Bladeren bron

[text edit] [fixes] Many text edits and some fixes by colwyvern

Kevin_Smarts 2 jaren geleden
bovenliggende
commit
e9667120fb

+ 0 - 1
glife.qproj

@@ -826,7 +826,6 @@
 		<Location name="city_kavkazkafe"/>
 		<Location name="city_jorahouse"/>
 		<Location name="city_lake"/>
-		<Location name="city_lake_path"/>
 		<Location name="city_drugden"/>
 		<Location name="city_bobka"/>
 		<Location name="city_park"/>

+ 1 - 1
locations/anushka.qsrc

@@ -330,7 +330,7 @@ if $ARGS[0] = 'wedgie fight':
 						act 'Can''t':
 							*clr & cla
 							'You shake your head. "Sorry Nush, I have some things I need to do, but maybe some other time." Anushka shrugs and replies noncommittally. "Sure... whatever..."'
-							act 'leave': gt 'gschool_grounds', 'main'
+							act 'Leave': gt 'gschool_grounds', 'main'
 						end
 						act 'Sure':
 							*clr & cla

+ 2 - 2
locations/body_desc.qsrc

@@ -84,9 +84,9 @@ end
 if $ARGS[0] = 'pussy':
 	if vgape >= 4:
 		if rand(0,1) = 0:
-			$pcs_vag = 'Your regularly-fucked <a href="exec:view''images/pc/body/pussy/stage5/' + rand(1,5) + '.jpg''">playground</a> can take most things you force up there, ' + iif(stat['think_virgin'] = 0,'maybe you should skip the next gangbang?.','this can''t be right. What could be doing this to be?.')
+			$pcs_vag = 'Your regularly-fucked <a href="exec:view''images/pc/body/pussy/stage5/' + rand(1,5) + '.jpg''">playground</a> can take most things you force up there, ' + iif(stat['think_virgin'] = 0,'maybe you should skip the next gangbang?.','this can''t be right. What could be doing this to me?')
 		else
-			$pcs_vag = 'Your poor little <a href="exec:view''images/pc/body/pussy/stage5/' + rand(1,5) + '.jpg''">pussy</a> is broken from too much stuffing, it''ll need time to recover, ' + iif(stat['think_virgin'] = 0,'maybe you should skip the next gangbang?.','this can''t be right. What could be doing this to be?.')
+			$pcs_vag = 'Your poor little <a href="exec:view''images/pc/body/pussy/stage5/' + rand(1,5) + '.jpg''">pussy</a> is broken from too much stuffing, it''ll need time to recover, ' + iif(stat['think_virgin'] = 0,'maybe you should skip the next gangbang?.','this can''t be right. What could be doing this to me?')
 		end
 		$pcs_vag_image = 'images/pc/body/pussy/stage5/' + rand(1,5) + '.jpg'
 		$pc_desc['pussy'] = func($this, 'ChooseDescWord', 'ruined', 'broken', 'proplapsed', 'destroyed', 'annihilated', 'obliterated','decimated')

+ 4 - 1
locations/city_center.qsrc

@@ -125,6 +125,9 @@ end
 
 if car > 0 and cardrive = 2:'In the parking stands your <a href="exec:GS ''carF'', ''start''"><<$car>></a>.'
 
+act 'Walk to the central park (0:35)': minut += 35 & gt 'city_park', 'start'
+act 'Walk to the train station (0:05)': minut += 5 & gt 'city_train', 'start'
+
 act 'Wait':gs 'obj_din', 'wait'
 
 gs 'taxi'
@@ -135,7 +138,7 @@ else
 	$desc_txt1 = '<a href="exec:msg ''The metro is closed and will reopen at 4:00''">the metro</a>'
 end
 
-'You have easy access to the <a href="exec: minut += 1 & gs ''city_train'', ''start''">train station</a> and <<$desc_txt1>> is only a short walk from there. Both connect you quickly to other parts of St. Petersburg and the subway is great if you are tight on cash. If you can''t afford either, the <a href="exec:minut += 35 & gt ''city_park'', ''start''">central park</a> is a thirty minute walk from here and provides a more scenic route to the other city districts.'
+'You have easy access to the <a href="exec: minut += 5 & gs ''city_train'', ''start''">train station</a> and <<$desc_txt1>> is only a short walk from there. Both connect you quickly to other parts of St. Petersburg and the subway is great if you are tight on cash. If you can''t afford either, the <a href="exec:minut += 35 & gt ''city_park'', ''start''">central park</a> is a 35 minute walk from here and provides a more scenic route to the other city districts.'
 *nl
 if hour >= 8 and hour <= 22:
 	$desc_txt1 = '<a href="exec: minut += 1 & gt ''kiosk'', ''start''">kiosk</a>'

+ 1 - 1
locations/city_clinic.qsrc

@@ -1791,7 +1791,7 @@ if $ARGS[0] = 'milk_donation':
 				else
 					'You put on your top'
 				end
-				act 'leave':
+				act 'Leave':
 					lact_ev['poli_milkedvolume'] = 0
 					gt 'city_clinic', 'milk_donation_room'
 				end

+ 3 - 1
locations/city_industrial.qsrc

@@ -43,7 +43,9 @@ if $ARGS[0] = '':
 	gs'street_event','city_industrial', 'extras'
 
 	act 'Walk to the main road to Pavlovsk (0:15)': minut += 15 & nroad = 0 & gt'road'
-	act 'Visit the Red Light District (0:05)': minut += 5 & gt 'city_redlight', 'start'
+	act 'Walk to the Red Light District (0:05)': minut += 5 & gt 'city_redlight', 'start'
+	act 'Walk to the central park (1:00)': minut += 60 & gt 'city_park', 'start'
+	act 'Walk to the industrial train station (0:15)': minut += 15 & gt 'city_industrial_train', 'outside'
 
 	act 'Wait':gs 'obj_din', 'wait'
 

