>': gt 'intro_city', 'mom_intro'
+	act 'Greet your <<$npc_nickname[''A29'']>>': gt 'intro_city', 'mom_intro'
 end
 
 if $ARGS[0] = 'mom_intro':
@@ -105,7 +105,7 @@ if $ARGS[0] = 'mom_intro':
 		gs 'npc_relationship', 'set', 'A29', 30
 		*clr & cla
 		'<center><img <<$set_imgh>> src="images/characters/shared/headshots_main/big29.jpg"></center>'
-		'"Just stop <<$npc_nickname[''A29'']>>! I''m an adult now, and I''ll do whatever I want with whoever I want!"'
+		'"Just stop, <<$npc_nickname[''A29'']>>! I''m an adult now, and I''ll do whatever I want with whoever I want!"'
 		'Her eyes flash in anger, but she doesn''t say anything. She then heads into the kitchen to prepare lunch.'
 
 		act 'Have lunch': gt 'intro_city', 'lunch_break'
@@ -114,7 +114,7 @@ if $ARGS[0] = 'mom_intro':
 		gs 'npc_relationship', 'set', 'A29', 70
 		*clr & cla
 		'<center><img <<$set_imgh>> src="images/characters/shared/headshots_main/big29.jpg"></center>'
-		'"I know, don''t worry so much <<$npc_nickname[''A29'']>>. I''ll be very careful, I promise. It''s only for a few months."'
+		'"I know, but don''t worry so much, <<$npc_nickname[''A29'']>>. I''ll be very careful, I promise. It''s only for a few months."'
 		'She gives you a hug before going to the kitchen to prepare lunch.'
 
 		act 'Have lunch': gt 'intro_city', 'lunch_break'
@@ -125,14 +125,14 @@ if $ARGS[0] = 'lunch_break':
 	*clr & cla
 	'<center><img <<$set_imgh>> src="images/locations/pavlovsk/resident/apartment/home/dinnerhome.jpg"></center>'
 	if npc_rel['A29'] >= 60:
-		'<<$npc_nickname[''A29'']>> hands you a plate with a big smile as you all sit down at your kitchen table.'
+		'Your <<$npc_nickname[''A29'']>> hands you a plate with a big smile as you all sit down at your kitchen table.'
 	elseif npc_rel['A29'] <= 30:
 		'Lunch is a little tense at first, but everyone is used to you and your <<$npc_nickname[''A29'']>> fighting.'
 	else
-		'<<$npc_nickname[''A29'']>> hands out plates of food as you all sit down at your kitchen table.'
+		'Your <<$npc_nickname[''A29'']>> hands out plates of food as you all sit down at your kitchen table.'
 	end
 	'Before long, you''re all laughing and joking with each other as you eat. You''re still looking forward to being on your own, but you know times like this will become pretty rare once they head home.'
-	'Once everyone is finished and <<$npc_nickname[''A29'']>> clears up, they all prepare to say goodbye.'
+	'Once everyone is finished and your <<$npc_nickname[''A29'']>> has cleared up, they all prepare to say goodbye.'
 
 	act 'Say goodbye to your family': gt 'intro_city', 'family_goodbye'
 end

+ 2 - 2
locations/intro_city_m.qsrc

@@ -11,7 +11,7 @@ if $ARGS[0] = 'start':
 		*clr & cla
 		'<center><img <<$set_imgh>> src="images/system/1_openings/shared/site_woods.jpg"></center>'
 		'After several hours, you grow bored and decide to go for a walk through the forest, spending most of the time on your phone.'
-		'Your phone signal then drops, meaning you''ve strayed too far from the village. Looking up, you don''t recognise anything and suddenly realize that you are lost.'
+		'Your phone signal then drops, meaning you''ve strayed too far from the village. Looking up, you don''t recognise anything and suddenly realize that you''re lost.'
 		act 'Find a way back':
 			*clr & cla
 			'<center><img <<$set_imgh>> src="images/system/1_openings/shared/site_ruin.jpg"></center>'
@@ -57,7 +57,7 @@ if $ARGS[0] = 'wakeup':
 	*clr & cla
 	'<center><img <<$set_imgh>> src="images/system/1_openings/shared/npc_tatiana.jpg"></center>'
 	'You wake up in an unfamiliar room. Standing near you is a red-haired girl.'
-	'"Ah, you woke up," she chirps. "We found you half-dead, you know. You almost didn''t make it. You shouldn''t be fondling ancient amulets you know nothing about."'
+	'"Ah, you''re awake!" she chirps. "We found you half-dead, you know. You almost didn''t make it. You shouldn''t be fondling ancient amulets you know nothing about."'
 	'"I did some research on what happened to you. Turns out the Amulet of Power passed to you, which should only happen if touched by a male mage. Unfortunately, I''ve got some bad news for you. Reinhold, a really powerful mage, has been tracking down this amulet for a while now and if he realizes that the amulet''s power has passed to you, he might think you pose a risk."'
 
 	act 'What''s going on?':

+ 39 - 36
locations/intro_city_select.qsrc

@@ -318,7 +318,7 @@ if $ARGS[0] = 'nerd':
 	gs 'intro_functions', 'set_base_city_stats'
 	$start_type['group'] = 'nerd'
 
-	!!----- SKILS -----!!
+	!!----- SKILLS -----!!
 	! Attributes
 	pcs_intel		+= 25
 
@@ -348,7 +348,7 @@ if $ARGS[0] = 'nerd':
 	npc_rel['A29']	+= 10
 	npc_rel['A129']	+= 10
 
-	!!----- TRIATS -----!!
+	!!----- TRAITS -----!!
 	pcs_traits['nerd_points']	= 60
 	pcs_traits['nerd_status']	= 2
 	pcs_traits['nerd_lernHome']	= 5
@@ -378,7 +378,7 @@ if $ARGS[0] = 'nerdqueen':
 		gs 'intro_city_select', 'nerd'
 		$start_type['cat'] = 'nerdqueen'
 
-		!!----- SKILS -----!!
+		!!----- SKILLS -----!!
 		! Attributes
 		pcs_intel		-= 5
 		pcs_sprt		+= 5
@@ -448,7 +448,7 @@ elseif $ARGS[0] = 'goodstudent':
 		gs 'intro_city_select', 'nerd'
 		$start_type['cat'] = 'goodstudent'
 
-		!!----- SKILS -----!!
+		!!----- SKILLS -----!!
 		! Attributes
 		pcs_intel		+= 5
 
@@ -478,7 +478,7 @@ elseif $ARGS[0] = 'goodstudent':
 		npc_rel['A18']	= 1
 		npc_rel['A29']	+= 20
 
-		!!----- TRIATS -----!!
+		!!----- TRAITS -----!!
 		pcs_traits['nerd_points'] = 100
 		pcs_traits['nerd_status'] = 3
 
@@ -510,7 +510,7 @@ elseif $ARGS[0] = 'computergeek':
 		gs 'intro_city_select', 'nerd'
 		$start_type['cat'] = 'computergeek'
 
-		!!----- SKILS -----!!
+		!!----- SKILLS -----!!
 		! Sexual
 		pcs_inhib		+= 5
 
@@ -559,7 +559,7 @@ elseif $ARGS[0] = 'chessplayer':
 		gs 'intro_city_select', 'nerd'
 		$start_type['cat'] = 'chessplayer'
 
-		!!----- SKILS -----!!
+		!!----- SKILLS -----!!
 		! Attributes
 		pcs_react		+= 5
 		pcs_prcptn		+= 5
@@ -579,7 +579,7 @@ elseif $ARGS[0] = 'chessplayer':
 		!!----- RELATIONSHIPS -----!!
 		npc_rel['A151'] += 20
 
-		!!----- TRIATS -----!!
+		!!----- TRAITS -----!!
 		chessyear	= year
 		chessmonth	= month
 
@@ -608,7 +608,7 @@ if $ARGS[0] = 'jock':
 	gs 'intro_functions', 'set_base_city_stats'
 	$start_type['group'] = 'jock'
 
-	!!----- SKILS -----!!
+	!!----- SKILLS -----!!
 	! Attributes
 	pcs_stren		+= 40
 	pcs_agil		+= 15
@@ -685,7 +685,7 @@ if $ARGS[0] = 'volleyball':
 		gs 'intro_city_select', 'jock'
 		$start_type['cat'] = 'volleyball'
 
-		!!----- SKILS -----!!
+		!!----- SKILLS -----!!
 		! Attributes
 		pcs_react		+= 5
 
@@ -722,7 +722,7 @@ elseif $ARGS[0] = 'dancer':
 		$start_type['cat'] = 'dancer'
 
 
-		!!----- SKILS -----!!
+		!!----- SKILLS -----!!
 		! Attributes
 		pcs_sprt		+= 5
 		pcs_chrsm		+= 5
@@ -776,7 +776,7 @@ elseif $ARGS[0] = 'runner':
 		gs 'intro_city_select', 'jock'
 		$start_type['cat'] = 'runner'
 
-		!!----- SKILS -----!!
+		!!----- SKILLS -----!!
 		! Attributes
 		pcs_vital		+= 5
 		vitalbuf		+= 5
@@ -819,7 +819,7 @@ elseif $ARGS[0] = 'football':
 		$start_type['cat'] = 'football'
 
 
-		!!----- SKILS -----!!
+		!!----- SKILLS -----!!
 		! Attributes
 		pcs_vital		+= 5
 		pcs_react		+= 5
@@ -870,7 +870,7 @@ if $ARGS[0] = 'cool':
 	gs 'intro_functions', 'set_base_city_stats'
 	$start_type['group'] = 'cool'
 
