npc 1.7 KB

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  1. # npc
  2. i = NPCnow
  3. :markgenernpc
  4. i += 1
  5. !!power and moral qualities
  6. slut[i] = 0
  7. musle[i] = rand(25, 100)
  8. flex[i] = rand(25, 80)
  9. stamina[i] = rand(200, 300)
  10. wipo[i] = rand(30, 60)
  11. !!equipment
  12. Bteh[i] = rand(0, 100)
  13. Uteh[i] = rand(0, 100)
  14. Zteh[i] = rand(0, 100)
  15. if i = 2:
  16. musle[i] = 200
  17. flex[i] = 100
  18. stamina[i] = 300
  19. wipo[i] = 100
  20. !!equipment
  21. Bteh[i] += 200
  22. Uteh[i] += 200
  23. Zteh[i] += 200
  24. elseif i = 10:
  25. musle[i] += 50
  26. wipo[i] += 30
  27. elseif i = 15:
  28. musle[i] += 30
  29. flex[i] += 40
  30. stamina[i] += 100
  31. wipo[i] += 20
  32. !!equipment
  33. Bteh[i] += 20
  34. Uteh[i] += 20
  35. Zteh[i] += 20
  36. elseif i = 32:
  37. musle[i] += 100
  38. flex[i] += 100
  39. elseif i = 36:
  40. flex[i] += 100
  41. elseif i = 51:
  42. Bteh[i] += 100
  43. Uteh[i] += 100
  44. Zteh[i] += 100
  45. elseif i = 52:
  46. stamina[i] += 300
  47. wipo[i] += 60
  48. elseif i = 60:
  49. musle[i] += 200
  50. wipo[i] += 40
  51. elseif i = 78:
  52. flex[i] += 50
  53. wipo[i] += 30
  54. elseif i = 100:
  55. musle[i] += 100
  56. flex[i] += 100
  57. stamina[i] += 200
  58. wipo[i] += 30
  59. !!equipment
  60. Bteh[i] += 100
  61. Uteh[i] += 100
  62. Zteh[i] += 100
  63. elseif i = 107:
  64. musle[i] += 10
  65. flex[i] += 10
  66. stamina[i] += 100
  67. wipo[i] += 100
  68. elseif i = 123:
  69. flex[i] += 100
  70. stamina[i] += 100
  71. wipo[i] += 30
  72. elseif i = 137:
  73. musle[i] += 70
  74. wipo[i] += 20
  75. elseif i = 170:
  76. musle[i] += 100
  77. stamina[i] += 100
  78. wipo[i] += 30
  79. elseif i = 235:
  80. Bteh[i] += 100
  81. Uteh[i] += 100
  82. Zteh[i] += 100
  83. elseif i = 236:
  84. flex[i] += 60
  85. stamina[i] += 100
  86. wipo[i] += 20
  87. elseif i = 255:
  88. musle[i] += 30
  89. flex[i] += 30
  90. stamina[i] += 100
  91. wipo[i] += 60
  92. !!equipment
  93. Bteh[i] += 400
  94. Uteh[i] += 400
  95. Zteh[i] += 400
  96. elseif i = 265:
  97. musle[i] += 100
  98. flex[i] += 100
  99. stamina[i] += 150
  100. wipo[i] += 80
  101. !!equipment
  102. Bteh[i] += 60
  103. Uteh[i] += 60
  104. Zteh[i] += 60
  105. end
  106. irand = i
  107. gs 'namer'
  108. if i < NPCnum:jump 'markgenernpc'
  109. --- npc ---------------------------------