+ 4 - 2
locations/city_industrial_train.qsrc

@@ -14,7 +14,6 @@ if $ARGS[0] = 'inside':
 	*clr & cla
 	gs'stat'
 	'<center><img <<$set_imgh>> src="images/locations/shared/train/vokzalholle.jpg" ></center>'
-	'There is a <a href="exec:gt ''city_lake_path''">path</a> leading off in to the distance, in the direction of the lake.'
 	act 'Leave the station': minut += 2 & gt 'city_industrial_train', 'outside'
 	*nl
 	if Trainpass_day > daystart:
@@ -55,7 +54,10 @@ if $ARGS[0] = 'outside':
 		'In the parking lot is <a href="exec:GS ''carF'',''start''">your <<$car>></a>.'
 	end
 
-	act 'Go to the city industrial region': minut += 15 & gt'city_industrial'
+	'There is a path leading off in to the distance, in the direction of the <a href="exec:minut += 60 & gt ''city_lake'', ''start''">lake</a>.'
+
+	act 'Walk to the City Industrial Region': minut += 15 & gt'city_industrial'
+	act 'Walk to the lake': minut += 60 & gt'city_lake', 'start'
 	act 'Enter the station building': minut += 2 & gt'city_industrial_train', 'inside'
 end
 

+ 4 - 2
locations/city_lake.qsrc

@@ -31,7 +31,7 @@ if $ARGS[0] = 'start':
 
 	'A large lake close to the city, it is a favorite destination of residents in the summer.'
 	if $clothingworntype ! 'danilovich_swimsuit' and $clothingworntype ! 'scandalicious_swimsuit' and $clothingworntype ! 'scandalicious_bikinis' and $clothingworntype ! 'allure_swimsuit' and $clothingworntype ! 'allure_bikinis':
-		'There is a winding <a href="exec:gt ''city_lake_path'',''start''">path</a> leading to the railway station in the city industrial region.'
+		'There is a winding path leading to the <a href="exec:minut += 60 & gt ''city_industrial_train'',''outside''">railway station</a> in the city industrial region.'
 	else
 		'You can see the winding path leading to the railway station in the industrial region. You should get dressed into your clothes if you want to go there.'
 	end
@@ -61,7 +61,7 @@ if $ARGS[0] = 'start':
 
 	if npc_QW['A192'] = 3 and temper >= 15 and (PCloswimwear = 1) and hour >= 6 and hour <= 20:'<a href="exec:gt ''nastja'', ''pos14''">Anastasia</a> is waving her hand at you.'
 
-	act 'Leave':
+	act 'Walk to the Residential Area (0:40)':
 		if PCloswimwear = 1:
 			cla
 			'You need to get dressed into your regular clothing first.'
@@ -72,6 +72,8 @@ if $ARGS[0] = 'start':
 		end
 	end
 
+	act 'Walk to the industrial train station (1:00)': minut += 60 & gt 'city_industrial_train', 'outside'
+
 	if hour >= 6 and hour <= 20:
 		'There are various '+iif(PCloswimwear = 1,'<a href="exec:gt ''city_lake'', ''aquapark''">water attractions</a>.','water attractions, but you need to put on some swimwear before you go there.')+''
 		'You can go for a ride on a <a href="exec:gt ''city_lake'', ''horse''">horse</a> along the beach.'

+ 0 - 23
locations/city_lake_path.qsrc

@@ -1,23 +0,0 @@
-# city_lake_path
-
-$loc = 'city_lake_path'
-$loc_arg = ''
-$menu_loc = 'city_lake_path'
-$menu_arg = ''
-menu_off = 0
-
-$location_type = 'public_outdoors'
-
-*clr & cla
-'<center><img <<$set_imgh>> src="images/locations/city/shared/trainstation/prigor1.jpg" ></center>'
-
-minut += 60
-gs'stat'
-
-!'<a href="exec:gt ''nowostreet'',''start''">Buildings</a> '
-
-act 'Head to the station':gt 'city_industrial_train', 'inside'
-act 'Walk to the lake':gt 'city_lake', 'start'
-
---- city_lake_path ---------------------------------
-

+ 5 - 18
locations/city_park.qsrc

@@ -68,7 +68,11 @@ if $ARGS[0] = 'start':
 		end
 	end
 
-	act 'Leave': gt 'city_park', 'exit'
+	!!this leads to the old street walker content, blocked until it''s fixed up or moved into the new street walker content (julzor)
+	!!act 'Walk to the highway near the park (0:05)':minut += 5 & gt 'city_park', 'whore'
+	act 'Walk to the Residential Area (0:20)':minut += 20 & gt 'city_residential'
+	act 'Walk to the City Center (0:35)':minut += 35 & gt 'city_center'
+	act 'Walk to the City Industrial Region (1:00)':minut += 60 & gt 'city_industrial'
 
 	act 'Walk around the park (1:00)': gt 'park_walkeventsrnd'
 
@@ -276,23 +280,6 @@ if $ARGS[0] = 'start':
 	end
 end
 
-if $ARGS[0] = 'exit':
-	cla
-	$loc = 'city_park'
-	$loc_arg = 'exit'
-	$menu_loc = 'city_park'
-	$menu_arg = 'exit'
-	menu_off = 0
-	'<center><b><font color="maroon">Park</font></b></center>'
-	'<center><img <<$set_imgh>> src="images/locations/city/centralpark/park.jpg"></center>'
-	act 'Don''t leave': gt 'city_park', 'start'
-	!!this leads to the old street walker content, blocked until it''s fixed up or moved into the new street walker content (julzor)
-	!!act 'Go to the highway near the park (0:05)':minut += 5 & gt 'city_park', 'whore'
-	act 'Go to the Residential Area (0:20)':minut += 20 & gt 'city_residential'
-	act 'Go to the City Center (0:35)':minut += 35 & gt 'city_center'
-	act 'Go to the City Industrial Region (1:00)':minut += 60 & gt 'city_industrial'
-end
-
 if $ARGS[0] = 'luna':
 	*clr & cla
 	$menu_loc = 'city_park'

+ 1 - 1
locations/city_redlight.qsrc

@@ -48,7 +48,7 @@ if $ARGS[0] = 'start':
 		'You see a small printing shop tucked away between two larger buildings. It is currently closed and will open at 10:00.'
 	end
 
-	act 'Return to the Industrial Region (0:05)': minut += 5 & gt 'city_industrial'
+	act 'Walk to the Industrial Region (0:05)': minut += 5 & gt 'city_industrial'
 
 	act 'Wait':gs 'obj_din', 'wait'
 	

+ 3 - 0
locations/city_residential.qsrc

@@ -86,6 +86,9 @@ if home_owned[1] > 0:
 	end
 end
 
+act 'Walk to the central park (0:20)': minut += 20 & gt 'city_park', 'start'
+act 'Walk to the lake': minut += 40 & gt 'city_lake', 'start'
+
 act 'Wait':gs 'obj_din', 'wait'
 
 gs 'taxi'

+ 2 - 2
locations/city_suburbs.qsrc

@@ -14,7 +14,7 @@ if $ARGS[0]='start':
 
 	if car > 0 and cardrive = 28:'Your <a href="exec:GS ''carF'', ''start''"><<$car>></a> stands on the street.'
 