-	!!----- SKILS -----!!
+	!!----- SKILLS -----!!
 	! Attributes
 		pcs_sprt		+= 10
 		pcs_chrsm		+= 10
@@ -927,7 +927,7 @@ if $ARGS[0] = 'socialite':
 		gs 'intro_city_select', 'cool'
 		$start_type['cat'] = 'socialite'
 
-		!!----- SKILS -----!!
+		!!----- SKILLS -----!!
 		! Attributes
 		pcs_chrsm		+= 5
 
@@ -986,7 +986,7 @@ elseif $ARGS[0] = 'beautiful':
 		gs 'intro_city_select', 'cool'
 		$start_type['cat'] = 'beautiful'
 
-		!!----- SKILS -----!!
+		!!----- SKILLS -----!!
 		! Sexual
 		pcs_inhib		+= 5
 		willpowermax 	+= 20
@@ -1051,7 +1051,7 @@ elseif $ARGS[0] = 'anorexic':
 		gs 'intro_city_select', 'cool'
 		$start_type['cat'] = 'anorexic'
 
-		!!----- SKILS -----!!
+		!!----- SKILLS -----!!
 		! Attributes
 		pcs_sprt		-= 10
 
@@ -1110,7 +1110,7 @@ elseif $ARGS[0] = 'bimbo':
 		gs 'intro_city_select', 'cool'
 		$start_type['cat'] = 'bimbo'
 
-		!!----- SKILS -----!!
+		!!----- SKILLS -----!!
 		!BIMBO!!!!
 		bimbolevel 		= 1
 
@@ -1200,7 +1200,7 @@ if $ARGS[0] = 'gopnik':
 	gs 'intro_functions', 'set_base_city_stats'
 	$start_type['group'] = 'gopnik'
 
-	!!----- SKILS -----!!
+	!!----- SKILLS -----!!
 	! Attributes
 	pcs_stren		+= 15
 	pcs_agil		+= 5
@@ -1248,6 +1248,7 @@ if $ARGS[0] = 'gopnik':
 	grupTipe = 4
 	gs 'npc_relationship', 'socialgroup_setting', -5, 0, -10, 30, -10, -10
 	npc_rel['A11']	+= 10
+	npc_rel['A23'] = 20
 	npc_rel['A129']	-= 30
 	gs 'fame', 'pav', 'sex', 30
 
@@ -1281,13 +1282,13 @@ if $ARGS[0] = 'gopnikstart':
 	'<center><h4><font color="maroon">Gopnik</font></h4></center>'
 	'<center><img <<$set_imgh>> src="images/system/1_openings/2_sg/gopnik_1.jpg"></center>'
 	'You were a gopnik in school. While you were still low in the gopnik pecking order, you had already proven yourself to them and most of them accepted you as an equal. You had problems at home and school due to your antisocial behavior, especially with your mother and stepfather, who seen you going down the wrong path.'
-	'Now you are in the big city, a whole new playground to find trouble in.'
+	'Now you''re in the big city, a whole new playground to find trouble in.'
 
 	act 'Confirm this starting option':
 		gs 'intro_city_select', 'gopnik'
 		$start_type['cat'] = 'gopnikstart'
 
-		!!----- SKILS -----!!
+		!!----- SKILLS -----!!
 		! Attributes
 		pcs_stren		+= 20
 		strenbuf		+= 20
@@ -1327,13 +1328,13 @@ elseif $ARGS[0] = 'troublemaker':
 	'<center><h4><font color="maroon">Troublemaker</font></h4></center>'
 	'<center><img <<$set_imgh>> src="images/system/1_openings/2_sg/gopnik_2.jpg"></center>'
 	'You were a troublemaker in school. Nothing made you happier than causing problems, whether it be petty larceny, getting into fights or vandalism. You lived for the thrill of breaking the rules and got along fairly well with the gopniks, who accepted you as a kindred spirit. If you couldn''t find any trouble, you would happily make your own. You had problems at home and school due to your antisocial behavior, especially with your mother and stepfather, who see you going down the wrong path.'
-	'Now you are in the big city, a whole new playground to find trouble in.'
+	'Now you''re in the big city, a whole new playground to find trouble in.'
 
 	act 'Confirm this starting option':
 		gs 'intro_city_select', 'gopnik'
 		$start_type['cat'] = 'troublemaker'
 
-		!!----- SKILS -----!!
+		!!----- SKILLS -----!!
 		! Attributes
 		pcs_stren		+= 10
 		strenbuf		+= 10
@@ -1367,6 +1368,7 @@ elseif $ARGS[0] = 'troublemaker':
 
 		!!----- RELATIONSHIPS -----!!
 		gs 'npc_relationship', 'socialgroup_setting', 0, 0, -10, 10, -10, -10
+		npc_rel['A23'] = 20
 		npc_rel['A24']	+= 10
 		npc_rel['A28']	-= 10
 		npc_rel['A29']	-= 20
@@ -1378,7 +1380,7 @@ elseif $ARGS[0] = 'troublemaker':
 		npc_rel['A155']	+= 15
 		npc_rel['A157']	+= 10
 
-		!!----- TRIATS -----!!
+		!!----- TRAITS -----!!
 		pcs_traits['nerd_points'] = -50
 
 		gt $loc, $loc_arg
@@ -1387,7 +1389,7 @@ elseif $ARGS[0] = 'troublemaker':
 
 !!Vitek GF was removed as a choice as it doesn''t fit. He stayed in Pavlovsk and wouldn''t let his GF move to the city, so she would have to break up with him.
 elseif $ARGS[0] = 'alternative':
-	!!can choose two more starting tattoo''s
+	!!can choose two more starting tattoos
 	'<center><h4><font color="maroon">Alternative</font></h4></center>'
 	'<center><img <<$set_imgh>> src="images/system/1_openings/2_sg/gopnik_4.jpg"></center>'
 	'You marched to your own tune. You did what you wanted when you wanted, and did it with a fuck-it-all attitude. The gopniks respected you even though you weren''t one of them, but you had problems at home and school due to your behavior, especially with your mother and stepfather, who seen you going down the wrong path.'
@@ -1397,7 +1399,7 @@ elseif $ARGS[0] = 'alternative':
 		gs 'intro_city_select', 'gopnik'
 		$start_type['cat'] = 'alternative'
 
-		!!----- SKILS -----!!
+		!!----- SKILLS -----!!
 		! Attributes
 		pcs_chrsm		-= 5
 
@@ -1434,6 +1436,7 @@ elseif $ARGS[0] = 'alternative':
 
 		!!----- RELATIONSHIPS -----!!
 		gs 'npc_relationship', 'socialgroup_setting', 5, 0, 0, 10, 0, 0
+		npc_rel['A23'] = 20
 		npc_rel['A28']	-= 10
 		npc_rel['A29']	-= 10
 		npc_rel['A33']	+= 10
@@ -1445,7 +1448,7 @@ elseif $ARGS[0] = 'alternative':
 		npc_rel['A158']	+= 10
 		gs 'fame', 'pav', 'sex', 40
 
-		!!----- TRIATS -----!!
+		!!----- TRAITS -----!!
 		pcs_traits['nerd_points'] = -20
 		pcs_exhib = 25
 		Exhibitionist_lvl = 1
@@ -1487,7 +1490,7 @@ if $ARGS[0] = 'outcast':
 	gs 'intro_functions', 'set_base_city_stats'
 	$start_type['group'] = 'outcast'
 
-	!!----- SKILS -----!!
+	!!----- SKILLS -----!!
 	! Sexual
 	pcs_inhib		-= 5
 
@@ -1523,7 +1526,7 @@ if $ARGS[0] = 'friendless':
 		gs 'intro_city_select', 'outcast'
 		$start_type['cat'] = 'friendless'
 
-		!!----- SKILS -----!!
+		!!----- SKILLS -----!!
 		! Attributes
 		pcs_chrsm		-= 20
 
@@ -1558,7 +1561,7 @@ elseif $ARGS[0] = 'uglyduckling':
 		gs 'intro_city_select', 'outcast'
 		$start_type['cat'] = 'uglyduckling'
 
-		!!----- SKILS -----!!
+		!!----- SKILLS -----!!
 		! Sexual
 		pcs_inhib		-= 5
 		willpowermax 	-= 5
@@ -1604,7 +1607,7 @@ elseif $ARGS[0] = 'goodgirl':
 		gs 'intro_city_select', 'outcast'
 		$start_type['cat'] = 'goodgirl'
 
-		!!----- SKILS -----!!
+		!!----- SKILLS -----!!
 		! Attributes
 		pcs_sprt		+= 25
 
@@ -1636,7 +1639,7 @@ elseif $ARGS[0] = 'goodgirl':
 		npc_rel['A28']	+= 10
 		npc_rel['A29']	+= 10
 
-		!!----- TRIATS -----!!
+		!!----- TRAITS -----!!
 		pcs_traits['nerd_points']	= 100
 		pcs_traits['nerd_status']	= 3
 		pcs_traits['nerd_lernHome']	= 5
@@ -1668,7 +1671,7 @@ elseif $ARGS[0] = 'slut':
 		gs 'intro_city_select', 'outcast'
 		$start_type['cat'] = 'slut'
 
-		!!----- SKILS -----!!
+		!!----- SKILLS -----!!
 		! Sexual
 		pcs_inhib		+= 50
 		willpowermax 	-= 10
@@ -1715,7 +1718,7 @@ elseif $ARGS[0] = 'slut':
 		npc_rel['A144']	+= 10
 		gs 'fame', 'pav', 'sex', 600
 
-		!!----- TRIATS -----!!
+		!!----- TRAITS -----!!
 		pcs_traits['commando_lvl'] = 2
 		pcs_traits['cumeater'] = 1
 
@@ -1758,7 +1761,7 @@ elseif $ARGS[0] = 'goth':
 		gs 'intro_city_select', 'outcast'
 		$start_type['cat'] = 'goth'
 
-		!!----- SKILS -----!!
+		!!----- SKILLS -----!!
 		! Attributes
 		pcs_intel		+= 5
 		pcs_sprt		+= 10
@@ -1811,7 +1814,7 @@ elseif $ARGS[0] = 'goth':
 		npc_rel['A144']	+= 10
 		npc_rel['A155']	+= 5
 
-		!!----- TRIATS -----!!
+		!!----- TRAITS -----!!
 		pcs_traits['nerd_points'] = -10
 
 		!!----- SCHOOL GRADES -----!!

