Reddo 8f0367d815 Only do scaling once on animations, allowing for pixel-perfect precision in the odd case the space available fits exactly the size of the sprite (scale(1)). Might also do scaling in spaces later (like 0.5, 0.6, 0.7 etc, to make for less blurring). 5 years ago
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CharacterCreation 98220e3d97 A lot of stuff seems to have broken due to encoding issues. Fix what was found. 5 years ago
Controls 4397705bec Clearer Memories, Allow Saving to file 6 years ago
Elements 8f0367d815 Only do scaling once on animations, allowing for pixel-perfect precision in the odd case the space available fits exactly the size of the sprite (scale(1)). Might also do scaling in spaces later (like 0.5, 0.6, 0.7 etc, to make for less blurring). 5 years ago
World 98220e3d97 A lot of stuff seems to have broken due to encoding issues. Fix what was found. 5 years ago
Functions.ts 2c9126113d I HAVE NO MEMORY OF DOING ANY OF THIS BUT IT STILL WORKS SO I GUESS IT MUST BE OKAY 6 years ago
SaveHandler.ts 10f46d3774 I no longer understand this. However, it works, so I'll just never look at it again. 5 years ago
Version.ts 446b9cc242 Print version on title 6 years ago