-    if hour >= 4 and hour <= 23:'The <a href="exec: minut += 20 & gt ''metro'', ''start''">Metro</a> station is a 20 minut walk from here.'
+    if hour >= 4 and hour <= 23:'The <a href="exec: minut += 20 & gt ''metro'', ''start''">Metro</a> station is a 20 minute walk from here.'
 
 	gs 'taxi'
 
@@ -39,7 +39,7 @@ if $ARGS[0]='start':
 	act 'View the insane asylum': minut += 2 & gt 'city_suburbs', 'ps1'
 	act 'View the creepy old building': minut += 2 & gt 'city_suburbs', 'ps2'
 
-	act 'Go to the main road':nroad = 1 & minut += 15 & gt 'road'
+	act 'Walk to the main road':nroad = 1 & minut += 15 & gt 'road'
 
 	if AlexandriaQW = 6:
 		gs 'willpower', 'misc', 'self', 'easy'

+ 1 - 1
locations/city_train.qsrc

@@ -17,7 +17,7 @@ if $ARGS[0] = 'start':
 		'In the parking lot is <a href="exec:GS ''carF'',''start''">your <<$car>></a>.'
 	end
 
-	act 'Go to the city center':minut += 5 & gt 'city_center'
+	act 'Walk to the city center (0:05)':minut += 5 & gt 'city_center'
 	if Trainpass_day > daystart:
 		'You have <<Trainpass_day - daystart>> days left on your train pass.'
 		act 'Go to the platforms': gt 'city_train', 'platform'

+ 1 - 1
locations/dimalina.qsrc

@@ -1045,7 +1045,7 @@ if $ARGS[0] = 'escape':
 	npc_rel['A1'] -= 40
 	minut += rand(10,30)
 	gs 'stat'
-	act 'leave': gt 'pav_residential'
+	act 'Leave': gt 'pav_residential'
 end
 
 if $ARGS[0] = 'succubusdimka':

+ 6 - 6
locations/gadforest.qsrc

@@ -305,21 +305,21 @@ if $ARGS[0] = 'forest_edge':
 
 	! Sveta cannot travel further into the forest if Mira is here at the forest with Sveta
 	if MiraLoc ! 3:
-		act 'Go further into the forest (0:15)': minut += 15 & gt 'gadforest','forest_outskirts'
+		act 'Walk further into the forest (0:15)': minut += 15 & gt 'gadforest','forest_outskirts'
 	end
 
 	gs 'bicycle', 'gadforest'
 
 	! Sveta can go to the Meadow if she has discovered it and bring Mira too if she is allowed
 	if (meadow > 0 and MiraLoc ! 3):
-		act 'Go to the meadow (0:20)': minut += 20 & gt 'meadow'
+		act 'Walk to the meadow (0:20)': minut += 20 & gt 'meadow'
 	elseif ((meadow = 3 or (meadow = 6 and npc_QW['A60'] >= 3)) and MiraLoc = 3):
-		act 'Go to the meadow with Mira': minut += 20 & MiraLoc = 2 & gt 'meadow'
+		act 'Walk to the meadow with Mira (0:20)': minut += 20 & MiraLoc = 2 & gt 'meadow'
 	end
 
 	! Can travel directly to the hunters cabin if Sveta has been there before, knows the hunters, and Mira is not here at the forest with Sveta
 	if hunterscabin = 1 and hunters_were_met = 1 and MiraLoc ! 3:
-		act 'Go to the hunters cabin(1:00)':
+		act 'Walk to the hunters cabin (1:00)':
 			! daytime chance to get stuck in swamp - use bike to get there 100% of the time
 			if hour >= 6 and hour <= 22:
 				gt 'swamp', 'stuck'
@@ -412,7 +412,7 @@ if $ARGS[0] = 'forest_outskirts':
 
 	act 'Head back out of the forest (0:15)': minut += 15 & gt 'gadforest', 'forest_edge'
 
-	act 'Go further into the forest (0:15)': minut += 15 & gt 'gadforest','forest_center'
+	act 'Walk further into the forest (0:15)': minut += 15 & gt 'gadforest','forest_center'
 
 	! the generic actions for the different parts of the forest are so similar that they are all stored in their own gosubs so the code is not duplicated
 	gs 'gadforest', 'stripping'
@@ -493,7 +493,7 @@ if $ARGS[0] = 'forest_center':
 
 	act 'Head back out of the forest (0:15)': minut += 15 & gt 'gadforest', 'forest_outskirts'
 
-	act 'Go further into the swamp (0:15)': minut += 15 & gt 'swamp', 'start'
+	act 'Walk further into the swamp (0:15)': minut += 15 & gt 'swamp', 'start'
 
 	! the generic actions for the different parts of the forest are so similar that they are all stored in their own gosubs so the code is not duplicated
 	gs 'gadforest', 'stripping'