+ 5 - 5
locations/intro_city_tg.qsrc

@@ -167,7 +167,7 @@ if $ARGS[0] = 'hotelPRE':
 							*clr & cla
 							'<center><img <<$set_imgh>> src="images/system/1_openings/1_tf/7.jpg"></center>'
 							'You get out of the bed and give him the stone figure you put in your pocket earlier. The man takes it, steps back, and without warning, something in his eyes begins to spin like a whirlwind, causing your own eyes to blur. A few seconds later, your vision clears with the man having somehow disappeared into thin air.'
-							'You rub your eyes. "What the hell is going on here? Was that a dream?. No, it can''t be. I wouldn''t walk around in a dream. I think," you say to no one in particular then check your pocket, the amulet is indeed gone. You sit down on the bed trying to make sense of what just happened.'
+							'You rub your eyes. "What the hell is going on here? Was that a dream? No, it can''t be. I wouldn''t walk around in a dream. I think," you say to no one in particular then check your pocket, the amulet is indeed gone. You sit down on the bed trying to make sense of what just happened.'
 							*nl
 							'While lost in thought, you hear a knock on the door. You get up to open the door, not even thinking why you would have visitors this late at night.'
 							'"...Who''s there?" you ask, still confused.'
@@ -242,7 +242,7 @@ if $ARGS[0] = 'tatianaPRE':
 	$pcs_lastname = '<<$temp_lastname>>'
 	'<center><img <<$set_imgh>> src="images/system/1_openings/shared/npc_tatiana.jpg"></center>'
 	'You wake up in an unfamiliar room. Standing near you is the same red-haired girl that entered your hotel room.'
-	'"Ah, you''re awake," she chirps. "I told this jerk Gustav that he should have treated you more carefully, but he''s bad at listening. As a result, I had to use some magic to stabilize you. He almost knocked you out permanently."'
+	'"Ah, you''re awake!" she chirps. "I told this jerk Gustav that he should have treated you more carefully, but he''s bad at listening. As a result, I had to use some magic to stabilize you. He almost knocked you out permanently."'
 	'"While you were unconscious, I did some research on you. Turns out the Amulet of Power passed to you. Must have happened when you touched it. Unfortunately, Reinhold, the guy in your room, has probably realized by now that the amulet no longer has the power and now he''s out to hunt you down."'
 	act 'What''s going on?':
 		*clr & cla
@@ -256,7 +256,7 @@ if $ARGS[0] = 'tatianaPRE':
 		*nl
 		'She stops for a few seconds for you process the information. It seems really far fetched.'
 		'"As you can figure out, Reinhold wanted to prevent the amulet being misused, but he was not very thorough and didn''t check you over."'
-		act 'So, the whole world is just an illusion?':
+		act 'So the whole world is just an illusion?':
 			*clr & cla
 			'<center><img <<$set_imgh>> src="images/system/1_openings/shared/npc_tatiana.jpg"></center>'
 			'"So magic exists and is used by all these people and creatures, but the rest of us just don''t see it, or convince ourselves it didn''t happen?"'
@@ -287,10 +287,10 @@ if $ARGS[0] = 'tatianaPRE':
 						act 'I don''t understand':
 							*clr & cla
 							'<center><img <<$set_imgh>> src="images/system/1_openings/shared/npc_tatiana.jpg"></center>'
-							'"Uh, I do not understand. What are you suggesting?"'
+							'"I don''t understand. What are you suggesting?"'
 							'Tatiana runs a hand through her hair and giggles. "I''ll make you a pretty, young girl and the power will lie dormant, saving you from blowing up a city or something."'
 							*nl
-							'Your eyes widen in shock. "Well, there is another way. I can just stop your heart and let your power dissolve into nature, but you will die. I''m not Reinhold, I can take this risk and I don''t want to kill you. Maybe with more time doing research, I can work out another solution, but I can''t leave you like this."'
+							'Your eyes widen in shock. "Well, there is another way. I can just stop your heart and let your power dissolve into nature, but you''ll die. I''m not Reinhold, I can take this risk and I don''t want to kill you. Maybe with more time doing research, I can work out another solution, but I can''t leave you like this."'
 							act 'What about your family?':
 								*clr & cla
 								'<center><img <<$set_imgh>> src="images/system/1_openings/shared/npc_tatiana.jpg"></center>'

+ 17 - 16
locations/intro_sg.qsrc

@@ -92,7 +92,7 @@ if $ARGS[0] = 'intro_pavlovsk':
 		'<center><h1><font color="maroon">Your Bedroom</font></h1></center>'
 		'<center><img <<$set_imgh>> src="images/characters/pavlovsk/resident/mom/prost5.jpg"></center>'
 		'You tiredly open your eyes and see your mother standing over you. "Fifteen more minutes..." you mumble.'
-		'Your mother lets out a loud sigh. "No, up now!" she says as she yanks the covers off.'
+		'Your mother lets out a loud sigh before she yanks the covers off. "No. Up, now!"'
 		'"<<$npc_nickname[''A29'']>>!" you exclaim as you feel a slightly cold breeze hit your body.'
 		'"No excuses, <<$pcs_nickname>>! The summer holidays will be over before you know it and you mustn''t get used to sleeping in, otherwise you won''t be able to get up early when school starts again. From now on, set your alarm to wake up at a reasonable time." your <<$npc_nickname[''A29'']>> says as she stares at you expectantly.'
 		act 'Get up':
@@ -101,7 +101,7 @@ if $ARGS[0] = 'intro_pavlovsk':
 			gs 'stat'
 			'<center><h1><font color="maroon">Your Bedroom</font></h1></center>'
 			'<center><img <<$set_imgh>> src="images/characters/pavlovsk/resident/mom/prost4.jpg"></center>'
-			'As soon as you get off your now coverless bed, your mother is quick to resume her nagging, repeating what you already heard from her a few moments ago. "Summer is no excuse to laze around all day. You can''t sleep in anymore, not even for another fifteen minutes." She''s not even looking at you while she talks, but luckily for you that means she misses you rolling your eyes.'
+			'As soon as you get off your now coverless bed, your mother is quick to resume her nagging, repeating what you already heard from her a few seconds ago. "Summer is no excuse to laze around all day. You can''t sleep in anymore, not even for another fifteen minutes." She''s not even looking at you while she talks, but luckily for you that means she misses you rolling your eyes.'
 			'"What are you going to do when school starts, or when you get a job? You better get into the habit of setting your alarm so you can wake up bright and early."'
 			act 'Continue':
 				*clr & cla
@@ -110,7 +110,7 @@ if $ARGS[0] = 'intro_pavlovsk':
 				'<center><h1><font color="maroon">Your Bedroom</font></h1></center>'
 				'<center><img <<$set_imgh>> src="images/characters/pavlovsk/resident/mom/prost5.jpg"></center>'
 				'You let out an exasperated sigh. "Yeah yeah I know, you told me that already. So how early are we talking?"'
-				'Your mother shoots you a sharp look and you know to fix your attitude or else. "Well, that depends on what you plan to do in the morning. There''s breakfast, showering and brushing your teeth, doing your hair and then makeup and shaving if you really need to. If I remember right... Anya used to wake up at 06:00 for school."'
+				'Your mother shoots you a sharp look and you know to fix your attitude or else. "Well, that depends on what you plan to do in the morning. There''s breakfast, showering and brushing your teeth, doing your hair and then makeup and shaving if you really need to. If I remember correctly, Anya used to wake up at 06:00 for school."'
 				act 'Continue':
 					*clr & cla
 					minut += 2
@@ -150,7 +150,7 @@ if $ARGS[0] = 'intro_gadukino':
 	'<center><H4>Your Grandparents'' Cottage</H4></center>'
 	'<center><img <<$set_imgh>> src="images/characters/pavlovsk/resident/mom/prost4.jpg"></center>'
 	*nl
-	'Suddenly, you hear a familiar voice yell, "<<$pcs_nickname>>, time to get up. You can''t spend the whole day lying around!"'
+	'You suddenly hear a familiar voice yelling. "<<$pcs_nickname>>, time to get up. You can''t spend the whole day lying around!"'
 	wait 1000
 	gs 'intro_sg', 'set_mother_nickname'
 
