Reddo 8f0367d815 Only do scaling once on animations, allowing for pixel-perfect precision in the odd case the space available fits exactly the size of the sprite (scale(1)). Might also do scaling in spaces later (like 0.5, 0.6, 0.7 etc, to make for less blurring). há 5 anos atrás
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CharacterCreation 98220e3d97 A lot of stuff seems to have broken due to encoding issues. Fix what was found. há 5 anos atrás
Controls 4397705bec Clearer Memories, Allow Saving to file há 6 anos atrás
Elements 8f0367d815 Only do scaling once on animations, allowing for pixel-perfect precision in the odd case the space available fits exactly the size of the sprite (scale(1)). Might also do scaling in spaces later (like 0.5, 0.6, 0.7 etc, to make for less blurring). há 5 anos atrás
World 98220e3d97 A lot of stuff seems to have broken due to encoding issues. Fix what was found. há 5 anos atrás
Functions.ts 2c9126113d I HAVE NO MEMORY OF DOING ANY OF THIS BUT IT STILL WORKS SO I GUESS IT MUST BE OKAY há 6 anos atrás
SaveHandler.ts 10f46d3774 I no longer understand this. However, it works, so I'll just never look at it again. há 5 anos atrás
Version.ts 446b9cc242 Print version on title há 6 anos atrás