+ 13 - 9
locations/gadriver.qsrc

@@ -71,8 +71,9 @@ if $ARGS[0] = 'start':
 				act 'Finish':minut += 10 & gt'gadukino'
 			end
 		else
-			act 'Go to Gadukino':minut += 20 & gt 'gadukino'
-			act 'Go to the beach':gt 'gadriver', 'gadbitch'
+			act 'Walk to Gadukino (0:20)':minut += 20 & gt 'gadukino'
+			act 'Walk to the road (0:10)':minut += 10 & gt 'gadroad'
+			act 'Walk to the beach (0:05)':minut += 5 & gt 'gadriver', 'gadbitch'
 		end
 	elseif temp_gr = 5 and MiraLoc ! 1 and npc_QW['A63'] >= 13 and hour >= 5:
 		if mitkaguysriver ! daystart:
@@ -105,8 +106,9 @@ if $ARGS[0] = 'start':
 				act 'Leave': gt'gadukino'
 			end
 		else
-			act 'Go to Gadukino':minut += 20 & gt 'gadukino'
-			act 'Go to the beach':gt 'gadriver', 'gadbitch'
+			act 'Walk to Gadukino (0:20)':minut += 20 & gt 'gadukino'
+			act 'Walk to the road (0:10)':minut += 10 & gt 'gadroad'
+			act 'Walk to the beach (0:05)':minut += 5 & gt 'gadriver', 'gadbitch'
 		end
 	elseif temp_gr = 6 and MiraLoc ! 1 and npc_QW['A63'] >= 13 and hour >= 5:
 		if mitkaguysriver ! daystart:
@@ -137,12 +139,14 @@ if $ARGS[0] = 'start':
 				act 'Finish': gt'gadukino'
 			end
 		else
-			act 'Go to the road (0:10)':minut += 20 & gt 'gadroad'
-			act 'Go to the beach':gt 'gadriver', 'gadbitch'
+			act 'Walk to Gadukino (0:20)':minut += 20 & gt 'gadukino'
+			act 'Walk to the road (0:10)':minut += 10 & gt 'gadroad'
+			act 'Walk to the beach (0:05)':minut += 5 & gt 'gadriver', 'gadbitch'
 		end
 	else
-		act 'Go to the road (0:10)':minut += 20 & gt 'gadroad'
-		act 'Go to the beach':gt 'gadriver', 'gadbitch'
+		act 'Walk to Gadukino (0:20)':minut += 20 & gt 'gadukino'
+		act 'Walk to the road (0:10)':minut += 10 & gt 'gadroad'
+		act 'Walk to the beach (0:05)':minut += 5 & gt 'gadriver', 'gadbitch'
 	end
 end
 
@@ -191,7 +195,7 @@ if $ARGS[0] = 'gadbitch':
 
 	if MiraLoc ! 1 and npc_QW['A63'] >= 13 and rand(0,10) = 0 and hour >= 8 and hour < 20 and month >= 5 and month <= 9 and temper >= 15 and sunWeather = 1:'<a href="exec: gt ''gadriver'', ''GuysRiver'' ">Kolyamba and Vasyan</a> are resting on the riverbank.'
 
-	act 'Go back to the river (0:05)':
+	act 'Walk to the river (0:05)':
 		cla
 		if PCloswimwear = 1:
 			cla

+ 3 - 3
locations/gadroad.qsrc

@@ -59,10 +59,10 @@ if $ARGS[0] = '':
 		end
 	end
 
-	act 'Go back to Gadukino (0:10)':minut += 10 & gt'gadukino'
+	act 'Walk to Gadukino (0:10)':minut += 10 & gt'gadukino'
 	act 'Walk down to the river (0:10)':minut += 10 & gt 'gadriver', 'start'
-	act 'Go into the woods (0:15)':minut += 15 & gt'gadforest','forest_edge'
-	act 'Go to the fields (0:10)':minut += 10 & gt'gadfield','field'
+	act 'Walk into the woods (0:15)':minut += 15 & gt'gadforest','forest_edge'
+	act 'Walk to the fields (0:10)':minut += 10 & gt'gadfield','field'
 	if $clothingworntype = 'danilovich_outfits' and $shoeworntype = 'danilovich' and hour >= 6 and hour < 22 and gadrunday ! daystart:
 		act 'Go for a run (1:00)':
 			*clr & cla

+ 7 - 7
locations/intro_city_select.qsrc

@@ -180,10 +180,10 @@ if $ARGS[0] = 'charselect':
 	act 'Jock':
 		*clr & cla
 		gs 'intro_city_select', 'jockinfo'
-		act 'Avid volleyball player': gt 'intro_city_select', 'volleyball'
-		act 'Avid dancer': gt 'intro_city_select', 'dancer'
-		act 'Avid runner': gt 'intro_city_select', 'runner'
-		act 'Avid football player.': gt 'intro_city_select', 'football'
+		act 'I was an avid volleyball player': gt 'intro_city_select', 'volleyball'
+		act 'I was an avid dancer': gt 'intro_city_select', 'dancer'
+		act 'I was an avid runner': gt 'intro_city_select', 'runner'
+		act 'I was an avid football player': gt 'intro_city_select', 'football'
 	end
 
 	act 'Popular':
@@ -199,9 +199,9 @@ if $ARGS[0] = 'charselect':
 !!can pick 1-3 tattoos at start
 		*clr & cla
 		gs 'intro_city_select', 'gopnikinfo'
-		act 'A gopnik': gt 'intro_city_select', 'gopnikstart'
-		act 'A punk or troublemaker': gt 'intro_city_select', 'troublemaker'
-		act 'An alternative, party girl or rebel': gt 'intro_city_select', 'alternative'
+		act 'I was a gopnik': gt 'intro_city_select', 'gopnikstart'
+		act 'I was a punk or troublemaker': gt 'intro_city_select', 'troublemaker'
+		act 'I was an alternative, party girl or rebel': gt 'intro_city_select', 'alternative'
 	end
 
 	act 'Outcast':