@@ -161,13 +161,13 @@ if $ARGS[0] = 'intro_gadukino':
 		'<center><H4>Your Grandparents'' Cottage</H4></center>'
 		'<center><img <<$set_imgh>> src="images/characters/pavlovsk/resident/mom/prost5.jpg"></center>'
 		*nl
-		'You tiredly open your eyes, seeing your <<$npc_nickname[''A29'']>> standing over you, "Fifteen more minutes..."'
-		'Your <<$npc_nickname[''A29'']>> lets out a loud sigh, "No, up now!" as she yanks the cover off...'
-		'"<<$npc_nickname[''A29'']>>!" you exclaim, as you feel a slight cold breeze hit your body.'
+		'You tiredly open your eyes, seeing your <<$npc_nickname[''A29'']>> standing over you. "Fifteen more minutes..."'
+		'Your <<$npc_nickname[''A29'']>> lets out a loud sigh before she yanks the covers off. "No. Up, now!"'
+		'"<<$npc_nickname[''A29'']>>!" you exclaim as you feel a slight cold breeze hit your body.'
 		if month = 6:
-			'"Listen! I''m heading back to Pavlovsk this morning, and I don''t want to hear excuses, <<$pcs_nickname>> You said you''d help out your grandparents during the summer holidays. So, from now on, set your alarm, so you can wake up at a reasonable time." <<$npc_nickname[''A29'']>> says as she stares at you expectantly.'
+			'"Listen! I''m heading back to Pavlovsk this morning, and I don''t want to hear excuses, <<$pcs_nickname>>. You said you''d help out your grandparents during the summer holidays, so set your alarm so you can wake up at a reasonable time from now on," your <<$npc_nickname[''A29'']>> says as she stares at you expectantly.'
 		else
-			'"Listen! I''m heading back to Pavlovsk this morning, and I don''t want to hear excuses, <<$pcs_nickname>>. The summer holidays will be over soon, and you need to get used to waking up early for when school starts. So, set your alarm, so you can wake up at a reasonable time." <<$npc_nickname[''A29'']>> says as she stares at you expectantly.'
+			'"Listen! I''m heading back to Pavlovsk this morning, and I don''t want to hear excuses, <<$pcs_nickname>>. The summer holidays will be over soon, and you need to get used to waking up early for school. Set your alarm so you can wake up at a reasonable time from now on," your <<$npc_nickname[''A29'']>> says as she stares at you expectantly.'
 		end
 		act 'Get up':
 			*clr & cla
@@ -177,9 +177,9 @@ if $ARGS[0] = 'intro_gadukino':
 			'<center><img <<$set_imgh>> src="images/characters/pavlovsk/resident/mom/prost4.jpg"></center>'
 			*nl
 			if month = 6:
-				'As soon as you get off your now coverless bed, your <<$npc_nickname[''A29'']>> is quick to resume her nagging, telling you again what you already heard from her a few moments ago. "The work around the farm normally gets done in the morning, so you can''t sleep in anymore, not even for another fifteen minutes." She''s not even looking at you while she talks, but luckily for you, she misses you rolling your eyes.'
+				'As soon as you get off your now coverless bed, your <<$npc_nickname[''A29'']>> is quick to resume her nagging, telling you again what you already heard from her a few seconds ago. "The work around the farm normally gets done in the morning, so you can''t sleep in anymore, not even for another fifteen minutes." She''s not even looking at you while she talks, but luckily for you that means she misses you rolling your eyes.'
 			else
-				'As soon as you get off your now coverless bed, <<$npc_nickname[''A29'']>> is quick to resume her nagging, telling you again what you already heard from her a few moments ago. "Summer is almost over. You can''t sleep in anymore, not even for another fifteen minutes." Of course, she''s not even looking at you while she talks, but luckily for you, she misses you rolling your eyes.'
+				'As soon as you get off your now coverless bed, your <<$npc_nickname[''A29'']>> is quick to resume her nagging, telling you again what you already heard from her a few seconds ago. "Summer is almost over. You can''t sleep in anymore, not even for another fifteen minutes." She''s not even looking at you while she talks, but luckily for you that means she misses you rolling your eyes.'
 			end
 			'"What are you going to do when school starts, or when you get a job? You better get into the habit of setting your alarm so you can wake up bright and early."'
 			act 'Continue':
@@ -189,11 +189,11 @@ if $ARGS[0] = 'intro_gadukino':
 				'<center><H4>Your Grandparents'' Cottage</H4></center>'
 				'<center><img <<$set_imgh>> src="images/characters/pavlovsk/resident/mom/prost5.jpg"></center>'
 				*nl
-				'You release an exasperated sigh, "Yeah, I know, you told me that already. So, how early are we talking?"'
+				'You release an exasperated sigh. "Yeah, I know. You told me that already. So how early are we talking?"'
 				if month = 6:
-					'Your <<$npc_nickname[''A29'']>> shoots you a sharp look, and you know to fix your attitude or else. "Well, depends on what you plan to do in the morning. There''s showering and brushing your teeth, doing your hair and then makeup and shaving if you really need to. If I remember right... Anya used to wake up at 06:00 when she used to sleep here. Besides, while staying at your grandparents'' house, you should be up extra early helping them tend to the farm. This isn''t a holiday camp!"'
+					'Your <<$npc_nickname[''A29'']>> shoots you a sharp look, and you know to fix your attitude or else. "Well, depends on what you plan to do in the morning. There''s showering and brushing your teeth, doing your hair and then makeup and shaving if you really need to. If I remember correctly, Anya used to wake up at 06:00 when she used to sleep here. Besides, while staying at your grandparents'' house, you should be up extra early helping them tend to the farm. This isn''t a holiday camp!"'
 				else
-					'Your <<$npc_nickname[''A29'']>> shoots you a sharp look, and you know to fix your attitude or else. "Well, depends on what you plan to do in the morning. There''s showering and brushing your teeth, doing your hair and then makeup and shaving if you really need to. If I remember right... Anya used to wake up at 06:00 for school. Besides, while staying at your grandparents'' house, you should be up extra early helping them tend to the farm. This isn''t a holiday camp!"'
+					'Your <<$npc_nickname[''A29'']>> shoots you a sharp look, and you know to fix your attitude or else. "Well, depends on what you plan to do in the morning. There''s showering and brushing your teeth, doing your hair and then makeup and shaving if you really need to. If I remember correctly, Anya used to wake up at 06:00 for school. Besides, while staying at your grandparents'' house, you should be up extra early helping them tend to the farm. This isn''t a holiday camp!"'
 				end
 				act 'Continue':
 					*clr & cla
@@ -202,7 +202,7 @@ if $ARGS[0] = 'intro_gadukino':
 					'<center><H4>Your Grandparents'' Cottage</H4></center>'
 					'<center><img <<$set_imgh>> src="images/characters/pavlovsk/resident/mom/prost4.jpg"></center>'
 					*nl
-					'"You want me to wake up that early?!" You huff. "Can''t I wake up at like... 07:00?"'
+					'"You want me to wake up that early?!" you huff. "Can''t I wake up at like... 07:00?"'
 					if month = 6:
 						'Your <<$npc_nickname[''A29'']>> shrugs. "You could, but then you might have to cut corners, or your grandparents will have started work without you, and I won''t be having any of that," she warns you before making her way outside.'
 						if pcs_vag = 0: '"Oh, don''t forget; when you get back to Pavlovsk, you need to head to the clinic and see the gynaecologist for a check-up. Not just once, but every month," she adds quickly.'
@@ -217,7 +217,8 @@ if $ARGS[0] = 'intro_gadukino':
 						'<center><H4>Your Grandparents'' Cottage</H4></center>'
 						'<center><img <<$set_imgh>> src="images/characters/pavlovsk/resident/mom/prost5.jpg"></center>'
 						*nl
-						'Before you can finish, she cuts you off. "I''m not going to have you running around town like so many of those other girls I see! Opening their legs for any boy that comes around..." She shakes her head in disgust. "I want a referral every month and it better tell me you''re still a virgin or else, understand?" <<$npc_nickname[''A29'']>> says as she storms off towards your grandparent''s outside door. "Don''t forget to talk to your grandparents and ask if they need help!" she shouts. Then, without waiting for your response, she closes the door, and with that, she''s gone.'
+						'Before you can finish, she cuts you off. "I''m not going to have you running around town like so many of those other girls I see! Opening their legs for any boy that comes around..." She shakes her head in disgust. "I want a referral every month and it better tell me you''re still a virgin or else, understand?" she says as she storms off towards your grandparent''s outside door. "Don''t forget to talk to your grandparents and ask if they need help!"'
+						'Without waiting for your response, she closes the door.'
 						act 'I understand...': $menu_loc = 'gad_gphouse' & $menu_arg = 'entry' & gt 'alarmclock', 'start'
 					end
 				end

+ 6 - 7
locations/intro_sg_m.qsrc

@@ -10,7 +10,7 @@ if $ARGS[0] = 'four':
 		*clr & cla
 		'<center><img <<$set_imgh>> src="images/system/1_openings/shared/site_woods.jpg"></center>'
 		'After several hours, you grow bored and decide to go for a walk through the forest, spending most of the time on your phone.'
-		'Your phone signal then drops, meaning you''ve strayed too far from the village. Looking up, you don''t recognise anything and suddenly realize that you are lost.'
+		'Your phone signal then drops, meaning you''ve strayed too far from the village. Looking up, you don''t recognise anything and suddenly realize that you''re lost.'
 		act 'Find a way back':
 			*clr & cla
 			'<center><img <<$set_imgh>> src="images/system/1_openings/shared/site_ruin.jpg"></center>'
@@ -36,11 +36,11 @@ if $ARGS[0] = 'four':
 							act 'Find a way out':
 								*clr & cla
 								'<center><img <<$set_imgh>> src="images/system/1_openings/shared/site_working.jpg"></center>'
-								'You follow the passage and find yourself in a construction site. There are several <b>keep out</b> signs visible from here. Shit.'
+								'You follow the passage and find yourself in a construction site. There are several <b>KEEP OUT</b> signs visible from here. Shit.'
 								act 'Sneak out':
 									*clr & cla
 									'<center><img <<$set_imgh>> src="images/system/1_openings/shared/site_road.jpg"></center>'
-									'The workers shift has long since finished, so sneaking out is not too hard. The site is on the highway so hopefully you can make it back before your mother starts freaking out. As you start walking back, you feel a sudden rush of heat and find yourself falling...'
+									'The workers shift has long since finished, so sneaking out isn''t too hard. The site is on the highway, so you can hopefully make it back before your mother starts freaking out. As you start walking back, you feel a sudden rush of heat and find yourself falling...'
 									act 'Continue': gt 'intro_sg_m','five'
 								end
 							end
@@ -56,7 +56,7 @@ if $ARGS[0] = 'five':
 	*clr & cla
 	'<center><img <<$set_imgh>> src="images/system/1_openings/shared/npc_tatiana.jpg"></center>'
 	'You wake up in an unfamiliar room. Standing near you is a red-haired girl.'
-	'"Ah, you woke up," she chirps. "We found you half-dead, you know. You almost didn''t make it. You shouldn''t be fondling ancient amulets you know nothing about."'
+	'"Ah, you''re awake!" she chirps. "We found you half-dead, you know. You almost didn''t make it. You shouldn''t be fondling ancient amulets you know nothing about."'
 	'"I did some research on what happened to you. Turns out the Amulet of Power passed to you, which should only happen if touched by a male mage. Unfortunately, I''ve got some bad news for you. Reinhold, a really powerful mage, has been tracking down this amulet for a while now and if he realizes that the amulet''s power has passed to you, he might think you pose a risk."'
 
