Reddo d49b2c5261 30 levels? I think this code is broken, because it's failing when it shouldn't. THe inform code didn't fail. Maybe I should rewrite it without the optimizations, since they're not needed here anyway. il y a 5 ans
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AI a45aadd082 There we have it. Proper reactions. il y a 5 ans
Action 5fd918f636 Smaller links il y a 5 ans
Container 9a77037048 Out of play and corpses. il y a 6 ans
ContentPicker 5161c5d9dc Aggressive action processing correctly handled by the AI. il y a 5 ans
Dialogue 367aace317 Can't clear that too often or it can't be used inside dialogues themselves... il y a 5 ans
RandomDungeons d49b2c5261 30 levels? I think this code is broken, because it's failing when it shouldn't. THe inform code didn't fail. Maybe I should rewrite it without the optimizations, since they're not needed here anyway. il y a 5 ans
Relations 2c9126113d I HAVE NO MEMORY OF DOING ANY OF THIS BUT IT STILL WORKS SO I GUESS IT MUST BE OKAY il y a 6 ans
Save 100f060488 Fixing unused variables... il y a 6 ans
Tests b95391ce1e debug line il y a 6 ans
Things c61031f015 Resting Stuff and Resting Action il y a 5 ans
AI.ts 36537f10be Halfway through actual dialogue il y a 5 ans
Action.ts a45aadd082 There we have it. Proper reactions. il y a 5 ans
Measure.ts 9ae703cdbc Minor improvements il y a 5 ans
Region.ts 7ee11dd169 AI il y a 6 ans
Relation.ts 27f237be67 First Git il y a 6 ans
Reputation.ts c21c0bb201 Something I'm too lazy to check right now il y a 5 ans
Room.ts d91f5b4e71 Remember which rooms were visited forever il y a 5 ans
Rule.ts 0f55c20a37 I actually had no idea how promises worked. Lots of needless code being written. il y a 6 ans
Rulebook.ts 2c9126113d I HAVE NO MEMORY OF DOING ANY OF THIS BUT IT STILL WORKS SO I GUESS IT MUST BE OKAY il y a 6 ans
Shuffler.ts 27f237be67 First Git il y a 6 ans
Thing.ts d91f5b4e71 Remember which rooms were visited forever il y a 5 ans