+ 8 - 8
locations/intro_sg_select.qsrc

@@ -248,10 +248,10 @@ if $ARGS[0] = 'charselect':
 	act 'Jock':
 		*clr & cla
 		gs 'intro_sg_select', 'jockinfo'
-		act 'Avid volleyball player': gt 'intro_sg_select', 'volleyball'
-		act 'Avid dancer': gt 'intro_sg_select', 'dancer'
-		act 'Avid runner': gt 'intro_sg_select', 'runner'
-		act 'Avid football player.': gt 'intro_sg_select', 'football'
+		act 'I am an avid volleyball player': gt 'intro_sg_select', 'volleyball'
+		act 'I am an avid dancer': gt 'intro_sg_select', 'dancer'
+		act 'I am an avid runner': gt 'intro_sg_select', 'runner'
+		act 'I am an avid football player': gt 'intro_sg_select', 'football'
 	end
 
 	act 'Popular':
@@ -267,10 +267,10 @@ if $ARGS[0] = 'charselect':
 !!can pick 1-3 tattoos at start
 		*clr & cla
 		gs 'intro_sg_select', 'gopnikinfo'
-		act 'A gopnik': gt 'intro_sg_select', 'gopnikstart'
-		act 'A punk or troublemaker': gt 'intro_sg_select', 'troublemaker'
-		act '<<$npc_nickname[''A9'']>>''s girlfriend':  gt 'intro_sg_select', 'vitekgf'
-		act 'An alternative, party girl or rebel': gt 'intro_sg_select', 'alternative'
+		act 'I am a gopnik': gt 'intro_sg_select', 'gopnikstart'
+		act 'I am a punk or troublemaker': gt 'intro_sg_select', 'troublemaker'
+		act 'I am <<$npc_nickname[''A9'']>>''s girlfriend':  gt 'intro_sg_select', 'vitekgf'
+		act 'I am an alternative, party girl or rebel': gt 'intro_sg_select', 'alternative'
 	end
 
 	act 'Outcast':

+ 14 - 14
locations/leonid.qsrc

@@ -130,10 +130,6 @@ if $ARGS[0] = 'office':
 end
 
 if $ARGS[0] = 'secretaryGate':
-	if CloStyle3 ! 4:
-		gt 'leonid', 'toilet'
-	end
-
 	if hour	>= 19:
 		gt 'leonid', 'secretaryEndWorkday'
 	end
@@ -141,16 +137,20 @@ if $ARGS[0] = 'secretaryGate':
 		'<b>You are naked.</b>'
 		'<center><img <<$set_imgh>> src="images/characters/pavlovsk/resident/leonid/secretarynaked.jpg"></center>'
 		mult = 3
-	end
-	if CloStyle3 = 4 and CloBimbo = 0:
-		'<b>You are dressed as a secretary.</b>'
-		'<center><img <<$set_imgh>> src="images/characters/pavlovsk/resident/leonid/secretarynormal.jpg"></center>'
-		mult = 1
-	end
-	if CloStyle3 = 4 and CloBimbo = 1:
-		'<b>You are dressed as a naughty secretary.</b>'
-		'<center><img <<$set_imgh>> src="images/characters/pavlovsk/resident/leonid/secretarysexy.jpg"></center>'
-		mult = 2
+	else
+		if CloStyle3 ! 4:
+			gt 'leonid', 'toilet'
+		end
+		if CloStyle3 = 4 and CloBimbo = 0:
+			'<b>You are dressed as a secretary.</b>'
+			'<center><img <<$set_imgh>> src="images/characters/pavlovsk/resident/leonid/secretarynormal.jpg"></center>'
+			mult = 1
+		end
+		if CloStyle3 = 4 and CloBimbo = 1:
+			'<b>You are dressed as a naughty secretary.</b>'
+			'<center><img <<$set_imgh>> src="images/characters/pavlovsk/resident/leonid/secretarysexy.jpg"></center>'
+			mult = 2
+		end
 	end
 	
 	'You are in the office of <<$bName>> <<$bSurname>>. There are three other doors inside the office, one leading to a small <a href="exec:gt ''leonid'', ''officeKitchen''">kitchen</a>, second leading to a conference room and third leading to a <a href="exec:gt ''leonid'', ''toilet''">toilet</a>.'

+ 3 - 2
locations/liam.qsrc

@@ -55,13 +55,14 @@ end
 !!if arts = 1:'<a href="exec:gt ''Marin'',''start''">Marinka''s Apartment</a>'
 
 act 'Walk to Okhlopkov Square (0:05)':minut += 5 & gt 'liames'
-act 'Walk to the highway (0:05)':minut += 5 & nroad = 15 & gt 'road'
-act 'Walk to Pavlovsk park (0:10)':minut += 10 & nroad = 10 & gt 'pav_park', 'start'
+act 'Walk to the highway (0:05)':minut += 5 & nroad = 19 & gt 'road'
+act 'Walk to the park (0:10)':minut += 10 & gt 'pav_park', 'start'
 act 'Walk to the train station (0:15)':minut += 15 & gt 'pav_train_hall'
 act 'Walk to the Market (0:20)':minut += 20 & gt 'pav_market'
 act 'Walk to the Commercial area (0:25)':minut += 25 & gt 'pav_commercial'
 act 'Walk to the Residential area (0:30)':minut += 30 & gt 'pav_residential'
 act 'Walk to the Industrial region (0:30)':minut += 30 & gt 'pav_industrial'
+act 'Walk to the Five Eight estate (0:30)':minut += 30 & gt 'pav_complex', 'start'
 
 if pushkin_walk_day ! daystart:
 	act 'Take a walk (1:00)':

+ 2 - 2
locations/meadow.qsrc

@@ -69,9 +69,9 @@ if $ARGS[0] = 'start' or $ARGS[0] = '':
 	end
 
 	if MiraLoc = 2 and meadow ! 2:
-		act 'Go back to the forest': minut += 20 & MiraLoc = 3 & gt 'gadforest', 'forest_edge'
+		act 'Walk back to the forest': minut += 20 & MiraLoc = 3 & gt 'gadforest', 'forest_edge'
 	elseif meadow ! 2:
-		act 'Go back to the forest': minut += 20 & gt 'gadforest', 'forest_edge'
+		act 'Walk back to the forest': minut += 20 & gt 'gadforest', 'forest_edge'
 	end
 
 	if sunWeather = 1:

+ 1 - 1
locations/office.qsrc

@@ -742,7 +742,7 @@ if $ARGS[0] = 'interview':
 					'<center><img <<$set_imgh>> src="images/locations/city/citycenter/office/npc/torbica_office.jpg"></center>'
 					'You think about it. Some of the morality questions made you rather uncomfortable, so perhaps this isn''t the job for you. "Um... Thank you, but I''m not sure this is a good fit."'
 					'She looks very surprised and her smile fades. "I understand. If you change your mind, then you''re welcome to apply again." With that, you get up and leave.'
-					act 'leave': minut += 75 & gt 'office', 'start'
+					act 'Leave': minut += 75 & gt 'office', 'start'
 				end
 				act 'Take the job':
 					*clr & cla