 	act 'What''s going on?':
@@ -107,7 +107,6 @@ if $ARGS[0] = 'five':
 							'"Lay low for now. Get on with your life. We''ll contact you if anything comes up. Gustav here will drop you off at your '+iif($month = 'June','grandparent''s','parent''s')+' place."'
 							act 'Follow Gustav':
 								money = 5000
-
 								*clr & cla
 								if start_location = 0:
 									'<center><img <<$set_imgh>> src="images/system/1_openings/shared/site_pavlovsk.jpg"></center>'
@@ -116,7 +115,7 @@ if $ARGS[0] = 'five':
 									'<center><img <<$set_imgh>> src="images/system/1_openings/shared/site_gadukino.jpg"></center>'
 									'You give Gustav directions to your grandparent''s house. Half an hour later, he drops you off at your grandparent''s yard in Gadukino.'
 								end
-								act '<center><b>Done</b></center>': gt 'intro_sg_m', 'six'
+								act 'Continue': gt 'intro_sg_m', 'six'
 							end
 						end
 					end
@@ -136,7 +135,7 @@ if $ARGS[0] = 'six':
 	*clr & cla
 	'<center><img <<$set_imgh>> src="images/system/1_openings/2_sg/start_csg.jpg"></center>'
 	'Welcome to the Cursed Schoolgirl version! Guide <<$pcs_nickname>> through her school life, relationships and myriad of other issues that might pop up, all with the added spice of magic to keep things interesting!'
-	act '<center><b>Begin!</b></center>':
+	act 'Begin':
 		close all
 		if start_location = 0:
 			gt 'intro_sg', 'intro_pavlovsk'

+ 67 - 57
locations/intro_sg_select.qsrc

@@ -93,12 +93,12 @@ if $ARGS[0] = 'SGStart2':
 		cls
 		'<center><img <<$set_imgh>> src="images/system/1_openings/shared/pre_3.jpg"></center>'
 		*nl
-		'You have four options when it comes to beginning your game:'
+		'You have four options when it comes to starting your game:'
 		*nl
 		'1. Starting in August, at the end of the summer holiday, very close to the new school year <i>(recommended for new players)</i>'
-		'2. Starting at August 1st, a month before the start of the new school year.'
-		'3. Starting at July 1st, one month into the summer holiday'
-		'4. Starting at June 1st, at the beginning of the summer holiday (required for ballet content).'
+		'2. Starting on August 1st, a month before the start of the new school year.'
+		'3. Starting on July 1st, one month into the summer holiday.'
+		'4. Starting on June 1st, at the beginning of the summer holiday (required for ballet content).'
 		!!This is to account for the school year not matching up with the calendar year.
 		!if date_toggle ! 1:
 		!	if birthmonth >= 7: birthyear -= 1
@@ -167,7 +167,8 @@ if $ARGS[0] = 'SGStart3':
 	*nl
 	'You can choose from two starting locations:'
 	*nl
-	'In the Pavlovsk start, you awaken at your parent''s home in the provincial town of Pavlovsk <i>(Recommended for new players)</i>. In the Gadukino start, you are visiting your grandparent''s house in the small farming village of Gadukino.'
+	'In the Pavlovsk start, you awaken at your parent''s home in the provincial town of Pavlovsk <i>(Recommended for new players)</i>.'
+	'In the Gadukino start, you''re visiting your grandparent''s house in the small farming village of Gadukino.'
 
 	act 'Pavlovsk Start':
 		gt 'intro_sg_select', 'pav_start'
@@ -204,7 +205,7 @@ if $ARGS[0] = 'charselect':
 	*clr & cla
 	killvar 'mod_ballet'
 	'<center><img <<$set_imgh>> src="images/system/1_openings/shared/pre_4.jpg"></center>'
-	'Select your personality/social group. Your social group will have a major defining impact upon your life in school and will determine your starting friends, starting traits and overall look. While you can always change groups later on, it takes time and effort, so choose wisely. Your five choices of social group are.'
+	'Select your personality/social group. Your social group will have a major defining impact upon your life in school and will determine your starting friends, starting traits and overall look. While you can always change groups later on, it takes time and effort, so choose wisely. Your five choices of social group are:'
 	*nl
 	'Nerds, geeks and good students - These students tend to do well in school and are well liked by teachers and other adults. They tend to not have many friends outside of their own social group, however, and are also sometimes picked on or bullied. They are subpar athletically and place less value on looks and social skills than other cliques.'
 	*nl
@@ -212,9 +213,9 @@ if $ARGS[0] = 'charselect':
 	*nl
 	'The popular, cool and beautiful - These students are typically socially-gifted and are often blessed with natural good looks. They are envied by many because of this, and most want to be their friends. More than any other clique, they have the ability to ruin someone''s reputation and make them social outcasts, which earns them the fear of many students. Being cool and good looking is all they value, so they tend to be subpar both athletically and academically.'
 	*nl
-	'Gopniks, rebels, punks and troublemakers - These students don''t play by the rules and, in fact, will often happily piss on them if given half a chance. They are in decent shape from all of their fighting and troublemaking, but their predilection for drinking, smoking and drugs often counteracts this to a point. They are not the most well-liked students; teachers and parents alike take a dim view of them, as do the local police. Most students fear them, either from the years of bullying or from the gopniks'' willingness to fight. Some students secretly envy their carefree attitude and apparent ability to sneer and wave off many of the social pitfalls that other students face.'
+	'Gopniks, rebels, punks and troublemakers - These students don''t play by the rules and will, in fact, often happily piss on them if given half a chance. They are in decent shape from all their fighting and troublemaking, but their predilection for drinking, smoking and drugs often counteracts this to a point. They''re not the most well-liked students; teachers and parents alike take a dim view of them, as do the local police. Most students fear them, either from the years of bullying or from the gopniks'' willingness to fight. Some students secretly envy their carefree attitude and apparent ability to sneer and wave off many of the social pitfalls that other students face.'
 	*nl
-	'Losers, teachers'' pets, sluts and the ugly - These students are the outcasts, the people no one likes to spend time with, other than to bully them. Perhaps they are just socially awkward and never made many friends, broke one of the unwritten social rules, are ugly, a snitch, a slut and/or an outed gay boy. Either way, they all have one thing in common: they are easy targets to bully and mock.'
+	'Losers, teachers'' pets, sluts and the ugly - These students are the outcasts, the people no one likes to spend time with, other than to bully them. Perhaps they are just socially awkward and never made many friends, broke one of the unwritten social rules, are ugly, a snitch, a slut and/or an outed gay boy. Either way, they all have one thing in common: they''re easy targets to bully and mock.'
 
 	act 'Full custom setup': gt 'intro_customization', 'start'
 
@@ -231,10 +232,10 @@ if $ARGS[0] = 'charselect':
 	act 'Jock':
 		*clr & cla
 		gs 'intro_sg_select', 'jockinfo'
-		act 'I am an avid volleyball player': gt 'intro_sg_select', 'volleyball'
-		act 'I am an avid dancer': gt 'intro_sg_select', 'dancer'
-		act 'I am an avid runner': gt 'intro_sg_select', 'runner'
-		act 'I am an avid football player': gt 'intro_sg_select', 'football'
+		act 'Avid volleyball player': gt 'intro_sg_select', 'volleyball'
+		act 'Avid dancer': gt 'intro_sg_select', 'dancer'
+		act 'Avid runner': gt 'intro_sg_select', 'runner'
+		act 'Avid football player': gt 'intro_sg_select', 'football'
 	end
 
 	act 'Popular':
@@ -242,8 +243,8 @@ if $ARGS[0] = 'charselect':
 		*clr & cla
 		gs 'intro_sg_select', 'popularinfo'
 		act 'I have a lot of friends': gt 'intro_sg_select', 'socialite'
-		act 'I am beautiful': gt 'intro_sg_select', 'beautiful'
-		act 'I am just hanging in there': gt 'intro_sg_select', 'anorexic'
+		act 'I''m beautiful': gt 'intro_sg_select', 'beautiful'
+		act 'I''m just hanging in there': gt 'intro_sg_select', 'anorexic'
 		act 'I''m like, bubbly and hot': gt 'intro_sg_select', 'bimbo'
 	end
 
