bratva_sklad.qsrc 1.3 KB

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  1. # bratva_sklad
  2. !bratva['studio_start'] = 1 - assigned to a non-beautiful sveta if she herself agreed to go to the warehouse, OPENS Loka "Gangster warehouse"
  3. !flag_bratva['studio'] - number of repetitions bratva_studio1
  4. !
  5. *clr & cla
  6. $loc_arg = $ARGS[0]
  7. $loc = $CURLOC
  8. minut += 1
  9. frost = 0
  10. gs 'themes', 'outdoors'
  11. gs 'bratva_events','bratva_check'
  12. gs 'stat'
  13. if bratva['location'] = 3:
  14. '<center><b><font color="maroon">Warehouse</font></b></center>'
  15. '<center><img <<$set_imgh>> src="mod/Bratva/locations/city/north/bratva/01.jpg"></center>'
  16. 'An empty warehouse in the center of which is a sofa on which they sit <a href="exec: gt ''mod_bratva_start''">bandits</a>'
  17. else
  18. '<center><b><font color="maroon">Warehouse</font></b></center>'
  19. '<center><img <<$set_imgh>> src="mod/Bratva/locations/city/north/bratva/01.jpg"></center>'
  20. 'An empty warehouse in the center of which is a sofa, now there is nobody here.'
  21. end
  22. !!*test
  23. bratva['location'] = 3
  24. if bratva['location'] = 3 and flag_bratva['studio'] < 4 and flag_bratva['studio_day'] ! daystart: gt 'bratva_events','bratva_studio1'
  25. if bratva['location'] = 3 and flag_bratva['studio'] = 4 and bratva['studio'] = 0: gt 'bratva_events','bratva_studio2'
  26. act 'Leave':
  27. minut += 5
  28. gt 'city_industrial','redlight'
  29. end
  30. --- bratva_sklad ---------------------------------