+ 1 - 1
locations/pav_clinic.qsrc

@@ -1349,7 +1349,7 @@ if $ARGS[0] = 'spravka_arrange_pale':
 				gs 'stat'
 				'In a panic, you grab your clothes and run out of the office. You know you can''t talk about this with anyone... if you say anything, Dr. Petrovich would tell your <<$npc_nickname[''A29'']>> about your addiction. You quickly get dressed again in an empty examination room, wondering how you''re going to get out of this mess now.'
 				if $loc = 'kuhrPar':
-					act 'leave': gt 'mother', 'referral'
+					act 'Leave': gt 'mother', 'referral'
 				else
 					act 'Leave':gt 'pav_clinic'
 				end

+ 4 - 3
locations/pav_commercial.qsrc

@@ -114,9 +114,9 @@ end
 '<br>Of course, right after you visit the bank, you can spend your money at <<$desc_txt3>>.' 
 
 if hour >= 8 and hour <= 17:
-	$desc_txt1 = '<a href="exec: minut += 3 & gt ''barbershop'', ''start''">A Cut Above</a>, the only barber shop in the area, <a href="exec: minut += 3 & gt ''shop_coco_carmen'', ''start''">Coco Carmen</a> the trendy clothes shop and <a href="exec: minut += 3 & gt ''shop_allure'', ''start''">Allure</a> the swimwear chain.'
+	$desc_txt1 = '<a href="exec: minut += 3 & gt ''barbershop'', ''start''">A Cut Above</a>, the only barber shop in the area, <a href="exec: minut += 3 & gt ''shop_coco_carmen'', ''start''">Coco Carmen</a> the trendy clothes shop and <a href="exec: minut += 3 & gt ''shop_allure'', ''start''">Allure</a> the swimwear chain'
 else
-	$desc_txt1 = '<a href="exec:msg ''A Cut Above, which is closed right now. It will reopen again at 8:00''">A Cut Above</a>, the only barber shop in the area, <a href="exec:msg ''Coco Carmen, which is closed right now. It will reopen again at 8:00''">Coco Carmen</a> the trendy clothes shop and <a href="exec:msg ''Allure, which is closed right now. It will reopen again at 8:00''">Allure</a> the swimwear chain.'
+	$desc_txt1 = '<a href="exec:msg ''A Cut Above, which is closed right now. It will reopen again at 8:00''">A Cut Above</a>, the only barber shop in the area, <a href="exec:msg ''Coco Carmen, which is closed right now. It will reopen again at 8:00''">Coco Carmen</a> the trendy clothes shop and <a href="exec:msg ''Allure, which is closed right now. It will reopen again at 8:00''">Allure</a> the swimwear chain'
 end
 '<br>The rest of the street is filled with smaller locally owned businesses, most notable being <<$desc_txt1>>.'
 
@@ -141,7 +141,8 @@ if workPTU > 2:act '<b>Go to the hostel</b>':gt 'etoexhib', 'pos40'
 act 'Walk to the Residential area (0:05)':minut += 5 & gt 'pav_residential'
 act 'Walk to the Industrial region (0:05)':minut += 5 & gt 'pav_industrial'
 act 'Walk to the Five Eight estate (0:05)':minut += 5 & gt 'pav_complex', 'start'
-act 'Walk to the Market (0:05)':minut += 5 & gt 'pav_market'
+act 'Walk to the Market (0:10)':minut += 10 & gt 'pav_market'
+act 'Walk to the park (0:05)':minut += 5 & gt 'pav_park', 'start'
 act 'Walk to the train station (0:10)':minut += 10 & gt 'pav_train_hall'
 act 'Walk to the highway (0:15)':minut += 15 & nroad = 20 & gt 'road'
 act 'Walk to Pushkin (0:25)':minut += 25 & nroad = 19 & gt 'liam'

+ 5 - 5
locations/pav_complex.qsrc

@@ -139,11 +139,11 @@ if $ARGS[0] = 'start':
 	
 	if home_owned[2] = 1: act '<b>Go Home</b> (Parents'' Apartment)': minut += 4 & pavhome_enter = 1 & gt 'korrPar'
 	if pavSharedAptEnabled = 1: act '<b>Go Home</b> (Shared Apartment)': minut += 5 & gt 'pav_shared_apt', 'start'
-	act 'Walk to the residential area (0:02)':minut += 2 & gt 'pav_residential'
-	act 'Walk to the commercial area (0:05)':minut += 5 & gt 'pav_commercial'
-	act 'Walk to the industrial region (0:05)':minut += 5 & gt 'pav_industrial'
-	act 'Walk to the Market (0:10)':minut += 10 & gt 'pav_market'
-	act 'Walk to the train station (0:20)':minut += 20 & gt 'pav_train_hall'
+	act 'Walk to the Residential area (0:02)':minut += 2 & gt 'pav_residential'
+	act 'Walk to the Commercial area (0:05)':minut += 5 & gt 'pav_commercial'
+	act 'Walk to the Industrial region (0:05)':minut += 5 & gt 'pav_industrial'
+	act 'Walk to the Market (0:15)':minut += 15 & gt 'pav_market'
+	act 'Walk to the train station (0:15)':minut += 15 & gt 'pav_train_hall'
 	act 'Walk to Pushkin (0:30)':minut += 30 & nroad = 19 & gt 'liam'
 	if mid($start_type,1,2) = 'sg' and home_owned[2] = 1: 
 		act 'Go to your apartment building':minut += 1 & gt 'pod_ezd', 'etaj_1'