@@ -252,10 +253,10 @@ if $ARGS[0] = 'charselect':
 !!can pick 1-3 tattoos at start
 		*clr & cla
 		gs 'intro_sg_select', 'gopnikinfo'
-		act 'I am a gopnik': gt 'intro_sg_select', 'gopnikstart'
-		act 'I am a punk or troublemaker': gt 'intro_sg_select', 'troublemaker'
-		act 'I am <<$npc_nickname[''A9'']>>''s girlfriend': gt 'intro_sg_select', 'vitekgf'
-		act 'I am an alternative, party girl or rebel': gt 'intro_sg_select', 'alternative'
+		act 'A gopnik': gt 'intro_sg_select', 'gopnikstart'
+		act 'A punk or troublemaker': gt 'intro_sg_select', 'troublemaker'
+		act '<<$npc_nickname[''A9'']>>''s girlfriend': gt 'intro_sg_select', 'vitekgf'
+		act 'An alternative, party girl or rebel': gt 'intro_sg_select', 'alternative'
 	end
 
 	act 'Outcast':
@@ -462,7 +463,7 @@ if $ARGS[0] = 'nerdqueen':
 		gs 'intro_sg_select', 'nerd'
 		$start_type['cat'] = 'nerdqueen'
 
-		!!----- SKILS -----!!
+		!!----- SKILLS -----!!
 		! Attributes
 		pcs_intel		-= 10
 		pcs_sprt		+= 5
@@ -534,7 +535,7 @@ elseif $ARGS[0] = 'goodstudent':
 		gs 'intro_sg_select', 'nerd'
 		$start_type['cat'] = 'goodstudent'
 
-		!!----- SKILS -----!!
+		!!----- SKILLS -----!!
 		! Attributes
 		pcs_intel		+= 5
 
@@ -597,7 +598,7 @@ elseif $ARGS[0] = 'computergeek':
 		$start_type['cat'] = 'computergeek'
 
 
-		!!----- SKILS -----!!
+		!!----- SKILLS -----!!
 		! Sexual
 		pcs_inhib		+= 5
 		willpowermax 	-= 5
@@ -646,7 +647,7 @@ elseif $ARGS[0] = 'chessplayer':
 		gs 'intro_sg_select', 'nerd'
 		$start_type['cat'] = 'chessplayer'
 
-		!!----- SKILS -----!!
+		!!----- SKILLS -----!!
 		! Attributes
 		pcs_react		+= 5
 		pcs_prcptn		+= 5
@@ -692,7 +693,7 @@ if $ARGS[0] = 'jock':
 	gs 'intro_functions', 'set_base_stats'
 	$start_type['group'] = 'jock'
 
-	!!----- SKILS -----!!
+	!!----- SKILLS -----!!
 	! Attributes
 	pcs_stren		+= 40
 	pcs_agil		+= 10
@@ -776,7 +777,7 @@ if $ARGS[0] = 'volleyball':
 		gs 'intro_sg_select', 'jock'
 		$start_type['cat'] = 'volleyball'
 
-		!!----- SKILS -----!!
+		!!----- SKILLS -----!!
 		! Sexual
 		willpowermax 	-= 5
 
@@ -805,9 +806,9 @@ elseif $ARGS[0] = 'dancer':
 	'You fell in love with dancing at an early age and never looked back. You spent a lot of your free time trying to improve your skills, and it paid off; you''re actually quite good now!'
 	'<<$npc_firstname[''A11'']>> helpfully pointed out that an added benefit of dance was a greater increase in your flexibility (that is, of course, typical of <<$npc_firstname[''A11'']>>). Your obsession with dancing, however, has had some repercussions on your school performance. You''re a sub-par student, and you haven''t made many friends other than your fellow jocks.'
 	*nl
-	'You''re particularly close with <<$npc_firstname[''A23'']>>, who is just as passionate about dancing as you are. You trained a lot together as children and have a mutual respect for each other''s abilities.'
+	'You''re particularly close with <<$npc_firstname[''A23'']>>, who is just as passionate about dancing as you are. You both have a mutual respect for each other''s skill and abilities.'
 	'At the end of the school year, you took a ballet assessment and are awaiting a letter from the prestigious ballet academy to see if you were accepted into their summer school.'
-	'Note: The ballet is currently under active development and events are character driven, which can lead to inescapable events. You must start in June to activate this content.'
+	'NOTE: Ballet is currently under active development and events are character driven, which can lead to inescapable events. You must start in June to activate this content.'
 
 	act 'Confirm this starting option':
 		gs 'intro_sg_select', 'jock'
@@ -817,7 +818,7 @@ elseif $ARGS[0] = 'dancer':
 		gs 'pushkin_ballet_init', 'start'
 		gs 'fame', 'pushkin', 'ballet', 15, 'local'
 
-		!!----- SKILS -----!!
+		!!----- SKILLS -----!!
 		! Attributes
 		pcs_agil		+= 5
 		pcs_chrsm		+= 15
@@ -874,7 +875,7 @@ elseif $ARGS[0] = 'runner':
 		gs 'intro_sg_select', 'jock'
 		$start_type['cat'] = 'runner'
 
-		!!----- SKILS -----!!
+		!!----- SKILLS -----!!
 		! Attributes
 		pcs_agil		+= 5
 		pcs_vital		+= 5
@@ -921,7 +922,7 @@ elseif $ARGS[0] = 'football':
 		gs 'intro_sg_select', 'jock'
 		$start_type['cat'] = 'football'
 
-		!!----- SKILS -----!!
+		!!----- SKILLS -----!!
 		! Attributes
 		pcs_stren		+= 5
 
@@ -967,7 +968,7 @@ if $ARGS[0] = 'cool':
 	gs 'intro_functions', 'set_base_stats'
 	$start_type['group'] = 'cool'
 
-	!!----- SKILS -----!!
+	!!----- SKILLS -----!!
 	! Attributes
 	pcs_sprt		+= 10
 	pcs_chrsm		+= 10
@@ -1029,7 +1030,7 @@ if $ARGS[0] = 'socialite':
 		gs 'intro_sg_select', 'cool'
 		$start_type['cat'] = 'socialite'
 
-		!!----- SKILS -----!!
+		!!----- SKILLS -----!!
 		! Attributes
 		pcs_chrsm		+= 5
 
@@ -1089,7 +1090,7 @@ elseif $ARGS[0] = 'beautiful':
 		gs 'intro_sg_select', 'cool'
 		$start_type['cat'] = 'beautiful'
 
-		!!----- SKILS -----!!
+		!!----- SKILLS -----!!
 		! Sexual
 		pcs_inhib		+= 5
 		willpowermax 	+= 5
@@ -1159,7 +1160,7 @@ elseif $ARGS[0] = 'anorexic':
 		gs 'intro_sg_select', 'cool'
 		$start_type['cat'] = 'anorexic'
 
-		!!----- SKILS -----!!
+		!!----- SKILLS -----!!
 		! Attributes
 		pcs_sprt		-= 10
 
@@ -1203,6 +1204,7 @@ elseif $ARGS[0] = 'anorexic':
 
 		!!----- RELATIONSHIPS -----!!
 		npc_rel['A15'] += 30
+		npc_rel['A18'] = 1
 		npc_rel['A148'] += 30
 
 		gt $loc, $loc_arg
@@ -1212,16 +1214,18 @@ elseif $ARGS[0] = 'anorexic':
 elseif $ARGS[0] = 'bimbo':
 	'<center><h4><font color="maroon">Simply Stunning</font></h4></center>'
 	'<center><img <<$set_imgh>> src="images/system/1_openings/2_sg/popular_4.jpg"></center>'
-	'In your younger years you loved playing with dolls and dressing them up in your favourite colour, pink. At high school you looked good and naturally ended up joining the cool crowd in school. You desire to be in the centre of attention and that has affected your relationship with others. You love dressing up and makeup which has taken up pretty much all of your spare time and gradually it also impacted your school work as you spent a lot of the time in lessons playing with your phone looking at the latest trends etc. This also meant that your relationship with your schoolmates suffered as a result. You''re still a member of your clique but with a lower relationship with most of the other kids in your clique than would be ideal.'
+	'In your younger years, you loved playing with dolls and dressing them up in your favourite colour, pink. At high school, you looked good and naturally ended up joining the cool crowd in school. You desire to be the centre of attention and that has affected your relationship with others.'
+	'You love dressing up and makeup, which has taken up pretty much all of your spare time and gradually impacted your school work as you spent a lot of the time in lessons playing with your phone looking at the latest trends. This also meant that your relationship with your schoolmates suffered as a result. You''re still a member of your clique but with a lower relationship with most of the other kids in your clique than would be ideal.'
 
 	act 'Confirm this starting option':
 		gs 'intro_sg_select', 'cool'
 		$start_type['cat'] = 'bimbo'
 
-		!!----- SKILS -----!!
-		!BIMBO!!!!
-		bimbolevel 		= 1
-
+		!!----- SKILLS -----!!
+		
+		!! Bimbo
+		bimbolevel		 = 1
+		
 		! Attributes
 		pcs_sprt		-= 10
 		pcs_intel		-= 10
@@ -1313,7 +1317,7 @@ if $ARGS[0] = 'gopnik':
 	gs 'intro_functions', 'set_base_stats'
 	$start_type['group'] = 'gopnik'
 
-	!!----- SKILS -----!!
+	!!----- SKILLS -----!!
 	! Attributes
 	pcs_stren		+= 15
 	pcs_agil		+= 5
@@ -1402,13 +1406,13 @@ if $ARGS[0] = 'gopnikstart':
 	'<center><h4><font color="maroon">Gopnik</font></h4></center>'
 	'<center><img <<$set_imgh>> src="images/system/1_openings/2_sg/gopnik_1.jpg"></center>'
 	'You are a gopnik. While you''re still low in the gopnik pecking order, you''ve already proven yourself to them and most of them accept you as an equal. You have problems at home and school due to your antisocial behavior. This is especially true with your mother and stepfather, who see you going down the wrong path.'
-	'The jocks have a not so friendly rivalry with you and the other gopniks. While you don''t get along, some of them have mutal respect for you.'
+	'The jocks have a not so friendly rivalry with you and the other gopniks. While you don''t get along, some of them have mutal respect for you. Albina, however, seems to have a seething hatred for you and your fellow gopniks.'
 
