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@@ -23,10 +23,10 @@ if $ARGS[0] = 'forest_outskirts':
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! having a bonfire increases chances of being rescued and decreases chances of wolves attacking
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foresteventrand = rand(1,40)
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- if foresteventrand <= (2+(bonfire*3)) and daystart >= forest_lostday and month >= 6 and month <= 9 and hour >= 8 and hour <= 16 and mushroom_pickersday ! daystart: mushroom_pickers = 2 & gt 'gadforestlost', 'rescue', 'pickers', 'forest_outskirts'
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- if foresteventrand <= (4+(bonfire*3)) and daystart > forest_lostday and month >= 4 and month <= 10 and ((hour >= 8 and hour < 12) or (hour >= 14 and hour < 18)) and daystart > forest_lostday + 1: gt 'gadforestlost', 'rescue', 'hunters', 'forest_outskirts'
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- if foresteventrand <= (6+(bonfire*3)) and StoryLine = 1 and daystart > forest_lostday: gt 'gadforestlost', 'rescue', 'ranger', 'forest_outskirts'
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- if foresteventrand <= (8-(bonfire*3)) and (hour < 6 or hour > 22): gt 'gadforestlost', 'wolves', 'forest_outskirts'
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+ if foresteventrand <= (2+(bonfire*5)) and daystart >= forest_lostday and month >= 6 and month <= 9 and hour >= 8 and hour <= 16 and mushroom_pickersday ! daystart: mushroom_pickers = 2 & gt 'gadforestlost', 'rescue', 'pickers', 'forest_outskirts'
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+ if foresteventrand <= (4+(bonfire*5)) and daystart > forest_lostday and month >= 4 and month <= 10 and ((hour >= 8 and hour < 12) or (hour >= 14 and hour < 18)) and daystart > forest_lostday + 1: gt 'gadforestlost', 'rescue', 'hunters', 'forest_outskirts'
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+ if foresteventrand <= (6+(bonfire*5)) and StoryLine = 1 and daystart > forest_lostday: gt 'gadforestlost', 'rescue', 'ranger', 'forest_outskirts'
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+ if foresteventrand <= (8-(bonfire*5)) and (hour < 6 or hour > 22): gt 'gadforestlost', 'wolves', 'forest_outskirts'
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gs 'gadforestlost', 'wander'
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@@ -101,10 +101,10 @@ end
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! Example: gs 'gadforestlost', 'wander'
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if $ARGS[0] = 'wander':
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if hour >= 6 and hour < 22:
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- act 'Wander trying to get your bearings (0:30)':
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+ act 'Wander trying to get your bearings (1:30)':
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*clr & cla
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menu_off = 1
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- minut += 30
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+ minut += 90
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gs 'stat'
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gs 'gadforestlost', 'bushcraft', $forest_args1
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@@ -149,15 +149,15 @@ if $ARGS[0] = 'relax':
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if $forest_args1 = 'forest_outskirts':
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! having a bonfire increases chances of being rescued and decreases chances of wolves attacking
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- foresteventrand = rand(1,40)
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- if foresteventrand <= (2+(bonfire*3)) and daystart >= forest_lostday and month >= 6 and month <= 9 and hour >= 8 and hour <= 16 and mushroom_pickersday ! daystart: mushroom_pickers = 2 & gt 'gadforestlost', 'rescue', 'pickers', $forest_args1
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- if foresteventrand <= (4+(bonfire*3)) and daystart > forest_lostday and month >= 4 and month <= 10 and ((hour >= 8 and hour < 12) or (hour >= 14 and hour < 18)): gt 'gadforestlost', 'rescue', 'hunters', $forest_args1
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- if foresteventrand <= (6+(bonfire*3)) and StoryLine = 1 and daystart > forest_lostday+1: gt 'gadforestlost', 'rescue', 'ranger', $forest_args1
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+ foresteventrand = rand(1,30)
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+ if foresteventrand <= (2+(bonfire*5)) and daystart >= forest_lostday and month >= 6 and month <= 9 and hour >= 8 and hour <= 16 and mushroom_pickersday ! daystart: mushroom_pickers = 2 & gt 'gadforestlost', 'rescue', 'pickers', $forest_args1
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+ if foresteventrand <= (4+(bonfire*5)) and daystart > forest_lostday and month >= 4 and month <= 10 and ((hour >= 8 and hour < 12) or (hour >= 14 and hour < 18)): gt 'gadforestlost', 'rescue', 'hunters', $forest_args1
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+ if foresteventrand <= (6+(bonfire*5)) and StoryLine = 1 and daystart > forest_lostday+1: gt 'gadforestlost', 'rescue', 'ranger', $forest_args1
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elseif $forest_args1 = 'forest_center':
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! having a bonfire increases chances of being rescued and decreases chances of wolves attacking
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foresteventrand = rand(1,40)
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- if foresteventrand <= (1+(bonfire*2)) and daystart > forest_lostday and month >= 4 and month <= 10 and ((hour >= 8 and hour < 12) or (hour >= 14 and hour < 18)): gt 'gadforestlost', 'rescue', 'hunters', $forest_args1
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- if foresteventrand <= (3+(bonfire*2)) and StoryLine = 1 and daystart > forest_lostday+1: gt 'gadforestlost', 'rescue', 'ranger', $forest_args1
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+ if foresteventrand <= (1+(bonfire*5)) and daystart > forest_lostday and month >= 4 and month <= 10 and ((hour >= 8 and hour < 12) or (hour >= 14 and hour < 18)): gt 'gadforestlost', 'rescue', 'hunters', $forest_args1
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+ if foresteventrand <= (3+(bonfire*5)) and StoryLine = 1 and daystart > forest_lostday+1: gt 'gadforestlost', 'rescue', 'ranger', $forest_args1
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end
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'<center><H4>Somewhere in the forest</H4></center>'
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@@ -177,10 +177,10 @@ if $ARGS[0] = 'relax':
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act 'Explore the forest': gt 'gadforestlost', $forest_args1
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if bonfire = 0:
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- act 'Build a fire (0:15)':
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+ act 'Build a fire (0:30)':
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*clr & cla
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menu_off = 1
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- minut += 15
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+ minut += 30
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bonfire = 1
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gs 'stat'
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@@ -190,13 +190,10 @@ if $ARGS[0] = 'relax':
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act 'Continue':gt 'gadforestlost', 'relax'
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end
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- act 'Sit and relax (0:30)':
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+ act 'Sit and relax (1:00)':
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*clr & cla
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menu_off = 1
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- minut += 30