+ 3 - 3
locations/pav_complexrolan.qsrc

@@ -359,7 +359,7 @@ if $ARGS[0] = 'friends':
 									rolanblockhome = 0
 									'<center><img <<$set_imgh>> src="images/locations/pavlovsk/resident/apartment/aptrolan/rolanturncry.jpg"></center>'
 									'"I''m sorry too Miss <<$pcs_lastname>>. I wish this wasn''t necessary, but I''m sure you have learned your lesson.'
-									act 'leave':gt 'pav_complex', 'start'
+									act 'Leave':gt 'pav_complex', 'start'
 								end
 							end
 						end
@@ -426,7 +426,7 @@ if $ARGS[0] = 'friends':
 								rolanblockhome = 0
 								'<center><img <<$set_imgh>> src="images/locations/pavlovsk/resident/apartment/aptrolan/rolanturncry.jpg"></center>'
 								'"I''m sorry too Miss <<$pcs_lastname>>. I wish this wasn''t necessary, but I''m sure you have learned your lesson.'
-								act 'leave':gt 'pav_complex', 'start'
+								act 'Leave':gt 'pav_complex', 'start'
 							end
 						end
 					end
@@ -487,7 +487,7 @@ if $ARGS[0] = 'friends':
 							rolanblockhome = 0
 							'<center><img <<$set_imgh>> src="images/locations/pavlovsk/resident/apartment/aptrolan/rolanturncry.jpg"></center>'
 							'"I''m sorry too Miss <<$pcs_lastname>>. I wish this wasn''t necessary, but I''m sure you have learned your lesson.'
-							act 'leave':gt 'pav_complex', 'start'
+							act 'Leave':gt 'pav_complex', 'start'
 						end
 					end
 				end

+ 1 - 1
locations/pav_industrial.qsrc

@@ -76,7 +76,7 @@ end
 act 'Walk to the Five Eight estate (0:05)':minut += 5 & gt 'pav_complex', 'start'
 act 'Walk to the Residential area (0:05)':minut += 5 & gt 'pav_residential'
 act 'Walk to the Commercial area (0:05)':minut += 5 & gt 'pav_commercial'
-act 'Walk to the Market (0:05)':minut += 5 & gt 'pav_market'
+act 'Walk to the Market (0:15)':minut += 15 & gt 'pav_market'
 act 'Walk to the train station (0:15)':minut += 15 & gt 'pav_train_hall'
 act 'Walk to the highway (0:15)':minut += 15 & nroad = 20 & gt 'road'
 act 'Walk to Pushkin (0:30)':minut += 30 & nroad = 19 & gt 'liam'

+ 2 - 2
locations/pav_market.qsrc

@@ -282,7 +282,7 @@ if kidalob = 0:
 	end
 end
 
-act 'Go to the train station (0:03)': minut += 3 & gt 'pav_train_hall'
+act 'Walk to the train station (0:03)': minut += 3 & gt 'pav_train_hall'
 if Trainpass_day > daystart:
 	'You have <<Trainpass_day - daystart>> days left on your train pass.'
 	act 'Go direct to train station platforms': gt 'pav_train_hall', 'platform'
@@ -292,7 +292,7 @@ act 'Walk to the Residential area (0:15)':minut += 15 & gt 'pav_residential'
 act 'Walk to the Industrial region (0:15)':minut += 15 & gt 'pav_industrial'
 act 'Walk to the Five Eight estate (0:15)':minut += 15 & gt 'pav_complex', 'start'
 act 'Walk to the highway (0:15)':minut += 15 & nroad = 20 & gt 'road'
-act 'Walk to Pushkin (0:15)':minut += 15 & nroad = 19 & gt 'liam'
+act 'Walk to Pushkin (0:20)':minut += 20 & nroad = 19 & gt 'liam'
 
 gs 'camera', 'check_location'
 

+ 3 - 2
locations/pav_residential.qsrc

@@ -151,9 +151,10 @@ end
 act 'Walk to the Five Eight estate (0:02)':minut += 2 & gt 'pav_complex', 'start'
 act 'Walk to the Commercial area (0:05)':minut += 5 & gt 'pav_commercial'
 act 'Walk to the Industrial region (0:05)':minut += 5 & gt 'pav_industrial'
-act 'Walk to the Market (0:05)':minut += 5 & gt 'pav_market'
+act 'Walk to the Market (0:15)':minut += 15 & gt 'pav_market'
+act 'Walk to the park (0:05)':minut += 5 & gt 'pav_park', 'start'
 act 'Walk to the train station (0:15)':minut += 15 & gt 'pav_train_hall'
-act 'Walk to Pushkin (0:25)':minut += 25 & nroad = 19 & gt 'liam'
+act 'Walk to Pushkin (0:30)':minut += 30 & nroad = 19 & gt 'liam'
 
 act 'Wait':gs 'obj_din', 'wait'
 

+ 1 - 1
locations/pav_train_hall.qsrc

@@ -54,7 +54,7 @@ if $ARGS[0] = '':
 		*nl
 	end
 
-	act 'Walk to Pav market (0:03)':minut += 3 & gt 'pav_market'
+	act 'Walk to the Market (0:03)':minut += 3 & gt 'pav_market'
 	act 'Walk to the Commercial area (0:10)':minut += 10 & gt 'pav_commercial'
 	act 'Walk to the Residential area (0:15)':minut += 15 & gt 'pav_residential'
 	act 'Walk to the Industrial region (0:15)':minut += 15 & gt 'pav_industrial'

+ 3 - 3
locations/praiders_garage.qsrc

@@ -491,7 +491,7 @@ if $ARGS[0] = 'hangout3':
 	act 'Talk to Valentin': gt 'praiders_garage', 'chat_valentin'
 	act 'Talk to Arkadi': gt 'praiders_garage', 'chat_arkadi'
 	act 'Talk to Lavrenti': gt 'praiders_garage', 'chat_lavrenti'
-	act 'leave': gt 'pav_complex', 'garages'
+	act 'Leave': gt 'pav_complex', 'garages'
 	else
 		act 'Party is finishing': gt 'praiders_garage', 'party_over'
 	end
@@ -530,7 +530,7 @@ if $ARGS[0] = 'hangout4':
 	act 'Talk to Arkadi': gt 'praiders_garage', 'chat_arkadi'
 	act 'Talk to Lena and Lera': gt 'praiders_garage', 'chat_lenalera'
 	act 'Talk to Lavrenti': gt 'praiders_garage', 'chat_lavrenti'
-	act 'leave': gt 'pav_complex', 'garages'
+	act 'Leave': gt 'pav_complex', 'garages'
 	else
 		act 'Party is finishing': gt 'praiders_garage', 'party_over'
 	end
@@ -647,7 +647,7 @@ if $ARGS[0] = 'hangout7':
 		act 'Talk to Arkadi': gt 'praiders_garage', 'chat_arkadi'
 		act 'Talk to Alyona': gt 'praiders_garage', 'chat_alyona'
 		act 'Talk to Roman': gt 'praiders_garage', 'chat_roman'
-		act 'leave': gt 'pav_complex', 'garages'
+		act 'Leave': gt 'pav_complex', 'garages'
 	else
 		act 'Party is finishing': gt 'praiders_garage', 'party_over'
 	end

