.. |
AnimationHandler.ts
|
8f0367d815
Only do scaling once on animations, allowing for pixel-perfect precision in the odd case the space available fits exactly the size of the sprite (scale(1)). Might also do scaling in spaces later (like 0.5, 0.6, 0.7 etc, to make for less blurring).
|
5 yıl önce |
AppearanceHandler.ts
|
d0014822b4
corect some bugs
|
6 yıl önce |
CurrentTurnHandler.ts
|
026d09cab7
Fix ancient error that resulted in only half of old passages being marked as "old".
|
5 yıl önce |
FontSize.ts
|
27f237be67
First Git
|
6 yıl önce |
Fullscreen.ts
|
562527425b
Maybe add this button for mobile players later on
|
6 yıl önce |
HoverInfo.ts
|
27f237be67
First Git
|
6 yıl önce |
HyperlinkHandler.ts
|
54ad802a8e
Remove Focus if Focus is no longer visible
|
5 yıl önce |
InventoryHandler.ts
|
073976a1a3
Taking inventory - now the game is playable with keyboard only.
|
6 yıl önce |
RememberedHandler.ts
|
2c9126113d
I HAVE NO MEMORY OF DOING ANY OF THIS BUT IT STILL WORKS SO I GUESS IT MUST BE OKAY
|
6 yıl önce |
RoomHandler.ts
|
ae3825b1f2
Use enums for directions.
|
6 yıl önce |
StatusLineHandler.ts
|
35bef6a27f
Remove status line for now. I like the black bar up top design-wise, but it's just not functional to have it. Maybe rethink an use for it later.
|
6 yıl önce |