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- # npc
- i = NPCnow
- :markgenernpc
- i += 1
- !!power and moral qualities
- slut[i] = 0
- musle[i] = rand(25, 100)
- flex[i] = rand(25, 80)
- stamina[i] = rand(200, 300)
- wipo[i] = rand(30, 60)
- !!equipment
- Bteh[i] = rand(0, 100)
- Uteh[i] = rand(0, 100)
- Zteh[i] = rand(0, 100)
- if i = 2:
- musle[i] = 200
- flex[i] = 100
- stamina[i] = 300
- wipo[i] = 100
- !!equipment
- Bteh[i] += 200
- Uteh[i] += 200
- Zteh[i] += 200
- elseif i = 10:
- musle[i] += 50
- wipo[i] += 30
- elseif i = 15:
- musle[i] += 30
- flex[i] += 40
- stamina[i] += 100
- wipo[i] += 20
- !!equipment
- Bteh[i] += 20
- Uteh[i] += 20
- Zteh[i] += 20
- elseif i = 32:
- musle[i] += 100
- flex[i] += 100
- elseif i = 36:
- flex[i] += 100
- elseif i = 51:
- Bteh[i] += 100
- Uteh[i] += 100
- Zteh[i] += 100
- elseif i = 52:
- stamina[i] += 300
- wipo[i] += 60
- elseif i = 60:
- musle[i] += 200
- wipo[i] += 40
- elseif i = 78:
- flex[i] += 50
- wipo[i] += 30
- elseif i = 100:
- musle[i] += 100
- flex[i] += 100
- stamina[i] += 200
- wipo[i] += 30
- !!equipment
- Bteh[i] += 100
- Uteh[i] += 100
- Zteh[i] += 100
- elseif i = 107:
- musle[i] += 10
- flex[i] += 10
- stamina[i] += 100
- wipo[i] += 100
- elseif i = 123:
- flex[i] += 100
- stamina[i] += 100
- wipo[i] += 30
- elseif i = 137:
- musle[i] += 70
- wipo[i] += 20
- elseif i = 170:
- musle[i] += 100
- stamina[i] += 100
- wipo[i] += 30
- elseif i = 235:
- Bteh[i] += 100
- Uteh[i] += 100
- Zteh[i] += 100
- elseif i = 236:
- flex[i] += 60
- stamina[i] += 100
- wipo[i] += 20
- elseif i = 255:
- musle[i] += 30
- flex[i] += 30
- stamina[i] += 100
- wipo[i] += 60
- !!equipment
- Bteh[i] += 400
- Uteh[i] += 400
- Zteh[i] += 400
- elseif i = 265:
- musle[i] += 100
- flex[i] += 100
- stamina[i] += 150
- wipo[i] += 80
- !!equipment
- Bteh[i] += 60
- Uteh[i] += 60
- Zteh[i] += 60
- end
- irand = i
- gs 'namer'
- if i < NPCnum:jump 'markgenernpc'
- --- npc ---------------------------------
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