+ 10 - 2
locations/road.qsrc

@@ -23,15 +23,23 @@ if $ARGS[0] = '':
 
 	if car > 0 and cardrive = 22 and ncarroad = nroad:'You parked <a href="exec:gs ''carF'', ''start''">your <<$car>></a> next to the road.'
 	if nroad = 0: act 'Walk to the City Industrial Region (0:15)': minut += 15 & gt 'city_industrial'
+	if nroad = 1:
+		act 'Walk to the City Suburbs (0:15)': minut += 15 & gt 'city_suburbs', 'start'
+	end
 	if nroad = 10:
-		act 'Go to Gadukino (0:15)': minut += 15 & gt 'gadukino'
-		act 'Go to the train platform': gt 'train', 'village'
+		act 'Walk to Gadukino (0:15)': minut += 15 & gt 'gadukino'
+		act 'Walk to the train platform (0:15)': minut += 15 & gt 'train', 'village'
 		if npc_QW['A60'] > 15: act 'Look around for Mira': gt 'gadprostitutes', 'start'
 	end
 	if nroad = 16: act 'Check out the construction site (1:00)':minut += 60 & gt 'obekt'
+	if nroad = 19:
+		act 'Walk to Pushkin (0:05)': minut += 5 & gt 'liam'
+	end
 	if nroad = 20:
 		act 'Walk to Pavlovsk train station (0:15)': minut += 15 & gt 'pav_train_hall'
 		act 'Walk to Pavlovsk Commercial area (0:15)': minut += 15 & gt 'pav_commercial'
+		act 'Walk to Pavlovsk Industrial region (0:25)': minut += 25 & gt 'pav_industrial'
+		act 'Walk to Pavlovsk Market (0:15)': minut += 15 & gt 'pav_market'
 	end
 	if nroad < 20: act 'Walk towards Pavlovsk (0:20)': minut += 20 & nroad += 1 & gt $curloc
 	if nroad > 0: act 'Walk towards St. Petersburg (0:20)': minut += 20 & nroad -= 1 & gt $curloc

+ 4 - 4
locations/sitrPar.qsrc

@@ -102,14 +102,14 @@ if $ARGS[0] = '':
 			end
 		else
 			'As you walk into the living room, you see your mother sweeping the floor. She hasn''t noticed you, she is intent on cleaning.'
-			act 'leave': gt 'korrPar'
+			act 'Leave': gt 'korrPar'
 		end
 		exit
 	elseif locat['Mother'] = 19 and locat['Stepdad'] = 10:
 		!! Watches TV with Vladimir
 		!!'<center><img <<$set_imgh>> src="images/locations/pavlovsk/resident/apartment/home/momvladtv.jpg"></center>'
 		'As you walk into the living room, you see your <<$npc_nickname[''A29'']>> and Vladimir sitting on the couch watching TV.'
-		act 'leave':gt 'korrPar'
+		act 'Leave':gt 'korrPar'
 		
 		act 'Join them':
 			cla & *clr
@@ -121,7 +121,7 @@ if $ARGS[0] = '':
 			gs 'stat'
 			!!'<center><img <<$set_imgh>> src="images/locations/pavlovsk/resident/apartment/home/familytv.jpg"></center>'
 			'You move over to join them, and your <<$npc_nickname[''A29'']>> scoots away from Vladimir and pats the spot between her and him. You take a seat between them. Vlad barely even glances at you with a brief smile before he goes back to watching TV. Your <<$npc_nickname[''A29'']>> pats you on the shoulder before returning her attention to the TV, apparently happy the family is spending time together.'
-			act 'leave':gt 'korrPar'
+			act 'Leave':gt 'korrPar'
 			
 			act 'Keep watching':gt 'sitrPar', 'TVfam'
 			act 'Finish watching':gt 'sitrPar', 'TVend'
@@ -211,7 +211,7 @@ if $ARGS[0] = 'TVend':
 	gs 'stat'
 	'<center><img <<$set_imgh>> src="images/locations/pavlovsk/resident/apartment/home/familytv.jpg"></center>'
 	'Once the show is over, Vladimir picks up the remote and turns the TV off. He gets up then stretches before he turns and walks out of the room, likely heading to bed. <<$npc_nickname[''A29'']>> gets up and says to you, "You should go to bed or at least go to your room so your brother can get his rest." She then turns to Kolka and says to him, "Don''t stay up, go to bed." With that, she also leaves after making sure you leave as well. As you walk out, you see Kolka putting his pillow and sheet on the couch.'
-	act 'leave':gt 'korrPar'
+	act 'Leave':gt 'korrPar'
 end
 
 if $ARGS[0] = 'occupied':

+ 1 - 1
locations/swamp.qsrc

@@ -29,7 +29,7 @@ if $ARGS[0] = 'start':
 
 	if hunterscabin = 1:
 		'You can see the small path to the clearing that contains the hunters cabin.'
-		act 'Go to the hunters cabin (0:15)':
+		act 'Walk to the hunters cabin (0:15)':
 			! daytime chance to get stuck in swamp - use bike to get there 100% of the time
 			if DayStage < 4:
 				swamp_stuck = 0

+ 1 - 1
locations/train.qsrc

@@ -158,7 +158,7 @@ if $ARGS[0] = 'village':
 	'<center><img <<$set_imgh>> src="images/locations/shared/train/gadplat.jpg" ></center>'
 	'A fairly nondescript railway platform. The small village of Gadukino where your grandparents reside is not far from here.'
 
-	act 'Return to the road':minut += 15 & nroad = 10 & gt 'road'
+	act 'Walk to the road (0:15)':minut += 15 & nroad = 10 & gt 'road'
 	*nl
 	if Trainpass_day > daystart:
 		'You have <<Trainpass_day - daystart>> days left on your train pass.'