 	act 'Confirm this starting option':
 		gs 'intro_sg_select', 'gopnik'
 		$start_type['cat'] = 'gopnikstart'
 
-		!!----- SKILS -----!!
+		!!----- SKILLS -----!!
 		! Attributes
 		pcs_stren		+= 20
 		pcs_vital		+= 15
@@ -1450,13 +1454,13 @@ elseif $ARGS[0] = 'troublemaker':
 	'<center><h4><font color="maroon">Troublemaker</font></h4></center>'
 	'<center><img <<$set_imgh>> src="images/system/1_openings/2_sg/gopnik_2.jpg"></center>'
 	'You are a troublemaker. Nothing makes you happier than causing problems, whether it be petty larceny, getting into fights or vandalism. You live for the thrill of breaking the rules. You get along fairly well with the gopniks and they accept you as a kindred spirit, loving your willingness to jump head first into any and all trouble you run across - and if you can''t find any, you will happily make your own, which keeps things lively.'
-	'You have problems at home and school due to your antisocial behavior. This is especially true with your mother and stepfather, who see you going down the wrong path. You are well known to both your teachers and the police.'
+	'You have problems at home and school due to your antisocial behavior. This is especially true with your mother and stepfather, who see you going down the wrong path. You are well known to both your teachers and the police, and Albina appears to have a seething hatred for you and your fellow gopniks.'
 
 	act 'Confirm this starting option':
 		gs 'intro_sg_select', 'gopnik'
 		$start_type['cat'] = 'troublemaker'
 
-		!!----- SKILS -----!!
+		!!----- SKILLS -----!!
 		! Attributes
 		pcs_stren		+= 10
 		pcs_react		+= 10
@@ -1492,6 +1496,8 @@ elseif $ARGS[0] = 'troublemaker':
 
 		!!----- RELATIONSHIPS -----!!
 		gs 'npc_relationship', 'socialgroup_setting', 0, 0, -10, 10, -10, -10
+		npc_rel['A18'] = 1
+		npc_rel['A23'] = 20
 		npc_rel['A24']	+= 10
 		npc_rel['A28']	-= 10
 		npc_rel['A29']	-= 20
@@ -1503,7 +1509,7 @@ elseif $ARGS[0] = 'troublemaker':
 		npc_rel['A155']	+= 15
 		npc_rel['A157']	+= 10
 
-		!!----- TRIATS -----!!
+		!!----- TRAITS -----!!
 		pcs_traits['nerd_points'] = -50
 
 		gt $loc, $loc_arg
@@ -1514,13 +1520,13 @@ elseif $ARGS[0] = 'vitekgf':
 	'<center><h4><font color="maroon">Vitek''s girlfriend</font></h4></center>'
 	'<center><img <<$set_imgh>> src="images/system/1_openings/2_sg/gopnik_3.jpg"></center>'
 	'You are <<$npc_nickname[''A9'']>>''s girlfriend. You love the thrill and danger of hanging out with the gopniks, even if you lack the true attitude yourself. You met <<$npc_nickname[''A9'']>> after he and <<$npc_firstname[''A11'']>> became friends. There was something about his bad boy attitude that drew you in, and you soon found yourself falling for him.'
-	'As you developed, he started to take an interest in you as well and you soon started dating. You''re not technically a gopnik - you are considered more of a wannabe - but the rest of the gopniks seem to accept you anyways. You''re not sure what would happen if you ever broke up with <<$npc_nickname[''A9'']>>, however, as being his girlfriend and hanging out with the other gopniks has cost you any real, close friends outside of their group.'
+	'As you developed, he started to take an interest in you as well and you soon started dating. You''re not technically a gopnik - you''re considered more of a wannabe - but the rest of the gopniks seem to accept you anyway. You''re not sure what would happen if you ever broke up with <<$npc_nickname[''A9'']>>, however, as being his girlfriend and hanging out with the other gopniks has cost you any real, close friends outside of their group. Albina in particular seems to have it out for you and the other gopniks.'
 
 	act 'Confirm this starting option':
 		gs 'intro_sg_select', 'gopnik'
 		$start_type['cat'] = 'vitekgf'
 
-		!!----- SKILS -----!!
+		!!----- SKILLS -----!!
 		! Attributes
 		pcs_chrsm		+= 5
 
@@ -1560,6 +1566,8 @@ elseif $ARGS[0] = 'vitekgf':
 		npc_rel['A9']	+= 50
 		npc_rel['A10']	+= 5
 		npc_rel['A11']	+= 5
+		npc_rel['A18'] = 1
+		npc_rel['A23'] = 20
 		npc_rel['A24']	-= 10
 		npc_rel['A28']	-= 10
 		npc_rel['A29']	-= 20
@@ -1604,14 +1612,14 @@ elseif $ARGS[0] = 'alternative':
 	'<center><h4><font color="maroon">Alternative</font></h4></center>'
 	'<center><img <<$set_imgh>> src="images/system/1_openings/2_sg/gopnik_4.jpg"></center>'
 	'You march to your own tune. You do what you want when you want, and do it with a fuck-it-all attitude. The gopniks respect you and for the most part you get along with them. You''re not one of them, however, but rather a kindred spirit looking to walk your own path and raise a little hell along the way.'
-	'Unlike the gopniks, you have far less interest in fighting or causing problems, you''re just looking for a good time - you love to party more than anything else. The cool kids don''t completely look down their nose at you. Even if they don''t approve of your clothes, they respect your love of looking nice and having a good time.'
-	'However, you have problems at home and school due to your behavior. This is especially true with your mother and stepfather, who see you going down the wrong path.'
+	'Unlike the gopniks, you have far less interest in fighting or causing problems, you''re just looking for a good time - you love to party more than anything else. The cool kids don''t completely look down their nose at you. Even if they don''t approve of your clothes, they respect your love of looking nice and having a good time. Albina, however, seems to have it out for you and the other gopniks.'
+	'You also have problems at home and school due to your behavior. This is especially true with your mother and stepfather, who see you going down the wrong path.'
 
 	act 'Confirm this starting option':
 		gs 'intro_sg_select', 'gopnik'
 		$start_type['cat'] = 'alternative'
 
-		!!----- SKILS -----!!
+		!!----- SKILLS -----!!
 		! Attributes
 		pcs_chrsm		+= 10
 
@@ -1652,6 +1660,8 @@ elseif $ARGS[0] = 'alternative':
 		!!----- RELATIONSHIPS -----!!
 		grupvalue[1] = 300
 		gs 'npc_relationship', 'socialgroup_setting', 5, 0, 0, 10, 0, 0
+		npc_rel['A18'] = 1
+		npc_rel['A23'] = 20
 		npc_rel['A28']	-= 10
 		npc_rel['A29']	-= 10
 		npc_rel['A33']	+= 10
@@ -1737,13 +1747,13 @@ end
 if $ARGS[0] = 'friendless':
 	'<center><h4><font color="maroon">Friendless</font></h4></center>'
 	'<center><img <<$set_imgh>> src="images/system/1_openings/2_sg/outcast_1.jpg"></center>'
-	'You were never very social and never learned how to make friends. You were often made fun of or bullied by the other kids as you grew up. As such, you naturally shielded away from them, an action that only served to isolate you even further. Now, years later, you have yet to make any real friends - even Vasily, your closest friend, wouldn''t be considered a particularly close one. In public, he scorns you like all the rest, but is a little nicer in private.'
+	'You were never very social and never learned how to make friends, so you were often made fun of or bullied by the other kids as you grew up. As such, you naturally shielded away from them, an action that only served to isolate you even further. Now, years later, you have yet to make any real friends - even Vasily, your closest person to a friend, wouldn''t be considered a particularly close one. In public, he scorns you like all the rest, but is a little nicer in private.'
 
 	act 'Confirm this starting option':
 		gs 'intro_sg_select', 'outcast'
 		$start_type['cat'] = 'friendless'
 
-		!!----- SKILS -----!!
+		!!----- SKILLS -----!!
 		! Attributes
 		pcs_chrsm		-= 15
 
@@ -1780,7 +1790,7 @@ elseif $ARGS[0] = 'uglyduckling':
 	'<center><img <<$set_imgh>> src="images/system/1_openings/2_sg/outcast_2.jpg"></center>'
 	'Some girls blossom early and others have natural good looks - you got neither. In fact, you seem to have been cursed with an androgynous face and body, and have been mistaken for a boy more times than you would care to admit.'
 	'Your body seems to have grown out of sync, leaving you looking odd and, at best, unattractive for most of your life. Now in your teens, your body is starting to even out in growth, but you''re still very androgynous and still considered ugly.'
-	'Your lack of good looks has made you a social pariah. Nobody seems to like you or want to spend time with you unless they are making fun of you.'
+	'Your lack of good looks has made you a social pariah. Nobody seems to like you or want to spend time with you unless they''re making fun of you.'
 
