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_Positioner.ts 473 B

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  1. /// <reference path="NorthEntrance.ts" />
  2. /// <reference path="SouthEntrance.ts" />
  3. /// <reference path="Barracks.ts" />
  4. OrcVillage.region.map.emptyCache();
  5. OrcVillage.region.placeAt(OrcVillage.NorthEntrance, 0, 2);
  6. OrcVillage.region.placeAt(OrcVillage.Barracks, 0, 1);
  7. OrcVillage.region.placeAt(OrcVillage.SouthEntrance, 0, 0);
  8. OrcVillage.SouthEntrance.mapRoom(OrcVillage.Barracks, Direction.NORTH);
  9. OrcVillage.Barracks.mapRoom(OrcVillage.NorthEntrance, Direction.NORTH);