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- # music_buskingevents
- if $ARGS[0] = 'busking':
- minut += ml_buskingtime
- instrmusic_exp += rand(1,3)
- vokal_exp += rand(1,3)
-
- ml_busking['busking_count'] += 1
- ml_busking['busking_time'] += ml_buskingtime
- if perform_lvl < 50: perform_exp += rand(1,3)
- *clr & cla
- gs 'music_buskingevents', 'calculate_tips', $ARGS[1]
- money += ml_tipsearned
- gs 'stat'
-
- dynamic '<<$ARGS[1]>>_music += rand(0,3)'
-
- ml_performance['total_time_performed'] += ml_buskingtime
- ml_performance['performed_minutes'] += ml_buskingtime
- ml_busking['busking_count'] += 1
- ml_busking['busking_time'] += ml_buskingtime
- ml_busking['total_earnings'] += ml_tipsearned
- !! TODO: More meat to the scene.
- '<center><img <<$set_imgh>> src="images/pc/activities/music/guitarf'+ rand(1,2) +'.jpg"></center>'
- 'You start to play the songs you know, pushing your open guitar case forward a little in case people drop some change there.' + iif(ml_online['account'] = 1 and ml_online['active'] = 1, ' You also set up the sign with the link to your webprofile.', '') + ' After playing for an hour you have made <<ml_tipsearned>> <b>P</b> in tips.'
- !! act 'Finish': gt $curloc, 'start'
- !! Random events come here. The displayed actions depend on the event
- ml_rand_event = rand(0,100)
- if ml_rand_event <= 10 and $ARGS[1] = 'pav' and npc_rel['A144'] > 40:
- gs 'music_buskingevents', 'anushka'
- !! elseif ml_rand_event < 15 and $ARGS[1] = 'pav' and ((npc_rel['A20'] < 20 or npc_rel['A21'] < 20):
- !! TODO: if the gopniks don''t like the PC and/or her music is awful, there is a chance that Lena and Lera harasses her.
- !! gs 'music_buskingevents', 'lena_and_lera', 1
- !! elseif ml_rand_event < 15 and $ARGS[1] = 'pav' and ( (npc_rel['A20'] < 40 or npc_rel['A21'] < 40) and (pcs_instrmusic < 30 or pcs_perform < 30 or pcs_vokal < 30) ):
- !! gs 'music_buskingevents', 'lena_and_lera', 2
- else
- act 'Finish': gt $curloc, 'start'
- end
- end
- if $ARGS[0] = 'calculate_tips':
-
- if $ARGS[1] = 'city':
- ml_location_mod = 30
- elseif $ARGS[1] = 'pav':
- ml_location_mod = 0
- elseif $ARGS[1] = 'oldtown':
- ml_location_mod = 15
- end
- if week >= 5: ml_time_mod += 10
- if hour >= 17: ml_time_mod += 10
-
- ml_time_loc_mod = (ml_location_mod + ml_time_mod)
- ml_tipsmax = ((pcs_instrmusic + pcs_vokal + pcs_perform + ((hotcat-4)*35)) * ml_time_loc_mod)/5
- ml_tipsearned = (max(rand(ml_time_loc_mod,ml_tipsmax),0)*ml_buskingtime) / 60
-
- killvar 'ml_location_mod'
- killvar 'ml_time_mod'
- killvar 'ml_tipsmax'
- killvar 'ml_time_loc_mod'
- end
- if $ARGS[0] = 'anushka':
- !!TODO: A few scenarios: Friends, besties, neutral. Player is an awful, bad, ok, good musician. Anushka has seen PC play music before (either busking or they played together).
- npc_rel['A144'] += 2
- *nl
- 'As you stop playing and get ready to pack up you spot <<$npc_firstname[''A144'']>> standing not far from you, watching you quietly.'
- if npc_rel['A144'] > 60:
- 'As she notices that you saw her she grins and starts to walk up to you "I didn''t know you turned into a wandering minstrel, <<$pcs_nickname>>."'
- elseif pcs_instrmusic > 35 and pcs_vokal > 35:
- 'As she notices that you saw her, she nods "Not bad, <<$pcs_nickname>>. I have things to do though, see you at school." she says and walks off.'
- else
- 'As she notices that you saw her, she just shakes her head with a smirk and walks off.'
- end
- act 'Finish': gt $curloc, 'start'
- end
- if $ARGS[0] = 'lena_and_lera':
- !!TODO: Harassment scene
- mood -= 10
- *nl
- 'Lena and Lera harasses <<$pcs_nickname>>'
- act 'Finish': gt $curloc, 'start'
- end
- --- music_buskingevents ---------------------------------
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