 	act 'Confirm this starting option':
 		gs 'intro_sg_select', 'outcast'
@@ -1825,13 +1835,13 @@ elseif $ARGS[0] = 'goodgirl':
 	'<center><h4><font color="maroon">Good girl</font></h4></center>'
 	'<center><img <<$set_imgh>> src="images/system/1_openings/2_sg/outcast_3.jpg"></center>'
 	'You are a good girl. The kind parents, teachers and adults love, but the other kids hate. You always reminded the teacher to give out homework and would snitch on anyone for doing anything. You also regularly attend church.'
-	'You love the attention you get from adults, and while you can feel lonely at times, you''re pretty happy knowing you''re a good girl. The nerds seem to tolerate you the most, likely because they almost never misbehave and always do their homework anyways.'
+	'You love the attention you get from adults, and while you can feel lonely at times, you''re pretty happy knowing you''re a good girl. The nerds seem to tolerate you the most, likely because they almost never misbehave and always do their homework anyway.'
 
 	act 'Confirm this starting option':
 		gs 'intro_sg_select', 'outcast'
 		$start_type['cat'] = 'goodgirl'
 
-		!!----- SKILS -----!!
+		!!----- SKILLS -----!!
 		! Attributes
 		pcs_sprt		+= 25
 
@@ -1893,7 +1903,7 @@ elseif $ARGS[0] = 'slut':
 		gs 'intro_sg_select', 'outcast'
 		$start_type['cat'] = 'slut'
 
-		!!----- SKILS -----!!
+		!!----- SKILLS -----!!
 		! Sexual
 		pcs_inhib		+= 45
 		willpowermax 	-= 25
@@ -1998,7 +2008,7 @@ elseif $ARGS[0] = 'goth':
 		gs 'intro_sg_select', 'outcast'
 		$start_type['cat'] = 'goth'
 
-		!!----- SKILS -----!!
+		!!----- SKILLS -----!!
 		! Attributes
 		pcs_intel		+= 5
 		pcs_sprt		+= 10
@@ -2053,7 +2063,7 @@ elseif $ARGS[0] = 'goth':
 		npc_rel['A144']	+= 10
 		npc_rel['A155']	+= 5
 
-		!!----- TRIATS -----!!
+		!!----- TRAITS -----!!
 		pcs_traits['nerd_points'] = -10
 
 		!!----- SCHOOL GRADES -----!!

+ 4 - 6
locations/intro_sg_tg.qsrc

@@ -199,7 +199,7 @@ if $ARGS[0] = 'settings':
 
 	gs 'intro_functions', 'set_base_stats'
 
-	!!----- SKILS -----!!
+	!!----- SKILLS -----!!
 	! Attributes
 	pcs_stren		= 30
 	pcs_agil		= 30
@@ -293,7 +293,6 @@ if $ARGS[0] = 'intro_7':
 					fcolor = rgb(255, 255, 255)
 					bcolor = rgb(0, 0, 0)
 					lcolor = rgb(106, 90, 205)
-
 					'<center><img <<$set_imgh>> src="images/system/1_openings/shared/site_tunnel_1.jpg"></center>'
 					'A loud crack runs through the ruins and the ground gives way beneath you, sending you both tumbling down into the dark. Miraculously, you both manage to land with only minor scrapes and bruises. You curse and look around at your surroundings.'
 					'You seem to be in an underground chamber of some sort. Looking up, you see that climbing out is not an option. There is also an old gate on one side of the chamber, but it''s either locked or rusted shut. Looks like the only way out is the tunnel on the other side of the chamber.'
@@ -375,7 +374,6 @@ if $ARGS[0] = 'intro_8':
 			fcolor = rgb(255, 255, 255)
 			bcolor = rgb(0, 0, 0)
 			lcolor = rgb(106, 90, 205)
-
 			'<center><img <<$set_imgh>> src="images/locations/gadukino/forest/gadforestlost_night0.4.jpg"></center>'
 			'You drag <<$pcs_nickname>> along in a mad dash to escape the dark figure. You twist and turn, trying to lose him in the woods. After a few minutes, you feel <<$pcs_nickname>>''s hand rip out of your grasp. You look back to see her collapsing on the ground, panting in exhaustion. There''s no sign of the man anywhere, and you sigh in relief.'
 
@@ -387,7 +385,7 @@ if $ARGS[0] = 'intro_8':
 				act 'Run away':
 					*clr & cla
 					'<center><img <<$set_imgh>> src="images/locations/gadukino/forest/run_wolf.jpg"></center>'
-					'You turn to help <<$pcs_nickname>> just in time to see a wolf knock her to the ground. She screams in fear and reaches out to you before the wolf sinks its fangs into her throat, blood spraying over the wolf and pouring down her neck as she helplessly gurgles and chokes on it. You look on in shock before trying to escape, but almost immediately feel something heavy crash into you from behind and knock you down.'
+					'You turn to help <<$pcs_nickname>> just in time to see a wolf knock her to the ground. She screams in fear and reaches out to you before it sinks its fangs into her throat, blood spraying over the wolf and pouring down her neck as she helplessly gurgles and chokes on it. You look on in shock before trying to escape, but almost immediately feel something heavy crash into you from behind and knock you down.'
 					act 'Lash out':
 						*clr & cla
 						'<center><img <<$set_imgh>> src="images/locations/gadukino/forest/wolf.jpg"></center>'
@@ -420,7 +418,6 @@ if $ARGS[0] = 'intro_9':
 	bcolor = rgb (0,0,0)
 	lcolor = rgb (106, 90, 205)
 	fcolor = rgb (255, 255, 255)
-
 	'<center><img <<$set_imgh>> src="images/system/1_openings/4_csb/11.jpg"></center>'
 	'<center>...</center>'
 	wait 1500
@@ -617,7 +614,8 @@ if $ARGS[0] = 'intro_end':
 	*nl
 	'You can choose from two starting locations:'
 	*nl
-	'In the Pavlovsk start, you awaken at your parent''s home in the provincial town of Pavlovsk <i>(Recommended for new players)</i>. In the Gadukino start, you are visiting your grandparent''s house in the small farming village of Gadukino.'
+	'In the Pavlovsk start, you awaken at your parent''s home in the provincial town of Pavlovsk <i>(Recommended for new players)</i>.'
+	'In the Gadukino start, you''re visiting your grandparent''s house in the small farming village of Gadukino.'
 
 	act 'Pavlovsk Start': gt 'intro_sg_tg', 'pav_start'
 	act 'Gadukino Start': gt 'intro_sg_tg', 'gad_start'

+ 3 - 3
locations/intro_uni.qsrc

@@ -70,7 +70,7 @@ if $ARGS[0] = 'diane_intro':
 	*clr & cla
 	'<center><img <<$set_imgh>> src="images/characters/shared/headshots_main/big253.jpg"></center>'
 	'Joining the crowd heading inside, you head into the main courtyard where the new students are being greeted by the older students.'
-	'A (color undecided)-haired girl comes up and introduces herself. "Welcome, I am Diane Borisyuk... Anya?"'
+	'A (color undecided)-haired girl comes up and introduces herself. "Welcome, I''m Diane Borisyuk... Anya?!"'
 	'Anya squeals with joy before running to her and giving her a hug. "Diane! I haven''t seen you in a long time. <<$pcs_nickname>>, this is Diane, Rex''s sister. She used to buy us booze for our parties when we were younger."'
 	'Diane laughs. "That <b>was</b> a long time ago. So this is your sister? Nice to meet you. You''re going to have a lot of fun here. Let''s get you your dorm keys and get you set up!"'
 	'"By the way, what are you studying?"'
@@ -214,7 +214,7 @@ if $ARGS[0] = 'mom_intro':
 			gs 'npc_relationship', 'set', 'A29', 50
 			*clr & cla
 			'<center><img <<$set_imgh>> src="images/characters/shared/headshots_main/big29.jpg"></center>'
-			'"Everything will be fine, <<$npc_nickname[''A29'']>>. You got me here, I will do the rest."'
+			'"Everything will be fine, <<$npc_nickname[''A29'']>>. You got me here, but I''ll do the rest."'
 			'She gives you a hug before going to stand over at your pile of stuff to keep an eye on it.'
 
 			act 'Go on tour': gt 'intro_uni', 'tour_intro'
@@ -223,7 +223,7 @@ if $ARGS[0] = 'mom_intro':
 			gs 'npc_relationship', 'set', 'A29', 30
 			*clr & cla
 			'<center><img <<$set_imgh>> src="images/characters/shared/headshots_main/big29.jpg"></center>'
-			'"Just stop <<$npc_nickname[''A29'']>>! I''m an adult now, and I''ll do whatever I want with whoever I want!"'
+			'"Just stop, <<$npc_nickname[''A29'']>>! I''m an adult now, and I''ll do whatever I want with whoever I want!"'
 			'Her eyes flash in anger, but she doesn''t say anything. She goes and stands next to your pile to keep an eye on it.'
 
 			act 'Go on tour': gt 'intro_uni', 'tour_intro'

+ 1 - 1
locations/intro_uni_m.qsrc

@@ -56,7 +56,7 @@ if $ARGS[0] = 'wakeup':
 	*clr & cla
 	'<center><img <<$set_imgh>> src="images/system/1_openings/shared/npc_tatiana.jpg"></center>'
 	'You wake up in an unfamiliar room. Standing near you is a red-haired girl.'
-	'"Ah, you woke up," she chirps. "We found you half-dead, you know. You almost didn''t make it. You shouldn''t be fondling ancient amulets you know nothing about."'
+	'"Ah, you''re awake!" she chirps. "We found you half-dead, you know. You almost didn''t make it. You shouldn''t be fondling ancient amulets you know nothing about."'
 	'"I did some research on what happened to you. Turns out the Amulet of Power passed to you, which should only happen if touched by a male mage. Unfortunately, I''ve got some bad news for you. Reinhold, a really powerful mage, has been tracking down this amulet for a while now and if he realizes that the amulet''s power has passed to you, he might think you pose a risk."'
 
 	act 'What''s going on?':