Reddo
|
0efcec5da6
Stress-testing 800 in-fighting Orcs with all the new Combat rules. Game still runs at under 200ms per action. Given we will never have 800 angry orcs in the same rooms, I think it's fair to assume the game will NEVER be so big that it slows down, specially since normal demand increase will happen with sparse NPCs, where each NPC does not increase the processing demand of the other NPCs (mostly linear increase, while in this case each NPC not only brought its own rules, but also made everyone else's rules harder to execute). Quite happy with results. Blog over.
|
5 jaren geleden |
Reddo
|
5161c5d9dc
Aggressive action processing correctly handled by the AI.
|
5 jaren geleden |
Reddo
|
0c2b39fb44
Update dists
|
5 jaren geleden |
Reddo
|
0a0a2a6b01
A lot was done:
|
5 jaren geleden |
Reddo
|
c4e18b2ff7
I don't know why I was trying to make a shadow system, I mean it'd be cool and stuff but I'm far too sleep deprived to figure out the math because of how the scaling affects it and I no longer care abgout it
|
5 jaren geleden |
Reddo
|
8f0367d815
Only do scaling once on animations, allowing for pixel-perfect precision in the odd case the space available fits exactly the size of the sprite (scale(1)). Might also do scaling in spaces later (like 0.5, 0.6, 0.7 etc, to make for less blurring).
|
5 jaren geleden |
Reddo
|
7ab6f83544
Also allows sprites to be whatever size and scales each of them up appropriately. If we get a better artist we can slowly replace everything rather than do it all in one go.
|
5 jaren geleden |
Reddo
|
8732afb3d6
Move animations to bottom of the screen
|
5 jaren geleden |
Reddo
|
f055b17573
Exits need to shade differently again...
|
5 jaren geleden |
Reddo
|
bad1c1ee31
Make inventory display play nice with non-infinite space.
|
5 jaren geleden |
Reddo
|
587ad67c9e
Move animations on top of the Appearance tab and also make it so they aren't blurred by the turn effect since they'd be blurred during sex due to those happening in turn.
|
5 jaren geleden |
Reddo
|
6848a3e08d
Animation Support done...
|
5 jaren geleden |
Reddo
|
66d0763194
Initial work on animations
|
5 jaren geleden |
Reddo
|
98220e3d97
A lot of stuff seems to have broken due to encoding issues. Fix what was found.
|
5 jaren geleden |
Reddo
|
6fbeb89fb1
Update dist
|
5 jaren geleden |
Reddo
|
1edbffb972
Update Dists
|
5 jaren geleden |
Reddo
|
10f46d3774
I no longer understand this. However, it works, so I'll just never look at it again.
|
5 jaren geleden |
Reddo
|
e2fea916d2
Relative files? Good for nwjs...
|
6 jaren geleden |
Reddo
|
becb789e64
update compiled files
|
6 jaren geleden |
Reddo
|
6e07817923
Update compiled files
|
6 jaren geleden |
Reddo
|
d4042f96e5
Updated compiled files
|
6 jaren geleden |
Reddo
|
5b96dc73e2
Try git now
|
6 jaren geleden |
Reddo
|
e1724abced
trying new git
|
6 jaren geleden |
Reddo
|
929ff5f2d7
update compilations
|
6 jaren geleden |
Reddo
|
ac8296995b
Update compiled files
|
6 jaren geleden |
Reddo
|
21232ecad2
Updates
|
6 jaren geleden |
Reddo
|
f4410698d7
Updated releases
|
6 jaren geleden |
Reddo
|
a4fe4285e4
Updated compiled files
|
6 jaren geleden |
Reddo
|
a78ebc21fd
Update compiled files
|
6 jaren geleden |
Reddo
|
8806da7426
Update HTML
|
6 jaren geleden |