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- pcs_sleep += 5
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- pcs_health += 10
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- pcs_mood += 10
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+ minut += 60
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gs 'stat'
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if $clothingworntype = 'nude':'<center><img <<$set_imgh>> src="images/locations/gadukino/forest/gadforestrelax_nude'+rand(1,2)+'.jpg"></center>'
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@@ -230,28 +227,23 @@ if $ARGS[0] = 'relax':
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end
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end
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elseif bonfire = 1:
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- if pcs_sleep < 95:
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- act 'Warm up by the fire (0:30)':
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- *clr & cla
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- menu_off = 1
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- minut += 30
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- pcs_sleep += 5
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- pcs_health += 10
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- pcs_mood += 10
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- frost = 0
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- gs 'stat'
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-
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- if hour >= 6 and hour < 21:
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- '<center><img <<$set_imgh>> src="images/locations/gadukino/forest/gadforestrelax_bonfire2.jpg"></center>'
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- else
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- '<center><img <<$set_imgh>> src="images/locations/gadukino/forest/gadforestrelax_bonfire3.jpg"></center>'
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- end
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- *nl
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- 'You spend half an hour huddled by the flames until you no longer feel cold anymore.'
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-
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- act 'Continue':gt 'gadforestlost', 'relax'
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- end
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- end
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+ act 'Warm up by the fire (1:00)':
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+ *clr & cla
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+ menu_off = 1
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+ minut += 60
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+ if frost > 0: frost -= 1
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+ gs 'stat'
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+
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+ if hour >= 6 and hour < 21:
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+ '<center><img <<$set_imgh>> src="images/locations/gadukino/forest/gadforestrelax_bonfire2.jpg"></center>'
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+ else
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+ '<center><img <<$set_imgh>> src="images/locations/gadukino/forest/gadforestrelax_bonfire3.jpg"></center>'
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+ end
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+ *nl
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+ 'You spend half an hour huddled by the flames'
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+
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+ act 'Continue':gt 'gadforestlost', 'relax'
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+ end
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if pcs_sleep < 40:
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act 'Nap by the fire (2:00)':
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*clr & cla
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@@ -549,21 +541,19 @@ if $ARGS[0] = 'rescue':
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'Suddenly you hear the sounds of people approaching. '+iif(hunters_were_met=1,'The hunters from the swamp ','A group of hunters ')+'appear out of the bushes.'
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if bonfire = 1:'They notice your fire and praise you, "When lost, it''s very smart if you stay in one place and make a fire. It will keep you warm, and make you visible to others."'
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if StoryLine = 1 and grandmaQW['block'] = 0:
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- 'They walk up to you and say, "Your grandparents are very worried about you. They asked us to keep an eye out for you. Follow us, you can stay at our camp for the time being until someone can take you back."')
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- if $ARGS[2] = 'forest_outskirts':
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- act 'Continue': minut += 45 & gt 'hunter_interactions', 'meet_hunters_after_rescue'
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- else:
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- act 'Continue': minut += 30 & gt 'hunter_interactions', 'meet_hunters_after_rescue'
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- end
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- end
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+ 'They walk up to you and say, "Your grandparents are very worried about you. They asked us to keep an eye out for you. Follow us, you can stay at our camp for the time being until someone can take you back."'
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+ if $ARGS[2] = 'forest_outskirts':
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+ act 'Continue': minut += 45 & gt 'hunter_interactions', 'meet_hunters_after_rescue'
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+ else:
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+ act 'Continue': minut += 30 & gt 'hunter_interactions', 'meet_hunters_after_rescue'
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+ end
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else
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- 'They walk up to you and say, "We heard there may have been a missing girl in the forest. Follow us, you can stay at our camp for the time being until someone can take you back."')
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- if $ARGS[2] = 'forest_outskirts':
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- act 'Continue': minut += 45 & gt 'hunter_interactions', 'meet_hunters_after_rescue'
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- else:
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- act 'Continue': minut += 30 & gt 'hunter_interactions', 'meet_hunters_after_rescue'
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- end
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- end
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+ 'They walk up to you and say, "We heard there may have been a missing girl in the forest. Follow us, you can stay at our camp for the time being until someone can take you back."'
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+ if $ARGS[2] = 'forest_outskirts':
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+ act 'Continue': minut += 45 & gt 'hunter_interactions', 'meet_hunters_after_rescue'
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+ else:
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+ act 'Continue': minut += 30 & gt 'hunter_interactions', 'meet_hunters_after_rescue'
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+ end
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end
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elseif $ARGS[1] = 'ranger':
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'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/forester.jpg"></center>'
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